Commit graph

36245 commits

Author SHA1 Message Date
Marek Olšák
ecec6df9cf r300g: fix assert in the rasterizer block for r3xx-r4xx
Reported-by: Niels Ole Salscheider <niels_ole@salscheider-online.de>
2010-08-16 19:19:17 +02:00
José Fonseca
b421cb9546 translate: Remove unused temporary register.
Assuming the side-effect of x86_make_reg is also unnecessary.
2010-08-16 17:21:14 +01:00
José Fonseca
ded92e5dd8 translate: Eliminate void pointer arithmetic.
Non-portable.
2010-08-16 17:21:14 +01:00
Chia-I Wu
f945cb6515 st/egl: Add support for EGL_KHR_fence_sync.
The extension is implemented by pipe_fence_handle.
2010-08-17 00:06:19 +08:00
Chia-I Wu
2b2c5c4f5c egl: Add support for EGL_KHR_fence_sync.
Individual drivers still need to support and enable the extension.
2010-08-17 00:06:19 +08:00
Chia-I Wu
4b2495661f st/egl: Add support for EGL_KHR_reusable_sync.
The extension is implemented by pipe_condvar.
2010-08-17 00:06:19 +08:00
Chia-I Wu
4eebea74a8 egl: Add support for EGL_KHR_reusable_sync.
Individual drivers still need to support and enable the extension.
2010-08-17 00:06:19 +08:00
Chia-I Wu
b2a575ff28 egl: Update eglext.h.
Update to version 7 for EGL_KHR_fence_sync.
2010-08-17 00:06:18 +08:00
Alex Deucher
5ff769b21d r600c: blit emit updates
- set VGT_MAX_VTX_INDX to a larger value
- emit PA_SC_AA_CONFIG.  The command checker in 2.6.36+
  requires this reg.
2010-08-16 11:34:17 -04:00
Luca Barbieri
f201217c1d draw_llvm: fix segfaults on non-SSE2 CPUs where it is disabled (v2)
Changes in v2:
- Change function name

Currently draw_llvm refuses to create itself on non-SSE2 CPUs due to
an alleged LLVM bug.

However, this is implemented improperly, because other parts of draw
still attempt to access draw->llvm, resulting in segfaults.

Instead, put the check in debug_get_option_draw_use_llvm, check that
before calling draw_llvm_create, and then check whether draw->llvm is
non-null everywhere else.
2010-08-16 17:13:17 +02:00
Luca Barbieri
c2da8e7702 translate_sse: major rewrite (v5)
NOTE: Win64 is untested, and is thus currently disabled.
If you have such a system, please enable it and report whether it works.
To enable it, change src/gallium/auxiliary/translate/translate.c

Changes in v5:
- On Win64, preserve %xmm6 and %xmm7 as required by the ABI
- Use _WIN64 instead of WIN64

Changes in v4:
- Use x86_target() and x86_target_caps()
- Enable translate_sse in x86-64, but not in Win64

Changes in v3:
- Win64 support (untested)
- Use u_cpu_detect.h constants instead of #ifs

Changes in v2:
- Minimize #ifs
- Give a name to magic number CHANNELS_0001
- Add support for CPUs without SSE (only memcpy and swizzles, like non SSE2)
- Fixed comments

translate_sse is currently very limited to the point of
being useless in essentially all cases.

In particular, it only support some float32 and unorm8
formats and doesn't work on x86-64.

This commit rewrites it to support:
1. Dumb memory copy for any pair of identical formats
2. All formats that are swizzles of each other
3. Converting 32/64-bit floats and all 8/16/32-bit integers to 32-bit float
4. Converting unorm8/snorm8 to snorm16 and uscaled8/sscaled8 to sscaled16
5. Support for x86-64 (doesn't take advantage of it in any way though)

This new translate can even be useful to translate index buffers for
cards that lack 8-bit index support.

It passes the testsuite I wrote, but note that this is a major change, and more
testing would be great.
2010-08-16 17:09:24 +02:00
Luca Barbieri
a3e6e50544 rtasm: add minimal x86-64 support and new instructions (v5)
Changes in v5:
- Add sse2_movdqa

Changes in v4:
- Use _WIN64 instead of WIN64

Changes in v3:
- Add target and target caps functions, so that they could be different in
  principle from the current CPU and they don't need #ifs to check

Changes in v2:
- Win64 support (untested)
- Use u_cpu_detect.h constants instead of #ifs

This commit adds minimal x86-64 support: only movs between registers
are supported for r8-r15, and x64_rexw() must be used to ask for 64-bit
operations.

It also adds several new instructions for the new translate_sse code.

movdqa
2010-08-16 16:57:05 +02:00
Luca Barbieri
4a4e29a9ab translate: add support for 8/16-bit indices
Currently, only 32-bit indices are supported, but some use cases
translate needs support for all types.
2010-08-16 16:57:05 +02:00
Luca Barbieri
68e74f1b01 translate_sse: remove useless generated function wrappers
Currently translate_sse puts two trivial wrappers in the translate vtable.

