Unfortunately, while this looks fine to the disasm, it's raising
INSTR_INVALID_ENC on my g31 board here. Looks like it might be ADD only
on newer Bifrost.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4470>
These require a lot more handholding in the IR than we can deal with at
this stage; we need to restrict ourselves to frcp/sqrt.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4470>
We've had alignment parameters on these operations for a while but a
bunch of places weren't setting them. That should be resolved now so we
can start validating that they're always set.
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4441>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4441>
All buffers have Name != 0.
Note that there is no longer the pointer dereference to get Name,
so it's faster.
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4466>
Since VAOs don't use NullBufferObj for vertex attribs anymore, let's remove
more uses of NullBufferObj.
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4466>
This improves performance by 5% in the game "torcs", FPS: 98.83 -> 103.73
It does a lot of glPush/PopClientAttrib, which exacerbates the overhead
of setting NullBufferObj.
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4466>
Precompute the default state in gl_context, and just copy it when we create
a VAO.
This also helps glPushClientAttrib function, which always creates a VAO,
which has a substantial CPU overhead in profiles.
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4466>
Fixes a building error due to compiler/aco_statistics.cpp
missing in src/amd/Makefile.sources
Fixes: b1544352 ("aco: add various compiler statistics")
Signed-off-by: Mauro Rossi <issor.oruam@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Programs can be shared among many contexts and each program holds a
variant list which has context specific variants. When context gets
destroyed it must make sure it relases all variants, otherwise remaining
context that utilizes same program will attempt to save a zombie shader
for already deleted context when releasing program and its variants.
Fixes:
dEQP-EGL.functional.sharing.gles2.program.render
and other flaky multihread dEQP-EGL failures.
v2: pass program pointer via & (Marek)
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Cc: mesa-stable@lists.freedesktop.org
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4386>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4386>
These raise another set of issues -- indeed, not all of these tests are
passing, since it turns out I have an actual bug in the packing code. So
after all this work, test bringup has identified an actual issue :)
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4458>
We'd like to dump both the generated IR (so we know exactly what's being
tested) as well as the compiled program (so we know what's running for
comparison).
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4458>
Given an instruction, we'd like to wrap it in a clause with some I/O on
each end so we can pack it up and send it to the hardware to compare
against the simulator.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4458>
Missing some details about modifiers but the core structure should
look like this for 32 and 16-bit, I think. My sincerest apologies for
the macro magic, I tried to make it the least bad I could but trying to
keep down repitition.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4458>
We'd like to step through a BIR program to evaluate it for testing.
Let's stub out some infrastructure for modeling Bifrost.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4458>