Commit graph

88322 commits

Author SHA1 Message Date
Matt Turner
df0b7bcdfd i965: Replace reg_type_size[] with a function.
A function is necessary to handle immediate types.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2017-01-20 11:40:52 -08:00
Matt Turner
ada891d472 i965: Validate math instruction sources.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2017-01-20 11:40:52 -08:00
Matt Turner
fce0612fc2 i965: Claim that SEND/math has two sources.
src1 must be a descriptor (including the information to determine that
the SEND is doing an extended math operation), but src0 can actually be
null since it serves as the source of the implicit GRF -> MRF move.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2017-01-20 11:40:52 -08:00
Matt Turner
c9724682b5 i965: Simplify num_sources_from_inst().
desc will always be non-NULL, because brw_validate_instructions() does
not attempt to validate any instructions that fail the
is_unsupported_inst() check.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2017-01-20 11:40:52 -08:00
Matt Turner
9fd12666d0 i965: Factor out send_restrictions() function.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2017-01-20 11:40:52 -08:00
Matt Turner
7abc65dd7c i965: Factor out sources_not_null() validation function.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2017-01-20 11:40:52 -08:00
Matt Turner
a693305b61 i965: Structure code so unsupported inst will not generate more errors.
We want to rely on brw_opcode_desc() always returning non-NULL in other
validation functions. Other validation functions will be in the else
case of the block added in this patch.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2017-01-20 11:40:52 -08:00
Matt Turner
f0429359cc i965: Add a test for the EU assembly validator.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2017-01-20 11:40:52 -08:00
Matt Turner
ae9c69e1cf i965: Add a CHECK macro to call more complicated validation funcs.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2017-01-20 11:40:52 -08:00
Matt Turner
25448e4b7e i965: Make ERROR_IF usable from other functions.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2017-01-20 11:40:52 -08:00
Matt Turner
f9a4fc9b15 i965: Mark error annotation on correct SIMD16 inst.
inst, whose assignment can be seen in the last line of context pointed
to the correct instruction in the SIMD16 program, but src_offset was the
offset from the beginning of the SIMD16 program.

So if an instruction at offset 0x100 in the SIMD16 program was illegal,
we would mark an error on the instruction at offset 0x100 (which is
likely in the SIMD8 program).

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2017-01-20 11:40:52 -08:00
Matt Turner
59003f3447 i965/vec4: Use UW-typed operands when dest is UW.
Using a UD-typed operand makes the execution size D, and if the size of
the execution type is greater than the size of the destination type, the
destination must be appropriately strided.

We actually just want UW-types all around.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2017-01-20 11:40:52 -08:00
Matt Turner
68bcbfa9e4 i965: Use W-typed immediate in brw_F32TO16().
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2017-01-20 11:40:52 -08:00
Matt Turner
3eada948a0 gtest: Update to 1.8.0.
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
2017-01-20 11:40:52 -08:00
Matt Turner
cbc39e541f i965: Don't change F->VF if dest type is DF.
We change the immediate source type to VF to allow instruction
compaction, but there are no entires in the compaction table for DF, so
there's no point in doing this.

Additionally, I mixing floating-point types is now allowed except for
F and VF.
2017-01-20 11:40:52 -08:00
Lionel Landwerlin
a72dea9483 anv: fix comment typo
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2017-01-20 16:46:32 +00:00
Lionel Landwerlin
0c3d058723 spirv: fix warn string typo
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2017-01-20 16:46:29 +00:00
Lionel Landwerlin
bac6fe5c77 blorp: remove unnecessary struct declaration
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2017-01-20 16:46:21 +00:00
Marek Olšák
74f40d1570 Revert "radeonsi: reject invalid vertex element formats"
This reverts commit 9e4d1d8a7c.

