Commit graph

54 commits

Author SHA1 Message Date
Alyssa Rosenzweig
972f8aa287 vulkan: rename depth bias graphics states
"constant" is a special keyword in OpenCL C, and we'd like to #define it
suitably in host C23 to facilitate compatiblity between host/device headers.
That means we can't have any identifiers named "global" or "constant".
Fortunately, this is the only 'constant' in any file I'm hitting.

To avoid the clash, don't abbreviate "constant factor", use "constant_factor"
instead. For consistency, "slope factor" then becomes "slope_factor".
The new names are longer but match the Vulkan API exactly.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> [Intel]
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com> [NVK and panvk]
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com> [V3DV]
Reviewed-by: Simon Perretta <simon.perretta@imgtec.com> [IMG]
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32505>
2024-12-06 13:48:26 -05:00
Connor Abbott
8e153bbd8f vulkan/state: Track the input attachment count
Tilers need to know, at the very least, which input attachments are
"real" input attachments which map to a color or depth/stencil
attachment in tile memory and which are "fake" input attachments that
should be treated as regular textures. To do this we need to know
VkRenderingInputAttachmentIndexInfoKHR::colorAttachmentCount, which
wasn't provided by the state tracking infrastructure. When the
VkRenderingInputAttachmentIndexInfoKHR isn't provided, we don't know it,
though, so we have to record a special UKNOWN value. In that case, the
driver will know thanks to
VUID-VkGraphicsPipelineCreateInfo-renderPass-09652 that all input
attachments are "real" input attachments that map directly to color
attachments if they have an InputAttachmentIndex.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31261>
2024-10-17 00:30:44 +00:00
Connor Abbott
82169ec551 vulkan/state: Handle NULL in DS input attachment mapping correctly
NULL and VK_ATTACHMENT_UNUSED have different meanings, and we need to
preserve the difference for drivers that use the input attachment
mapping (i.e. turnip).

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31261>
2024-10-17 00:30:44 +00:00
Faith Ekstrand
746ea7b0cd vulkan: Add a vk_fragment_shading_rate_is_disabled() helper
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31585>
2024-10-10 23:16:57 +00:00
Jules Blok
b9af5564bb vulkan: Add support for VK_EXT_depth_clamp_control
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31411>
2024-09-30 22:18:27 +00:00
Faith Ekstrand
9ba70bb1ed vulkan: Expose a vk_cmd_set_rendering_attachment_locations() helper
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31033>
2024-09-05 17:55:21 +00:00
Erik Faye-Lund
3967f8cd84 vulkan/runtime: multiesample -> multisample
Acked-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29890>
2024-06-26 12:31:00 +00:00
Erik Faye-Lund
788d1b5a67 vulkan/runtime: abreviation -> abbreviation
Acked-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29890>
2024-06-26 12:31:00 +00:00
Erik Faye-Lund
947446ade7 vulkan/runtime: initizlie -> initialize
Acked-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29890>
2024-06-26 12:31:00 +00:00
Alyssa Rosenzweig
0549649bcf vulkan: optimize vk_dynamic_graphics_state_any_dirty
For drivers using the new state tracking, __bitset_test_range can be
surprisingly hot because we have a lot of dirty bits and __bitset_test_range has
to handle lots of special cases. __bitset_is_empty does not have to worry about
those special cases so can be much faster.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Reviewed-by: Christian Gmeiner <cgmeiner@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29008>
2024-05-03 02:22:28 +00:00
Yonggang Luo
1e97fded47 vulkan/runtime: Mark vk_default_dynamic_graphics_state to be private
Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27526>
2024-03-05 19:05:00 +00:00
Faith Ekstrand
5e71e6f3f6 vulkan: Add a new dynamic state for render pass attachments
This is useful for implementing VK_EXT_dynamic_rendering_unused_attachments

Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27024>
2024-02-27 22:17:09 +00:00
Faith Ekstrand
6ec177b116 vulkan: Rework vk_render_pass_state::attachments
The new bitfield has a separat flag for each of the color attachments.

Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27024>
2024-02-27 22:17:09 +00:00
Faith Ekstrand
c09c086c12 vulkan: Add a vk_render_pass_state_has_attachment_info() helper
We already have a helper like this internally.  Give it a better name
and expose it.

Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27024>
2024-02-27 22:17:09 +00:00
Lionel Landwerlin
03490ec019 vulkan/runtime: rework VK_KHR_dynamic_rendering_local_read state tracking
I missed a bunch of things like input tracking. Also take the
opportunity to rename things.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: fe19405c46 ("vulkan/runtime: handle new dynamic states for attachment remapping")
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27380>
2024-02-01 13:20:21 +00:00
Lionel Landwerlin
fe19405c46 vulkan/runtime: handle new dynamic states for attachment remapping
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27307>
2024-01-29 08:24:14 +00:00
Samuel Pitoiset
a8142a6051 vulkan: promote VK_EXT_line_rasterization to KHR
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27261>
2024-01-25 19:55:14 +00:00
Samuel Pitoiset
24c755316b vulkan/runtime: promote VK_EXT_vertex_attribute_divisor to KHR
Just rename existing structs.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26595>
2023-12-13 08:08:21 +00:00
Connor Abbott
2e83aed8b3 vk/graphics_state: Add vk_pipeline_flags_feedback_loops helper
This will be useful for combining dynamic and static feedback loop
state.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25436>
2023-11-06 14:33:51 +00:00
Connor Abbott
a02d1cfa9e vk/graphics_state: Support VK_EXT_attachment_feedback_loop_dynamic_state
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25436>
2023-11-06 14:33:51 +00:00
Connor Abbott
55f3f952aa vk/graphics_state, tu: Rewrite renderpass flags handling
Before this, the render pass code or the driver combined the pipeline
create flags and the implicit flags from the render pass, but the
pipeline create flags will need to be sanitized when they are dynamic
state, so we need to do it in vk_graphics_state where we know that
information.

