Commit graph

845 commits

Author SHA1 Message Date
Timur Kristóf
0e8f4baede aco: Setup tessellation evaluation shader variables.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3964>
2020-03-11 08:34:10 +00:00
Timur Kristóf
a952bf3946 aco: Fix LS VGPR init bug on affected hardware.
Vega 10 and Raven have a HW bug: when the HS thread count is zero,
the LS input arguments are loaded in the wrong registers. This commit
works around this by using the registers where the data actually is,
for the affected arguments.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3964>
2020-03-11 08:34:10 +00:00
Timur Kristóf
57a7d58c5d aco: Store VS outputs correctly when tessellation is used.
When tessellation is used, the VS runs on the HW LS stage (merged
into HS on GFX9-10). This commit enables such VS to store its
outputs properly in LDS so that the TCS can load them as its
per-vertex inputs.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3964>
2020-03-11 08:34:10 +00:00
Timur Kristóf
7b7f196fbc aco: Implement tessellation control shader input/output.
Tessellation control shaders can have per-vertex inputs,
and both per-vertex and per-patch outputs. TCS can not only store,
but also load their outputs.

The TCS outputs are stored in RING_HS_TESS_OFFCHIP in VMEM, which
is where the TES reads them from. Additionally, the are also stored
in LDS to make sure they can be loaded fast when read by the TCS.

Tessellation factors are always just stored in LDS.
At the end of the shader, the first shader invocation reads these
from LDS and writes them to RING_HS_TESS_FACTOR in VMEM, and
additionally to RING_HS_TESS_OFFCHIP when they are read by
the Tessellation Evaluation Shader.

This implementation matches the memory layouts used by radv_nir_to_llvm.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3964>
2020-03-11 08:34:10 +00:00
Timur Kristóf
655c050119 aco: Fix combining DS additions in the optimizer.
Previously, it was calculated incorrectly for 64-bit writes and reads.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3964>
2020-03-11 08:34:10 +00:00
Timur Kristóf
c70b0d0267 aco: Slight fix to lds_store and lds_load.
This commit fixes lds_store and lds_load so that they can
properly support 32 and 64-bit loads and stores; and makes
them a little more reusable so they can be used by
tessellation control shaders.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3964>
2020-03-11 08:34:10 +00:00
Timur Kristóf
db93af5f1b aco: Refactor VS output stores in preparation for tessellation.
This commit takes the new helpers into use by the VS output
store function. This function is also where the VS outputs will
be handled when the VS runs on the HW LS stage.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3964>
2020-03-11 08:34:10 +00:00
Timur Kristóf
0062bb04ac aco: Refactor load_per_vertex_input in preparation for tessellation.
This commit carves out the GS per-vertex input load, and takes the
new helper functions into use.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3964>
2020-03-11 08:34:10 +00:00
Timur Kristóf
4e692d65e1 aco: Introduce new helpers for calculating address offsets.
These helpers are going to make it unnecessary to reimplement the
(almost) same address offset calculation in mulitple places.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3964>
2020-03-11 08:34:10 +00:00
Timur Kristóf
19d5dc9cee aco: Introduce new VMEM load/store helpers.
These are going to be used for loading and storing inputs
and outputs in various stages, such as GS, TCS and TES.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3964>
2020-03-11 08:34:10 +00:00
Timur Kristóf
4fc1da208e aco: Remove esgs_itemsize from LDS alignment calculation.
It was problematic to have it, because some shader stages might
not even know about the esgs_itemsize, for example TCS and
the merged VS+TCS stages.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3964>
2020-03-11 08:34:10 +00:00
Timur Kristóf
ca342701c5 aco: Extract LDS alignment calculation to a separate function.
This function is going to be reused in multiple functions when
storing or loading something in the LDS.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3964>
2020-03-11 08:34:10 +00:00
Timur Kristóf
fe80f22470 aco: Remove vertex_geometry_gs assertion from merged shaders.
We are going to support more kinds of merged shaders, such
as vertex_tess_control_hs and tess_eval_geometry_gs.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3964>
2020-03-11 08:34:10 +00:00
Timur Kristóf
f53d31fb9b aco: Use mesa shader stage when loading inputs.
This makes it more clear which stages should load these inputs.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3964>
2020-03-11 08:34:10 +00:00
Timur Kristóf
9016711273 aco: Setup correct HW stages when tessellation is used.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3964>
2020-03-11 08:34:10 +00:00
Timur Kristóf
89ff5b1e51 aco: Implement load_view_index for TCS and TES.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3964>
2020-03-11 08:34:10 +00:00
Timur Kristóf
aa5eed673c aco: Implement memory_barrier_tcs_patch.
TCS outputs are going to be written to LDS, so it
has to use memory_barrier_shared in order to ensure
that it waits for LDS writes.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3964>
2020-03-11 08:34:10 +00:00
Timur Kristóf
a8d15ab6da aco: Implement control_barrier for tessellation control shaders.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3964>
2020-03-11 08:34:10 +00:00
Timur Kristóf
2489e4dfd1 aco: Implement load_invocation_id for tessellation control shaders.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3964>
2020-03-11 08:34:10 +00:00
Timur Kristóf
5107b0312a aco: Implement load_patch_vertices_in.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3964>
2020-03-11 08:34:10 +00:00
Timur Kristóf
6edf6ad130 aco: Implement load_primitive_id for tessellation shaders.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3964>
2020-03-11 08:34:10 +00:00
Timur Kristóf
754837f3b5 aco: Implement load_tess_coord.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3964>
2020-03-11 08:34:10 +00:00
Timur Kristóf
9ca2b254ca aco: Setup tessellation control shader variables.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3964>
2020-03-11 08:34:10 +00:00
Timur Kristóf
7b3316f3c9 aco: Extract setup_gs_variables into a separate function.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3964>
2020-03-11 08:34:10 +00:00
Rhys Perry
b088a4b113 aco: only reserve sgprs for vcc if it's used
pipeline-db (Vega):

