Commit graph

95 commits

Author SHA1 Message Date
James Park
93094b8c5e aco: Remove nonstandard parentheses
Remove parentheses in cases where a parenthesized type is followed by an
initializer list.

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7785>
2020-12-01 11:08:21 +00:00
Tony Wasserka
2bb8874320 aco: Fix -Wshadow warnings
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7430>
2020-11-20 09:29:19 +00:00
Rhys Perry
e54c111c45 aco: always use p_parallelcopy for pre-RA copies
Most fossil-db changes are because literals are applied earlier
(in label_instruction), so use counts are more accurate and more literals
are applied.

fossil-db (Navi):
Totals from 79551 (57.89% of 137413) affected shaders:
SGPRs: 4549610 -> 4542802 (-0.15%); split: -0.19%, +0.04%
VGPRs: 3326764 -> 3324172 (-0.08%); split: -0.10%, +0.03%
SpillSGPRs: 38886 -> 34562 (-11.12%); split: -11.14%, +0.02%
CodeSize: 240143456 -> 240001008 (-0.06%); split: -0.11%, +0.05%
MaxWaves: 1078919 -> 1079281 (+0.03%); split: +0.04%, -0.01%
Instrs: 46627073 -> 46528490 (-0.21%); split: -0.22%, +0.01%

fossil-db (Polaris):
Totals from 98463 (70.90% of 138881) affected shaders:
SGPRs: 5164689 -> 5164353 (-0.01%); split: -0.02%, +0.01%
VGPRs: 3920936 -> 3921856 (+0.02%); split: -0.00%, +0.03%
SpillSGPRs: 56298 -> 52259 (-7.17%); split: -7.22%, +0.04%
CodeSize: 258680092 -> 258692712 (+0.00%); split: -0.02%, +0.03%
MaxWaves: 620863 -> 620823 (-0.01%); split: +0.00%, -0.01%
Instrs: 50776289 -> 50757577 (-0.04%); split: -0.04%, +0.00%

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7216>
2020-10-27 15:24:38 +00:00
Samuel Pitoiset
408195ec53 aco: remove useless occurences of radv_nir_compiler_options
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7061>
2020-10-14 15:09:34 +00:00
Rhys Perry
ec2185c598 aco: keep track of temporaries' regclasses in the Program
A future change will switch the liveness sets to bit vectors, which don't
contain regclass information.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6733>
2020-09-21 13:47:28 +00:00
Rhys Perry
e8ac14527a aco: keep loop live-through variables spilled
fossil-db (Navi):
Totals from 3149 (2.32% of 135946) affected shaders:
VGPRs: 280928 -> 280932 (+0.00%)
SpillSGPRs: 51133 -> 30042 (-41.25%)
CodeSize: 43063076 -> 41377252 (-3.91%); split: -3.92%, +0.00%
Instrs: 8278435 -> 8037133 (-2.91%); split: -2.92%, +0.00%
Cycles: 709575456 -> 683366172 (-3.69%); split: -3.69%, +0.00%
VMEM: 542887 -> 542937 (+0.01%); split: +0.05%, -0.04%
SMEM: 210255 -> 206368 (-1.85%); split: +0.12%, -1.97%
SClause: 258847 -> 258019 (-0.32%); split: -0.52%, +0.20%
Copies: 731836 -> 684784 (-6.43%); split: -6.44%, +0.01%
Branches: 305422 -> 292844 (-4.12%); split: -4.12%, +0.00%
PreSGPRs: 333103 -> 332701 (-0.12%)
PreVGPRs: 280086 -> 280089 (+0.00%)

Helps mostly Detroit: Become Human and the single spilling Doom Eternal
shader.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Cc: 20.2 <mesa-stable>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6212>
2020-08-26 13:26:58 +00:00
Rhys Perry
75d6c30572 aco: fix spills_entry heuristic for branch blocks in init_live_in_vars()
fossil-db (Navi):
Totals from 222 (0.16% of 135946) affected shaders:
SpillSGPRs: 9121 -> 9117 (-0.04%)
SpillVGPRs: 2820 -> 1821 (-35.43%)
CodeSize: 5134264 -> 5053336 (-1.58%); split: -1.63%, +0.05%
Instrs: 953435 -> 938761 (-1.54%); split: -1.59%, +0.05%
Cycles: 100567688 -> 97252432 (-3.30%); split: -3.34%, +0.04%
VMEM: 40752 -> 39219 (-3.76%); split: +0.04%, -3.80%
SMEM: 15416 -> 15509 (+0.60%); split: +0.64%, -0.03%
VClause: 20120 -> 19091 (-5.11%)
SClause: 23540 -> 23544 (+0.02%); split: -0.11%, +0.12%
Copies: 125912 -> 122017 (-3.09%); split: -3.36%, +0.26%
Branches: 31131 -> 30009 (-3.60%)

