Samuel Pitoiset
e88973fd02
radv: change the reset stipple pattern mode for adjacent lines
...
Ported from RadeonSI. This isn't covered by VK CTS.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26429 >
2023-12-05 18:29:29 +00:00
Samuel Pitoiset
16d5ffc3ee
radv: update the reset stipple pattern mode
...
PAL recently changed the mode. This doesn't fix anything known.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26429 >
2023-12-05 18:29:29 +00:00
Samuel Pitoiset
949fdc9a73
radv: advertise VK_EXT_depth_clamp_zero_one
...
RADV already implements this behavior, so enabling this extension is
a no-op.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26443 >
2023-12-05 18:10:31 +00:00
Samuel Pitoiset
338319741c
radv: add DGC support for mesh shader only
...
This only implements mesh shaders with DGC because task shaders are
really tricky. I will address them later.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25890 >
2023-12-05 14:17:39 +00:00
Samuel Pitoiset
eb3e1bdfe6
radv: only initialize the VTX base SGPR if non-zero with DGC
...
Otherwise, its value is incorrect.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25890 >
2023-12-05 14:17:39 +00:00
Samuel Pitoiset
1deedc70db
radv: only initialize the VBO reg if VBOs are bound with DGC
...
With mesh shader there is no VBO at all.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25890 >
2023-12-05 14:17:39 +00:00
Samuel Pitoiset
400cfa0eba
radv: remove never used binds_state for DGC
...
This has been removed a while ago.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25890 >
2023-12-05 14:17:39 +00:00
Yonggang Luo
83a5fb9faf
util: Fixes note: the alignment of ‘_Atomic long long int’ fields changed in GCC 11.
...
This is a improve of https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22121
Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23961 >
2023-12-05 09:26:08 +00:00
Friedrich Vock
d6d68ceda1
radv: Enable compute dispatch tunneling
...
Compute tunneling can considerably lower the latency of high-priority
compute work. Enabling it is beneficial in cases where high-priority
work is dispatched while the GPU is already busy with other work (e.g.
rendering on GFX). This is the case in VR compositors that dispatch
latency-sensitive compositing work to ACE while GFX is busy rendering
the next frame.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26462 >
2023-12-04 12:32:47 +00:00
Eric Engestrom
778000ec7f
radv: update symbols that have become aliases for newer ones
...
All of these have been renamed in the spec (usually by being promoted);
renamed them in our code too.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26490 >
2023-12-04 10:45:48 +00:00
Felix bridault
059391b631
radv: use 32bit va range for sparse descriptor buffers
...
Fixes: 5c5735fd68 ("radv: advertise VK_EXT_descriptor_buffer")
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26482 >
2023-12-04 09:59:29 +00:00
Samuel Pitoiset
9027c6d8ca
radv: adjust assertions for multi-layer resolves with the HW/FS paths
...
Only compute supports layers.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26316 >
2023-12-04 08:12:16 +00:00
Samuel Pitoiset
70556739e0
radv: only re-initialize DCC for one level for the HW resolve path
...
The source image can only have one level, so only level in the
destination image needs to be re-initialized.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26316 >
2023-12-04 08:12:16 +00:00
Samuel Pitoiset
91aaf0c663
radv: remove unused layers support for the HW/FS resolve paths
...
The driver always fallbacks to the compute resolve path when either
the source or destination images have layers.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26316 >
2023-12-04 08:12:16 +00:00
Samuel Pitoiset
aae2595390
radv: stop performing redundant resolves with the HW resolve path
...
This path was quadratic...
Found by inspection.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26316 >
2023-12-04 08:12:16 +00:00
Samuel Pitoiset
e425f92f3e
radv: simplify creating image views for src resolve images
...
The Vulkan spec says:
"If samples is not VK_SAMPLE_COUNT_1_BIT, then imageType must be
VK_IMAGE_TYPE_2D, flags must not contain
VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT, mipLevels must be equal to 1..."
So, the source image is always 2D with no mipmaps.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26316 >
2023-12-04 08:12:16 +00:00
Samuel Pitoiset
bd54592487
radv: remove radv_pipeline_key::dynamic_color_write_mask
...
When this state is dynamic, the common runtime code sets the write mask
to 0xf which prevents color exports to be removed.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26400 >
2023-12-01 15:50:04 +00:00
Martin Roukala (né Peres)
a6f22aa182
radv: disable meshShaderQueries on gfx10.3
...
They have been causing hangs intermitently in CI for the past week,
until it finally caught my attention and forced me spend a couple of
hours bisecting the issue.
We'll re-introduce support for it when the issue is fixed.