It broke arb_vertex_type_10f_11f_11f_rev-draw-vertices, which has
first_non_void == -1.
2017-01-20 16:02:45 +01:00
Philipp Zabel
a37cf630b4 gallium: add pipe_screen::resource_changed callback wrappers
Add resource_changed to the ddebug, rbug, and trace wrappers. Since it
is optional, there is no need to add it to noop.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
Suggested-by: Nicolai Hähnle <nhaehnle@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
2017-01-20 15:30:30 +01:00
Philipp Zabel
97de7e6586 st/mesa: ask pipe driver to recreate derived internal resources when (re-)binding external textures
Use the resource_changed callback to invalidate internal resources
derived from external textures when they are (re-)bound. This is needed
to comply with the requirement from the GL_OES_EGL_image_external
extension that a call to glBindTexture guarantees that all further
sampling will return values that correspond to the values in the
external texture at or after the time that glBindTexture was called.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
2017-01-20 15:30:30 +01:00
Philipp Zabel
9bab714c61 mesa: update external textures when (re-)binding
To comply with the requirement from the GL_OES_EGL_image_external
extension that a call to glBindTexture guarantees that all further
sampling will return values that correspond to the values in the
external texture at or after the time that glBindTexture was called,
do not bail out early from mesa_BindTextures if the target is
external.
This will later allow the state tracker to instruct the pipe driver
to invalidate internal resources derived from the external texture.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
2017-01-20 15:30:30 +01:00
Philipp Zabel
c70ed79e79 etnaviv: implement resource_changed to invalidate internal resources derived from imported buffers
Implement the resource_changed pipe callback to invalidate internal
resources derived from imported buffers. This is needed to update the
texture for re-imported renderables.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
Reviewed-by: Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
2017-01-20 15:30:30 +01:00
Philipp Zabel
362edc868c etnaviv: initialize seqno of imported resources
Imported resources already have contents that we want to be copied to
texture resources derived from them. Set initial seqno of imported
resources to 1, just as if it had already been rendered to.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
2017-01-20 15:30:29 +01:00
Philipp Zabel
2c95d6dac3 st/dri: ask the driver to update its internal copies on reimport
For imported buffers that can't be used directly as a source to the
texture samplers, the pipe driver might need to create an internal
copy, for example in a different tiling layout. When buffers are
reimported they may contain new image data, so the driver internal
copies need to be recreated.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
2017-01-20 15:30:29 +01:00
Philipp Zabel
30853f55a3 gallium: add pipe_screen::resource_changed
Add a hook to tell drivers that an imported resource may have changed
and they need to update their internal derived resources.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
2017-01-20 15:30:29 +01:00
Emil Velikov
5872850b88 configure.ac: move require_dri_shared_libs_and_glapi() before its users
Otherwise we'll get a lovely message as below:
"require_dri_shared_libs_and_glapi: command not found"

Cc: Steven Newbury <steve@snewbury.org.uk>
Reported-by: Steven Newbury <steve@snewbury.org.uk>
Fixes: da410e6afa "configure: explicitly require shared glapi for
enable-dri"
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Tested-by: Steven Newbury <steve@snewbury.org.uk>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2017-01-20 14:27:08 +00:00
Samuel Pitoiset
383fc8e9f3 gallium/hud: add missing break in hud_cpufreq_graph_install()
Fixes: e99b9395be "gallium/hud: Add support for CPU frequency monitoring"
Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
2017-01-20 10:33:47 +01:00
Tapani Pälli
4148881513 android: correct typo in build
Fixes: 63c58dfc65
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2017-01-20 07:49:10 +02:00
Elie TOURNIER
9fdaeb7776 nir: add min/max optimisation
Add the following optimisations:

min(x, -x) = -abs(x)
min(x, -abs(x)) = -abs(x)
min(x, abs(x)) = x
max(x, -abs(x)) = x
max(x, abs(x)) = abs(x)
max(x, -x) = abs(x)

shader-db:

total instructions in shared programs: 13067779 -> 13067775 (-0.00%)
instructions in affected programs: 249 -> 245 (-1.61%)
helped: 4
HURT: 0

total cycles in shared programs: 252054838 -> 252054806 (-0.00%)
cycles in affected programs: 504 -> 472 (-6.35%)
helped: 2
HURT: 0

Signed-off-by: Elie Tournier <tournier.elie@gmail.com>
Reviewed-by: Plamena Manolova <plamena.manolova@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2017-01-19 21:44:28 -08:00
Jason Ekstrand
f22ee14644 nir/algebraic: Only include nir_search_helpers once
We were including it once per value, so probably around 10k times.
Let's not cause the compiler any more work than we have to.

Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
2017-01-19 21:40:30 -08:00
Anuj Phogat
6de293284b i965: Remove unnecessary mt->compressed checks
It's harmless to use ALIGN_NPOT() for uncompressed formats
because they have block width/height = 1.

Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
2017-01-19 14:28:18 -08:00
Anuj Phogat
c7e37a0cb8 i965: Fix indentation in brw_miptree_layout_2d()
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
2017-01-19 14:28:18 -08:00
Anuj Phogat
47d9b3a9dd i965: Fix comment to include 3d textures
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
2017-01-19 14:28:18 -08:00
Chad Versace
de0b0a3a9c i965: Delete pending CCS and HiZ ops in intel_miptree_make_shareable()
Fixes crash in piglit
`egl_khr_gl_renderbuffer_image-clear-shared-image GL_DEPTH_COMPONENT24`
on Skylake.

The crash happened because blorp attempted to execute a pending hiz
clear after the hiz buffer was deleted. Deleting the pending hiz ops
when the hiz buffer gets deleted fixes the crash.

For good measure, this patch also deletes all pending CCS/MCS ops when
the CCS/MCS buffer gets deleted. I'm now aware of any bugs
caused by the dangling ops, but deleting them is clearly the right thing
to do.

Cc: Ben Widawsky <ben@bwidawsk.net>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=99265
2017-01-19 13:47:57 -08:00
Andres Rodriguez
e0674e740b vulkan/wsi: clarify the severity of lack of DRI3 v2
The current message sounds like a small warning, clarify that it can
result in lack of presentation support and application crashes.

v2: add "if they do" (Bas)

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=98263
Signed-off-by: Andres Rodriguez <andresx7@gmail.com>
Acked-by: Jason ekstrand <jason@jlekstrand.net>
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2017-01-19 15:41:42 +00:00
Andres Rodriguez
a3ad6a34c6 radv: fix include order for installed headers v2
In situations where libdrm_amdgpu and mesa are installed to the same
location, the mesa installed headers will take precedence over the git
source headers.

This is due to the AMDGPU_CFLAGS containing the install directory.

This situation can cause build errors if the git version of a header is
newer than the currently installed version of a header (e.g. git pull
updates vulkan.h)

Note: using the same install prefix for mesa and libdrm is probably a
common occurrence since it is described in the radeonBuildHowTo wiki:
https://www.x.org/wiki/radeonBuildHowTo/

v2: added sign-off

Signed-off-by: Andres Rodriguez <andresx7@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2017-01-19 15:41:38 +00:00
Emil Velikov
0f8afde7ba docs/releasing: document post branch version bump
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
2017-01-19 15:38:30 +00:00
Emil Velikov
49e4204b12 mesa: Bump version to 17.1.0-devel
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
2017-01-19 15:38:30 +00:00
Marek Olšák
9e4d1d8a7c radeonsi: reject invalid vertex element formats
This should fix a coverity defect.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
2017-01-19 16:38:37 +01:00
Marek Olšák
e490b7812c radeonsi: don't forget to add HTILE to the buffer list for texturing
This fixes VM faults. Discovered by Samuel Pitoiset.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=98975
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=99450

Cc: 17.0 13.0 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
2017-01-19 16:38:37 +01:00
Nayan Deshmukh
31908d6a4a st/vdpau: only send buffers with B8G8R8A8 format to X
PresentPixmap only works if the pixmap depth matches with the
window depth, otherwise it returns a BadMatch protocol error.
Even if the depths match, the result won't look correctly
if the VDPAU RGB component order doesn't match the X11 one so
we only allow the X11 format.
For other buffers we copy them to a buffer which is send to X.

v2: only send buffers with format VDP_RGBA_FORMAT_B8G8R8A8
v3: reword commit message
v4: add comment explaining the code

Signed-off-by: Nayan Deshmukh <nayan26deshmukh@gmail.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
2017-01-19 15:34:02 +01:00
Nicolai Hähnle
3cd092c415 radeonsi: fix texture gather on stencil textures
At least on VI, texture gather doesn't work with a 24_8 data format, so
use 8_8_8_8 and a modified swizzle instead.

