Commit graph

812 commits

Author SHA1 Message Date
Konstantin Seurer
ea51a67996 vulkan/bvh: Enable glsl extensions in meson
Having a list of all enabled/used extensions in meson allows us to get
rid of a lot of boilerplate in every bvh build shader.

Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35326>
2025-09-16 20:18:01 +00:00
Georg Lehmann
2ac5641473 shader_info: remove gl_subgroup_size enum
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Acked-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37258>
2025-09-12 21:05:17 +00:00
Georg Lehmann
d807f5a351 vulkan: set nir subgroup size shader info
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37258>
2025-09-12 21:05:17 +00:00
Konstantin Seurer
7c9e945460 radv,vulkan: Avoid a useless barrier in radv_update_bind_pipeline
Some checks are pending
macOS-CI / macOS-CI (dri) (push) Waiting to run
macOS-CI / macOS-CI (xlib) (push) Waiting to run
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36982>
2025-09-10 08:35:50 +00:00
Konstantin Seurer
850f339b89 vulkan: Add more detail to encode debug markers
Useful for radv because radv has quite a few different configurations.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36982>
2025-09-10 08:35:50 +00:00
Konstantin Seurer
5c94e20abe vulkan: Use a struct for debug markers
Improves u_trace integation with anv.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36982>
2025-09-10 08:35:50 +00:00
Lionel Landwerlin
febe90e109 vulkan: remove incorrect assert
Some checks are pending
macOS-CI / macOS-CI (dri) (push) Waiting to run
macOS-CI / macOS-CI (xlib) (push) Waiting to run
You can have a group with 0 shaders in it.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 69a04151db ("vulkan/runtime: add ray tracing pipeline support")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/13858
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37249>
2025-09-09 13:34:05 +00:00
Lars-Ivar Hesselberg Simonsen
e6dae6ef5f vulkan: Optimize implicit end_subpass barrier
Rather than adding an implicit barrier on the last subpass
unconditionally, track in what subpasses attachments are used for the
last time and only add dependencies if none exist and there might be an
image transition.

Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36985>
2025-09-08 16:54:06 +00:00
Lars-Ivar Hesselberg Simonsen
eccc198284 vulkan: Optimize implicit begin_subpass barrier
Rather than adding an implicit barrier on the first subpass
unconditionally, track in what subpasses attachments are used for the
first time and only add dependencies if none exist and there might be an
image transition.

Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36985>
2025-09-08 16:54:06 +00:00
Lars-Ivar Hesselberg Simonsen
c0def2cf27 vulkan: Add transition_view_mask calculation
Refactor out a function to calculate the view mask for required layout
transitions. This will be used in the following commits.

Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36985>
2025-09-08 16:54:06 +00:00
Lars-Ivar Hesselberg Simonsen
067305e4c6 vulkan: Find first_subpass when creating renderpass
Like last_subpass, add a per-view mask of what subpass first uses an
attachment. This is required for optimizing out some barriers later.

Note that this requires us to do another loop over the subpasses.

Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36985>
2025-09-08 16:54:06 +00:00
Lars-Ivar Hesselberg Simonsen
3bad2ae069 vulkan: Stop combining subpass dependencies
Rather than OR-ing all subpass dependencies together in the Vulkan layer,
pass an array of barriers down to the drivers and allow them to do the
OR-ing if needed.

Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36985>
2025-09-08 16:54:05 +00:00
Faith Ekstrand
446d5ef103 vulkan: Drop the driver_internal from vk_image_view_init/create()
It alwways comes in through the create flags now.

Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36957>
2025-09-05 23:34:14 +00:00
Faith Ekstrand
42abf00f2b vulkan: Handle VK_IMAGE_VIEW_CREATE_DRIVER_INTERNAL_BIT_MESA automatically
This moves the bit into vk_image.h and handles it automatically in
vk_image_view_init() so drivers don't have to.

This also means that Meta is now hitting the driver_internal path for
all its images so we need to do the same format fixups there that we
sould normally do on the !driver_internal path.  We don't want to do
them unconditionally because v3dv and other drivers override
depth/stencil color formats and we don't want to break that.

Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36957>
2025-09-05 23:34:11 +00:00
Faith Ekstrand
e7b0cbdf40 vulkan/meta: Always set VK_IMAGE_VIEW_CREATE_DRIVER_INTERNAL_BIT_MESA
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36957>
2025-09-05 23:34:11 +00:00
Olivia Lee
5faa62f91e vulkan/util: add vk_topology_to_mesa helper function
Something like this already exists in a few drivers, move it to common
code. This specific version was pulled from honeykrisp, which is the
only one that handles META_RECT_LIST_MESA.

Signed-off-by: Olivia Lee <olivia.lee@collabora.com>
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37038>
2025-09-03 22:04:14 -07:00
Yiwei Zhang
6e1c2e4d83 vulkan: handle wsi private data properly
On Android, Vulkan loader implements KHR_swapchain and owns both surface
and swapchain handles. On non-Android, common wsi implements the same and
owns the same. So for both cases, the drivers are unable to handle
vkGet/SetPrivateData call on either a surface or a swapchain.

Inspired by https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37043

Cc: mesa-stable
Acked-by: Yonggang Luo <luoyonggang@gmail.com>
Acked-by: Ryan Zhang <ryan.zhang@nxp.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37064>
2025-09-01 05:44:40 +00:00
Olivia Lee
564b6fd7f4 vulkan: move internal vulkan pseudo-extensions to a common file
Some checks are pending
macOS-CI / macOS-CI (dri) (push) Waiting to run
macOS-CI / macOS-CI (xlib) (push) Waiting to run
This makes it easier to see what all of the assigned values are to check
for collisions, and allows using them in vulkan/util.

Signed-off-by: Olivia Lee <olivia.lee@collabora.com>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37045>
2025-09-01 03:50:12 +00:00
Yiwei Zhang
c4e5661f29 vulkan/android: improve stage masks for semaphore ops
Strictly speaking, for an empty batch, there is no inherit/defined
ordering between the wait and signal operations within the batch. We
are relying on MESA impl defined behavior to transfer payloads of the
wait sempahores to the signal sempahore here.

Ideally we need a MESA internal hint to ensure transitivity, but since
this is on the legacy fallback path, it's not worth the effort. So here
we follow common wsi to use TRANSFER_BIT which avoids most unnecessary
stalls on the queue (an improvement over the previous ALL_COMMANDS_BIT).

Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36855>
2025-08-26 17:24:09 +00:00
Yiwei Zhang
d72d0e8580 vulkan/android: skip queue submit with copy_sync_payloads
Follows common wsi side for the same reason as explained in
https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36827

Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36855>
2025-08-26 17:24:08 +00:00
Yiwei Zhang
9ce92584ed vulkan/runtime: silence a -Wsometimes-uninitialized warning
../src/vulkan/runtime/vk_device.c:746:28: warning: variable
'was_signaled' is used uninitialized whenever 'for' loop exits
because its condition is false [-Wsometimes-uninitialized]

Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36855>
2025-08-26 17:24:08 +00:00
Yiwei Zhang
5372fe7cc4 vulkan/android: switch to vkQueueSubmit2
This follows common wsi side as suggested, and simplifies the later
adoption of vk_device_copy_semaphore_payloads.

Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36855>
2025-08-26 17:24:07 +00:00
Yiwei Zhang
3a5514febf vulkan/android: add an early return when there's no wait semaphores
..and no need to give result a default.

Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36855>
2025-08-26 17:24:07 +00:00
Connor Abbott
bef37336fb vulkan/queue: Fix VkTimelineSemaphoreSubmitInfo sanitization
We're supposed to completely ignore VkTimelineSemaphoreSubmitInfo if
there aren't any timeline semaphores, including the array lengths, which
is made clear by the various VUs already cited by the code. The
vkQueueSubmit() path correctly handled this when asserting but still
dereferenced pWaitSemaphoreValues unconditionally, which could lead to
dereferencing an invalid pointer if waitSemaphoreValueCount is less than
waitSemaphoreCount. The vkQueueSparseBind() path didn't even assert
correctly. Bring vkQueueSparseBind() in line with vkQueueSubmit()
and make both only dereference the wait/signal array once we've
determined it must be present. While we're here, also fix the assert in
vkQueueSubmit() to disallow a waitSemaphoreValueCount of 0 if there are
timeline semaphores present, which conversely is not allowed.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36989>
2025-08-25 17:57:47 +00:00
Yiwei Zhang
25b1591df5 vulkan/android: support AHB query for VK_ANDROID_external_format_resolve
Some checks are pending
macOS-CI / macOS-CI (dri) (push) Waiting to run
macOS-CI / macOS-CI (xlib) (push) Waiting to run
Conditional based on whether the extension is enabled.

