Some Piglit tests (rightfully) fail because of min >= max when exposed
to perf counters that do not explicitly define their max value.
Failing tests:
spec/amd_performance_monitor/api/test_counter_info
spec/amd_performance_monitor/vc4/test_counter_info
u32/u64 changes are no-ops.
Fixes: 4cd1cfb983 ("st/mesa: implement GL_AMD_performance_monitor")
Signed-off-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5473>
I haven't tested all the limits, but these two should be enough
for driver writers to realise.
I've also submitted a minmax test for piglit to test this.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5727>
A3xx GPUs support RG8 and RGBA8, but not R8 for rendering. Add RG8 as
fallbacks for integer formats, and require a renderable format to be
picked for all R8 variants.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5748>
Let's consistently use the following code format instead of relying on
falling through to `default`:
if (!req)
return GL_INVALID_OPERATION;
break;
Signed-off-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5729>
The compton compositor is unmaintained, with a new fork named picom taking
its place. As with the other compositors (including compton), adaptive
sync should not be enabled.
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5740>
ir3 already calculates the stride in the tess param bo, so use that instead
of a incorrect calculation. The calculation of per_vertex_output_size /
per_patch_output_size is wrong because it counts dwords instead of bytes,
and what it counts for per_vertex_output_size is a per-patch size because
the glsl type is already an array of # vertex/patch elements.
Signed-off-by: Jonathan Marek <jonathan@marek.ca>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5743>
XXH32 is doing access through u32 *, and with strict aliasing the compiler
gets to assume that those are independent of the u16 writes we did in
fd6_texture_key setup, and based on various tweaks to the code, would
result in bad hashes computed after inlining. The failure was:
../src/util/hash_table.c:326:_mesa_hash_table_search_pre_hashed: Assertion
`ht->key_hash_function == ((void *)0) || hash == ht->key_hash_function(key)'
failed.)
By setting these two flags, we always take the unaligned,
memcpy-the-32-bit-data path. I believe this should be same perf on x86
(which will happily unaligned load 32 bits in the end), while it will be
slower on arm (where you have to a special unaligned load operation iirc).
This should still be far faster than our old hash.
Fixes: edd62619a1 ("freedreno: replace fnv1a hash function with xxhash")
Acked-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5271>
The old code updated the viewport index on the first vertex in
a primitive, however it was picking the first vertex wrong
when used with geometry shaders.
This code has access to the prim info with the primitive lengths
so instead keep track of when a new primitive starts by tracking
the lengths and updating the viewport index then. The prim info
is only valid after a GS or prim assembly, so enable prim assembly
if a vertex shader ever uses viewport index.
This fixes:
piglit arb_viewport_array-render-viewport-2
KHR-GLES31.core.viewport_array.draw_to_single_layer_with_multiple_viewports,Fail
KHR-GLES31.core.viewport_array.draw_mulitple_viewports_with_single_invocation,Fail
KHR-GLES31.core.viewport_array.draw_multiple_layers,Fail
KHR-GLES31.core.viewport_array.depth_range,Fail
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5489>
* Remove scratch_bo from cmdbuffer, use a device-global bo instead, which
also includes border color (and eventually shaders for 3D blit path)
* Use CP_SET_BIN_DATA5_OFFSET to allow setting VSC buffer addresses only
once at the start of the cmdstream
* Use scratch bo mechanism for a resizable VSC buffer
* Use feedback from "vsc_draw_overflow" and "vsc_prim_overflow" values to
increase the size of VSC buffer when beginning to record a new cmdbuffer
Signed-off-by: Jonathan Marek <jonathan@marek.ca>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5570>
Loop through pipes and then loop over the tiles in that pipe instead of
looping over all tiles then having to calculate the pipe # and slot #.
Mainly this avoids the hard to follow "config_get_tile" logic, but should
also be a gain due to better use of cache with the VSC data.
Signed-off-by: Jonathan Marek <jonathan@marek.ca>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5570>
Compute the tiling config at framebuffer creation time. A framebuffer will b
be re-used multiple times, so this will avoid having to re-calculate the
tiling config every time a command buffer is recorded.
The tiling config already couldn't use the render area's x1/y1 because of
hw binning, this move makes it so the render area isn't used at all for the
tiling config.
Signed-off-by: Jonathan Marek <jonathan@marek.ca>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5570>
The xvmc tracker used to be versionned with autotool but this seems to have been
lost in the meson switch.
Fixes: 22a817af8a ("meson: build gallium xvmc state tracker")
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Signed-off-by: Emmanuel Vadot <manu@FreeBSD.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5708>
if the shader already outputs gl_ClipDistance, nir_lower_clip_vs will create
duplicate variables when what we want is to just change the existing values
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5529>
a pass which rewrites gl_ClipDistance[n] to an undef if the corresponding
clip plane is disabled in the rasterizer state
this pass is needed for zink to handle api disables of clip planes
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5529>
When fetching for cube maps, we need to interpret them as 2d texture
arrays, being the third coordinate the index for the face.
