Such cursed behavior is almost non existent in practise. When capturing
a Doom Eternal, this warning spams the output for no reason.
The warning is also unnecessary since we copy acceleration structures
right after building them now.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20047>
AMDGPU pstate is per-device, not per Vulkan logical devices. The same
AMDGPU device is shared accross logical devices because the driver
creates only one winsys per fd. The kernel only allows one context
at a time per AMDGPU device, otherwise it returns -EBUSY.
Fixes this by acquiring pstate on-demand to avoid this multiple
logical device problem.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Tatsuyuki Ishi <ishitatsuyuki@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17712>
Gets rid of a bit of code and fixes the RRA accel_struct_vas table if
the BO is freed before vkDestroyAccelerationStructureKHR is called.
Signed-off-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18530>
When validating a BVH, rra_validate_node uses _mesa_hash_table_u64_search to lookup, whether a BLAS pointer is valid. Since _mesa_hash_table_u64_search returns the data field of the found entry, we need to populate it. Otherwise, the NULL-check won't work.
Fixes: 5749806 ("radv: Add Radeon Raytracing Analyzer trace dumping utilities")
Signed-off-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Reviewed-by: Friedrich Vock <friedrich.vock@gmx.de>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18530>
Also, update list of expected failures.
dEQP-VK.image.sample_texture.*_bit_compressed_format_two_samplers_*
now reliably pass on Polaris10 (GFX8) and Pitcairn (GFX6).
Stoney has new failures but given there is already a lot of
depth/stencil resolve failures, we shouldn't worry about them.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15587>
This reports RT commands like vkCmdTraceRaysKHR and
vkCmdBuildAccelerationStructuresKHR in RGP.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18496>
They aren't supported and lead to GPU hangs.
Reported-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17256>
If we introduce another queue type (video decode) we can have a
disconnect between the RADV_QUEUE_ enum and the API queue_family_index.
currently the driver has
GENERAL, COMPUTE, TRANSFER which would end up at QFI 0, 1, <nothing>
since we don't create transfer.
Now if I add VDEC we get
GENERAL, COMPUTE, TRANSFER, VDEC at QFI 0, 1, <nothing>, 2
or if you do nocompute
GENERAL, COMPUTE, TRANSFER, VDEC at QFI 0, <nothing>, <nothing>, 1
This means we have to add a remapping table between the API qfi
and the internal qf.
This patches tries to do that, in theory right now it just adds
overhead, but I'd like to exercise these paths.
v2: add radv_queue_ring abstraction, and pass physical device in,
as it makes adding uvd later easier.
v3: rename, and drop one direction as unneeded now, drop queue_family_index
from cmd_buffers.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13687>
This is incorrect, it will calls the function recursively.
It seems there is random build failures with common runtime code
and MSVC but that's a different issue.
Closes: #5815
Fixes: 46c59e8fd6 ("radv: Remove dependencies on vk_common entrypoints.")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14374>
This make things all fall back to the common synchronization functions
which will switch things to the new submission path and to use
vk_fence and vk_semaphore.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
radv: Use common AcquireNextImage2KHR.
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
radv: Use common functions for Metro Exodus layer.
Needs to be squashed with the big "switch the world" deletion patch
but kept it separate for review.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13974>
RGP doesn't support previous generations. This can be enabled with
RADV_THREAD_TRACE_CACHE_COUNTERS=true.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13737>
Even if instruction timing is disabled, both features are unrelated.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13648>
The game calls vkGetSemaphoreCounterValue() with an invalid semaphore
handle and it crashes. This is an invalid Vulkan usage and it should
be fixed in the game. I reported the issue to the developers.
Workaround this temporarily (hopefully) by ignoring
vkGetSemaphoreCounterValue() if the semaphore is NULL from an internal
RADV layer.
Cc: 21.3 mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/5119
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13956>
S_008D20_FINISH_DONE is a mask of queues and 1 means "wait on the gfx
queue until the value is not 0" which can never happen when the driver
captures from compute. Instead, use the full mask of possible queues.
Cc: 21.3 mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13694>
Fills the "Wave mode" in "Pipelines" for GPUs that supports Wave32.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12896>
Fills the "Scatch Mem" with "Yes/No" in "Pipelines", this requires
instruction timing to be enabled.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12896>
Some tokens can be excluded without instruction timing. This reduces
RGP capture sizes significantly.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12853>
Instead of passing two different structs to ac_dump_rgp_capture().
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11156>
RGP captures can contain both SQTT and SPM data. While we are at it,
move it to ac_rgp.h and adjust a message.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11156>