These slow it down and enlarge the source code for no gain, except perhaps
the ability to set a breakpoint there, so remove them.

Breakpoints can be set on the caller of the translate functions, with no
loss of functionality.
2010-08-16 16:57:05 +02:00
Luca Barbieri
1cb92fb92e translate_generic: factor out common code between linear and indexed
This moves the common code into a separate ALWAYS_INLINE function.
2010-08-16 16:57:05 +02:00
Luca Barbieri
ddcf028aa0 translate_generic: use memcpy if possible (v3)
Changes in v3:
- If we can do a copy, don't try to get an emit func, as that can assert(0)

Changes in v2:
- Add comment regarding copy_size

When used in GPU drivers, translate can be used to simultaneously
perform a gather operation, and convert away from unsupported formats.

In this use case, input and output formats will often be identical: clearly
it would make sense to use a memcpy in this case.

Instead, translate will insist to convert to and from 32-bit floating point
numbers.

This is not only extremely expensive, but it also loses precision for
32/64-bit integers and 64-bit floating point numbers.

This patch changes translate_generic to just use memcpy if the formats are
identical, non-blocked, and with an integral number of bytes per pixel (note
that all sensible vertex formats are like this).
2010-08-16 16:57:05 +02:00
Chia-I Wu
9271059b36 drwa: Fix polygon edge flags.
Fix a copy-and-paste error introduced by
f141abdc8f.
2010-08-16 22:01:57 +08:00
Chia-I Wu
aaf51ed7c2 draw: No need to make max_vertices even.
Triangle strip alternates the front/back orientation of its triangles.
max_vertices was made even so that varray never splitted a triangle
strip at the wrong positions.

It did not work with triangle strips with adjacencies.  And it is no
longer relevant with vsplit.
2010-08-16 21:04:24 +08:00
Chia-I Wu
c3fee80f2b draw: Remove DRAW_PIPE_MAX_VERTICES and DRAW_PIPE_FLAG_MASK.
The higher bits of draw elements are no longer used for the stipple or
edge flags.
2010-08-16 20:57:08 +08:00
Chia-I Wu
a072f0e186 drwa: Add PRIMITIVE macro to vsplit.
PRIMITIVE is used by the indexed path to flush the entire primitive with
custom vertex count checks.  It replaces the existing fast path.
2010-08-16 20:46:29 +08:00
Chia-I Wu
7b3beb2240 draw: last_vertex_last is always true for GS and SO.
That is, OpenGL decomposition rule is assumed.  There should be a
pipe_context state to specify the rules.
2010-08-16 20:46:29 +08:00
Chia-I Wu
a97419a3ba draw: Remove varray and vcache.
They have been deprecated by vsplit.
2010-08-16 20:46:29 +08:00
Chia-I Wu
5a085c623f draw: Replace vcache by vsplit.
vcache decomposes primitives while vsplit splits primitives.  Splitting
is generally easier to do and is faster.  More importantly, vcache
depends on flatshade_first to decompose.  The outputs may have incorrect
vertex order which is significant to GS.
2010-08-16 20:46:28 +08:00
Chia-I Wu
5b6bf799e6 draw: Replace varray by vsplit.
vsplit is a superset of varray.  It sets the split flags comparing to
varray.
2010-08-16 20:46:28 +08:00
Chia-I Wu
04bc530dbd draw: Add vsplit frontend.
vsplit is based on varray.  It sets the split flags when a primitive is
splitted.  It also has support for indexed primitives.

For indexed primitives, unlike vcache, vsplit splits the primitives
instead of decomposes them.
2010-08-16 20:46:28 +08:00
Chia-I Wu
56213a64fe draw: Add new util function draw_pt_trim_count.
draw_pt_trim_count is renamed from trim in draw_pt.c.
2010-08-16 20:46:28 +08:00
Chia-I Wu
9d2be38fad draw: Simplify frontend interface a little.
The run method is simplified to take the start vertex and the vertex
count.
2010-08-16 20:46:27 +08:00
Chia-I Wu
f132498347 draw: Add prim flags to middle ends.
Update the middle end interface to pass the primitive flags from the
frontends to the pipeline.  No frontend sets the flags yet.
2010-08-16 20:46:27 +08:00
Chia-I Wu
f141abdc8f draw: Add flags to draw_prim_info.
A primitive may be splitted in frontends.  The splitted primitives
should convey certain flag bits so that the decomposer can correctly
decide the stipple or edge flags.