Totals:
SGPRS: 5186302 -> 5075616 (-2.13 %)
VGPRS: 3704580 -> 3704580 (0.00 %)
Spilled SGPRs: 144859 -> 144859 (0.00 %)
Spilled VGPRs: 0 -> 0 (0.00 %)
Scratch size: 4124 -> 4124 (0.00 %) dwords per thread
Code Size: 247315944 -> 247315944 (0.00 %) bytes
LDS: 1311 -> 1311 (0.00 %) blocks
Max Waves: 674560 -> 674562 (0.00 %)

Totals from affected shaders:
SGPRS: 536992 -> 426306 (-20.61 %)
VGPRS: 356404 -> 356404 (0.00 %)
Spilled SGPRs: 0 -> 0 (0.00 %)
Spilled VGPRs: 0 -> 0 (0.00 %)
Scratch size: 0 -> 0 (0.00 %) dwords per thread
Code Size: 8498748 -> 8498748 (0.00 %) bytes
LDS: 8 -> 8 (0.00 %) blocks
Max Waves: 113832 -> 113834 (0.00 %)

There are some small code size changes in a few RotTR shaders and a small
increase in max_waves in two Detroit: Become Human shaders.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3906>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3906>
2020-03-05 20:18:34 +00:00
Rhys Perry
c6e0c062da aco: improve control flow handling in GFX6-9 NOP pass
Fixes Detroit: Become Human hang. Also affects World of Warships.

