Pierre Willenbrock
d20fce057e
Initialize have_back.
...
There is a user somewhere that tests it before its initial set.
Signed-off-by: Eric Anholt <eric@anholt.net>
2010-04-27 17:12:39 -07:00
Eric Anholt
edad36cff9
i915: Add debugging for just prorgam compile under INTEL_DEBUG=wm
2010-04-27 17:12:38 -07:00
Eric Anholt
891ad6ec1a
i915: Provide counts in the error messages for program limits.
2010-04-27 17:12:38 -07:00
Marek Olšák
20c9675994
r300g: move ZTOP to separate file
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Ideally, HiZ should go in r300_hyperz.c next to ZTOP.
2010-04-28 01:05:42 +02:00
Marek Olšák
7440fd89b4
radeon: fix warnings
2010-04-28 00:38:27 +02:00
Ian Romanick
aa6489bce9
Add missing _ in extension category name
2010-04-27 14:54:32 -07:00
José Fonseca
a5e032853a
gallium: Drop BGNFOR, ENDFOR, REP, and ENDREP opcodes.
...
Arcane DX9 opcodes that never were emitted by Mesa and have no DX10
counterpart. Slated for removal for quite some time now.
2010-04-27 21:51:45 +01:00
José Fonseca
84b5f59c97
gallium/docs: Drop BGNFOR, ENDFOR, REP, and ENDREP opcodes.
2010-04-27 21:51:45 +01:00
José Fonseca
73e1405de0
tgsi: Drop BGNFOR, ENDFOR, REP, and ENDREP opcodes.
2010-04-27 21:51:45 +01:00
José Fonseca
ec4e67999c
r300: Drop BGNFOR, ENDFOR, REP, and ENDREP opcodes.
2010-04-27 21:51:44 +01:00
José Fonseca
42c9137042
cell: Drop BGNFOR, ENDFOR, REP, and ENDREP opcodes.
2010-04-27 21:51:44 +01:00
José Fonseca
e5395f3359
svga: Drop BGNFOR, ENDFOR, REP, and ENDREP opcodes.
2010-04-27 21:51:44 +01:00
José Fonseca
b3ba54a01a
gallivm: Drop BGNFOR, ENDFOR, REP, and ENDREP opcodes.
2010-04-27 21:51:44 +01:00
Brian Paul
ab3e7861ec
llvmpipe: remove lp_scene_map_buffers(), lp_scene_unmap_buffers()
2010-04-27 11:50:23 -06:00
Brian Paul
bb527c0af6
llvmpipe: implement max scene size
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When the size of the scene (binned data plus referenced resources/textures)
exceeds LP_MAX_SCENE_SIZE flush/render the scene. This could be improved
in various ways but is a good start.
Fixes piglit streaming-texture-leak test.
2010-04-27 11:44:36 -06:00
Brian Paul
1db3a55b9c
llvmpipe: added llvmpipe_resource_size()
2010-04-27 11:32:25 -06:00
Brian Paul
85ab6d2447
llvmpipe: comment-out unused field for now
2010-04-27 11:31:45 -06:00
Brian Paul
d2f0acc2fb
llvmipe: update comments
2010-04-27 10:55:51 -06:00
Brian Paul
e485af774e
mesa: move/rename is_depth_or_stencil_format()
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Put it with other, similar functions.
2010-04-27 09:31:22 -06:00
Brian Paul
f62c738c62
st/mesa: rename var and update st_choose_format() comments
2010-04-27 09:27:00 -06:00
Brian Paul
a965ef59b5
st/mesa: call is_format_supported() for compressed formats
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These compressed format switch cases shouldn't be hit if we don't
support the compressed texture extensions, but let's be safe and
ask the driver if they're supported as we do in other cases.
2010-04-27 09:19:02 -06:00
Brian Paul
85d3687ee7
st/mesa: 80-column wrapping
2010-04-27 09:14:32 -06:00
Brian Paul
29edc2a8b5
st/mesa: try to get actual compressed format for GL_COMPRESSED_RGB[A] formats
2010-04-27 09:11:53 -06:00
Brian Paul
7567f05199
Merge branch '7.8'
...
Conflicts:
src/gallium/drivers/nv30/nv30_context.c
src/gallium/drivers/nv40/nv40_context.c
src/gallium/drivers/nv40/nv40_state_emit.c
2010-04-27 08:34:06 -06:00
Brian Paul
db14a8022a
st/mesa: fix strides in (de)compress_image() functions
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Mipmap generation for compressed textures works now.
2010-04-27 08:28:55 -06:00
Brian Paul
15c53d1245
util: fix assorted problems in the image packing functions
2010-04-27 08:28:22 -06:00
Pedro Maia
ea373df069
nv30/40g: fix calls to draw_create(), draw_set_rasterizer_state()
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Signed-off-by: Brian Paul <brianp@vmware.com>
2010-04-27 08:22:11 -06:00
José Fonseca
992fc62d59
gallivm: Disable llvm.cos.v4f32 and llvm.sin.v4f32 instrinsics on Windows.
