This feature has been left to bitrot for a long time, and no longer
works consistently. Here's a few examples of things I found:
- Lots of newer GL commands never implement these
- It's very inconsistent what level of details about the command is
logged: some print arguments, some print details about arguments, some
print return-values, some print the function name, some print a
slightly incorrect function name.
- Interactions with GL_KHR_no_error is entirely random; some no-error
functions report, and some does not.
Realistically, this mechanism hasn't worked for a long time, and nobody
seems to care. If a user wants to trace what OpenGL calls are done, we
have tools like apitrace that are better suited for this purpose anyway.
Let's just rip it out. Since VERBOSE_TEXTURE is just a subset of
VERBOSE_API, rip that out as well.
Reviewed-by: Christian Gmeiner <cgmeiner@igalia.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41129>
When a buffer is deleted, we have to remove it from all binding points.
We were re-using the code for BindBufferRange for this; however, this
caused the general binding point to be unbound (bound to NULL)
unconditionally, even if a different buffer is bound there. Fix this by
inlining the various bind calls into the delete buffers code.
cc: mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/14755
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39659>
Most of the time, we remember to check for both extensions. But in one
case, it seems we forgot the GLES extension. Whoops.
Let's switch to a helper here, so we don't have to repeat the logic over
and over again.
Fixes: b4c0c514b1 ("mesa: add OES_texture_buffer and EXT_texture_buffer support")
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38162>
these are new buffers with empty contents which are immediately
unmapped after a memcpy, so there's no reason to force
the driver (or tc) to sync
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36634>
refcounting uses atomics, which are a significant source of CPU overhead
in many applications. by adding a method to inform the driver that
the frontend has released ownership of a buffer, all other refcounting
for the buffer can be eliminated
see MR for more details
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36296>
We are going to add 16 mesh shader states, but existing
states run out of all bits of uint64_t. So use bitset to
extend the capacity.
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36976>
In the C23 standard unreachable() is now a predefined function-like
macro in <stddef.h>
See https://android.googlesource.com/platform/bionic/+/HEAD/docs/c23.md#is-now-a-predefined-function_like-macro-in
And this causes build errors when building for C23:
-----------------------------------------------------------------------
In file included from ../src/util/log.h:30,
from ../src/util/log.c:30:
../src/util/macros.h:123:9: warning: "unreachable" redefined
123 | #define unreachable(str) \
| ^~~~~~~~~~~
In file included from ../src/util/macros.h:31:
/usr/lib/gcc/x86_64-linux-gnu/14/include/stddef.h:456:9: note: this is the location of the previous definition
456 | #define unreachable() (__builtin_unreachable ())
| ^~~~~~~~~~~
-----------------------------------------------------------------------
So don't redefine it with the same name, but use the name UNREACHABLE()
to also signify it's a macro.
Using a different name also makes sense because the behavior of the
macro was extending the one of __builtin_unreachable() anyway, and it
also had a different signature, accepting one argument, compared to the
standard unreachable() with no arguments.
This change improves the chances of building mesa with the C23 standard,
which for instance is the default in recent AOSP versions.
All the instances of the macro, including the definition, were updated
with the following command line:
git grep -l '[^_]unreachable(' -- "src/**" | sort | uniq | \
while read file; \
do \
sed -e 's/\([^_]\)unreachable(/\1UNREACHABLE(/g' -i "$file"; \
done && \
sed -e 's/#undef unreachable/#undef UNREACHABLE/g' -i src/intel/isl/isl_aux_info.c
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36437>
It's helping buggy applications that may use the returned
value without checking for an error first.
For instance, viewperf20/maya uses a sequence like this:
glGenBuffers(n = 1, buffers = &3458)
...
glGetNamedBufferParameteriv(3458, GL_BUFFER_SIZE, &p)
Since 3458 isn't associated to an object yet, _mesa_lookup_bufferobj_err
will return NULL, leaving 'p' with its original value.
It seems to randomly trigger an exit from the benchmark,
presumably because the content in 'p' is random (for instance
-1879044180).
Cc: mesa-stable
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36190>
Deleting a buffer object will only cause it to be unbound from the
current context. To avoid reusing something that it still bound in
another context we need to check the DeletePending flag first.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/12810
Fixes: 842c91300f ("mesa: enable GL name reuse by default for all drivers except virgl")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34091>
Use command:
find . -path "./.git" -prune -o -type f -exec sed -i ':a;N;$!ba;s/->get_param([^,]*,[[:space:]]*PIPE_CAP_\([^)]*\))/->caps.\L\1/g' {} +
And some manual adjustment.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32955>
Make it behave like it's always true.
There is no disadvantage in keeping it always true, but when it's
incorrectly false, things break.
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27494>
This removes the pointer indirection every time we access the hash table.
Reviewed-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27494>
In the case width+offset is triggering an integer overflow, the checks in place
are not working as the comparison will fail.
Cc: mesa-stable
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Corentin Noël <corentin.noel@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25909>
MultiDrawElementsUserBuf is changed to mean the same thing as
glMultiDrawElementsBaseVertex, but "gl_buffer_object *index_buffer" is
passed via a parameter instead of using the bound GL_ELEMENT_ARRAY_BUFFER.
This skips binding and unbinding the index buffer around every draw
where glthread uploads indices.
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20624>
The CPU time spent in _mesa_BindBuffer_no_error decresed from 11.4% to 9.2%.
I explain in the code what is happening here because it's not obvious.
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18828>
Changes:
- the function is inlined, which will help the next commit to improve perf
- use no_error inside the function
- if the function returns true, the buffer is non-NULL, so remove NULL
checking in callers
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18828>
The last parameter is always a constant expression, so this simplifies it.
This is also required by later commits.
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18828>
GL_MAP_UNSYNCHRONIZED_BIT depends on the app having its threading
handled correctly. This allows us to force disable the bit when
they get it wrong.
CC: 22.1 22.0 <mesa-stable>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17199>
This updates many places where 0 is used as NULL pointer.
There are a few warnings left when I build the default
configuration but they either relate to code
outside of mesa or where "None" is used instead.
Found with static analysis (smatch)
Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12174>