Fixes: b975d4e800 ("radv: enable meshShaderQueries on GFX10.3")
Signed-off-by: Martin Roukala (né Peres) <martin.roukala@mupuf.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26450 >
2023-12-01 15:17:48 +00:00
Samuel Pitoiset
ced313eec8
radv: make sure to prefetch the compute shader for DGC
...
It was never prefetched. These two helpers should be refactored with
radv_dispatch() though.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26417 >
2023-12-01 12:25:46 +00:00
Samuel Pitoiset
ab6cf1592f
radv: fix bogus interaction between DGC and RT with descriptor bindings
...
pipeline_is_dirty was never TRUE because it's emitted in the before
helper. This might fix bad interactions between DGC and RT because
they both use compute shaders and descriptor bindings need to be
re-emitted.
Found by inspection.
Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26417 >
2023-12-01 12:25:46 +00:00
Tatsuyuki Ishi
eb0419a1aa
radv: Remove aspect mask "expansion" for copy_image.
...
The Vulkan spec says multi-planar images can only be copied on a
per-plane basis. The COLOR_BIT to "all planes" expansion applies to
image memory barriers which is completely unrelated.
Remove the expansion logic to simplify the code. Add assertions to
clearly describe the invariant.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26364 >
2023-12-01 01:52:04 +00:00
Lynne
aff59c63eb
radv: change queue family order in radv_get_physical_device_queue_family_properties
...
Fixes: 748b7f80ef ("radv: Move sparse binding into a dedicated queue.")
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26428 >
2023-11-30 22:45:49 +00:00
Bas Nieuwenhuizen
748b7f80ef
radv: Move sparse binding into a dedicated queue.
...
1) This better reflects the reality that we only have one timeline
of sparse binding changes.
2) Allows making it a threaded queue from the start in prep of
explicit sync stuff.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16935 >
2023-11-29 17:37:37 +00:00
Bas Nieuwenhuizen
00faefa08e
radv: Remove the sparse binding queue from coherent images.
...
Never access the image on the queue family, so no need.
(Technically not sure if this is needed for Vulkan, somewhat of
a backstop in case apps do it)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16935 >
2023-11-29 17:37:37 +00:00
Bas Nieuwenhuizen
6ff98f9313
radv: Add implementation of cmd buffers for a sparse binding queue.
...
None of the commands are allowed on these ...
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16935 >
2023-11-29 17:37:37 +00:00
Alyssa Rosenzweig
d50d9eccad
ac,radv,radeonsi: use common 1D texture lowering
...
It was pulled from ac.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26397 >
2023-11-29 14:04:15 +00:00
Konstantin Seurer
11897376c7
radv/rt: Skip null checks for small case counts
...
The individual cases make sure the sbt_idx is not null implicitly
because the handles are always != 0.
Totals from 60 (22.56% of 266) affected shaders:
Instrs: 47841 -> 47655 (-0.39%)
CodeSize: 255028 -> 253460 (-0.61%)
Latency: 1179658 -> 1225311 (+3.87%); split: -0.02%, +3.89%
InvThroughput: 224122 -> 232851 (+3.89%); split: -0.02%, +3.92%
Copies: 12049 -> 12043 (-0.05%); split: -0.37%, +0.32%
Branches: 3312 -> 3290 (-0.66%)
PreSGPRs: 3494 -> 3472 (-0.63%)
Reviewed-by: Friedrich Vock <friedrich.vock@gmx.de>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25089 >
2023-11-28 22:58:35 +00:00
Konstantin Seurer
fe674f67b1
radv/rt: Use a helper for inlining non-recursive stages
...
So we don't have to write the same logic multiple times.
Reviewed-by: Friedrich Vock <friedrich.vock@gmx.de>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25089 >
2023-11-28 22:58:35 +00:00
Samuel Pitoiset
02ef01fa95
radv: enable DGC preprocessing for IBO
...
This seems to improve performance for Starfield by +1% and Halo Infinite
by +15%!
Gitlab: https://gitlab.freedesktop.org/mesa/mesa/-/issues/10025
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26172 >
2023-11-28 14:07:37 +00:00
Samuel Pitoiset
e59a16bbb8
radv: use an indirect draw when IBO isn't updated as part of DGC
...
To remove the dependency on the cmd buffer state.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26172 >
2023-11-28 14:07:37 +00:00
Samuel Pitoiset
2807e27231
radv: set the stream VA for DGC graphics
...
This will be used to emit indirect draws when needed.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26172 >
2023-11-28 14:07:37 +00:00
Samuel Pitoiset
88bbdfd23e
radv: remove useless NIR instructions when emitting IBO with DGC
...
