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nir: Add lavapipe ray tracing intrinsics
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28187>
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@ -1749,6 +1749,10 @@ intrinsic("cmat_muladd_amd", src_comp=[16, 16, 0], dest_comp=0, bit_sizes=src2,
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# Get the debug log buffer descriptor.
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intrinsic("load_debug_log_desc_amd", bit_sizes=[32], dest_comp=4, flags=[CAN_ELIMINATE, CAN_REORDER])
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system_value("ray_tracing_stack_base_lvp", 1)
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system_value("shader_call_data_offset_lvp", 1)
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# V3D-specific instrinc for tile buffer color reads.
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#
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# The hardware requires that we read the samples and components of a pixel
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