Commit graph

69389 commits

Author SHA1 Message Date
Eric Anholt
cb88d2cfcb vc4: Fix another space allocation mistake.
We're over-allocating our BCL in vc4_draw.c, so this never mattered.
However, new RCL-only blit support might end up here without having set up
any BCL contents.
2015-04-13 10:39:02 -07:00
Eric Anholt
8eb9304ee7 vc4: Add missed accounting for the size of the semaphore.
This wouldn't have mattered except in the worst case scenario RCL setup.
2015-04-13 10:33:30 -07:00
Matt Turner
89b140dfae swrast: Mark MAX_GLUINT literal with u suffix.
Coverity is confused by the "float < int / 2" expression and suggests
casting MAX_GLUINT to unsigned, which I believe it was supposed to have
been already.

Reviewed-by: Brian Paul <brianp@vmware.com>
2015-04-13 09:03:02 -07:00
Matt Turner
1c9db39d54 i965: Don't bother freeing NULL.
Commit e16c5c90 was replacing 'region' with 'mt', leaving this
nonsensical code.

Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2015-04-13 09:03:02 -07:00
Chad Versace
a76dc15b2b i965: Lift some restrictions on dma_buf EGLImages
Allow glEGLImageTargetRenderbufferStorageOES and
glEGLImageTargetTexture2DOES for dma_buf EGLImages if the image is
a single RGBA8 unorm plane. This is safe, despite fast color clears,
because i965 disables allocation of auxiliary buffers for EGLImages.

Chrome OS needs this, because its compositor uses dma_buf EGLImages for
its scanout buffers.

Testing:
  - Tested on Ivybridge Chromebook Pixel with WebGL Aquarium and
    YouTube.
  - No Piglit regressions on Broadwell with `piglit run -p gbm
    tests/quick.py`, with my Piglit patches that update the
    EGL_EXT_image_dma_buf_import tests.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
2015-04-13 07:36:32 -07:00
Chad Versace
2943b15ce7 i965: Disable aux buffers for EGLImage-backed miptrees
EGL does not yet have extensions to manage the flushing and invalidating
of driver-internal aux buffers. So we must disable aux buffers of
dma_buf-backed EGLImages in order to safely render into them.

This patch is obviously needed for renderbufers. It's also needed for
textures because the user can attach the texture to a framebuffer and
because the driver sometimes renders to textures for internal reasons.

Testing:
  - Tested on Ivybridge Chromebook Pixel with WebGL Aquarium and
    YouTube.
  - No Piglit regressions on Broadwell with `piglit run -p gbm
    tests/quick.py`.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
2015-04-13 07:36:32 -07:00
Chad Versace
bf504b6127 i965: Change intel_miptree_create_for_bo() signature
Add parameter 'bool disable_aux_buffers'.

This is a refactor patch. The patch changes no behavior because the new
parameter is false in every call.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
2015-04-13 07:36:32 -07:00
Chad Versace
d3b042f359 i965: Add field intel_mipmap_tree::disable_aux_buffers
The new field disables allocation of auxiliary buffers, such as the HiZ
buffer and MCS buffer. This is useful for sharing the miptree bo with an
external client that doesn't understand auxiliary buffers.

We need this field to safely render to a buffer that was imported with
EGL_EXT_image_dma_buf_import, because EGL does not yet have extensions
to manage flushing and invalidating auxiliary buffers.

Nothing yet enables this field. That's left to follow-up patches.

Testing:
  - Tested on Ivybridge Chromebook Pixel with WebGL Aquarium and
    YouTube.
  - No Piglit regressions on Broadwell with `piglit run -p gbm
    tests/quick.py`.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
2015-04-13 07:36:29 -07:00
Chad Versace
e1338f267f i965: Refactor brw_is_hiz_depth_format()
Every caller of this function uses it to determine if the current
miptree needs a hiz buffer to be allocated. Strangely, the function
doesn't take a miptree argument. So, this function effectively decides
if and when a miptree's hiz buffer gets allocated without inspecting the
miptree itself.  Luckily, the driver behaves correctly despite the
brw_is_hiz_depth_format's quirk.

I will soon make some changes to the miptree that will require
inspecting the miptree to determine if it needs a hiz buffer. So this
patch renames
    brw_is_hiz_depth_format -> intel_miptree_wants_hiz_buffer
and gives it a miptree parameter.

