zink: Add driver name and API version to renderer name

Having driver name in the renderer will be useful to differentiate
between open source and proprietary drivers as they can have different
feature sets/quirks.

Vulkan API version is also added to the name to match up with ANGLE.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21922>
This commit is contained in:
SoroushIMG 2023-03-15 12:11:04 +00:00 committed by Marge Bot
parent 81a4163375
commit 78198d634d

View file

@ -126,8 +126,14 @@ static const char *
zink_get_name(struct pipe_screen *pscreen)
{
struct zink_screen *screen = zink_screen(pscreen);
const char *driver_name = vk_DriverId_to_str(screen->info.driver_props.driverID) + strlen("VK_DRIVER_ID_");
static char buf[1000];
snprintf(buf, sizeof(buf), "zink (%s)", screen->info.props.deviceName);
snprintf(buf, sizeof(buf), "zink Vulkan %d.%d(%s (%s))",
VK_VERSION_MAJOR(screen->info.device_version),
VK_VERSION_MINOR(screen->info.device_version),
screen->info.props.deviceName,
strstr(vk_DriverId_to_str(screen->info.driver_props.driverID), "VK_DRIVER_ID_") ? driver_name : "Driver Unknown"
);
return buf;
}