Commit graph

67702 commits

Author SHA1 Message Date
Kenneth Graunke
cbdd623f13 nir: Pull nir_instr_can_cse()'s SSA checks out of the switch.
This should not be a change in behavior, as all current cases that
potentially answer "yes" require SSA.

The next patch will introduce another case that requires SSA.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2015-01-23 14:53:26 -08:00
Kenneth Graunke
d7743bb1c2 i965/nir: Report NIR instruction counts (in SSA form) via KHR_debug.
This allows us to count NIR instructions via shader-db.

Use "run" as normal.  The results file will contain both NIR and
assembly.

Then, to generate a NIR report:
./report.py <(grep    NIR results/foo) <(grep    NIR results/bar)

Or, to generate an i965 report:
./report.py <(grep -v NIR results/foo) <(grep -v NIR results/bar)

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2015-01-23 14:53:26 -08:00
Kenneth Graunke
f3e06fcc6a i965/nir: Print NIR on INTEL_DEBUG=fs.
This is useful for debugging and looking for optimization opportunities.

It will need to be expanded when we add support for other scalar stages.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2015-01-23 14:53:26 -08:00
Kenneth Graunke
faa38e16aa i965/nir: Do optimizations again just before lowering source mods.
We want to run CSE and algebraic optimizations again after lowering IO.
Some of the passes in the optimization loop don't handle saturates and
other modifiers, so run it before lowering to source modifiers.

total instructions in shared programs: 6046190 -> 6045768 (-0.01%)
instructions in affected programs:     22406 -> 21984 (-1.88%)
helped:                                47
HURT:                                  0
GAINED:                                0
LOST:                                  0

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2015-01-23 14:53:25 -08:00
Matt Turner
9b5efac461 loader: Remove NEED_OPENGL_COMMON check.
HAVE_DRICOMMON is sufficient since OpenGL must be enabled for DRI.
2015-01-23 14:28:44 -08:00
Matt Turner
2e7b62cbb9 gitignore: Ignore .tar.xz files. 2015-01-23 14:28:44 -08:00
Matt Turner
dd6f641303 mesa: Build with subdir-objects. 2015-01-23 14:28:44 -08:00
Matt Turner
145919b2ab glsl: Build a libglsl_util library.
Rather than sourcing files with ../dir/file.c which leads to distclean
wiping out ../dir's .deps directory.
2015-01-23 14:28:44 -08:00
Matt Turner
a37ae2ab92 mapi: Build with subdir-objects. 2015-01-23 14:28:44 -08:00
Matt Turner
961def1074 mapi: Remove vgapi from SUBDIRS.
OpenVG is disabled with via autotools.
2015-01-23 14:28:44 -08:00
Matt Turner
ce98519266 mesa: Drop inclusion of glapi_gen.mk.
Some glapi headers used to be generated from this Makefile.am, but no
longer.
2015-01-23 14:28:43 -08:00
Matt Turner
618c3b35f1 glsl: Build with subdir-objects.
Apparently $(top_srcdir) is not expanded in a source list when using
subdir-objects, so remove that. It's not clear to me why we were going
to such lengths to prefix each source file anyway.
2015-01-23 14:28:42 -08:00
Matt Turner
a8b880bd63 nir: Add headers to distribution. 2015-01-23 14:27:39 -08:00
Matt Turner
ae494281a4 nir: Add nir_{opt_,}algebraic.py to distribution. 2015-01-23 14:26:53 -08:00
Matt Turner
4db329ddff mesa: Add format_{un,}pack.py to distribution. 2015-01-23 14:26:53 -08:00
Matt Turner
195488e945 mesa: Remove pack_tmp.h from sources.
Missed in commit 3a4de321.
2015-01-23 13:35:25 -08:00
Connor Abbott
68a9d0b36f nir: add generated file to .gitignore
Signed-off-by: Connor Abbott <cwabbott0@gmail.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2015-01-23 10:20:46 -08:00
Ville Syrjälä
f4b31d29d7 i965: Fix min_vs_entries for CHV
According to BSpec the correct number for min_vs_entries is 34 for CHV.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
2015-01-23 12:09:41 +02:00
Ville Syrjälä
99754446ab i965: Fix max_wm_threads for CHV
Change max_wm_threads to match the spec on CHV. The max number of
threads in 3DSTATE_PS is always programmed to 64 and the hardware
internally scales that depending on the GT SKU. So this doesn't
change the max number of threads actually used, but it does affect
the scratch space calculation.

