tc fence lifetimes can exceed the lifetimes of their parent contexts,
which means they can be destroyed after mfence->fence has been destroyed
to avoid invalid memory access on a destroyed fence, store all the assigned
tc fences into an array on the real fence and then use that to unset fence
pointers on any outstanding tc fences
fixes flakiness in dEQP-EGL.functional.sharing.gles2.multithread.random_egl_sync.images.texsubimage2d.12
in caselist:
dEQP-EGL.functional.query_context.get_current_surface.rgba4444_pbuffer
dEQP-EGL.functional.create_surface.platform_window.rgba5551_depth_no_stencil
dEQP-EGL.functional.query_surface.simple.pbuffer.rgb888_depth_no_stencil
dEQP-EGL.functional.color_clears.multi_context.gles2.rgb888_pixmap
dEQP-EGL.functional.color_clears.multi_context.gles1_gles2.rgba8888_window
dEQP-EGL.functional.color_clears.multi_context.gles1_gles2_gles3.rgb888_window
dEQP-EGL.functional.render.multi_thread.gles2_gles3.rgba5551_pbuffer
dEQP-EGL.functional.sharing.gles2.multithread.random_egl_sync.buffers.buffersubdata.3
dEQP-EGL.functional.sharing.gles2.multithread.random_egl_sync.programs.link.6
dEQP-EGL.functional.sharing.gles2.multithread.random_egl_sync.images.texsubimage2d.12
cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21843>
Now that we have stub sync support in the submission API, we can
implement the batch tracking changes required to support an explicit
sync world. This excludes the UAPI-specific bits (command decoding and
status parsing).
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Signed-off-by: Asahi Lina <lina@asahilina.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21620>
We don't want a writer hash table with persistent pointers to resources, because
the resources could be freed without the hash table being updated (even though
the underlying BO will not be freed until it's ready). To avoid the reference
count hell, do away with the pointer hash table and instead use a flat dynarray
for mapping BO (handles) to writer (batch indices).
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21620>
Set TEDMODE_RR_STRICT when TEEnable is set.
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21899>
Avoid all the issues of having to keep them in sync, and few-enough
people (read: probably no-one ever) will be working on the asahi driver
from a Windows machine, so symlinks can be relied upon, especially for
something optional like automatic code formatting.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21951>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Acked-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Signed-off-by: Martin Roukala (né Peres) <martin.roukala@mupuf.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21873>
It current takes 17 minutes to run this job, which is above the 15
minutes target for Mesa CI. Let's increase the parallelism to reduce
exec time to closer to 13 minutes.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Acked-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Signed-off-by: Martin Roukala (né Peres) <martin.roukala@mupuf.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21873>
This requires that we limit the number of max combinded SSBOs to 31,
otherwisewe shaders that use SSBO binding points with higher values
will break on the host.
Fixes CTS:
KHR-GL43.shader_storage_buffer_object.basic-atomic-case1
KHR-GL43.shader_storage_buffer_object.basic-atomic-case2
KHR-GL43.shader_storage_buffer_object.advanced-indirectAddressing-case2
KHR-GL43.shader_storage_buffer_object.advanced-usage-case1
KHR-GL43.shader_storage_buffer_object.advanced-usage-sync
KHR-GL43.shader_storage_buffer_object.advanced-matrix
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21586>
When a shader uses SSBOs in various shader stages, then we have to track
the binding locations in order to be able to properly bind these SSBOs.
Therefore add a flag that enables adding the start index of the bindings to
the SSBO index.
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21586>
Blob resources are mapped directly, no need to copy data around, and
in any case, neither the resource nor the transfer info will have an
IOV attached to it, so the transfer would result error out on the host
anyway.
In addition, blob resources should not use re-allocation.
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21586>
This increase the number of cases when the texture upload from buffer
can use the PBO upload code path.
v2: Fix logic combination (Corentin)
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21586>
No one implement this intrinsic in llvm, so remove the
llvm entry too.
This will be used in TCS nir tess factor write.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21437>
Rounding up the polygon list BO can waste large amounts of memory. In a common
case I observed, it rounded up 11MB to 16MB, wasting 5MB. That adds up quickly
across processes, especially on the 2GB machines.
This only applies to Midgard. On Bifrost and newer, the driver does not
explicitly allocate this data structure. Cc stable because this rounding is
incorrect and the increase in RAM usage can cause real problems (especially
given how slow the shrinker is).
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21831>
Some apps use glDiscardFramebuffer()/glInvalidateFramebuffer() when they
only kidding. Add a knob to disable that.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21916>
HSD 1306463417 is a hardware defect. The originating software
workaround for the issue is Wa_1409433168. Convert all references to
the software workaround number, and use generated helpers instead of
GFX comparisons.
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21914>
The logic that updates `ctx->gfx_pipeline_state.final_hash` assumed that
the program is replaced. It is supposed to xor `final_hash` with the
hash first and then with the new hash however when the program is
updated it end up xor-ing the new hash twice so it does nothing.
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Fixes: 15450d2c2e ("zink: incrementally hash all pipeline component hashes")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21925>
Having driver name in the renderer will be useful to differentiate
between open source and proprietary drivers as they can have different
feature sets/quirks.
Vulkan API version is also added to the name to match up with ANGLE.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21922>
It's possible to get a display list with no vertex buffers if the linker
eliminates all VS inputs or if the list was built with glArrayElement with
no enabled attribs.
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21860>
New options depending on what you want to print:
- initnir = initial NIR of shader CSOs
- nir = final NIR of variants after all lowering
- initllvm = LLVM IR before optimizations
- llvm = final LLVM IR
- asm = asm
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21860>
Indeed, ureg_get_tokens() returns an allocated string that should be
freed using ureg_free_tokens().
For instance, with "piglit/bin/arb_shader_image_load_store-invalid -auto -fbo"
Direct leak of 768 byte(s) in 2 object(s) allocated from:
#0 0x7fa819a78b48 in __interceptor_realloc (/usr/lib64/libasan.so.6+0xb1b48)
#1 0x7fa80e189e04 in tokens_expand ../src/gallium/auxiliary/tgsi/tgsi_ureg.c:239
#2 0x7fa80e189e04 in get_tokens ../src/gallium/auxiliary/tgsi/tgsi_ureg.c:262
#3 0x7fa80e191f6e in copy_instructions ../src/gallium/auxiliary/tgsi/tgsi_ureg.c:2079
#4 0x7fa80e191f6e in ureg_finalize ../src/gallium/auxiliary/tgsi/tgsi_ureg.c:2129
#5 0x7fa80e19447b in ureg_get_tokens ../src/gallium/auxiliary/tgsi/tgsi_ureg.c:2206
#6 0x7fa80ec68b91 in si_create_fmask_expand_cs ../src/gallium/drivers/radeonsi/si_shaderlib_tgsi.c:564
Signed-off-by: Patrick Lerda <patrick9876@free.fr>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21871>