Before the first time an allocation failed the heap was changed,
now we only change the heap type when checking all heaps results
in allocation failure.
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27155>
Allows to build the zink driver with -Wshadow and makes sure that we are actually
dealing with the right variable when requested.
Signed-off-by: Corentin Noël <corentin.noel@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27259>
Make sure to have all fields to 0 as we are then using pipe_resource_reference
on some of its fields.
Fix defect reported by Coverity Scan.
Uninitialized pointer read
Incorrect values could be read from, or even written to, an arbitrary memory location, causing incorrect computations.
CID: 1520759
Signed-off-by: Corentin Noël <corentin.noel@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27259>
Fix defect reported by Coverity Scan.
Uninitialized scalar variable
The variable will contain an arbitrary value left from earlier computations.
CID: 1528166
Signed-off-by: Corentin Noël <corentin.noel@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27259>
The only change in behavior is that setting the affinity mask is skipped
when it has no effect, which happens when the app thread hasn't been moved
under a different L3 cache by the kernel (the sched_state variable tracks
that). This improves performance because setting the affinity mask incurs
measurable CPU overhead even if it has no effect.
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27247>
According to VA documentation, vaSyncSurface should block,
so this mapping function vlVaSyncSurface is changed to be blocking.
add vlVaSyncSurface2 which can be used as non-blocking version.
Signed-off-by: David (Ming Qiang) Wu <David.Wu3@amd.com>
Reviewed-by: Boyuan Zhang <Boyuan.Zhang@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27309>
Add an entry point for the ssd130x modesetting driver, to expose a _dri.so
and allow Solomon panels to display the contents rendered by a GPU driver.
Suggested-by: Erico Nunes <nunes.erico@gmail.com>
Signed-off-by: Javier Martinez Canillas <javierm@redhat.com>
Reviewed-by: Erico Nunes <nunes.erico@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27135>
syncobjs provide the same features and allow to unify code
paths because we don't need to handle imported syncobj
separately.
This simplifies the code and doesn't seem to have any perf
impact.
Syncobjs are supported in amdgpu since kernel commit 660e855813f78
during 4.12 cycle but the minor version wasn't bumped so use
the next bump value asthe minimum supported version.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24724>
- no need to flush anything before as we're working on a clean
buffer (SI_OP_SKIP_CACHE_INV_BEFORE)
- L2 must be flushed after the job to avoid rendering artifacts.
Instead of setting it manually, use SI_OP_SYNC_AFTER +
SI_COHERENCY_NONE.
Fixes: 1a99f50c7f ("radeonsi: use a compute shader to convert unsupported indices format")
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27095>
This fixes#9807 but I don't understand why.
Emitting cache flushes before VGT_PRIMITIVE_TYPE is what makes
the problem go away but changing the order in si_draw() is clearer.
The only cases where sctx->flags is modified in si_emit_draw_registers
is handled using si_emit_cache_flush_direct so we can move cache
flushing up without any addtional conditionals.
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/9807
Fixes: 1e4b539042 ("radeonsi: handle deferred cache flushes as a state (si_atom)")
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27095>
This was needed to clean up after the comparison opcode lowering which
has now beed moved earlier to NIR. We just need to clean up the special
case of add a,0 manually as this happens way too late for any other
standard algebraic pass.
Signed-off-by: Pavel Ondračka <pavel.ondracka@gmail.com>
Reviewed-by: Filip Gawin <filip.gawin@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27089>
The HW can't do comparison opcodes in the FS, so the old way was to
lower all to ADD and CMP in the backend. However, the comparison bool
result is used either in if (where we can encode the comparions in the
aluresults calculation) or is uses in another bcsel. Therefore, we now
end with two CMPs, one from the original bcsel and one from the lowered
comparison.
This patch fixes it by doing the comparison lowering early for some nice
shader-db gains. Similarly to vertex shaders, we need some special
passes for this, because we can't nir_lower_bool_to_float too early, so
we just manually lower the most common patterns in the main opt loop and
than clean up the rest later.