On CHV the old value was too small, so the amount of scratch space
allocated wasn't sufficient to satisfy the actual max number of
threads used.

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
2015-01-23 12:09:35 +02:00
Connor Abbott
c8761c8559 glsl: fix stale comment
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Connor Abbott <cwabbott0@gmail.com>
2015-01-23 00:23:51 -05:00
Jason Ekstrand
6be2434031 i965/emit: Assert that src1 is not an MRF after doing the MRF->GRF conversion
When emitting texturing from indirect texture units, we need to be able to
scratch around in the header message.  Since we only do this for >= HSW,
this is ok since there are no MRFs.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Anuj phogat <anuj.phogat@gmail.com>
2015-01-22 16:00:34 -08:00
Jason Ekstrand
7de8a3e13e i965/emit: Do the sampler index adjustment directly in header.0.3
Prior to this commit, the adjust_sampler_state_pointer function took an
extra register that it could use as scratch space.  The usual candidate was
the destination of the sampler instruction.  However, if that register ever
aliased anything important such as the sampler index, this would scratch
all over important data.  Fortunately, the calculation is such that we can
just do it in place and we don't need the scratch space at all.

Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
2015-01-22 15:19:13 -08:00
Axel Davy
8751734613 st/nine: Correctly handle when ff vs should have no texture coord input/output
Previous code semantic was:

. if ff ps will not run a ff stage, then do not output texture coords for this stage
for vs
. if XYZRHW is used (position_t), use only the mode where input coordinates are copied
to the outputs.

Problem is when apps don't give texture inputs. When apps precise PASSTHRU, it means
copy texture coord input to texture coord output if there is such input. The case
where there is no texture coord input wasn't handled correctly.

Drivers like r300 dislike when vs has inputs that are not fed.

Moreover if the app uses ff vs with a programmable ps, we shouldn't look at
what are the parameters of the ff ps to decide to output or not texture
coordinates.

The new code semantic is:

. if XYZRHW is used, restrict to PASSTHRU
. if PASSTHRU is used and no texture input is declared, then do not output
texture coords for this stage

The case where ff ps needs a texture coord input and ff vs doesn't output
it is not handled, and should probably be a runtime error.

This fixes 3Dmark05, which uses ff vs with programmable ps.

Reviewed-by: Tiziano Bacocco <tizbac2@gmail.com>
Signed-off-by: Axel Davy <axel.davy@ens.fr>
2015-01-22 22:16:24 +00:00
Axel Davy
77fcff37cf st/nine: Change comment relating to vertex shader inputs not matching declaration
Reviewed-by: Tiziano Bacocco <tizbac2@gmail.com>
Signed-off-by: Axel Davy <axel.davy@ens.fr>
2015-01-22 22:16:24 +00:00
Axel Davy
f8a74410f1 st/nine: Allocate vs constbuf buffer for indirect addressing once.
When the shader does indirect addressing on the constants,
we allocate a temporary constant buffer to which we copy
the constants from the app given user constants and
the constants filled in the shader.

This patch makes this buffer be allocated once.

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Signed-off-by: Tiziano Bacocco <tizbac2@gmail.com>

Cc: "10.4" <mesa-stable@lists.freedesktop.org>
2015-01-22 22:16:24 +00:00
Axel Davy
e0f75044c8 st/nine: Allocate the correct size for the user constant buffer
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Cc: "10.4" <mesa-stable@lists.freedesktop.org>
2015-01-22 22:16:24 +00:00
Axel Davy
b9cbea9dbc st/nine: Add variables containing the size of the constant buffers
Reviewed-by: Tiziano Bacocco <tizbac2@gmail.com>
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Cc: "10.4" <mesa-stable@lists.freedesktop.org>
2015-01-22 22:16:24 +00:00
Axel Davy
a721987077 st/nine: Fix sm3 relative addressing for non-debug build
Relative addressing needs the constant buffer to get all
the correct constants, even those defined by the shader.