We also weren't combining pipeline flags correctly when linking, which
on turnip was being hidden by the lack of sanitizing for driver-provided
flags. We can't combine them correctly if they're part of the render
pass state, so they need to be pulled out into the overall pipeline
state.

For drivers using emulated renderpasses or tracking feedback loop
information themselves, this won't make a difference, but we have to
adapt turnip to not pass pipeline flags. This also means that we can
drop all handling of feedback_loop_input_only in turnip and just set it
in the runtime.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25436>
2023-11-06 14:33:51 +00:00
Connor Abbott
2b62d90158 vk/graphics_state: Support VK_KHR_maintenance5
Switch to using VkPipelineCreateFlags2KHR, and use the new common helper
to get the right flags.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25436>
2023-11-06 14:33:51 +00:00
Chia-I Wu
ef724ab695 vulkan, tu, pvr: remove vk_render_pass_state::render_pass
The spec says

  A VkRenderPass or VkPipelineLayout object passed as a parameter to
  create another object is not further accessed by that object after the
  duration of the command it is passed into.

The object could have been destroyed if we get the pointer from a
pipeline library.  Since it has no user now, let's remove it.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26000>
2023-11-03 17:23:30 +00:00
Jani Nikula
082e7d23e7 docs/vulkan: use hawkmoth instead of doxygen
Use the hawkmoth c:auto* directives to incorporate vulkan documentation.

Convert @param style parameter descriptions to rst info field lists.
Add static stubs for generated headers. Fix a lot of references, in
particular the symbols are now in the Sphinx C domain, not C++
domain. Tweak syntax here and there.

Based on the earlier work by Erik Faye-Lund <kusmabite@gmail.com>

Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24507>
2023-10-26 16:13:26 +00:00
Lionel Landwerlin
8d66ff01b1 vulkan/runtime: add helper to name dirty states
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24536>
2023-09-06 20:07:02 +00:00
Connor Abbott
ceb1d81763 vk/graphic_state, tu: Use dynamic blend count from subpass
A future spec clarification will state that pipelines will not have to
fill out the blend attachment count if every blend state is dynamic.
Instead, this comes from the subpass/rendering/inheritance info. To fix
this while still being able to use the same code to emit dynamic and
precompiled state, we have to set the attachment count in the blend
struct at the beginning of the subpass.

This will also help with ESO where it already worked like this.

Closes: #9709
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24957>
2023-08-31 08:54:04 +00:00
Connor Abbott
ea52d0d9e0 vk/graphics_state: Track attachment count as state
Even if this isn't dynamic state per-se because it always comes from the
pipeline, it's useful to be able to track it for the various dynamic
states that it affects, which may be either precompiled or not on
turnip.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Faith Ekstrand <faith.ekstrand@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22301>
2023-07-03 19:51:05 +00:00
Connor Abbott
f497cc9d56 vk/graphics_state: Add helpers for pre-baking state
Previously, drivers have either not supported some dynamic state (like
vertex input or sample locations) at all or it's been always dynamic. In
order to be able to set dynamic state sometimes and other times leave it
up to driver-specific state packets, we need a few helpers.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22301>
2023-07-03 19:51:05 +00:00
Connor Abbott
7da44ef671 vk/graphics_state: Add VI_BINDINGS_VALID state
This is a mirror of vi::bindings_valid, but we can track it and set it
properly even when vertex input state is precompiled, because it is also
needed on turnip for knowing the size of the vertex buffer and vertex
stride state packets even when vertex input state is precompiled.
Previously drivers that could pre-bake vertex input state were expected
to handle this themselves, but this would've been complicated for turnip
because we can handle both pre-baked and dynamic vertex input state. Now
we have the one field which is correctly set in all circumstances and we
never have to setup space for vertex input state in the pipeline.

Reviewed-by: Faith Ekstrand <faith.ekstrand@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22301>
2023-07-03 19:51:05 +00:00
Connor Abbott
ea4257be32 vk/graphics_state: Add feedback_loop_input_only
On turnip, there are two cases for feedback loops:

- For feedback loops that involve input attachments, everything works as
  normal in GMEM mode but have to do a workaround in sysmem.
- For feedback loops that may involve any texture, GMEM mode is
  impossible and we have to disable it.