This patch shouldn't change any behavior.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
2015-04-13 07:32:02 -07:00
Chad Versace
5776d65114 i965: Declare intel_miptree_create_layout() as static
It's not used outside intel_mipmap_tree.c.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
2015-04-13 07:32:02 -07:00
Chad Versace
1ef4bf7191 i965: Declare intel_miptree_alloc_mcs() as static
It's not used outside of intel_mipmap_tree.c, nor should it ever be.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
2015-04-13 07:32:02 -07:00
Jose Fonseca
36ceda4ece docs: Improve LLVM_USE_CRT_xxx instructions. 2015-04-13 13:08:13 +01:00
Jose Fonseca
fa1b3e1501 glx: Include util/macros.h instead of redefining PRINTFLIKE.
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2015-04-13 12:03:33 +01:00
Jose Fonseca
978753e843 util/ralloc: Fix extern "C" usage.
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-04-13 12:03:26 +01:00
Jose Fonseca
85dd46d90c mesa: Remove pointless USE_EXTERNAL_DXTN_LIB macro.
I'm not sure what was the original intention, but currently
USE_EXTERNAL_DXTN_LIB always ends up defined, one way or another.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2015-04-13 12:02:52 +01:00
Emil Velikov
5ddeab8a06 docs: add news item and link release notes for mesa 10.5.3
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2015-04-12 23:16:42 +01:00
Emil Velikov
a94f8e712f docs: Add 256 sums for the 10.5.3 release
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
(cherry picked from commit 65776421fe)
2015-04-12 23:14:31 +01:00
Emil Velikov
794b9bf26a Add release notes for the 10.5.3 release
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
(cherry picked from commit c4b8bff6e2)
2015-04-12 23:14:28 +01:00
Emil Velikov
61c6cc4a4a docs: remove the --with-max-{width,height} note
Missed out with commit d99135b2e9b(configure: nuke
--with-max-{width,height})

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
2015-04-12 23:14:07 +01:00
Emil Velikov
0e742b1cb3 configure.ac: remove deprecated --with-libclc-path
The option was deprecated with commit 959e83d6507(clover: Adapt libclc's
INCLUDEDIR and LIBEXECDIR to make use of the new introduced libclc.pc.)
back in 2012 with mesa 9.2.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
2015-04-12 23:12:03 +01:00
Kenneth Graunke
b6354d9bb0 i965/nir: Make INTEL_DEBUG=ann work with NIR.
Now that we store a copy of the NIR shader, and don't immediately free
it, we can use it in annotations as well.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2015-04-11 12:35:47 -07:00
Kenneth Graunke
89c1feb78d i965: Create NIR during LinkShader() and ProgramStringNotify().
Previously, we translated into NIR and did all the optimizations and
lowering as part of running fs_visitor.  This meant that we did all of
that work twice for fragment shaders - once for SIMD8, and again for
SIMD16.  We also had to redo it every time we hit a state based
recompile.

We now generate NIR once at link time.  ARB programs don't have linking,
so we instead generate it at ProgramStringNotify time.

Mesa's fixed function vertex program handling doesn't bother to inform
the driver about new programs at all (which is rather mean), so we
generate NIR at the last minute, if it hasn't happened already.

shader-db runs ~9.4% faster on my i7-5600U, with a release build.

v2: Check NirOptions != NULL in ProgramStringNotify().  Don't bother
    using _mesa_program_enum_to_shader_stage as we already know it.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2015-04-11 12:35:33 -07:00
Kenneth Graunke
b3e286c457 nir: Store num_direct_uniforms in the nir_shader.
Storing this here is pretty sketchy - I don't know if any driver other
than i965 will want to use it.  But this will make it a lot easier to
generate NIR code at link time.  We'll probably rework it anyway.

(Ian suggested making nir_assign_var_locations_scalar_direct_first
 simply modify the nir_shader's fields, rather than passing pointers
 to them.  If this stays long term, we should do that.  But Jason and
 I suspect we'll be reworking this area again in the near future.)

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2015-04-11 11:39:48 -07:00
Kenneth Graunke
f41f07f685 i965: Move lower_output_reads to brw_link_shader().
This makes it so emit_nir_code() doesn't modify the GLSL IR.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2015-04-11 11:38:14 -07:00
Matt Turner
8e414cbdec glsl: Mark path as unreachable. 2015-04-11 10:23:05 -07:00
Matt Turner
ea0c35faf8 i965: Remove useless null check.
If it were null, we'd have just derefernced it two lines above.
2015-04-11 09:59:47 -07:00
Matt Turner
024ecc783b i965/fs/nir: Mark fallthrough. 2015-04-11 09:59:47 -07:00
Matt Turner
1ac230975e i965: Remove useless reg_offset >= 0 tests.
Commit eb9bd3a1 changed the type of this field to uint16_t.
2015-04-11 09:59:46 -07:00
Rob Clark
b98c0262d1 freedreno/ir3/nir: couple little fixes
Signed-off-by: Rob Clark <robclark@freedesktop.org>
2015-04-11 11:41:03 -04:00
Rob Clark
1b936bb9f8 freedreno/ir3/nir: handle system values
Signed-off-by: Rob Clark <robclark@freedesktop.org>
2015-04-11 11:40:57 -04:00
Rob Clark
715b2e0dbb freedreno/ir3/nir: handle txs and query_levels tex ops
These correspond to the tgsi TXQ opcode