The code to copy the shader constants to the constant buffer
was enabled only for debug build. Enable it always.

Cc: "10.4" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: David Heidelberg <david@ixit.cz>
Signed-off-by: Axel Davy <axel.davy@ens.fr>
2015-01-22 22:16:23 +00:00
Axel Davy
4b7a9cfddb st/nine: Remove unused code for ps
Since constant indirect adressing is not allowed for ps,
we can remove our code to handle that.

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Cc: "10.4" <mesa-stable@lists.freedesktop.org>
2015-01-22 22:16:23 +00:00
Axel Davy
9690bf33d7 st/nine: Correct rules for relative adressing and constants.
relative adressing for constants is possible only for vs float
constants.

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Cc: "10.4" <mesa-stable@lists.freedesktop.org>
2015-01-22 22:16:23 +00:00
Axel Davy
bce94ce831 st/nine: Implement TEXREG2AR, TEXREG2GB and TEXREG2RGB
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Cc: "10.4" <mesa-stable@lists.freedesktop.org>
2015-01-22 22:16:23 +00:00
Axel Davy
9e23b64c15 st/nine: Implement TEXDP3TEX
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Cc: "10.4" <mesa-stable@lists.freedesktop.org>
2015-01-22 22:16:23 +00:00
Axel Davy
09eb1e901f st/nine: Implement TEXDP3
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Cc: "10.4" <mesa-stable@lists.freedesktop.org>
2015-01-22 22:16:23 +00:00
Axel Davy
f19e699368 st/nine: Implement TEXDEPTH
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: David Heidelberg <david@ixit.cz>
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Cc: "10.4" <mesa-stable@lists.freedesktop.org>
2015-01-22 22:16:23 +00:00
Axel Davy
3676ab02fb st/nine: Implement TEXM3x3SPEC
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Cc: "10.4" <mesa-stable@lists.freedesktop.org>
2015-01-22 22:16:22 +00:00
Axel Davy
2b9f079ae3 st/nine: Implement TEXM3x2TEX
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: David Heidelberg <david@ixit.cz>
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Cc: "10.4" <mesa-stable@lists.freedesktop.org>
2015-01-22 22:16:22 +00:00
Axel Davy
fdff111dc8 st/nine: implement TEXM3x2DEPTH
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Cc: "10.4" <mesa-stable@lists.freedesktop.org>
2015-01-22 22:16:22 +00:00
Axel Davy
7865210670 st/nine: Fix TEXM3x3 and implement TEXM3x3VSPEC
The fix is that this line:
"src[s] = tx->regs.vT[s];" is wrong if s doesn't start from 0.
Instead access tx->regs.vT directly when needed.

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Cc: "10.4" <mesa-stable@lists.freedesktop.org>
2015-01-22 22:16:22 +00:00
Axel Davy
b1259544e3 st/nine: Fill missing dst and src number for some instructions.
Not filling them correctly results in bad padding and later crash.

Reviewed-by: David Heidelberg <david@ixit.cz>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Signed-off-by: Axel Davy <axel.davy@ens.fr>

Cc: "10.4" <mesa-stable@lists.freedesktop.org>
2015-01-22 22:16:22 +00:00
Axel Davy
5399119fb1 st/nine: Implement TEXCOORD special behaviours
texcoord for ps < 1_4 should clamp between 0 and 1 the values.

texcrd (texcoord ps 1_4) does not clamp and can be used with
two modifiers _dw and _dz that means the channels are divided
by w or z.
Implement those in shared code, since the same modifiers can be used
for texld ps 1_4.

v2: replace DIV by RCP + MUL
v3: Remove an useless MOV

Reviewed-by: Tiziano Bacocco <tizbac2@gmail.com>
Signed-off-by: Axel Davy <axel.davy@ens.fr>

Cc: "10.4" <mesa-stable@lists.freedesktop.org>
2015-01-22 22:16:22 +00:00
Axel Davy
30704bbc6e st/nine: Fix CALLNZ implementation
Nothing seems to indicates the negation modifier would be stored in the
instruction flags instead of the source modifier. tx_src_param has
already handled it if it is in the source modifier.

