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aco: Extract setup_gs_variables into a separate function.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com> Reviewed-by: Rhys Perry <pendingchaos02@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3964>
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1 changed files with 22 additions and 16 deletions
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@ -753,6 +753,27 @@ setup_vs_variables(isel_context *ctx, nir_shader *nir)
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}
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}
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void setup_gs_variables(isel_context *ctx, nir_shader *nir)
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{
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assert(ctx->stage == vertex_geometry_gs || ctx->stage == geometry_gs);
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if (ctx->stage == vertex_geometry_gs) {
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nir_foreach_variable(variable, &nir->inputs) {
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variable->data.driver_location = util_bitcount64(ctx->input_masks[nir->info.stage] & ((1ull << variable->data.location) - 1ull)) * 4;
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}
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} else {
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//TODO: make this more compact
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nir_foreach_variable(variable, &nir->inputs) {
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variable->data.driver_location = shader_io_get_unique_index((gl_varying_slot)variable->data.location) * 4;
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}
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}
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nir_foreach_variable(variable, &nir->outputs) {
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variable->data.driver_location = variable->data.location * 4;
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}
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if (ctx->stage == vertex_geometry_gs)
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ctx->program->info->gs.es_type = MESA_SHADER_VERTEX; /* tesselation shaders are not yet supported */
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}
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void
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setup_variables(isel_context *ctx, nir_shader *nir)
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{
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@ -775,22 +796,7 @@ setup_variables(isel_context *ctx, nir_shader *nir)
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break;
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}
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case MESA_SHADER_GEOMETRY: {
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assert(ctx->stage == vertex_geometry_gs || ctx->stage == geometry_gs);
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if (ctx->stage == vertex_geometry_gs) {
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nir_foreach_variable(variable, &nir->inputs) {
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variable->data.driver_location = util_bitcount64(ctx->input_masks[nir->info.stage] & ((1ull << variable->data.location) - 1ull)) * 4;
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}
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} else {
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//TODO: make this more compact
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nir_foreach_variable(variable, &nir->inputs) {
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variable->data.driver_location = shader_io_get_unique_index((gl_varying_slot)variable->data.location) * 4;
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}
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}
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nir_foreach_variable(variable, &nir->outputs) {
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variable->data.driver_location = variable->data.location * 4;
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}
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if (ctx->stage == vertex_geometry_gs)
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ctx->program->info->gs.es_type = MESA_SHADER_VERTEX; /* tesselation shaders are not yet supported */
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setup_gs_variables(ctx, nir);
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break;
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}
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default:
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