pipeline-db (Tahiti):
Totals from affected shaders:
SGPRS: 0 -> 0 (0.00 %)
VGPRS: 0 -> 0 (0.00 %)
Spilled SGPRs: 0 -> 0 (0.00 %)
Spilled VGPRs: 0 -> 0 (0.00 %)
Scratch size: 0 -> 0 (0.00 %) dwords per thread
Code Size: 0 -> 0 (0.00 %) bytes
LDS: 0 -> 0 (0.00 %) blocks
Max Waves: 0 -> 0 (0.00 %)

pipeline-db (Polaris):
Totals from affected shaders:
SGPRS: 17168 -> 17168 (0.00 %)
VGPRS: 11296 -> 11296 (0.00 %)
Spilled SGPRs: 1870 -> 1870 (0.00 %)
Spilled VGPRs: 0 -> 0 (0.00 %)
Scratch size: 0 -> 0 (0.00 %) dwords per thread
Code Size: 1472628 -> 1473292 (0.05 %) bytes
LDS: 0 -> 0 (0.00 %) blocks
Max Waves: 628 -> 628 (0.00 %)

pipeline-db (Vega):
Totals from affected shaders:
SGPRS: 17168 -> 17168 (0.00 %)
VGPRS: 11296 -> 11296 (0.00 %)
Spilled SGPRs: 1870 -> 1870 (0.00 %)
Spilled VGPRs: 0 -> 0 (0.00 %)
Scratch size: 0 -> 0 (0.00 %) dwords per thread
Code Size: 1409716 -> 1410380 (0.05 %) bytes
LDS: 0 -> 0 (0.00 %) blocks
Max Waves: 0 -> 0 (0.00 %)

Max Waves is lower than it should be because of a null winsys bug.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4004>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4004>
2020-03-05 19:37:24 +00:00
Rhys Perry
47b7f104a0 aco: consider non-hazard writes in handle_raw_hazard_internal
I think this helps GFX6 in particular because code like this is common:
s_add_i32       s4, 0x60, s3
s_mov_b32       s5, 0
s_load_dwordx4  s[4:7], s[4:5], 0x0
s_buffer_load_dword s4, s[4:7], 0xcc

pipeline-db (Tahiti):
Totals from affected shaders:
SGPRS: 1923878 -> 1923878 (0.00 %)
VGPRS: 1528964 -> 1528964 (0.00 %)
Spilled SGPRs: 476 -> 476 (0.00 %)
Spilled VGPRs: 0 -> 0 (0.00 %)
Scratch size: 0 -> 0 (0.00 %) dwords per thread
Code Size: 88723604 -> 88528880 (-0.22 %) bytes
LDS: 241 -> 241 (0.00 %) blocks
Max Waves: 145402 -> 145402 (0.00 %)

pipeline-db (Polaris):
Totals from affected shaders:
SGPRS: 428128 -> 428128 (0.00 %)
VGPRS: 353092 -> 353092 (0.00 %)
Spilled SGPRs: 119251 -> 119251 (0.00 %)
Spilled VGPRs: 0 -> 0 (0.00 %)
Scratch size: 0 -> 0 (0.00 %) dwords per thread
Code Size: 57580468 -> 57563964 (-0.03 %) bytes
LDS: 0 -> 0 (0.00 %) blocks
Max Waves: 11631 -> 11631 (0.00 %)

piepline-db (Vega):
Totals from affected shaders:
SGPRS: 425016 -> 425016 (0.00 %)
VGPRS: 349588 -> 349588 (0.00 %)
Spilled SGPRs: 117835 -> 117835 (0.00 %)
Spilled VGPRs: 0 -> 0 (0.00 %)
Scratch size: 0 -> 0 (0.00 %) dwords per thread
Code Size: 54890792 -> 54874432 (-0.03 %) bytes
LDS: 0 -> 0 (0.00 %) blocks
Max Waves: 54 -> 54 (0.00 %)

