Commit graph

24 commits

Author SHA1 Message Date
Francisco Jerez
08fd259b5b anv/xehp+: Enable TBIMR in generated draw calls.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25493>
2023-10-27 14:50:42 -07:00
Lionel Landwerlin
ce5472137f anv/meson: add missing dependency on the interface header
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: db335d9b73 ("anv: factor out host/gpu internal shaders interfaces")
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25905>
2023-10-26 12:26:05 +00:00
Lionel Landwerlin
3de5da7a5d anv: fixup 32bit build of internal shaders
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 11b4c23d19 ("anv: add ring buffer mode to generated draw optimization")
Fixes: db335d9b73 ("anv: factor out host/gpu internal shaders interfaces")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/10037
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25870>
2023-10-25 11:47:40 +00:00
Lionel Landwerlin
454870dd5f anv: merge gfx9/11 indirect draw generation shaders
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Tested-by: Felix DeGrood <felix.j.degrood@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25361>
2023-10-20 13:07:53 +00:00
Lionel Landwerlin
11b4c23d19 anv: add ring buffer mode to generated draw optimization
When the number of draw calls is very large, instead of allocating
large amounts of batch buffer space for the draws, use a ring buffer
and process the draw calls by batches.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/8645
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Tested-by: Felix DeGrood <felix.j.degrood@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25361>
2023-10-20 13:07:53 +00:00
Lionel Landwerlin
718e77eee5 anv: index indirect data buffer with absolute offset
This will help for a follow up change where we will respawn the shader
multiple times in a loop and the base offset will be edited by the
shader itself.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Tested-by: Felix DeGrood <felix.j.degrood@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25361>
2023-10-20 13:07:53 +00:00
Lionel Landwerlin
db335d9b73 anv: factor out host/gpu internal shaders interfaces
This will prevent host/gpu structure definitions to go out of sync.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Tested-by: Felix DeGrood <felix.j.degrood@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25361>
2023-10-20 13:07:53 +00:00
Lionel Landwerlin
2e0ff4c551 anv: avoid MI commands to copy draw indirect count
We can just make the address of the count available to the generation
shader.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Tested-by: Felix DeGrood <felix.j.degrood@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25361>
2023-10-20 13:07:53 +00:00
Lionel Landwerlin
d5aec0ca4b anv: extract out draw call generation
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Tested-by: Felix DeGrood <felix.j.degrood@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25361>
2023-10-20 13:07:53 +00:00
Lionel Landwerlin
8ab3c03a32 anv: fix generated draws gl_DrawID with more than 8192 indirect draws
This applies only to Gfx9.

We're writting out of bounds to a wrong location.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 1d9cf8f381 ("anv: add gfx9 generated draw support")
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Tested-by: Felix DeGrood <felix.j.degrood@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25361>
2023-10-20 13:07:53 +00:00
Lionel Landwerlin
8aadd4745c anv: move generation shader return instruction to last draw lane
If we dispatch exactly a multiple of 8192 items, there is additional
lane left to generate the jump instruction.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: c950fe97a0 ("anv: implement generated (indexed) indirect draws")
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Tested-by: Felix DeGrood <felix.j.degrood@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25361>
2023-10-20 13:07:53 +00:00
Lionel Landwerlin
6ea2ea0bb0 anv: fix internal compute copy shader build
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/9907
Fixes: 2cc5b3b1e0 ("anv: add a memcpy compute internal kernel")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25480>
2023-10-02 07:39:01 +00:00
Lionel Landwerlin
2cc5b3b1e0 anv: add a memcpy compute internal kernel
We'll use this memcpy utrace timestamp data.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24744>
2023-09-25 13:05:45 +00:00
Lionel Landwerlin
930e862af7 anv: add shaders for copying query results
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23074>
2023-06-14 09:43:57 +03:00
Lionel Landwerlin
1d9cf8f381 anv: add gfx9 generated draw support
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20497>
2023-03-03 11:30:54 +00:00
Lionel Landwerlin
3ac7d5f258 anv: remove unused item_count parameter
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20497>
2023-03-03 11:30:54 +00:00
Lionel Landwerlin
ec66054426 anv: use a list of generated shaders
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20497>
2023-03-03 11:30:54 +00:00
Lionel Landwerlin
b32303c369 anv: move common shader code into header
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20497>
2023-03-03 11:30:54 +00:00
Lionel Landwerlin
ac71719d4a anv: pack more data into generated draws input
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20497>
2023-03-03 11:30:54 +00:00
Lionel Landwerlin
200cec935d anv: use 64bit int support in generation shaders
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20497>
2023-03-03 11:30:54 +00:00
Lionel Landwerlin
a2026bf5f9 anv: rename generated draws for Gfx11
We'll need different shaders for Gfx9

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20497>
2023-03-03 11:30:54 +00:00
Lionel Landwerlin
caf2389bc5 anv: use a single generation shader for indirect draws
The indirect draw count shader can be used as a more generic case of
the indirect draw one. We'll never enter the last condition of the
shader (writing the MI_BATCH_BUFFER_START) with non count variants of
draws.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20497>
2023-03-03 11:30:54 +00:00
Lionel Landwerlin
1dcb536acd anv: remove copied code from generation shader
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: c950fe97a0 ("anv: implement generated (indexed) indirect draws")
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20497>
2023-03-03 11:30:54 +00:00
Lionel Landwerlin
c950fe97a0 anv: implement generated (indexed) indirect draws
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15642>
2022-12-23 22:52:50 +00:00