In addition,
when the card supports native integers, the boolean
are stored in 32 bits int and are equal to
0 or 0xFFFFFFFF.

Given 0xFFFFFFFF is NaN if it was a float, better use
UIF than IF.

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Signed-off-by: Axel Davy <axel.davy@ens.fr>
2015-01-22 22:16:22 +00:00
Axel Davy
6378d74937 st/nine: Fix some fixed function pipeline operation
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Signed-off-by: Axel Davy <axel.davy@ens.fr>

Cc: "10.4" <mesa-stable@lists.freedesktop.org>
2015-01-22 22:16:21 +00:00
Axel Davy
018407b5d8 st/nine: Clamp ps 1.X constants
This is wine (and windows) behaviour.

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Signed-off-by: Axel Davy <axel.davy@ens.fr>

Cc: "10.4" <mesa-stable@lists.freedesktop.org>
2015-01-22 22:16:21 +00:00
Axel Davy
8bbc5e2781 st/nine: Remove duplicated code for ps texcoord input declaration
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: David Heidelberg <david@ixit.cz>
Signed-off-by: Axel Davy <axel.davy@ens.fr>
2015-01-22 22:16:21 +00:00
Axel Davy
3ca67f8810 st/nine: Fix CND implementation
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Signed-off-by: Tiziano Bacocco <tizbac2@gmail.com>

Cc: "10.4" <mesa-stable@lists.freedesktop.org>
2015-01-22 22:16:21 +00:00
Axel Davy
dd055176cc st/nine: Match REP implementation to LOOP
Previous implementation was behaving fine, but improve it by:
. Improved documentation
. Decreasing counter (comparing to 0 is likely to be faster than to constant)
. Move the counter update at the end for better performance for shaders that
break the loop earlier than when the count is done.

Reviewed-by: Tiziano Bacocco <tizbac2@gmail.com>
Signed-off-by: Axel Davy <axel.davy@ens.fr>
2015-01-22 22:16:21 +00:00
Axel Davy
6a8e5e48be st/nine: Rewrite LOOP implementation, and a0 aL handling
Previous implementation didn't work well with nested loops.

Instead of using several address registers, put a0 and aL
into normal registers, and copy them to one address register when
we need to use them.

Wine tests loop_index_test() and nested_loop_test() now pass correctly.

Fixes r600g crash while loading Bioshock -
bug https://bugs.freedesktop.org/show_bug.cgi?id=85696

Tested-by: David Heidelberg <david@ixit.cz>
Reviewed-by: Tiziano Bacocco <tizbac2@gmail.com>
Signed-off-by: Axel Davy <axel.davy@ens.fr>

Cc: "10.4" <mesa-stable@lists.freedesktop.org>
2015-01-22 22:16:21 +00:00
Axel Davy
c9aa9a0add st/nine: Correct LOG on negative values
We should take the absolute value of the input.

Also return -FLT_MAX instead of -Inf for an input of 0.

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: David Heidelberg <david@ixit.cz>
Signed-off-by: Axel Davy <axel.davy@ens.fr>

Cc: "10.4" <mesa-stable@lists.freedesktop.org>
2015-01-22 22:16:20 +00:00
Axel Davy
f5e8e3fb80 st/nine: Handle NRM with input of null norm
When the input's xyz are 0.0, the output
should be 0.0. This is due to the fact that
Inf * 0 = 0 for dx9. To handle this case,
cap the result of RSQ to FLT_MAX. We have
FLT_MAX * 0 = 0.

Reviewed-by: David Heidelberg <david@ixit.cz>
Signed-off-by: Axel Davy <axel.davy@ens.fr>

Cc: "10.4" <mesa-stable@lists.freedesktop.org>
2015-01-22 22:16:20 +00:00
Axel Davy
2487f73574 st/nine: Handle RSQ special cases
We should use the absolute value of the input as input to ureg_RSQ.

Moreover, an input of 0.0 should return FLT_MAX.

Reviewed-by: David Heidelberg <david@ixit.cz>
Signed-off-by: Axel Davy <axel.davy@ens.fr>

Cc: "10.4" <mesa-stable@lists.freedesktop.org>
2015-01-22 22:16:20 +00:00