Mostly affects parallel-rdp ubershaders.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Cc: 20.2 <mesa-stable>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6212>
2020-08-26 13:26:58 +00:00
Rhys Perry
1a5444b900 aco: don't consider the first partial spill if it's the wrong type
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Cc: 20.2 <mesa-stable>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6212>
2020-08-26 13:26:58 +00:00
Rhys Perry
8f6a900d5e aco: consider branch definitions in spiller
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Cc: 20.2 <mesa-stable>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6212>
2020-08-26 13:26:58 +00:00
Rhys Perry
d1f992f3c2 aco: rework barriers and replace can_reorder
fossil-db (Navi):
Totals from 273 (0.21% of 132058) affected shaders:
CodeSize: 937472 -> 936556 (-0.10%)
Instrs: 158874 -> 158648 (-0.14%)
Cycles: 13563516 -> 13562612 (-0.01%)
VMEM: 85246 -> 85244 (-0.00%)
SMEM: 21407 -> 21310 (-0.45%); split: +0.05%, -0.50%
VClause: 9321 -> 9317 (-0.04%)

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4905>
2020-07-28 16:56:34 +00:00
Rhys Perry
d169f09e37 aco: be more careful combining additions that could wrap into loads/stores
SMEM does the addition with 64-bits, not 32. So if the original code
relied on wrapping around (for example, for subtraction), it would break.

Apparently swizzled MUBUF accesses also have issues with combining
additions that could overflow. Normal MUBUF accesses seem fine.

fossil-db (Navi):
Totals from 27219 (20.02% of 135946) affected shaders:
CodeSize: 128303256 -> 131062756 (+2.15%); split: -0.00%, +2.15%
Instrs: 24818911 -> 25280558 (+1.86%); split: -0.01%, +1.87%
VMEM: 162311926 -> 177226874 (+9.19%); split: +9.36%, -0.17%
SMEM: 18182559 -> 20218734 (+11.20%); split: +11.53%, -0.34%
VClause: 423635 -> 424398 (+0.18%); split: -0.02%, +0.20%
SClause: 865384 -> 1104986 (+27.69%); split: -0.00%, +27.69%

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/2748
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/2720>
2020-07-21 18:25:35 +00:00
Rhys Perry
b85ef04324 aco: add add_interference() helper
This won't add interferences between spill ids of different types and will
exit early if there's already an interference.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5805>
2020-07-16 16:22:57 +00:00
Rhys Perry
2c7554fe01 aco: use unordered_set for spill id interferences
Seems to be faster.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5805>
2020-07-16 16:22:57 +00:00
Rhys Perry
47d7e1e662 aco: rewrite graph coloring in spiller
I don't think this is much of an optimization in the typical case, but for
very complex shaders this should work much better.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5805>
2020-07-16 16:22:57 +00:00
Rhys Perry
5a941f4d6d aco: fix underestimated pressure in spiller when a phi has a killed def
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5805>
2020-07-16 16:22:57 +00:00
Samuel Pitoiset
ca51f75f9d aco: fix more validation errors from vgpr spill/restore code
It looks like the attempt to fix this in 1e791e51a6 was incomplete.

This fixes crashes with Devil May Cry 5 with a debug build.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5828>
2020-07-10 08:28:33 +02:00
Rhys Perry
1e791e51a6 aco: fix validation error from vgpr spill/restore code
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5504>
2020-06-17 10:57:17 +00:00
Daniel Schürmann
2ae27b96ef aco: change live_out variables to std::unordered_set
Improves performance of live_var_analysis for larger shaders

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4130>
2020-04-09 15:08:57 +00:00
Rhys Perry
c51348bd9b aco: move some register demand helpers into aco_live_var_analysis.cpp
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3914>
2020-03-16 16:09:02 +00:00
Albert Astals Cid
2521c81c9e aco: Minor optimization in spill_ctx constructor
'register_demand' is passed by value and only copied once; consider moving it to avoid unnecessary copies

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3968>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3968>
2020-03-02 12:21:03 +00:00
Daniel Schürmann
71440ba0f5 aco: reorder VMEM operands in ACO IR
For all VMEM instructions, the resource constant is now
in operands[0]. For MIMG instructions, the sampler shares
operands[1] with write data in case this instruction writes memory.
Moving the VADDR to be the last operand for MIMG is the first step to
support Navi NSA encoding.

