Include provoking vertex checking in u_index_prim_type_convert() to make sure
the right primitive type is returned from the generator function.
Fixes google earth running on VMware svga device on hw version 11.
Fixes: cad2026b72 ("aux/indices: break out primitive type conversion to separate function")
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11367>
Normally when we shadow a resource (whether it is changing the modifier
or not) we do not need to flush existing batches, since they reference
the original version of the resource. There is a special case for
resources that are referenced by a batches framebuffer state, because
this state is emitted when the batch is flushed. Because of this, we
need those batches to be flushed before we shadow the resource.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11371>
Since we can be blitting using a format that is different from the
resource's native format, we also need to validate and demote if
necessary, similar to sampler-views, image-views, and fb state.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11371>
Because R8G8 has a different layout from R16, we not only need to demote
to uncompressed to (for example) sample R8G8 as R16 (or visa versa) but
we also need to demote further to linear.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11371>
Normally when demotion to uncompressed is required, it is handled when
various state is attached (sampler-view, framebuffer, etc). But in this
one path into u_blitter we need to handle it up front, to avoid
recursing back into u_blitter for a decompress blit.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11371>
If a format is not supported as a render target, there is no point in
trying a staging blit, as it will end up in a CPU copy fallback.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11371>
Unlike on Android, KHR_swapchain may be advertised even when the host
driver does not support EXT_image_drm_format_modifier and
EXT_queue_family_foreign. Do not request those extensions when they are
not supported.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Reviewed-by: Yiwei Zhang <zzyiwei@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11369>
Use a single set and ensure dominance by checking after a equivalent
instruction is found.
Besides removing the need to copy a set, this also lets us resize the set
at the start of the pass in the next commit.
ministat (CSE only):
Difference at 95.0% confidence
-984.956 +/- 28.8559
-6.90075% +/- 0.190231%
(Student's t, pooled s = 26.9052)
ministat (entire run):
Difference at 95.0% confidence
-1246.1 +/- 257.253
-0.998972% +/- 0.205094%
(Student's t, pooled s = 239.863)
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Co-authored-by: Daniel Schürmann <daniel@schuermann.dev>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6390>
The first problem was noticed by Coverity (CID 1485970).
Fixes: ab49063f44 ("iris: Only use SET/GET_TILING when exporting/importing BOs")
Signed-off-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11357>
Since we're going to iterate over each bit of this variable using
u_bit_scan, we should make sure we use an unsigned int for the variable.
While this works on GCC, it's not guaranteed to work, and produces a
warning on MSVC.
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11358>
HDC Pipeline Flush is the correct method for flushing HDC
pipeline on Gfx12+ HW. Continue using DC Flush for earlier HW.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9834>
Tile Cache flush flushes all Color/Depth values from L3 cache
to memory in Unified Cache mode. This is only required when
CPU access is required.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9834>
On Gfx12+, flushing tile cache ensures color/depth values are
globally visible, but that's expensive. Most operations only
need values to be GT-visible which can be achieved with depth
or rt flush. Remove a bunch of unnecessary Tile Cache flushes.
Fast clears and slow depth clears still require Tile Cache flush.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9834>
Give us a bit more predictable performance by making sure we always run
at full tilt.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Acked-by: Martin Peres <martin.peres@mupuf.org>
Acked-by: Emma Anholt <emma@anholt.net>
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11337>
Should also probably never have been different.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Acked-by: Martin Peres <martin.peres@mupuf.org>
Acked-by: Emma Anholt <emma@anholt.net>
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11337>
Why were they ever different ... ?
Signed-off-by: Daniel Stone <daniels@collabora.com>
Acked-by: Martin Peres <martin.peres@mupuf.org>
Acked-by: Emma Anholt <emma@anholt.net>
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11337>
One fewer difference to bare-metal.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Acked-by: Martin Peres <martin.peres@mupuf.org>
Acked-by: Emma Anholt <emma@anholt.net>
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11337>
To try to make init more common.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Acked-by: Martin Peres <martin.peres@mupuf.org>
Acked-by: Emma Anholt <emma@anholt.net>
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11337>
These tests relies on Xorg being started, so let's explicitly declare
that.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Acked-by: Martin Peres <martin.peres@mupuf.org>
Acked-by: Emma Anholt <emma@anholt.net>
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11337>
This got lost in the move away from hardcoded environment variables, and
fixes the Iris EGL tests.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Acked-by: Martin Peres <martin.peres@mupuf.org>
Acked-by: Emma Anholt <emma@anholt.net>
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11337>
When a blending mode producing "color = src * dst" is used and we
can determine that dst is 1, then the draw call can dropped completely.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10979>
Determine if a given shader write the same constant value to its output
if a specific input texture is replaced by constant load.
It's done by checking if the store_output intrinsics only depends on
constant and a texture. If it's true, the given texture is replaced by
a constant load in cloned shader and this clone is optimized.
Then the output is checked (= is it constant or not).
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10979>
This allows to implement custom draw_vbo code-path without
touching si_draw_vbo.
As an example, skipped all draw calls with an odd new_draws
could be done like this:
void mywrapper(...) {
if (new_draws % 2)
return;
return sctx->real_draw_vbo(...);
}
if (some_condition_is_met)
si_install_draw_wrapper(sctx, mywrapper);
Instead of having to add the "if ()" condition inside si_draw_vbo.
Note that a single wrapper may be installed so care must be taken
to not override an existing wrapper.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10979>
Instead of N times decrementing the index buffer refcount by 1, decrement
it by N once.
Reviewed-by: Rob Clark <robdclark@chromium.org>
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11349>
To make sure the index of global bo table in drm_msm_gem_submit_cmd is
valid at actual submit time.
v1. Move the entry_count calculation into the submit request creation
function.
Fixes: #4877
Fixes: 3f229e34 ("turnip: Implement VK_KHR_timeline_semaphore.")
Signed-off-by: Hyunjun Ko <zzoon@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11260>