Currently we track this through a special flag on the pipeline, but this
won't be practical in the future. Add a flag to the common renderpass
state struct to patch this info through when using our own renderpass.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22301>
2023-07-03 19:51:05 +00:00
Connor Abbott
1d5eeefd9b vk/graphics_state: Remove vk_subpass_info
It only has a subset of the renderpass state, whereas with turnip we
need to use pretty much all of it at one point or another. Just allow
the driver to pass in the entire vk_render_pass_state if it's using its
own renderpass implementation.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22301>
2023-07-03 19:51:05 +00:00
Michel Zou
badb85edb8 util: reinstate ENUM_PACKED
gets rid of warning: 'gcc_struct' attribute ignored [-Wattributes] introduced by !23338

Fixes: 86532fa21d ("util: Use the gcc_struct attribute for packed structures in mingw")
Reviewed-by: Yonggang Luo <luoyonggang@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23478>
2023-06-21 21:51:59 +00:00
Lionel Landwerlin
f39fa39809 vulkan/runtime: add support for EXT_depth_bias_control
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23716>
2023-06-20 03:05:01 +00:00
Mike Blumenkrantz
ae4692db49 vulkan/runtime: add VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22849>
2023-05-09 13:29:34 +00:00
Faith Ekstrand
b4c18b9b76 vulkan: Drop vk_render_pass_state::*self_dependenc*
ANV was the only driver using them and now it's on feedback loop flags.
Other drivers should convert instead of depending on the old version.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22191>
2023-04-03 18:13:01 +00:00
Faith Ekstrand
f3876db1ee vulkan: Plumb rendering flags through vk_graphics_pipeline_state
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22191>
2023-04-03 18:13:01 +00:00
Samuel Pitoiset
1577906d9f vulkan: add dynamic support for rectangles enable/mode
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21360>
2023-03-31 07:59:18 +00:00
Jason Ekstrand
b172fd62f5 vulkan: Add state for extraPrimitiveOverestimationSize
Fixes: 13c422e1b2 ("anv: toggle on EXT_extended_dynamic_state3")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19817>
2022-11-22 05:09:17 +00:00
Jason Ekstrand
650880105e vulkan,lavapipe: Use a tri-state enum for depth clip enable
This should make it a lot more clear how depth clip enables work.
Annoyingly, because of the way they originally worked in Vulkan 1.0,
it's dependent on the depth clamp if the state isn't set in the pipeline
and isn't declared dynamic.  The enum is explicitly set up so that
drivers don't need to be aware of this change unless they already
implement VK_EXT_extended_dynamic_state3.  If depth clamp/clamp are not
dynamic, depth clip will be either TRUE or FALSE which map to 1/0 so the
field can still be treated as a boolean.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18889>
2022-10-07 06:22:32 +00:00
Jason Ekstrand
092be5a329 vulkan: Add more dynamic color blend states
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18878>
2022-09-29 05:00:10 +00:00
Jason Ekstrand
1deb83fb86 vulkan: Add more dynamic multisample states
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18878>
2022-09-29 05:00:10 +00:00
Jason Ekstrand
1fee04d8ff vulkan: Add dynamic state for tessellation domain origin
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18878>
2022-09-29 05:00:10 +00:00
Jason Ekstrand
9d0ed9cbcc vulkan: Add more dynamic rasterizer state
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18878>
2022-09-29 05:00:10 +00:00
Jason Ekstrand
effd9962d9 vulkan: Add a dynamic state for vp.depth_clip_negative_one_to_one
This is the last bit of viewport state that's not dynamic.  Making it
dynamic will help ANV out a bit.

Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18878>
2022-09-29 05:00:10 +00:00
Jason Ekstrand
10bc2cd3ae vulkan: Rename viewport_state::negative_one_to_one
This makes it a bit clearer what it's for.

Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18878>
2022-09-29 05:00:10 +00:00
Samuel Pitoiset
f19d81ee42 vulkan: add attachment sample count info AMD support
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18015>
2022-08-16 08:40:42 +02:00
Jason Ekstrand
3225d60685 vulkan: Improve the docs for vk_subpass_info
Reviewed-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17858>
2022-08-02 19:20:23 +00:00
Jason Ekstrand
50411bd786 vulkan: Record shader stages in vk_graphics_pipeline_state
Some of our asserts and other checks depend on the total set of stages,
not just the stages set in the current pCreateInfo.  Recording the stage
mask lets us combine them in vk_graphics_pipeline_state_merge().

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17696>
2022-07-22 02:36:17 +00:00
Jason Ekstrand
07f5f15963 vulkan/graphics_state: Improve the depth/stencil optimization code
We now disable stencil writes when the stencil test is disabled or when
both stencil write masks are zero.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17564>
2022-07-19 23:16:45 +00:00
Jason Ekstrand
9066cc86bb vulkan: Copy the depth/stencil state optimization code from ANV
Instead of having stencil writes as an out parameter of the optimization
function, we add a new write_enable field for stencil that's equivalent
to the similarly named field for depth.  This doesn't mean drivers must
actually support disabling stencil writes independently but the
information may be helpful on some hardware.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17328>
2022-07-19 19:19:34 +00:00