Commit graph

26562 commits

Author SHA1 Message Date
Brian Paul
22f02509f2 glapi: regenerated files 2009-09-19 10:00:55 -06:00
Brian Paul
c9a87ff441 glapi: added tokens, function for GL_ARB_provoking_vertex 2009-09-19 10:00:19 -06:00
Michal Krol
18d0f9a7a3 llvmpipe: Respect input interpolators for the shader.
Cherry-picked from fb2c7b6743
2009-09-19 14:57:24 +01:00
José Fonseca
fdd605e446 mesa: Allow BlitFramebuffer from a texture.
Although GL_EXT_framebuffer_blit does not mention textures, it doesn't
forbid them either, and some thirdparty driver appear to support this.
2009-09-19 14:33:35 +01:00
Michal Krol
de685b37a9 softpipe: Fix cube face selection.
If arx and ary are equal, we still want to choose from one of them,
and not arz.
2009-09-18 14:36:59 +01:00
Zou Nan hai
1e4c353511 [i965] add a missing header file 2009-09-18 16:04:41 +08:00
Zou Nan hai
a66bab0e37 [i965] use intel_batchbuffer_flush to flush the clear 2009-09-18 13:29:28 +08:00
Michal Krol
fb2c7b6743 softpipe: Respect input interpolators for the shader. 2009-09-17 16:06:11 +01:00
Michal Krol
5f0b49e7a9 tgsi: Scan input interpolators, too. 2009-09-17 16:06:09 +01:00
Keith Whitwell
2884c31d94 progs/perf: convert some DOS line-endings
It seems like some of these files were committed with CRLF initially.
2009-09-17 12:09:16 +01:00
Keith Whitwell
e95a3a23dc progs/perf: add scons support, get working under mingw 2009-09-17 12:08:04 +01:00
Brian Paul
21caa29fbd mesa: begin some texstore code refactoring
Next step will be to move the calls to ctx->Driver.ChooseTextureFormat()
into the teximage.c functions so drivers don't have to do it.
2009-09-16 21:50:04 -06:00
Brian Paul
fac38e8c8f mesa: fix clip plane, fog issues 2009-09-16 21:22:02 -06:00
Brian Paul
1d8fbef4f2 mesa: meta driver functions for glCopyTex[Sub]Image()
Implement in terms of glReadPixels + glTex[Sub]Image().
This will allow us to get rid of some swrast texture code.
2009-09-16 20:09:07 -06:00
Brian Paul
9abbedad09 progs/perf: initial set of simple performance test programs
Initial tests include:
  drawoverhead - measure overhead of state changes w.r.t drawing commands
  teximage - measure glTexImage2D() and glTexSubImage2D() speed
  vbo - measure glBufferData() and glBufferSubData() speed
  vertexrate - measure vertex rate for immediate mode, glDrawArrays, VBOs, etc.
2009-09-16 19:33:01 -06:00
Brian Paul
4df2f7af5e progs/glsl: minor Makefile clean-ups 2009-09-16 19:28:55 -06:00
Brian Paul
8d47b4906b swrast: remove mipmap generation checks (done in core Mesa now) 2009-09-16 19:28:55 -06:00
Brian Paul
4e84b96d92 s3v: remove unneeded initializations 2009-09-16 19:28:54 -06:00
Brian Paul
1b1125c239 ffb: remove disabled code 2009-09-16 19:28:54 -06:00
Ian Romanick
9666529b5a glx: Use initstate_r / random_r instead of corrupting global random number state
Previously srandom and random were used.  This cause the global random
number generator state to be modified.  This caused problems for
applications that called srandom before calling into GLX.  By using
local state the global state is left unmodified.

This should fix bug #23774.
2009-09-16 16:43:50 -07:00
José Fonseca
f911d196cf llvmpipe: Don't assert due to unsupported texture wrap modes.
Issue a warning and fallback to clamping.
2009-09-16 20:42:09 +01:00
Brian Paul
08d39251a7 st/mesa: fix some incorrect branching/clean-up code in TexImage functions
We need to be sure to call the _mesa_unmap_teximage_pbo() function if we
called _mesa_validate_pbo_teximage().
2009-09-16 13:07:15 -06:00
Brian Paul
cfa1a0a609 st/mesa: fix texture memory allocation bug
The following example caused an incorrect GL_OUT_OF_MEMORY error to be
raised in glTexSubImage2D:

   glTexImage2D(level=0, width=32, height=32, pixels=NULL);
   glTexImage2D(level=0, width=64, height=64, pixels=NULL);
   glTexSubImage2D(level=0, pixels!=NULL);

