Unifies nir per instruction float control.
In the future this can be split into contract/reassoc/transform
like SPIR-V.
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com> (except SPIR-V)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39103>
We don't need one bit per bitsize per instruction if only one actually
matters in the end.
First step towards moving NIR in the direction of full float_controls2
only.
Also rename this from fp_fast_math, because that name implied that 0 is
the no fast math mode, while the opposite was the case.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39026>
We add a bunch of new helpers to avoid the need to touch >parent_instr,
including the full set of:
* nir_def_is_*
* nir_def_as_*_or_null
* nir_def_as_* [assumes the right instr type]
* nir_src_is_*
* nir_src_as_*
* nir_scalar_is_*
* nir_scalar_as_*
Plus nir_def_instr() where there's no more suitable helper.
Also an existing helper is renamed to unify all the names, while we're
churning the tree:
* nir_src_as_alu_instr -> nir_src_as_alu
..and then we port the tree to use the helpers as much as possible, using
nir_def_instr() where that does not work.
Acked-by: Marek Olšák <maraeo@gmail.com>
---
To eliminate nir_def::parent_instr we need to churn the tree anyway, so I'm
taking this opportunity to clean up a lot of NIR patterns.
Co-authored-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38313>
In some cases propagating through a bcsel may be harmful. If the bcsel
uses are unlikely to be eliminated in both branch of an if statement,
propagating through it may result in extra moves for phi instructions
and extended live ranges.
v2: Fix missing parameter in call. Noticed by Rhys. I fixed this on the
test machine, but I must have forgotten to propagate the change back to
my dev machine.
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38321>
This would unconditionally invalid all metadata except
nir_metadata_control_flow and then invalidate that if opt_if_safe_cf_list
and opt_if_regs_cf_list made no progress.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Marek Olšák <maraeo@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35069>
We're about to add to nir_metadata_control_flow, and we don't want
passes to require the new metadata.
Via coccinelle:
@@
expression e1;
@@
- nir_metadata_require(e1, nir_metadata_control_flow)
+ nir_metadata_require(e1, nir_metadata_block_index | nir_metadata_dominance)
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36184>
Right now it tries to place reg_write instructions as far up the
predecessor chain as possible. This is useful for a bunch of the passes
that call it since it ensures they don't get placed in dead blocks or in
single successors and things like that. But it screws up NAK's control
flow lowering so we need the option to turn it off and make the pass
place the reg_write instructions in the most obvious place possible.
Fixes: b013d54e4f ("nak/lower_cf: Flag phis as convergent when possible")
Reviewed-by: Mel Henning <mhenning@darkrefraction.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36914>
We can just place the set structures inside nir_block.
This reduces the number of ralloc calls by 6.7% when compiling Heaven
shaders with radeonsi+ACO using a release build (i.e. not including
nir_validate set allocations, which are also removed).
Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36728>
In the C23 standard unreachable() is now a predefined function-like
macro in <stddef.h>
See https://android.googlesource.com/platform/bionic/+/HEAD/docs/c23.md#is-now-a-predefined-function_like-macro-in
And this causes build errors when building for C23:
-----------------------------------------------------------------------
In file included from ../src/util/log.h:30,
from ../src/util/log.c:30:
../src/util/macros.h:123:9: warning: "unreachable" redefined
123 | #define unreachable(str) \
| ^~~~~~~~~~~
In file included from ../src/util/macros.h:31:
/usr/lib/gcc/x86_64-linux-gnu/14/include/stddef.h:456:9: note: this is the location of the previous definition
456 | #define unreachable() (__builtin_unreachable ())
| ^~~~~~~~~~~
-----------------------------------------------------------------------
So don't redefine it with the same name, but use the name UNREACHABLE()
to also signify it's a macro.
Using a different name also makes sense because the behavior of the
macro was extending the one of __builtin_unreachable() anyway, and it
also had a different signature, accepting one argument, compared to the
standard unreachable() with no arguments.
This change improves the chances of building mesa with the C23 standard,
which for instance is the default in recent AOSP versions.
All the instances of the macro, including the definition, were updated
with the following command line:
git grep -l '[^_]unreachable(' -- "src/**" | sort | uniq | \
while read file; \
do \
sed -e 's/\([^_]\)unreachable(/\1UNREACHABLE(/g' -i "$file"; \
done && \
sed -e 's/#undef unreachable/#undef UNREACHABLE/g' -i src/intel/isl/isl_aux_info.c
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36437>
This is what callers actually want, and it simplifies nir_opt_remove_phis
because we can assume dominance meta data is valid.
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31031>
Similar to commit 6cef804067 ("nir/opt_if: fix opt_if_merge when
destination branch has a jump"), we shouldn't combine if statements when
the second if-then-else has a block that ends in a jump.
This fixes a case where opt_if_merge combines
if (cond) {
[then-block-1]
} else {
[else-block-1]
}
if (cond) {
[then-block-2]
} else {
[else-block-2]
}
where `then-block-2` or `else-block-2` ends in a jump. The phi nodes
following the control flow will be incorrectly updated to have an input
from a block that is not a predecessor.
Fixes: 4d3f6cb973 ("nir: merge some basic consecutive ifs")
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30629>
With float_controls2, shaders can decide on the behavior of
NaN/Inf/SignedZero preservation by decorating specific instructions, on
top of having a default for the whole program.
