Commit graph

9350 commits

Author SHA1 Message Date
Timothy Arceri
4655381e3b glsl: remove UsesEndPrimitive field
Here we store the value directly in shader info rather than passing
it around.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28709>
2024-04-13 11:36:08 +00:00
Timothy Arceri
1139a703c1 glsl: remove ActiveStreamMask field
There is no need to pass this value around just store it directly
in the shader info.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28709>
2024-04-13 11:36:08 +00:00
Timothy Arceri
1e13e9be45 glsl: remove FragDepthLayout field
Nothing uses it. I *looks* like _mesa_copy_linked_program_data()
copies it somewhere useful however that function is called before
the value are even initialised.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28709>
2024-04-13 11:36:08 +00:00
Mike Blumenkrantz
c9977f8de6 glsl: move an assert from st_context over to avoid using PIPE_CAP_NIR_COMPACT_ARRAYS
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28601>
2024-04-12 18:43:48 +00:00
Mike Blumenkrantz
20d0613c13 glsl: stop using PIPE_CAP_NIR_COMPACT_ARRAYS and check compact_arrays
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28601>
2024-04-12 18:43:48 +00:00
Timothy Arceri
9e056fc962 glsl: remove now unused do_dead_functions()
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28690>
2024-04-12 12:17:31 +10:00
Timothy Arceri
875ca9ec11 glsl: move validate_{stage}_shader_executable() to the nir linker
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28690>
2024-04-12 12:17:31 +10:00
Timothy Arceri
316165afec glsl: use info from shader when linking
We update the program copy of info at the end of linking. During linking
we should use the shader copy. This change is required to avoid updating
both in the following patch.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28690>
2024-04-12 12:15:48 +10:00
Timothy Arceri
38398cc6bb glsl: use shader info to store gs verts
Rather than passing this value around we can just store it directly
in its final location.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28690>
2024-04-12 12:15:48 +10:00
Timothy Arceri
0dcbd8a8a4 glsl: move cross_validate_uniforms() to the nir linker
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28690>
2024-04-12 12:15:48 +10:00
Timothy Arceri
0d8ee7534e glsl: make validate_intrastage_arrays() usable across files
This will be used in the following patch.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28690>
2024-04-12 12:15:48 +10:00
Timothy Arceri
fe2e60a4d3 glsl: add some data members to nir_variable
These will be used in the following patch.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28690>
2024-04-12 12:15:48 +10:00
Timothy Arceri
344bcd1703 glsl: move mode_string() to helper
This will be used from multiple files in the following patches.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28690>
2024-04-12 12:15:48 +10:00
Mike Blumenkrantz
d2507a6916 nir/lower_clip: handle scalarized io
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28308>
2024-04-11 18:57:26 +00:00
Mike Blumenkrantz
49714125d5 nir/lower_clip: surgerize for lowered io
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28308>
2024-04-11 18:57:25 +00:00
Georg Lehmann
5e6e3c7f89 nir: rename to nir_opt_16bit_tex_image
Not sure what I was thinking when I wrote this pass (probably not much),
but opt makes more sense and matches other nir passes.
Fold is usually used for constants, and this pass handles more than those.

Acked-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28662>
2024-04-11 06:10:33 +00:00
Georg Lehmann
b44f97a7ba nir: don't try to optimize exclusive min/max scan to inclusive
SPIR-V rules for fmax/fmin scans are *very* stupid.
The required identity is Inf instead of NaN but if one input
is NaN, the other value has to be returned.
This means for invocation 0:
min(subgroupExclusiveMin(NaN), NaN) -> Inf
subgroupInclusiveMin(NaN) -> undefined (NaN for any sane backend)

Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27536>
2024-04-11 00:03:13 +00:00
Konstantin Seurer
85e840786c nir: Add lavapipe ray tracing intrinsics
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28187>
2024-04-09 07:13:01 +00:00
Konstantin Seurer
edc8e011eb nir/serialize: Encode data for temporaries
the location has to be preserved when lowering them to scratch using
nir_lower_vars_to_explicit_types and nir_lower_explicit_io.