Reviewed-by: Lucas Fryzek <lfryzek@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36866>
2025-08-22 23:40:36 +00:00
Yiwei Zhang
2c63252517 vulkan/android: refactor to retrieve AHB format properties once
...and loop through pNext chain once.

Reviewed-by: Lucas Fryzek <lfryzek@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36866>
2025-08-22 23:40:36 +00:00
Yiwei Zhang
9e99e604db vulkan/android: support AHARDWAREBUFFER_FORMAT_YCbCr_P010 format mapping
Add it only on external format code path so that no api level guard is
needed. It automatically works with gralloc impls that support
allocating such format.

Reviewed-by: Lucas Fryzek <lfryzek@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36866>
2025-08-22 23:40:35 +00:00
Yiwei Zhang
25a8e124e0 vulkan/android: amend a missing case for IMPLEMENTATION_DEFINED AHB
An AHB with IMPLEMENTATION_DEFINED format is commonly backed by NV12 or
XBGR8888. The former is the usual pick for camera <-> GPU interop, while
the latter is mostly only seen in Android CTS. Ideally, we can rely on
the queried fourcc to resolve everything instead of being on the
fallback path, but keeping this a minimal fix is easy for porting.

Cc: mesa-stable
Reviewed-by: Lucas Fryzek <lfryzek@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36866>
2025-08-22 23:40:33 +00:00
Faith Ekstrand
81325cf887 vulkan,anv,hasvk: Drop vk_queue_wait_before_present()
This helper existed to ensure that drivers waited for semaphores to
materialize before processing a QueuePresent().  However, most drivers
never called this and they were kind-of fine.  Now that we have explicit
and dma-buf sync built into WSI, this wait happens as part
GetSemaphoreFd when we fetch the sync file from the semaphore.

It's also less racy to just rely on GetSemaphoreFd() because, even
though we were stalling the submit thread prior to present, the present
itself does one or more submits and those may go to the thread and
potentially race with the window system.  The GetSemaphoreFd(), however,
happens at the right time to ensure we actually stall before handing
off to the window system.

Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36827>
2025-08-22 23:05:02 +00:00
Faith Ekstrand
4827ba625d vulkan/drm_syncobj: Add a vk_drm_syncobj_copy_payloads helper
This intentionally matches vk_device::copy_sync_payloads.

Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Reviewed-by: Yiwei Zhang <zzyiwei@chromium.org>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36827>
2025-08-22 23:05:00 +00:00
Faith Ekstrand
f4d00c1dbf vulkan: Add a vk_device_copy_semaphore_payloads() helper
This acts as a vkQueueSubmit() except that it doesn't take any command
buffers or sparse binds and it doesn't act on a queue.  Instead, it just
copies semaphore payloads around using a new copy_sync_payloads vfunc on
vk_device.

Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36827>
2025-08-22 23:05:00 +00:00
Faith Ekstrand
379cffc3bb vulkan: Add a vk_sync_signal_unwrap() helper
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36827>
2025-08-22 23:05:00 +00:00
Faith Ekstrand
8cffa9a7fd vulkan/queue: Move timeline point allocation to vk_queue_submit_final()
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36827>
2025-08-22 23:04:59 +00:00
Faith Ekstrand
3c7e973d40 vulkan: Add a vk_sync_wait_unwrap() helper
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36827>
2025-08-22 23:04:59 +00:00
Faith Ekstrand
b5045d6e42 vulkan/drm_syncobj: Implement signal/reset_many
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36827>
2025-08-22 23:04:58 +00:00
Faith Ekstrand
c203c5ba91 vulkan/sync: Add vk_sync_signal/reset_many()
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36827>
2025-08-22 23:04:57 +00:00
Faith Ekstrand
57368203a7 vulkan/sync: Make the can_wait_many() check faster
In the common case where drivers only support one sync type, we can make
this check a lot faster.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36827>
2025-08-22 23:04:57 +00:00
Faith Ekstrand
1f6209ba09 vulkan/drm_syncobj: Use SWAP() in vk_drm_syncobj_move()
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36827>
2025-08-22 23:04:56 +00:00
Faith Ekstrand
4a634a56bb vulkan/sync: Return early in vk_sync_timeline_wait() if wait_value == 0
This is a trivial case so we don't even need to take the lock.

Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36827>
2025-08-22 23:04:56 +00:00
Gurchetan Singh
11a6a49534 vulkan: #if DETECT_OS_ANDROID --> #if defined(VK_USE_PLATFORM_ANDROID_KHR)
The use of the bionic toolchain (DETECT_OS_ANDROID) does not mean
that the typical set of Android libraries (nativewindow, gralloc)
are used on the system.

Reviewed-by: Yiwei Zhang <zzyiwei@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36829>
2025-08-22 16:09:38 +00:00
Yonggang Luo
de1a2a3537 util: Remove the __declspec(dllexport) on win32 for PUBLIC export macro
As on Windows, all DLLs are exported use def files, there is no need do __declspec(dllexport) on the function marker.

Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36863>
2025-08-22 02:05:57 +00:00
Marek Olšák
271a1d8dd9 util/hash_table: don't allocate hash_table_u64::table, declare it statically
We can use _mesa_hash_table_init instead of _mesa_hash_table_create.
It doesn't have to be allocated.

Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36728>
2025-08-21 06:13:48 +00:00
Lionel Landwerlin
ed471927e5 vulkan/runtime: use a pipeline flag for unaligned dispatches
Some checks are pending
macOS-CI / macOS-CI (dri) (push) Waiting to run
macOS-CI / macOS-CI (xlib) (push) Waiting to run
The problem with the current flag is that it seems to belong to
VkShaderCreateFlagsEXT, not VkPipelineShaderStageCreateFlagBits.

Also it is completely skipped by the vk_pipeline.c code.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 7b634ebb63 ("vulkan/runtime: Add VK_SHADER_CREATE_UNALIGNED_DISPATCH_BIT_MESA flag")
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36828>
2025-08-20 11:17:52 +00:00
David Rosca
c1610da677 vulkan/video: Add intra refresh support
Reviewed-by: Ruijing Dong <ruijing.dong@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36718>
2025-08-20 10:57:59 +00:00
Faith Ekstrand
1b2acf9006 vulkan: Drop implicit sync support
Some checks are pending
macOS-CI / macOS-CI (dri) (push) Waiting to run
macOS-CI / macOS-CI (xlib) (push) Waiting to run
This gets rid of the internal wsi_memory_signal_submit_info structure
used to indicate implicit sync through vkQueueSubmit() as well as the
handling in vk_queue.c and vk_device::create_sync_for_memory.  Nothing
is using any of this anymore.

Reviewed-by: Yiwei Zhang <zzyiwei@chromium.org>
Acked-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36783>
2025-08-16 00:04:47 -04:00
Emma Anholt
9e61e72e9f vk/runtime: Set GPU_MULTI_WAIT on the drm syncobj type.
DRM syncobjs always let you wait repeatedly on them, so we can set the
flag in the core instead of having each driver override it once they try
to enable the emulated timeline semaphores.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36563>
2025-08-13 18:57:42 +00:00
Lionel Landwerlin
69a04151db vulkan/runtime: add ray tracing pipeline support
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36757>
2025-08-13 12:01:49 +00:00
Lionel Landwerlin
daac500e98 vulkan/runtime: add a few more shader properties
Ray tracing pipelines can contain unlimited number of shaders unlike
compute/graphics ones. Having the driver finding the maximum
scratch/ray-query/stack usage can be time consumming when this can be
stored on the pipeline and the runtime tell the driver at bind time.

These fields are unused for other shaders and so drivers can ignore
them.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36757>
2025-08-13 12:01:49 +00:00
Sagar Ghuge
7b634ebb63 vulkan/runtime: Add VK_SHADER_CREATE_UNALIGNED_DISPATCH_BIT_MESA flag
Drivers that doesn't support direct unaligned dispatches, they can use
the shader creation flag to lower unaligned dispatches.

Suggested-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36245>
2025-08-12 23:17:02 +00:00
Sagar Ghuge
ba1ddb6b62 vulkan/radix_sort: Fix subgroup invocation id
When we have single subgroup within a workgroup, I guess we want to
index invocation within the subgroup, we don't want the ID of subgroup
within local workgroup, since it will be always 0.

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36733>
2025-08-12 18:39:20 +00:00