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Runtime linking doesn't quite work.
Just comment then out for now to prevent crashes. These will go away in
the future because calling 4 times CRT's cosf()/sinf() is over-precise
and under-performing.
2010-04-27 14:27:24 +01:00
José Fonseca
a18c210a95
gallivm: Ensure all allocas are in the first block.
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Refactor the code to make this easier.
2010-04-27 13:20:51 +01:00
Jakob Bornecrantz
96df6064b5
i965g: Fix scons build of winsys
2010-04-27 12:17:11 +01:00
Jakob Bornecrantz
8fbd66d75a
st/dri: Don't check for null when user ensures non-null
2010-04-27 12:17:11 +01:00
Jakob Bornecrantz
64fa717b18
dri_util: Assume error checking is done properly in glXMakeCurrent
...
In short what the code did before:
__DRIscreen *psp = NULL;
if (pcp)
psp = pcp->psb;
assert(psp);
if (psp->stuff)
other_stuff();
return psb->even_more(pcp);
Remove all that stupid checking which still segfaults/asserts later on and
just do what we do in driUnbindContext. Also limited testing show libGL never
call driUnbindContext or driBindContext with cPriv == NULL.
2010-04-27 12:17:11 +01:00
Jakob Bornecrantz
ae79e778f7
st/dri: Use flush function of old context not new
2010-04-27 12:17:11 +01:00
Marek Olšák
b7fa7e8da6
r300g: fix mipmapped texture3D size calculation
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I accidentally inverted the condition. :(
Broken since the commit 2579fe4044 .
FDO bug #27851 .
2010-04-27 12:25:23 +02:00
Marek Olšák
847a24c011
r300g: compensate for non-atomized emit_query_end in the CS
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And reserve a little more space just in case.
2010-04-27 12:25:22 +02:00
Vinson Lee
35d52a0626
progs/tests: Remove meaningless const qualifier in arraytexture.c.
2010-04-27 01:22:26 -07:00
Vinson Lee
a7b6a06bf1
nvfx: Move src/gallium/drivers to beginning of SCons include path.
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libdrm-2.4.20 and earlier include the nouveau/nouveau_class.h header. A
later version of libdrm will not ship this header. Mesa also has this
header at src/gallium/drivers.
The symbol NV34TCL_VTXFMT_TYPE_HALF is needed by nvfx_vbo.c. This symbol
is not in the libdrm copy of the header but is in the Mesa copy of the
header. This patch moves src/gallium/drivers to the beginning of the
include paths such that when building on hosts with libdrm-2.4.20 or
ealier the build uses the copy in Mesa.
2010-04-27 00:46:00 -07:00
Chia-I Wu
fbfecda6ae
progs/egl: Add egl/eglut to PROGRAM_DIRS.
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Make sure eglut is built before the demos. This should work more
reliably with make -j<N>.
2010-04-27 14:19:24 +08:00
Brian Paul
0fcea8a411
docs: update some GL3 status
2010-04-26 20:35:55 -06:00
Brian Paul
84407d7365
mesa: start adding GL 3.1 signed normalized texture formats
2010-04-26 20:35:19 -06:00
Brian Paul
b0e2c5f8aa
docs: document updated glext.h and glxext.h files
2010-04-26 20:32:24 -06:00
Brian Paul
4eb803975d
glxext.h: upgraded to 2010/02/10 version
2010-04-26 20:32:02 -06:00
Brian Paul
273058b677
glext: upgraded to version 61
2010-04-26 20:31:19 -06:00
Marek Olšák
b1ceadf2ee
r300g: reserve CS space for index offset
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This has caused CS overflow since the commit
671f1e1229 .
TA3D works here again.
2010-04-27 02:45:51 +02:00
Vinson Lee
03b3c10774
llvmpipe: Remove unused variable.
2010-04-26 16:31:05 -07:00
Marek Olšák
307f28cf1e
r300g: add support for more unaligned vertex formats
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An aligned stride is still needed for it to work.
I am slowly approaching the Sauerbraten milestone!
2010-04-27 00:14:58 +02:00
Marek Olšák
a961431285
r300g: setup PSC first, then align vertex formats
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This allows us to put correct swizzles for undefined components in PSC.
2010-04-27 00:06:07 +02:00
Marek Olšák
83b76657b3
r300g: set undefined vertex swizzles to (0,0,0,1) respectively
2010-04-27 00:01:03 +02:00
Zack Rusin
52f145a186
draw/llvm: implement fetch elts paths
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we were only running the llvm paths when the input elts were linear,
now we can handle abritrary fetch elts arrays. we do this by generating
two paths - linear and fetch_elts one and just selecting the right one
at run time.
2010-04-26 15:34:16 -04:00
Alex Deucher
3a9717f7c2
r600: add support for more rendering formats
2010-04-26 15:02:13 -04:00