Add where to track these to nir_alu_instr and propagate them to new
instructions everywhere that exact is being done already.
v2: use less bits for fp_fast_math in nir_alu_instr (Alyssa)
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27281>
These are now covered by nir_opt_loop():
- opt_if_loop_last_continue()
- opt_merge_breaks()
- opt_if_loop_terminator()
Reviewed-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24940>
First, we need to give the parent_instr field a unique name to be able to
replace with a helper. We have parent_instr fields for both nir_src and
nir_def, so let's rename nir_src::parent_instr in preparation for rework.
This was done with a combination of sed and manual fix-ups.
Then we use semantic patches plus manual fixups:
@@
expression s;
@@
-s->renamed_parent_instr
+nir_src_parent_instr(s)
@@
expression s;
@@
-s.renamed_parent_instr
+nir_src_parent_instr(&s)
@@
expression s;
@@
-s->parent_if
+nir_src_parent_if(s)
@@
expression s;
@@
-s.renamed_parent_if
+nir_src_parent_if(&s)
@@
expression s;
@@
-s->is_if
+nir_src_is_if(s)
@@
expression s;
@@
-s.is_if
+nir_src_is_if(&s)
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Acked-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24671>
Dolphin ubershaders have a pattern:
if (x && y) {
} else {
discard;
}
The current code to simplify if's will bail on this pattern, since the condition
is not a comparison. However, if that check is dropped and we allow NIR to
invert this, we get:
if (!(x && y)) {
discard;
} else {
}
which is now in a form for nir_opt_conditional_discard to turn into it
discard_if(!(x && y))
which may be substantially cheaper than the original code.
In general, I see no reason to restrict to conditionals. Assuming the backend is
clever enough to delete empty else blocks (I think most are), then this patch is
a strict win as long as inot instructions are cheaper than empty else blocks.
This matches my intuition for typical GPUs, where simple ALU instructions are
cheaper than control flow. Furthermore, it may be possible in practice for
backends to fold the inot into a richer set of instructions. For example, most
GPUs have a NAND instructions which would fold in the inot in the above code.
So just drop the check, simplify the pass, get the win.
---
Also, to avoid inflating register pressure, make sure we put the inot right
before the if. Android shader-db on is uninspiring due to terrible
coalescing decisions in the current RA. But it does fix the Dolphin smell.
total instructions in shared programs: 1756571 -> 1756568 (<.01%)
instructions in affected programs: 1600 -> 1597 (-0.19%)
helped: 1
HURT: 4
Inconclusive result (value mean confidence interval includes 0).
total bytes in shared programs: 11521172 -> 11521156 (<.01%)
bytes in affected programs: 10080 -> 10064 (-0.16%)
helped: 1
HURT: 4
Inconclusive result (value mean confidence interval includes 0).
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24965>
The nir_op_is_vec() helper I added in 842338e2f0 ("nir: Add a
nir_op_is_vec helper") treats nir_op_mov as a vec even though the
semanitcs of the two are different. In retrospect, this was a mistake
as the previous three fixup commits show. This commit splits the helper
into two: nir_op_is_vec() and nir_op_is_vec_or_mov() and uses the
appropriate helper at each call site. Hopefully, this rename will
encurage any future users of these helpers to think about nir_op_mov as
separate from nir_op_vecN and we can avoid these bugs.
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24704>
We already renamed the type, we just need to rename the enum and the
casting helper functions.
Generated with sed:
sed -i -e 's/nir_instr_type_ssa_undef/nir_instr_type_undef/g' src/**/*.h src/**/*.c src/**/*.cpp
sed -i -e 's/nir_instr_as_ssa_undef/nir_instr_as_undef/g' src/**/*.h src/**/*.c src/**/*.cpp
and two tiny whitespace fixups in lima.
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24703>
Instead, we replace every use of it with nir_def. Most of this commit
was generated by sed:
sed -i -e 's/dest.ssa/def/g' src/**/*.h src/**/*.c src/**/*.cpp
A few manual fixups were required in lima and the nir_legacy code.
Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24674>
Instead, we replace it directly with nir_def. We could replace it with
nir_dest but the next commit gets rid of that so this avoids unnecessary
churn. Most of this commit was generated by sed:
sed -i -e 's/dest.dest.ssa/def/g' src/**/*.h src/**/*.c src/**/*.cpp
There were a few manual fixups required in the nir_legacy.c and
nir_from_ssa.c as nir_legacy_reg and nir_parallel_copy_entry both have a
similar pattern.
Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24674>
We could add a nir_def_num_components() helper but we use
ssa.num_components about 3x as often as nir_dest_num_components() today
so that's a major Coccinelle refactor anyway and this doesn't make it
much worse. Most of this commit was generated byt the following
semantic patch:
@@
expression D;
@@
<...
-nir_dest_num_components(D)
+D.ssa.num_components
...
Some manual fixup was needed, especially in cpp files where Coccinelle
tends to give up the moment it sees any interesting C++.
Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24674>
We could add a nir_def_bit_size() helper but we use ->bit_size about 3x
as often as nir_dest_bit_size() today so that's a major Coccinelle
refactor anyway and this doesn't make it much worse. Most of this
commit was generated byt the following semantic patch:
@@
expression D;
@@
<...
-nir_dest_bit_size(D)
+D.ssa.bit_size
...
Some manual fixup was needed, especially in cpp files where Coccinelle
tends to give up the moment it sees any interesting C++.
Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24674>
No Foz-DB changes, but maybe it matters in the future because dxil-spirv
will use read_invocation for WaveReadLaneFirst in fragment shaders.
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24618>