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4004>
2020-03-05 19:37:24 +00:00
Rhys Perry
38743577f8 aco: improve get_wait_states()
pipeline-db (Tahiti):
Totals from affected shaders:
SGPRS: 21208 -> 21208 (0.00 %)
VGPRS: 22388 -> 22388 (0.00 %)
Spilled SGPRs: 0 -> 0 (0.00 %)
Spilled VGPRs: 0 -> 0 (0.00 %)
Scratch size: 0 -> 0 (0.00 %) dwords per thread
Code Size: 3278596 -> 3277004 (-0.05 %) bytes
LDS: 19 -> 19 (0.00 %) blocks
Max Waves: 238 -> 238 (0.00 %)

pipeline-db (Polaris):
Totals from affected shaders:
SGPRS: 64 -> 64 (0.00 %)
VGPRS: 96 -> 96 (0.00 %)
Spilled SGPRs: 0 -> 0 (0.00 %)
Spilled VGPRs: 0 -> 0 (0.00 %)
Scratch size: 0 -> 0 (0.00 %) dwords per thread
Code Size: 5200 -> 5192 (-0.15 %) bytes
LDS: 0 -> 0 (0.00 %) blocks
Max Waves: 10 -> 10 (0.00 %)

pipeline-db (Vega):
Totals from affected shaders:
SGPRS: 0 -> 0 (0.00 %)
VGPRS: 0 -> 0 (0.00 %)
Spilled SGPRs: 0 -> 0 (0.00 %)
Spilled VGPRs: 0 -> 0 (0.00 %)
Scratch size: 0 -> 0 (0.00 %) dwords per thread
Code Size: 0 -> 0 (0.00 %) bytes
LDS: 0 -> 0 (0.00 %) blocks
Max Waves: 0 -> 0 (0.00 %)

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4004>
2020-03-05 19:37:24 +00:00
Rhys Perry
7f1b537304 aco: add new NOP insertion pass for GFX6-9
This new pass is more similar to the GFX10 pass and should be able to
handle control flow better.

No pipeline-db changes.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4004>
2020-03-05 19:37:24 +00:00
Samuel Pitoiset
7618fe1b48 aco: fix image load/store with lod and 1D images
Make sure to add the lod value if non-null as the 2nd operand.

Fixes dEQP-VK.image.load_store_lod.with_format.1d.* on all gens
except GFX9.

Fixes: 4d49a7ac73 ("aco: handle nir_intrinsic_image_deref_{load,store} with lod")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4060>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4060>
2020-03-05 14:29:27 +01:00
Rhys Perry
2d1ba86382 aco: handle v_add_co_u32_e64 in parse_base_offset()
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-By: Timur Kristóf <timur.kristof@gmail.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3902>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3902>
2020-03-03 18:31:06 +00:00
Rhys Perry
215df21dea aco: fix carry-out size for wave32 v_add_co_u32_e64
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-By: Timur Kristóf <timur.kristof@gmail.com>
Fixes: e0bcefc3a0 ('aco/wave32: Use lane mask regclass for exec/vcc.')
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3902>
2020-03-03 18:31:06 +00:00
Rhys Perry
9fea90ad51 aco: keep track of which events are used in a barrier
And properly handle unordered events so that they always wait for 0.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Fixes: 93c8ebfa78 ('aco: Initial commit of independent AMD compiler')
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3774>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3774>
2020-03-03 15:38:13 +00:00
Albert Astals Cid
760fe44e8c aco: pass vars by const &
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3935>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3935>
2020-03-02 13:18:49 +00:00
Albert Astals Cid
2521c81c9e aco: Minor optimization in spill_ctx constructor
'register_demand' is passed by value and only copied once; consider moving it to avoid unnecessary copies

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3968>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3968>
2020-03-02 12:21:03 +00:00
Eric Anholt
b9773631d3 aco: Fix signed-vs-unsigned warning.
The previous instance of this comparision was 1u to avoid the warning, fix
this one too.

Fixes: dba71de5c6 ("aco: only create parallelcopy to restore exec at loop exit if needed")
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3607>
2020-02-27 21:59:31 -08:00
Rhys Perry
8291d728dc aco: improve GFX9 1D ddx/ddy assertion
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/2547
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3890>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3890>
2020-02-20 15:41:26 +00:00
Rhys Perry
fe5c5507bd aco: add some helpers for filling/testing register ranges
We do this a lot

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3768>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3768>
2020-02-19 12:23:50 +00:00
Rhys Perry
43497e30e2 aco: add RegisterFile
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3768>
2020-02-19 12:23:50 +00:00
Rhys Perry
483d4ec57c aco: improve SCC handling in some SALU combines
Add some checks and remove some unnecessary checks.