A bit of background: When creating a GL_STENCIL_INDEX8 texture, we select
the X24S8 pipe format because we don't support stencil-only render targets
properly. With mip-mapping this can lead to a setup where the tiling is
incompatible with stencil texturing, and a flushed stencil texture is
used. For the flushed stencil, a literal X24S8 is used because there were
issues with an 8bpp DB->CB copy.

Longer term, it would be good if we could get away from these workarounds,
i.e. properly support an S8 format for stencil-only rendering and flushed
stencil. Since stencil texturing is somewhat rare, it's not a high
priority.

Fixes GL45-CTS.texture_cube_map_array.sampling.

Cc: 17.0 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Acked-by: Edward O'Callaghan <funfunctor@folklore1984.net>
2017-01-19 15:02:57 +01:00
Alejandro Piñeiro
905961452a mesa/main: Fix FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE for NONE attachment type
When the attachment type is NONE (att->Type),
FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE should be NONE always.

Note that technically, the current behaviour follows the spec. From
OpenGL 4.5 spec, Section 9.2.3 "Framebuffer Object Queries":

   "If the value of FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE is NONE, then
    either no framebuffer is bound to target; or the default
    framebuffer is bound, attachment is DEPTH or STENCIL, and the
    number of depth or stencil bits, respectively, is zero."

Reading literally this paragraph, for the default framebuffer, NONE
should be only returned if attachment is DEPTH and STENCIL without
being allocated.

But it doesn't makes too much sense to return DEFAULT_FRAMEBUFFER if
the attachment type is NONE. For example, this can happens if the
attachment is FRONT_RIGHT run on monoscopic mode, as that attachment
is only available on stereo mode.

With the current behaviour, defensive querying of the object type
would not work properly. So you could query the object type checking
for NONE, get DEFAULT_FRAMEBUFFER, and then get and INVALID_OPERATION
when requesting other pnames (like RED_SIZE), as the real attachment
type is NONE.

This fixes:
GL45-CTS.direct_state_access.framebuffers_get_attachment_parameters

v2: don't change the behaviour for att->Type != GL_NONE, as caused
    some ES CTS regressions
v3: simplify condition (Iago)

Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
2017-01-19 11:55:41 -02:00
Zachary Michaels
d7d32b3bfe radeonsi: Always leave poly_offset in a valid state
This commit makes si_update_poly_offset set poly_offset to NULL if
uses_poly_offset is false. This way poly_offset either points into the
currently queued rasterizer, or it is NULL.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=99451
Cc: "13.0 17.0" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2017-01-19 10:50:16 +01:00
Nicolai Hähnle
a7c635ec65 mesa/main: fix meta caller of _mesa_ClampColor
Since _mesa_ClampColor properly checks for support of the API function
now, it's meta callers need to check support as well.

Fixes: 963311b71f ("mesa/main: fix version/extension checks in _mesa_ClampColor")
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=99401
Tested-by: Mark Janes <mark.a.janes@intel.com>
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Cc: "17.0" <mesa-stable@lists.freedesktop.org>
2017-01-19 09:13:25 +01:00
Timothy Arceri
4d65f68a9b mesa/glsl: move TransformFeedbackBufferStride to gl_shader
Here we remove the single use of this field in gl_linked_shader
which allows us to move the field out of gl_shader_info

While we are at it we rewrite link_xfb_stride_layout_qualifiers()
to be more clear.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2017-01-19 17:05:26 +11:00
Timothy Arceri
e603cf1841 glsl: exit loop early if we find xfb layout qualifers
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2017-01-19 17:05:26 +11:00
Timothy Arceri
7983ed5f65 glsl: set InnerCoverage directly in gl_program
Also move out of the shared gl_shader_info.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2017-01-19 17:05:26 +11:00
Timothy Arceri
1f141eaef6 glsl: tidy up PostDepthCoverage shader field
There is no reason for this to be in the shared gl_shader_info or
to copy it to gl_program at the end of linking (its already there).

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2017-01-19 17:05:26 +11:00