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26172 >
2023-11-28 14:07:37 +00:00
Marek Olšák
e0a24c7fe0
ac/nir: add kill_layer flag to VS/GS/NGG lowering
...
When the framebuffer state has only 1 layer, the output has no effect.
Reviewed-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26274 >
2023-11-24 15:37:24 +00:00
Samuel Pitoiset
ad7efdea6e
radv: do not set OREO_MODE to fix rare corruption on GFX11
...
Ported from RadeonSI 3f108e7615 .
Seems to be a recommendation from the AMD hw team.
Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26333 >
2023-11-23 17:22:04 +00:00
Samuel Pitoiset
46cc7ffb79
radv: add missing FDCC_CONTROL bits for GFX1103 R2
...
Ported from RadeonSI.
Found by inspection, untested.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26318 >
2023-11-23 13:56:53 +00:00
Samuel Pitoiset
ab34603115
radv: disable TC-compatible HTILE on Tonga and Iceland
...
According to RadeonSI, TC-compat HTILE have issues on Tonga/Iceland
(first GFX8 chips) and a bunch of games seem to have issues.
Let's disable it instead of using a feature that is known broken.
Cc: mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/7101
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3894
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26204 >
2023-11-23 12:55:47 +00:00
Samuel Pitoiset
b975d4e800
radv: enable meshShaderQueries on GFX10.3
...
GFX11 support will come later.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25950 >
2023-11-21 15:24:49 +00:00
Samuel Pitoiset
6c7265338d
radv: add support for task shader invocations queries on GFX10.3
...
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25950 >
2023-11-21 15:24:49 +00:00
Samuel Pitoiset
623b7033c5
radv: make some gang functions non-static
...
They will be used to create a gang CS when beginning a query if not
already present.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25950 >
2023-11-21 15:24:49 +00:00
Samuel Pitoiset
1b3efecd56
radv: rework gfx10_copy_gds_query() slightly
...
To prepare for the same function with ACE.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25950 >
2023-11-21 15:24:49 +00:00
Samuel Pitoiset
b7d668a819
radv: add support for mesh shader invocations queries on GFX10.3
...
Also emulated with a GDS atomic counter in shaders.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25950 >
2023-11-21 15:24:49 +00:00
Samuel Pitoiset
48aabaf225
radv: do not harcode the pipeline stats mask for query resolves
...
Otherwise, mesh/task shader invocations would be ignored.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25950 >
2023-11-21 15:24:49 +00:00
Samuel Pitoiset
272ad65397
radv: bump the pipeline state query size to 14 on GFX10.3
...
GFX10.3 doesn't natively support mesh/task shader invocations query
and they need to be emulated in shaders. In order to share more code
between GFX10.3 and GFX11, it's easier to use the same size as GFX11.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25950 >
2023-11-21 15:24:49 +00:00
Samuel Pitoiset
7b13500a99
radv: define new pipeline statistics indices for mesh/task on GFX11
...
GFX11 uses pipeline statistics for mesh/task queries but on GFX10.3
they need to be emulated. Though the number of mesh/task shader
invocations would be copied to the pipeline statistics range to
simplify the implementation.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25950 >
2023-11-21 15:24:49 +00:00
Samuel Pitoiset
2b93e9a02b
radv: add support for mesh primitives queries on GFX10.3
...
This query is emulated using a GDS atomic counter in shaders.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25950 >
2023-11-21 15:24:48 +00:00
Samuel Pitoiset
bc6d29b0ca
radv: add radv_physical_device::emulate_mesh_shader_queries for GFX10.3
...
GFX11 supports them natively but not GFX10.3.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25950 >
2023-11-21 15:24:48 +00:00
Samuel Pitoiset
7d1cc5ec3d
radv: rename ps_epilog_inputs to colors for PS epilogs
...
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26231 >
2023-11-21 08:47:50 +00:00
Chia-I Wu
16a270f646
radv: disable TC-compat htile on GFX9 in some cases
...
Similar to commit a38de4c011 ("radv: disable tc_compatible_cmask on
GFX9 in some cases"), GFX9 seems to have issues with TC-compat htile as
well.
I've only seen this with D16 and sample count 4. But I am not sure
about the exact condition.
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/10161
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26263 >
2023-11-20 20:09:44 +00:00
Samuel Pitoiset
fc044928b2
radv: re-enable sparseResidencyImage3D on POLARIS10+
...
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/7214
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26260 >
2023-11-20 08:30:05 +01:00
Qiang Yu
5932990e08
aco,radv: add aco_is_nir_op_support_packed_math_16bit
...
To be shared by radeonsi and radv.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25990 >
2023-11-20 02:20:17 +00:00