cc: mesa-stable

Acked-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28187>
2024-04-09 07:13:01 +00:00
Konstantin Seurer
1ff8659f41 nir/print: Fix printing booleans with bit_size>1
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28187>
2024-04-09 07:13:01 +00:00
Paul Gofman
bd189dbd77 glsl: allow out arrays in #110 with allow_glsl_120_subset_in_110
CC: mesa-stable
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28439>
2024-04-09 01:29:23 +00:00
Connor Abbott
42ddbf4ebe nir/divergence_analysis: Fix load_view_index divergence in VS
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28573>
2024-04-08 23:20:08 +00:00
Connor Abbott
223e3727d5 nir/divergence_analysis: Add uniform_load_tears option
This "tear" is similar to the original concept of loads/stores tearing,
but across invocations in a wave instead of bytes. Qualcomm seems to
have this problem, at least for some GPUs. This fixes
spec@arb_shader_storage_buffer_object@execution@ssbo-atomiccompswap-int
on a630 once we start relying on divergence analysis for computing
reconvergence properties. For backends that have readFirstInvocation(),
it should be possible to fix the problem by inserting
readFirstInvocation() instead, but a5xx doesn't have it so we can't rely
on it in freedreno.

Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28573>
2024-04-08 23:20:08 +00:00
Connor Abbott
291e6d2940 nir/divergence_analysis: Add ir3-specific intrinsics
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28573>
2024-04-08 23:20:08 +00:00
Pavel Ondračka
96479794a5 nir/lower_vec_to_regs: always set cursor before inserting decl_reg
Otherwise we can end with invalid curson in some cases, specifically,
if we encounter an identity vector and thus neither register
declaration nor swizzle is inserted, it can lead to invalid cursor and a
crash later.

Suggested by: Alyssa Rosenzweig <alyssa@rosenzweig.io>

Signed-off-by: Pavel Ondračka <pavel.ondracka@gmail.com>
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/10905
Reviewed-by: Christian Gmeiner <cgmeiner@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28581>
2024-04-08 21:03:46 +00:00
Rhys Perry
543ca160a5 nir,aco: add test intrinsics
These don't really do anything. They're just a source and user of SSA
defs.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28301>
2024-04-08 18:38:39 +00:00
Rhys Perry
863718d62e nir: add nir_remove_after_cf_node helper
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28301>
2024-04-08 18:38:39 +00:00
Timothy Arceri
f60956d002 glsl: move check_explicit_uniform_locations() to NIR linker
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28538>
2024-04-06 05:56:04 +00:00
Timothy Arceri
2a5ae739ea glsl: move link_assign_subroutine_types() to the nir linker
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28538>
2024-04-06 05:56:04 +00:00
Timothy Arceri
baf13bff29 nir: add subroutine fields to nir_function
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28538>
2024-04-06 05:56:04 +00:00
Timothy Arceri
5ea15ded2f glsl: switch verify_subroutine_associated_funcs() to nir
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28538>
2024-04-06 05:56:04 +00:00
Timothy Arceri
1a78e9a7e8 glsl: move some linking calls to gl_nir_link_glsl()
This is a more logical place for them and will avoid us adding more
function validtion calls to the st glsl to nir file in future
patches.

Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28538>
2024-04-06 05:56:04 +00:00
Timothy Arceri
dbaa90200c glsl: remove now unused glsl ir block validation
We now use a NIR based implementation instead.

Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28538>
2024-04-06 05:56:04 +00:00
Timothy Arceri
07078d4b8e glsl: remove now unused resize_tes_inputs()
This has be replaced by a NIR based implementation of this function.

Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28538>
2024-04-06 05:56:04 +00:00
Timothy Arceri
c2066d4685 glsl: call new nir resize_tes_inputs() pass
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28538>
2024-04-06 05:56:04 +00:00
Timothy Arceri
d1c11d957a glsl: switch to NIR block validation
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28538>
2024-04-06 05:56:04 +00:00
Timothy Arceri
aea1265470 glsl: add nir implemenation of block validation
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28538>
2024-04-06 05:56:04 +00:00
Timothy Arceri
20978004a7 glsl: don't remove redefined per vertex block
Commit 719bf30165 added this removal code with the following
justification:

"The GLSL 4.10 rules for redeclaration of built-in interface blocks
 (which we've chosen to regard as clarifications of GLSL 1.50) only
 require gl_PerVertex blocks to match in shaders that actually use
 those blocks.  The easiest way to implement this is to detect
 situations where a compiled shader doesn't refer to any elements of
 gl_PerVertex, and remove all the associated ir_variables from the
 shader at the end of ast-to-ir conversion."

However the intention is to avoid matching a redeclared block with
gl's default block if unused. We are still required to do block
matching in the shader should the block be redeclared, even if unused.
So with this change we only remove the block if it is both unused
and not redeclared.

The existing glsl IR code managed to avoid failing CTS tests for this
due to seemingly magical or hacky use of the symbol table but fixing
it will make things much clearer, and also allow a nir version of
this validation in a following patch.

Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28538>
2024-04-06 05:56:04 +00:00
Timothy Arceri
c46827d52a nir: add variable field from_ssbo_unsized_array
This will be used for validation in following patches

Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28538>
2024-04-06 05:56:03 +00:00
Timothy Arceri
ab801a1a27 glsl: add resize_tes_inputs() to the nir linker
We will switch from the GLSL IR version to this in a following patch.

Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28538>
2024-04-06 05:56:03 +00:00
Timothy Arceri
a18e06f694 nir: add implicit_sized_array data field
Will be used in following patches for glsl linking validation.

Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28538>
2024-04-06 05:56:03 +00:00
Timothy Arceri
f24e6a5062 nir: add max_array_access data field
Will be used in following patches for glsl linking validation.

Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28538>
2024-04-06 05:56:03 +00:00
Jesse Natalie
acbf3ad1fb glsl: Use a stable attr sort for VS in / FS out
This is a perpetual bug that hits Windows. In the MSVC CRT, qsort
is unstable, where the glibc qsort is stable. So apps run fine on
Windows IHV drivers, and on Linux Mesa drivers, and only break down
when running on Windows Mesa drivers.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/10922
Reviewed-by: Sil Vilerino <sivileri@microsoft.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28586>
2024-04-05 20:35:05 +00:00
Mike Blumenkrantz
a9d366085c nir/gather_info: fix gathering for compact arrayed builtins
these are treated as vecs, but depending on driver caps num_slots
may or may not equal the array size

Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28554>
2024-04-05 17:56:28 +00:00
Mike Blumenkrantz
843614f45a nir: add compact_arrays to nir_shader_compiler_options
this is used to inform passes about semantics for compact array builtins

Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28554>
2024-04-05 17:56:28 +00:00
Rhys Perry
08903bbe89 nir: add mqsad_4x8, shfr and nir_opt_mqsad
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26251>
2024-04-05 11:01:39 +00:00
Mike Blumenkrantz
56cda23459 nir/dominance: fix comment
this function doesn't exist

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28463>
2024-04-04 18:58:43 +00:00
Mike Blumenkrantz
0851c30d16 nir/texcoord_replace: fix scalarized io handling
if a texcoord load only loads some components, only those components
should be replaced

cc: mesa-stable

Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28463>
2024-04-04 18:58:43 +00:00
Mike Blumenkrantz
f3d9a2e607 nir/lower_point_size_mov: fix for lowered io
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28463>
2024-04-04 18:58:42 +00:00
Mike Blumenkrantz
0faeeb6347 nir/lower_point_size_mov: rework.
this was weirdly complex

Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28463>
2024-04-04 18:58:42 +00:00