Found by observation. No pipeline-db changes.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3599>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3599>
2020-02-12 19:18:45 +00:00
Rhys Perry
d45e9451cf aco: disable some instruction combining if it could change an exec operand
Found by observation. No pipeline-db changes.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3599>
2020-02-12 19:18:40 +00:00
Samuel Pitoiset
ddd767387f aco: fix creating v_madak if v_mad_f32 has two sgpr literals
Do not ignore that src1 can be a sgpr.

Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/2435
Cc: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3759>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3759>
2020-02-11 07:17:31 +00:00
Samuel Pitoiset
34fd894e42 aco: fix waiting for scalar stores before "writing back" data on GFX8-GFX9
Seems required also on GFX8-GFX9 to achieve correct behaviour. This
is an undocumented behaviour but it makes real sense to me.

pipeline-db on GFX9:
Totals from affected shaders:
SGPRS: 1018 -> 1018 (0.00 %)
VGPRS: 516 -> 516 (0.00 %)
Code Size: 40516 -> 40636 (0.30 %) bytes
Max Waves: 280 -> 280 (0.00 %)

This fixes some sort of sun flickering with Assassins Creed Origins.

Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/2488
Cc: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3750>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3750>
2020-02-10 12:07:25 +00:00
Samuel Pitoiset
4b978cd950 aco: do not use ds_{read,write}2 on GFX6
According to LLVM, these instructions have a bounds checking bug.
LLVM only uses them on GFX7+.

This fixes broken geometry in Assassins Creed Origins.

Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/2489
Fixes: 4a553212fa ("radv: enable ACO support for GFX6")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3746>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3746>
2020-02-07 14:17:06 +01:00
Rhys Perry
ce23911b77 aco: gfx10_wave64_bpermute reduce op to print_ir
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-By: Timur Kristóf <timur.kristof@gmail.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3683>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3683>
2020-02-06 16:43:03 +00:00
Rhys Perry
20eb1acb6f aco: fix gfx10_wave64_bpermute
Since 9254fb4fc7, the pass replaced the SCC clobber with the scalar
identity temporary. Just skip most of the temporary setup, since we don't
need it for gfx10_wave64_bpermute.

Although shuffles are disabled on GFX10, Detroit: Become Human seems to
use them anyway.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-By: Timur Kristóf <timur.kristof@gmail.com>
Fixes: 9254fb4fc7 ('aco: don't use a scalar
       temporary for reductions on GFX10')

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3683>
2020-02-06 16:43:03 +00:00
Timur Kristóf
4d34abd15c aco/optimizer: Don't combine uniform bool s_and to s_andn2.
Fixes: 8a32f57fff

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3714>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3714>
2020-02-05 22:53:45 +00:00
Daniel Schürmann
3b323d6601 aco: fix image_atomic_cmp_swap
Fixes: 71440ba0f5 ('aco: reorder VMEM operands in ACO IR')
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3652>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3652>
2020-01-31 16:51:46 +00:00
Samuel Pitoiset
0d14f41625 aco: fix MUBUF VS input loads when expanding vec3 to vec4 on GFX6
When some unused channels are skipped and that we expand vec3 loads
to vec4 loads, we have to adjust the fourth component.

While we are at it, add an assertion to make sure we don't use
MUBUF for vec3 loads on GFX6.

Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/2450
Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/2442
Fixes: 6aecc316 ("aco: fix VS input loads with MUBUF on GFX6")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3641>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3641>
2020-01-31 13:48:56 +01:00
Timur Kristóf
e73f604b21 aco: Fix the meaning of is_atomic.
Previously, is_atomic really meant "is not atomic", contrary to its name.
This commit fixes it to mean what one would think it means.

Fixes: 69bed1c918

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3618>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3618>
2020-01-29 20:32:31 +00:00