Fixes Vulkan CTS tests like the following using v3dv:
dEQP-VK.binding_model.shader_access.primary_cmd_buf.storage_image.fragment.single_descriptor.cube_base_mip
dEQP-VK.binding_model.shader_access.primary_cmd_buf.storage_image.compute.multiple_descriptor_sets.multiple_contiguous_descriptors.cube_array_base_mip
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5675>
Over the last 7 days, git pulls represented a total of 1.7 TB.
On those 1.7 TB, we can see:
- ~300 GB for the CI farm on hetzner
- ~730 GB for the CI farm on packet.net
- ~680 GB for the rest of the world
We can not really change the rest of the world*, but we can
certainly reduce the egress costs towards our CI farms.
Right now, the gitlab runners are not doing a good job at
caching the git trees for the various jobs we make, and
we end up with a lot of cache-misses. A typical pipeline
ends up with a good 2.8GB of git pull data. (a compressed
archive of the mesa folder accounts for 280MB)
In this patch, we implemented what was suggested in
https://gitlab.com/gitlab-org/gitlab/-/issues/215591#note_334642576
- we host a brand new MinIO server on packet
- jobs can upload files on 2 locations:
* git-cache/<namespace>/<project>/<branch-name>.tar.gz
* artifacts/<namespace>/<project>/<pipeline-id>/
- the authorization is handled by gitlab with short tokens
valid only for the time of the job is running
- whenever a job runs, the runner are configured to execute
(eval) $CI_PRE_CLONE_SCRIPT
- this variable is set globally to download the current cache
from the MinIO packet server, unpack it and replace the
possibly out of date cache found on the runner
- then git fetch is run by the runner, and only the delta
between the upstream tree and the local tree gets pulled.
We can rebuild the git cache in a schedule job (once a day
seems sufficient), and then we can stop the cache miss
entirely.
First results showed that instead of pulling 280MB of data
in my fork, I got a pull of only 250KB. That should help us.
* arguably, there are other farms in the rest of the world, so
hopefully we can change those too.
Reviewed-by: Michel Dänzer <mdaenzer@redhat.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Signed-off-by: Benjamin Tissoires <benjamin.tissoires@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5428>
Before 908f817918 this would fallthrough to GL_INVALID_OPERATION
if the validation condition was not met. But since that change it
will now only return GL_INVALID_OPERATION if
!_mesa_has_EXT_texture_compression_bptc(ctx) is true. This seems
unintended.
Here we fix up the fallthrough and add the fallthrough comment so
this doesn't happen again.
Fixes: 908f817918 ("mesa: expose EXT_texture_compression_bptc in GLES")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3005
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5705>
Dot product is multiplication followed by addition, and absolute value
does not distribute into addition.
Only vec4 platforms are affected by this change as scalar-only platforms
never have any of the fdot_replicated instructions. In the shader-db
results, below, shaders in MANY different applications are affected.
Trine, Doom3, Enemy Territory: Quake Wars, Counter Strike: Global
Offensive, Mad Max, Metro Last Light, and on and on... I'm really
shocked that there were no test regressions!
All Haswell and earlier platforms had similar results. (Haswell shown)
total instructions in shared programs: 16219743 -> 16219820 (<.01%)
instructions in affected programs: 12171 -> 12248 (0.63%)
helped: 1
HURT: 78
helped stats (abs) min: 1 max: 1 x̄: 1.00 x̃: 1
helped stats (rel) min: 0.78% max: 0.78% x̄: 0.78% x̃: 0.78%
HURT stats (abs) min: 1 max: 1 x̄: 1.00 x̃: 1
HURT stats (rel) min: 0.35% max: 2.38% x̄: 0.91% x̃: 1.06%
95% mean confidence interval for instructions value: 0.92 1.03
95% mean confidence interval for instructions %-change: 0.78% 1.00%
Instructions are HURT.
total cycles in shared programs: 538481383 -> 538491045 (<.01%)
cycles in affected programs: 470796 -> 480458 (2.05%)
helped: 149
HURT: 142
helped stats (abs) min: 1 max: 1338 x̄: 71.13 x̃: 4
helped stats (rel) min: 0.06% max: 40.99% x̄: 2.76% x̃: 0.67%
HURT stats (abs) min: 1 max: 2092 x̄: 142.68 x̃: 12
HURT stats (rel) min: 0.07% max: 55.38% x̄: 5.07% x̃: 1.07%
95% mean confidence interval for cycles value: -5.28 71.69
95% mean confidence interval for cycles %-change: -0.07% 2.19%
Inconclusive result (value mean confidence interval includes 0).
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Fixes: 62795475e8 ("nir/algebraic: Distribute source modifiers into instructions")
Closes: #3129
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5581>