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3602>
2020-01-29 18:45:23 +00:00
Rhys Perry
517fc3abc4 aco: fill reg_demand with sensible information in add_coupling_code()
process_block() will use this to determine the register demand of the
before the current instruction. Previously, it was filled with zeroes
which could result in process_block() only using the register demand
of after the current instruction.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3257>
2020-01-29 18:02:27 +00:00
Rhys Perry
26d2511bcb aco: improve assertion at the end of spiller
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3257>
2020-01-29 18:02:27 +00:00
Rhys Perry
4537b97410 aco: don't update demand in add_coupling_code() for loop headers
We don't need to update it since it won't be used later.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3257>
2020-01-29 18:02:27 +00:00
Rhys Perry
521525fc0a aco: don't consider loop header blocks branch blocks in add_coupling_code
Loops without continues create header blocks with only 1 predecessor.

CC: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3257>
2020-01-29 18:02:27 +00:00
Rhys Perry
590c26beab aco: fix target calculation when vgpr spilling introduces sgpr spilling
A shader might require vgpr spilling but not require sgpr spilling. In
that case, the spiller lowers the sgpr target by 5 which could mean sgpr
spilling is then required. Then the vgpr target has to be lowered to make
space for the linear vgprs. Previously, space wasn't make for the linear
vgprs.

Found while testing the spiller on the pipeline-db with a lowered limit

Fixes: a7ff1bb5b9
   ('aco: simplify calculation of target register pressure when spilling')

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3257>
2020-01-29 18:02:27 +00:00
Samuel Pitoiset
13b4e9adcf ac: declare an enum for the OOB select field on GFX10
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3147>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3147>
2019-12-19 15:15:32 +01:00
Timur Kristóf
07754a9c9e aco/wave32: Replace hardcoded numbers in spiller with wave size.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
2019-12-04 10:36:01 +00:00
Daniel Schürmann
746b9380bd aco: rematerialize s_movk instructions
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
2019-11-12 15:59:48 +00:00
Daniel Schürmann
a2a6880743 aco: fix invalid access on Pseudo_instructions
Fixes: 93c8ebfa78 aco: Initial commit of independent AMD compiler

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
2019-11-12 15:59:48 +00:00
Daniel Schürmann
5c7dcb15e0 aco: only use single-dword loads/stores for spilling
Fixes: 8678699918 "aco: implement VGPR spilling"

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
2019-11-04 20:14:14 +01:00
Daniel Schürmann
d97c0bdd55 aco: fix immediate offset for spills if scratch is used
Fixes: 8678699918 "aco: implement VGPR spilling"

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
2019-11-04 20:14:14 +01:00
Daniel Schürmann
8678699918 aco: implement VGPR spilling
VGPR spilling is implemented via MUBUF instructions and scratch memory.

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
2019-10-30 19:48:33 +00:00
Daniel Schürmann
b0de16b7de aco: omit linear VGPRs as spill variables
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
2019-10-30 19:48:33 +00:00
Daniel Schürmann
aded548e66 aco: ensure that spilled VGPR reloads are done after p_logical_start
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
2019-10-30 19:48:33 +00:00
Daniel Schürmann
a7ff1bb5b9 aco: simplify calculation of target register pressure when spilling
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
2019-10-30 19:48:33 +00:00
Rhys Perry
e73de4e1d8 aco: fix new_demand calculation for first instructions
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
2019-10-30 19:48:33 +00:00
Daniel Schürmann
93b42a1907 aco: don't add interferences between spilled phi operands
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
2019-10-30 19:48:33 +00:00
Daniel Schürmann
fdf8ad0256 aco: consider loop_exit blocks like merge blocks, even if they have only one predecessor
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
2019-10-30 19:48:33 +00:00
Daniel Schürmann
d48d72e98a aco: don't insert the exec mask into set of live-out variables when spilling
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
2019-10-30 19:48:33 +00:00
Daniel Schürmann
cd20e29de1 aco: fix transitive affinities of spilled variables
Variables spilled on both branch legs need to be assigned to the same spilling slot.
These affinities can be transitive through multiple merge blocks.

