Map __constant with a 64-bit address format to load_global_constant instead of
load_global. This notably allows nir_opt_preamble to hoist the load.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25625>
On older platforms, we have the blitter engine, but it lacks compression
handling and other features we need, unfortunately, so enable the
transfer queue only on ACM+ platforms.
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25667>
This doesn't fix anything because gds_needed should already be TRUE
because it's initialized at pipeline bind time, but this will be needed
for skipping GDS allocation on GFX11.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25284>
According to RadeonSI, this is required for preemption, user queues,
and we only have to wait for VS after streamout which should be more
performant.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25284>
When we have a framebuffer-local dependency we cannot merge
subpasses.
dEQP tests fixed:
dEQP-VK.renderpass.suballocation.attachment_allocation
.input_output.{15,23,35,61,80,93}
dEQP-VK.renderpass.suballocation.attachment_allocation
.roll.{13,31,42,47,55,59,61,98}
Signed-off-by: Karmjit Mahil <Karmjit.Mahil@imgtec.com>
Reviewed-by: Frank Binns <frank.binns@imgtec.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25612>
Some tilers check for framebuffer local dependancy to determine if
they can rearrange or merge some sub-passes without breaking
their dependencies. Adding a helper for that.
Signed-off-by: Karmjit Mahil <Karmjit.Mahil@imgtec.com>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25612>
Primitive restart is also applied to non-indexed draws on AMD GPUs. On
GFX11, DISABLE_FOR_AUTO_INDEX can be set but we will need a different
solution for older GPUs.
This fixes all line related flakes in CI (at least).
Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25639>
This avoids hitting assert in debug builds and incorrect rendering
on release in case GL_DEPTH_STENCIL_TEXTURE_MODE has been set to
GL_STENCIL_INDEX with a texture that does not have stencil.
Cc: mesa-stable
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25610>
Allow to monitor pipelines in any <user>/<project> on gitlab.fdo.
If developers want to monitor MR pipelines, they can run with
--project mesa/mesa to force it to be picked from mesa username.
Signed-off-by: Helen Koike <helen.koike@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25473>
leave to enable_job() and cancel_job() to do the right thing according
to the job status.
let target canceled jobs to be re-runned.
Signed-off-by: Helen Koike <helen.koike@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25473>
When a job doesn't define them, it won't get passed to piglit otherwise.
Fixes: 5ab60581da ("ci/traces: keep images for every job except the performance testing")
Signed-off-by: David Heidelberg <david.heidelberg@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25654>
Either none push consts are loaded via preamble or all of them even if
shader uses a single push const.
Fixes misrenderings with Zink. Zink unconditionally declares push
consts, regardless of whether they are actually used in the shader.
Fixes: a5f0f7d4b1
("turnip,ir3: Implement A7XX push consts load via preamble")
Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25638>
this patch calls the init and finish functions of the vk
runtime astc decoder. initializes emulate_astc flag. sets
up the additional plane to store decoded texture.
v2: fix _tex_dataformat() and _tex_numformat() (Chia-I Wu)
use correct function for bufferToImage (Chia-I Wu)
v3: add radv_is_layout_emulated() (Chia-I Wu)
avoid repeated pattern (Chia-I Wu)
v4: not create all pipelines on_demand (Chia-I Wu)
v5: current code does not support astc hdr (Chia-I Wu)
v6: keep luts in staging buffer only (Chia-I Wu)
v7: use 2DArray for both input and output
v8: document todo to use fp16 (Chia-I Wu)
not required to move meta init anymore (Chia-I Wu)
move astc_emulation_format to vk_texcompress_astc.h (Chia-I Wu)
v9: remove LAYOUT check (Chia-I Wu)
check on iview->vk.view_format
move setting tiled flags for astc (Chia-I Wu)
remove is format emulated check in radv_is_storage_image* (Chia-I Wu)
use LAYOUT_ASTC for if check (Chia-I Wu)
no 1D support (Chia-I Wu)
calculate start end offset in 2x blk size
v10: remove old wrong code (Chia-I Wu)
v11: use existing defined local format variable (Chia-I Wu)
dst image layout is always VK_IMAGE_LAYOUT_GENERAL (Chia-I Wu)
Reviewed-by: Chia-I Wu <olvaffe@gmail.com>
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24672>
The astc compute decode and lut creation code is copied
from https://github.com/Themaister/Granite/
Always set DECODE_8BIT idea is copied from
https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19886
v2: use astc glsl shader code (Chia-I Wu)
v3: fix 32bit compilation error (Christopher Snowhill)
v4: use pitch to copy in vk_create_fill_image_visible_mem() function
pass correct layer to decode_astc()
v5: use existing ASTCLutHolder (Chia-I Wu)
v6: use only staging buffer (Chia-I Wu)
use texel buffer for partition table (Chia-I Wu)
v7: use 2DArray for input and output
v8: check for == mem_property (Chia-I Wu)
do not use vk_common* functions (Chia-I Wu)
squash single buffer patch (Chia-I Wu)
fix for minTexelBufferOffsetAlignment (Chia-I Wu)
avoid wasting 4 slots (Chia-I Wu)
remove partition_tbl_mask (Chia-I Wu)
remove wrong bindings count (Chia-I Wu)
use binding names from glsl code (Chia-I Wu)
use ARRAY_SIZE (Chia-I Wu)
use VkFormat for getting partition table index (Chia-I Wu)
fix mutex lock (Chia-I Wu)
image layout should be based on function call (Chia-I Wu)
VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE is wrong (Chia-I Wu)
add vk_texcompress_astc tag to helpder functions (Chia-I Wu)
remove write_desc_set_count (Chia-I Wu)
use desc_i++ (Chia-I Wu)
add assert for desc_i count at end (Chia-I Wu)
remove unused vk_create_map_texel_buffer() function (Chia-I Wu)
dynamically create the lut offset (Chia-I Wu)
offset not to pass as push contant (Chia-I Wu)
v9: use correct stoage and sampled flags (Chia-I Wu)
always pass single_buf_size (Chia-I Wu)
query drivers for minTexelBufferOffsetAlignment (Chia-I Wu)
remove blank lines (Chia-I Wu)
remove unnecessary if check in destroy (Chia-I Wu)
name label as unlock instead of fail and pass (Chia-I Wu)
use prog_glslang.found() (Chia-I Wu)
add offset,extent check to astc shader (Chia-I Wu)
v10: prog_glslang can be undefined in meson.build (Chia-I Wu)
v11: remove with_texcompress_astc and use required in find_program (Chia-I Wu)
v12: offset are aligned to blk size (Chia-I Wu)
v13: texel_blk_start should be under vulkan if check (Chia-I Wu)
dst image layout is always VK_IMAGE_LAYOUT_GENERAL (Chia-I Wu)
Reviewed-by: Chia-I Wu <olvaffe@gmail.com>
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24672>
rename zink_pipe_format_to_vk_format() to vk_format_from_pipe_format()
and put it in common code.
v2: reorder vk_format.h (Chia-I Wu)
rename to vk_format_from_pipe_format (Chia-I Wu)
Reviewed-by: Chia-I Wu <olvaffe@gmail.com>
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24672>
v2: remove extra u_formats.h header addition (Chia-I Wu)
use stddef.h and not unistd.h (Chia-I Wu)
Reviewed-by: Chia-I Wu <olvaffe@gmail.com>
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24672>