This commit adds flags to draw_prim_info and updates the decomposer to
honor the flags.  Frontends and middle ends will be updated later.
2010-08-16 20:46:27 +08:00
nobled
9d4a0d7d4d st/mesa: test for FEATURE defines
'struct dd_function_table' only conditionally contains
the function pointer NewFramebuffer and friends based on
FEATURE_EXT_framebuffer_* defines. (See src/mesa/main/dd.h)

Fixes the build when the features are disabled and the vfuncs
don't exist.
2010-08-16 20:29:19 +08:00
nobled
70f9f5f7d4 dri/nouveau: test for FEATURE defines
'struct dd_function_table' only conditionally contains
the function pointer NewFramebuffer and friends based on
FEATURE_EXT_framebuffer_* defines. (See src/mesa/main/dd.h)

Fixes the build when the features are disabled and the vfuncs
don't exist.
2010-08-16 20:29:16 +08:00
nobled
234a065171 dri/radeon: test for FEATURE defines
'struct dd_function_table' only conditionally contains
the function pointer NewFramebuffer and friends based on
FEATURE_EXT_framebuffer_* defines. (See src/mesa/main/dd.h)

Fixes the build when the features are disabled and the vfuncs
don't exist.
2010-08-16 20:29:12 +08:00
Vinson Lee
3261c6c41e x86: Remove unnecessary header from sse.h. 2010-08-16 00:26:10 -07:00
Vinson Lee
2144f8e95e x86: Include missing headers in mmx.h.
Include compiler.h for _ASMAPI symbol.
Include mtypes.h for GLcontext symbol.
2010-08-15 23:29:09 -07:00
Vinson Lee
51f979c347 x86: Remove unnecessary header from 3dnow.h. 2010-08-15 23:10:42 -07:00
Vinson Lee
15c7ce867c glsl: Clean up header file inclusion in slang_typeinfo.h.
Remove imports.h, mtypes.h, and slang_vartable.h.
Include glheader.h for GL symbols.
2010-08-15 22:44:29 -07:00
Vinson Lee
9965ee5571 glsl: Include missing header in slang_codegen.h.
Include slang_vartable.h for slang_var_table symbol.
2010-08-15 22:39:51 -07:00
Vinson Lee
640139f80c glsl: Include missing header in slang_compile_operation.h.
Include compiler.h for INLINE symbol.
2010-08-15 22:38:23 -07:00
Vinson Lee
35a27f6fce glsl: Clean up header file inclusion in slang_storage.h.
Remove slang_compile.h.
Include glheader.h for GL symbols.
Include slang_compile_function.h for slang_function_scope symbol.
Include slang_compile_struct.h for slang_struct_scope symbol.
Include slang_compile_variable.h for slang_variable_scope symbol.
Include slang_typeinfo.h for slang_type_specifier symbol.
Include slang_utility.h for slang_atom_pool symbol.
2010-08-15 22:26:27 -07:00
Vinson Lee
97590ebeb0 glsl: Clean up header file inclusion in slang_mem.h.
slang_mem.h
Remove imports.h.
Include glheader.h for GL symbols.

slang_label.c
Include imports.h now that slang_mem.c does not include it.
2010-08-15 22:07:04 -07:00
Vinson Lee
5d2d5bf0c7 glsl: Clean up header file inclusion in slang_ir.h.
Remove imports.h and slang_compile.h.
Include glheader.h for GL symbols.
Include slang_compile_variable.h for slang_variable symbol.
2010-08-15 21:17:50 -07:00
Vinson Lee
44ad729aa3 glsl: Include missing header in slang_link.c.
Include slang_compile.h for _slang_compile function.
2010-08-15 21:13:32 -07:00
Vinson Lee
43ba1f63c7 glsl: Include missing headers in slang_builtin.c.
Include slang_typeinfo.h for slang_type_specifier symbol.
Include slang_compiler_struct.h for slang_struct_ symbol.
2010-08-15 21:10:16 -07:00
Marek Olšák
ecae1fca6f r300g: fix an invalid pointer in free 2010-08-16 05:05:43 +02:00
nobled
e897bf524b r300g: Let hyperz init fail
Signed-off-by: Marek Olšák <maraeo@gmail.com>
2010-08-16 05:00:09 +02:00
nobled
1e2cd02eae r300g: Fix leaks in failed context creation
This changes r300_destroy_context() so it can be called
on a partially-initialized context, and uses it when
r300_create_context() hits a fatal error.

This makes sure r300_create_context() doesn't leak memory
or neglect to call r300_update_num_contexts() when it fails.

Signed-off-by: Marek Olšák <maraeo@gmail.com>
2010-08-16 04:59:58 +02:00
nobled
b0e1565b5f r300g: Fix macro
This fixes a potential bug if (has_hyperz) is false
(it would still init the atom as if has_hyperz were true).

Signed-off-by: Marek Olšák <maraeo@gmail.com>
2010-08-16 04:59:13 +02:00
Marek Olšák
27eb2e2755 r300/compiler: implement DP2 opcode 2010-08-16 00:08:00 +02:00
Marek Olšák
b217167056 r300/compiler: implement SSG opcode 2010-08-16 00:08:00 +02:00
Marek Olšák
b97ab20f29 r300/compiler: fix allocation of temporaries in radeonTransformTEX 2010-08-16 00:07:54 +02:00