Shader-db RV530:
total instructions in shared programs: 130797 -> 130400 (-0.30%)
instructions in affected programs: 34591 -> 34194 (-1.15%)
helped: 203
HURT: 133
total presub in shared programs: 8175 -> 8220 (0.55%)
presub in affected programs: 1738 -> 1783 (2.59%)
helped: 62
HURT: 53
total omod in shared programs: 414 -> 412 (-0.48%)
omod in affected programs: 4 -> 2 (-50.00%)
helped: 2
HURT: 0
total temps in shared programs: 17570 -> 17566 (-0.02%)
temps in affected programs: 1122 -> 1118 (-0.36%)
helped: 41
HURT: 43
total consts in shared programs: 94362 -> 94359 (<.01%)
consts in affected programs: 381 -> 378 (-0.79%)
helped: 13
HURT: 10
total lits in shared programs: 2951 -> 2961 (0.34%)
lits in affected programs: 104 -> 114 (9.62%)
helped: 3
HURT: 9
total cycles in shared programs: 198965 -> 198744 (-0.11%)
cycles in affected programs: 55784 -> 55563 (-0.40%)
helped: 177
HURT: 144
LOST: 0
GAINED: 1
Shader-db RV380:
total instructions in shared programs: 84224 -> 84109 (-0.14%)
instructions in affected programs: 6039 -> 5924 (-1.90%)
helped: 106
HURT: 38
total presub in shared programs: 1401 -> 1372 (-2.07%)
presub in affected programs: 113 -> 84 (-25.66%)
helped: 27
HURT: 10
total temps in shared programs: 13231 -> 13224 (-0.05%)
temps in affected programs: 303 -> 296 (-2.31%)
helped: 22
HURT: 12
total consts in shared programs: 82484 -> 82505 (0.03%)
consts in affected programs: 271 -> 292 (7.75%)
helped: 4
HURT: 25
total cycles in shared programs: 132957 -> 132840 (-0.09%)
cycles in affected programs: 12696 -> 12579 (-0.92%)
helped: 101
HURT: 43
LOST: 0
GAINED: 1
Signed-off-by: Pavel Ondračka <pavel.ondracka@gmail.com>
Reviewed-by: Filip Gawin <filip.gawin@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27089>
This is slightly different from the stock is_only_used_as_float since
that one will return false when called for uses of bcsel if any of the
uses actually uses uint, like vec or another bcsel. This version will
recursivelly go further in such cases and return false only if it sees
any instructions specifically neededing bools or ints.
Signed-off-by: Pavel Ondračka <pavel.ondracka@gmail.com>
Reviewed-by: Filip Gawin <filip.gawin@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27089>
NIR doesn't know them, so there is no way we can ever end with one.
Signed-off-by: Pavel Ondračka <pavel.ondracka@gmail.com>
Reviewed-by: Filip Gawin <filip.gawin@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27089>
When updating an AFBC-packed resource, we need to make sure it is
legalized before blitting the staging resource to it. We can't rely
on the blit to properly convert the resource as it will result in
blit recursion and a crash.
If the whole texture is updated however, there is no need to unpack
as the content can be discarded. Just create a new BO with the right
format.
Signed-off-by: Louis-Francis Ratté-Boulianne <lfrb@collabora.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Fixes: 33b48a5585 ("panfrost: Add debug flag to force packing of AFBC textures on upload")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27208>
There might be a more efficient path when legalizing a resource if
we don't need to worry about its content. For example, it doesn't
make sense to copy the resource content when converting the modifier
if the resource content is discarded anyway.
Signed-off-by: Louis-Francis Ratté-Boulianne <lfrb@collabora.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Fixes: 33b48a5585 ("panfrost: Add debug flag to force packing of AFBC textures on upload")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27208>
When converting the modifier for a resource, it's not always
needed to blit the content as well. Creating a new resource with
the right format/modifier might be enough.
Signed-off-by: Louis-Francis Ratté-Boulianne <lfrb@collabora.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Fixes: 33b48a5585 ("panfrost: Add debug flag to force packing of AFBC textures on upload")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27208>
The logic is gonna be re-used to determine whether we need to
unpack a AFBC-packed texture before updating it (when unmapping).
Signed-off-by: Louis-Francis Ratté-Boulianne <lfrb@collabora.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Fixes: 33b48a5585 ("panfrost: Add debug flag to force packing of AFBC textures on upload")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27208>