The second glTexImage2D() call needs to cause the first image to be
deallocated then reallocated at the new size.  This was not happening
because we were testing for pixels==NULL too early.
2009-09-16 12:57:26 -06:00
Ian Romanick
5ce72c559c Merge branch 'mesa_7_6_branch' 2009-09-16 08:05:36 -07:00
Brian Paul
aabcc6cb23 gallium: remove incorrect 'return' stmt 2009-09-16 08:59:32 -06:00
Ian Romanick
88e3a57605 Merge branch 'mesa_7_5_branch' into mesa_7_6_branch
Conflicts:
	src/mesa/main/dlist.c
2009-09-16 07:57:19 -07:00
Ian Romanick
2921a2555d intel: Deassociated drawables from private context struct in intelUnbindContext
The generic DRI infrastructure makes sure that __DRIcontextRec::driDrawablePriv
and __DRIcontextRec::driReadablePriv are set to NULL after unbinding a
context.  However, the intel_context structure keeps cached copies of
these pointers.  If these cached pointers are not NULLed and the
drawable is actually destroyed after unbinding the context (typically
by way of glXDestroyWindow), freed memory will be dereferenced in
intelDestroyContext.

This should fix bug #23418.
2009-09-16 07:39:58 -07:00
José Fonseca
c29905aa31 gallium: Deprecate PIPE_CAP_S3TC.
No longer used. S3TC support is queried via
pipe_screen::is_format_supported.
2009-09-16 14:33:52 +01:00
Michal Krol
ec48396e0f softpipe: Do not advertise Z32_UNORM as a supported format. 2009-09-16 13:56:58 +01:00
José Fonseca
b60e1d7630 gdi: Integrate with llvmpipe where available. 2009-09-16 11:35:23 +01:00
José Fonseca
459ea0095c llvmpipe: Make the code portable for MinGW. 2009-09-16 11:35:23 +01:00
Zou Nan hai
76e836a41a i965: do a flush in clear, fix openarena render issue,
fd.o bug# 23857
2009-09-16 13:25:46 +08:00
Dave Airlie
858a2a2ac7 radeon: cleanup compile defines mess.
I inherited this and really it stayed around far too long,
make it nice and simple.
2009-09-16 13:48:45 +10:00
Dave Airlie
a6a21eb00d radeon: oops remove debugging left on in previous patch 2009-09-16 13:25:02 +10:00
Dave Airlie
2fdb0e5d3b radeon: use txformat to decide to emit rect tex state.
This is more logical, and fixes a TFP issue.
2009-09-16 13:13:43 +10:00
Brian Paul
2914f2b7fd mesa: move generate mipmap calls
Per the suggestion in the Intel driver, move the calls to
ctx->Driver.GenerateMipmap() into core Mesa so that drivers don't
have to worry about it.
2009-09-15 18:17:43 -06:00
Brian Paul
ef6ee07fc7 mesa: minor clean-up 2009-09-15 18:17:43 -06:00
Brian Paul
a31ac84d74 mesa: remove last of gotos 2009-09-15 18:17:43 -06:00
Brian Paul
c352566933 mesa: more goto removal 2009-09-15 18:17:43 -06:00
Brian Paul
ecf6f37fc2 mesa: remove some gotos
This will make some subsequent changes easier...
2009-09-15 18:17:42 -06:00
Brian Paul
c26c2006df mesa: clean-up fbo debug code 2009-09-15 18:17:42 -06:00
Brian Paul
0b0fc4072f progs/demos: use non-default texobj in cubemap.c 2009-09-15 18:17:42 -06:00
Brian Paul
7f86da6c60 progs/demos: create a texture object in lodbias.c
Before, we were using the default texture object (name=0).  This caused
the intel_generate_mipmap() path to fail since passing texture=0 to
glFramebufferTexture2DEXT() causes us to _unbind_ the texture if present.
2009-09-15 18:17:42 -06:00
Zack Rusin
a016043386 st/xorg: fixing copies and composite shaders
copies were busted when src == dst. also the composite shaders
were incorrectly using the fragments instead of the texture coordinate.
2009-09-15 19:50:36 -04:00
Zack Rusin
8adcad0c70 st/xorg: lots of fixes
fixes blending binding and copy coordinates
2009-09-15 19:50:34 -04:00
Brian Paul
f9574e05c2 docs: GL_ARB_provoking_vertex 2009-09-15 16:01:51 -06:00
Brian Paul
2e7a1dd8ca mesa: added GL_ARB_provoking_vertex (same as EXT version) 2009-09-15 16:01:51 -06:00
Alex Deucher
87d40a95bf radeon: don't build non-r600 span code on r600 2009-09-15 17:13:08 -04:00
Alex Deucher
49fc41eeed r600: minor span cleanups 2009-09-15 17:13:08 -04:00
Brian Paul
d9ddbc3f47 docs: glUniform functions are now compiled into display lists 2009-09-15 15:12:29 -06:00