vulkan/runtime: Mark vk_default_dynamic_graphics_state to be private

Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27526>
This commit is contained in:
Yonggang Luo 2024-02-08 23:50:49 +08:00 committed by Marge Bot
parent 2f57834d27
commit 1e97fded47
2 changed files with 1 additions and 3 deletions

View file

@ -1851,7 +1851,7 @@ vk_graphics_pipeline_state_copy(const struct vk_device *device,
return VK_SUCCESS;
}
const struct vk_dynamic_graphics_state vk_default_dynamic_graphics_state = {
static const struct vk_dynamic_graphics_state vk_default_dynamic_graphics_state = {
.rs = {
.line = {
.width = 1.0f,

View file

@ -1134,8 +1134,6 @@ void
vk_graphics_pipeline_get_state(const struct vk_graphics_pipeline_state *state,
BITSET_WORD *set_state_out);
extern const struct vk_dynamic_graphics_state vk_default_dynamic_graphics_state;
/** Initialize a vk_dynamic_graphics_state with defaults
*
* :param dyn: |out| Dynamic graphics state to initizlie