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
2019-10-30 19:48:33 +00:00
Daniel Schürmann
0b8216b2cd aco: Lower to CSSA
Converting to 'Conventional SSA Form' ensures correctness w.r.t. spilling of phi nodes.
Previously, it was possible that phi operands have intersecting live-ranges, and thus,
couldn't get spilled to the same spilling slot. For this reason, ACO tried to avoid to
spill phis, even if it was beneficial.
This patch implements a conversion pass which is currently only called if spilling is necessary.

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
2019-10-30 19:48:32 +00:00
Rhys Perry
fc04a2fc31 aco: take LDS into account when calculating num_waves
pipeline-db (Vega):
SGPRS: 344 -> 344 (0.00 %)
VGPRS: 424 -> 524 (23.58 %)
Spilled SGPRs: 84 -> 80 (-4.76 %)
Spilled VGPRs: 0 -> 0 (0.00 %)
Private memory VGPRs: 0 -> 0 (0.00 %)
Scratch size: 0 -> 0 (0.00 %) dwords per thread
Code Size: 52812 -> 52484 (-0.62 %) bytes
LDS: 135 -> 135 (0.00 %) blocks
Max Waves: 56 -> 53 (-5.36 %)

v2: consider WGP, rework to be clearer and apply the
    "maximum 16 workgroups per CU" limit properly
v2: use "SIMD" instead of "EU"
v2: fix spiller by introducing "Program::max_waves"
v2: rename "lds_size" to "lds_limit"
v3: make max_waves actually independant of register usage
v3: fix issue where max_waves was way too high
v3: use DIV_ROUND_UP(a, b) instead of max(a / b, 1)
v3: rename "workgroups_per_cu" to "workgroups_per_cu_wgp"
v4: fix typo from "workgroups_per_cu" rename

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev> (v3)
2019-10-23 19:11:21 +01:00
Rhys Perry
08d510010b aco: increase accuracy of SGPR limits
SGPRs are allocated in groups of 16 on GFX8/GFX9. GFX10 allocates a fixed
number of SGPRs and has 106 addressable SGPRs.

pipeline-db (Vega):
SGPRS: 5912 -> 6232 (5.41 %)
VGPRS: 1772 -> 1780 (0.45 %)
Spilled SGPRs: 0 -> 0 (0.00 %)
Spilled VGPRs: 0 -> 0 (0.00 %)
Private memory VGPRs: 0 -> 0 (0.00 %)
Scratch size: 0 -> 0 (0.00 %) dwords per thread
Code Size: 88228 -> 87904 (-0.37 %) bytes
LDS: 0 -> 0 (0.00 %) blocks
Max Waves: 559 -> 571 (2.15 %)

piepline-db (Navi):
SGPRS: 341256 -> 363384 (6.48 %)
VGPRS: 171536 -> 170960 (-0.34 %)
Spilled SGPRs: 832 -> 581 (-30.17 %)
Spilled VGPRs: 0 -> 0 (0.00 %)
Private memory VGPRs: 0 -> 0 (0.00 %)
Scratch size: 0 -> 0 (0.00 %) dwords per thread
Code Size: 14207332 -> 14190872 (-0.12 %) bytes
LDS: 33 -> 33 (0.00 %) blocks
Max Waves: 18072 -> 18251 (0.99 %)

v2: unconditionally count vcc as an extra sgpr on GFX10+
v3: pass SGPRs rounded to 8

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
2019-10-23 19:11:21 +01:00
Daniel Schürmann
93c8ebfa78 aco: Initial commit of independent AMD compiler
ACO (short for AMD Compiler) is a new compiler backend with the goal to replace
LLVM for Radeon hardware for the RADV driver.

ACO currently supports only VS, PS and CS on VI and Vega.
There are some optimizations missing because of unmerged NIR changes
which may decrease performance.

Full commit history can be found at
https://github.com/daniel-schuermann/mesa/commits/backend

Co-authored-by: Daniel Schürmann <daniel@schuermann.dev>
Co-authored-by: Rhys Perry <pendingchaos02@gmail.com>
Co-authored-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Co-authored-by: Connor Abbott <cwabbott0@gmail.com>
Co-authored-by: Michael Schellenberger Costa <mschellenbergercosta@googlemail.com>
Co-authored-by: Timur Kristóf <timur.kristof@gmail.com>

Acked-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-09-19 12:10:00 +02:00