st/nine: Allocate the correct size for the user constant buffer

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Cc: "10.4" <mesa-stable@lists.freedesktop.org>
This commit is contained in:
Axel Davy 2015-01-02 14:38:01 +01:00 committed by Emil Velikov
parent b9cbea9dbc
commit e0f75044c8
3 changed files with 8 additions and 7 deletions

View file

@ -62,7 +62,7 @@ NineDevice9_SetDefaultState( struct NineDevice9 *This, boolean is_reset )
assert(!This->is_recording);
nine_state_set_defaults(&This->state, &This->caps, is_reset);
nine_state_set_defaults(This, &This->caps, is_reset);
This->state.viewport.X = 0;
This->state.viewport.Y = 0;
@ -265,8 +265,8 @@ NineDevice9_ctor( struct NineDevice9 *This,
This->vs_const_size = max_const_vs * sizeof(float[4]);
This->ps_const_size = max_const_ps * sizeof(float[4]);
/* Include space for I,B constants for user constbuf. */
This->state.vs_const_f = CALLOC(NINE_MAX_CONST_ALL, sizeof(float[4]));
This->state.ps_const_f = CALLOC(NINE_MAX_CONST_ALL, sizeof(float[4]));
This->state.vs_const_f = CALLOC(This->vs_const_size, 1);
This->state.ps_const_f = CALLOC(This->ps_const_size, 1);
if (!This->state.vs_const_f || !This->state.ps_const_f)
return E_OUTOFMEMORY;

View file

@ -999,9 +999,10 @@ static const DWORD nine_samp_state_defaults[NINED3DSAMP_LAST + 1] =
[NINED3DSAMP_SHADOW] = 0
};
void
nine_state_set_defaults(struct nine_state *state, const D3DCAPS9 *caps,
nine_state_set_defaults(struct NineDevice9 *device, const D3DCAPS9 *caps,
boolean is_reset)
{
struct nine_state *state = &device->state;
unsigned s;
/* Initialize defaults.
@ -1022,9 +1023,9 @@ nine_state_set_defaults(struct nine_state *state, const D3DCAPS9 *caps,
}
if (state->vs_const_f)
memset(state->vs_const_f, 0, NINE_MAX_CONST_F * 4 * sizeof(float));
memset(state->vs_const_f, 0, device->vs_const_size);
if (state->ps_const_f)
memset(state->ps_const_f, 0, NINE_MAX_CONST_F * 4 * sizeof(float));
memset(state->ps_const_f, 0, device->ps_const_size);
/* Cap dependent initial state:
*/

View file

@ -218,7 +218,7 @@ struct NineDevice9;
boolean nine_update_state(struct NineDevice9 *, uint32_t group_mask);
void nine_state_set_defaults(struct nine_state *, const D3DCAPS9 *,
void nine_state_set_defaults(struct NineDevice9 *, const D3DCAPS9 *,
boolean is_reset);
void nine_state_clear(struct nine_state *, const boolean device);