(plus sneak in a fix for two-sided color)

Signed-off-by: Rob Clark <robclark@freedesktop.org>
2015-04-11 11:40:43 -04:00
Rob Clark
97e8fc3fdd freedreno/ir3/nir: split out tex helpers
We'll need these in one or two other spots.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
2015-04-11 11:40:36 -04:00
Rob Clark
6e8160d6e3 freedreno/ir3/nir: simplify emit_tex()
Just build up arrays for src0/src1, and use create_collect()..

Also add back missing .3d flag for 3d/cube textures.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
2015-04-11 11:40:28 -04:00
Rob Clark
d5357c16cc freedreno/ir3/cp: handle indirect properly
I noticed some cases where we where trying to copy-propagate indirect
src's into places they cannot go, like 2nd src for cat3 (mad, etc).
Expand out valid_flags() to be aware of relativ flag, and fix up a few
related spots.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
2015-04-11 11:40:21 -04:00
Rob Clark
49be76166b freedreno/ir3/sched: avoid getting stuck on addr conflicts
When we get in a scenario where we cannot schedule any more instructions
due to address register conflict, clone the instruction that writes the
address register, and switch the remaining unscheduled users for the
current address register over to the new clone.

This is simpler and more robust than the previous attempt (which tried
and sometimes failed to ensure all other dependencies of users of the
address register were scheduled first).. hint it would try to schedule
instructions that were not actually needed for any output value.

We probably need to do the same with predicate register, although so far
it isn't so heavily used so we aren't running into problems with it
(yet).

Signed-off-by: Rob Clark <robclark@freedesktop.org>
2015-04-11 11:40:15 -04:00
Rob Clark
4cf4006674 freedreno/ir3/nir: add variable-indexing support
A bit fugly.. try and make this cleaner..  note if we hoist all the
get_addr() out of the loop we can drop the hashtable and just use
create_addr()..

Signed-off-by: Rob Clark <robclark@freedesktop.org>
2015-04-11 11:40:09 -04:00
Rob Clark
972ce757d7 freedreno/ir3/asm: change assert to warning
It probably *should* be an assert, but for now TGSI f/e isn't very good
about dealing w/ CONST vs ABS/NEG.  So for debug builds, print a warning
instead of crashing with an assert for now.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
2015-04-11 11:40:03 -04:00
Rob Clark
09cbd97a47 freedreno/ir3/nir: set first_driver_param
Without this, a3xx breaks.. a4xx would too if it had already implemented
support for passing driver params.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
2015-04-11 11:39:56 -04:00
Rob Clark
f0e9a632a1 freedreno/ir3/cp: support to swap mad src's
For a normal MAD (ie. not MADSH), if first source is gpr and second
source is const, we can swap the first two sources to avoid needing a
mov instruction.

This gives back the biggest advantage TGSI f/e had over NIR f/e for
common shaders, since TGSI f/e had this logic in the f/e.  Note that
doing this in copy-prop step has the advantage that it will also work
for cases like:

   MOV TEMP[b], CONST[x]
   MAD TEMP[d], TEMP[a], TEMP[b], TEMP[c]

Signed-off-by: Rob Clark <robclark@freedesktop.org>
2015-04-11 11:39:46 -04:00
Rob Clark
f596135616 nir: fix bit of cargo-culting in lower_idiv
I guess I was looking too much at how lower_system_values worked when
writing lower_idiv.

Since ttn wasn't emitting load_var for sysvals and the only drivers
using lower_idiv were using ttn, I think nothing was broken as a result.
But might as well fix this before it becomes a problem.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2015-04-11 10:43:16 -04:00
Rob Clark
58add76791 nir: split out lower_sub from lower_negate
Originally you had to have one or the other.  But actually I don't want
either.  (Or rather I want whatever is the minimum # of instructions.)

TODO: not sure where the best place to insert a check that driver hasn't
set *both* lower_negate and lower_sub?

Signed-off-by: Rob Clark <robclark@freedesktop.org>
2015-04-11 10:43:16 -04:00
Rob Clark
fd65122a90 gallium/ttn: add support for system values
So far just the system values that freedreno supports, so we may add
more later.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
2015-04-11 10:43:16 -04:00
Rob Clark
2faa878f13 gallium/ttn: fix TXD
With TXD we also have the ddx/ddy sources (before the sampler).

Signed-off-by: Rob Clark <robclark@freedesktop.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
2015-04-11 10:43:16 -04:00
Rob Clark
ca3ae90490 gallium/ttn: add TXQ support (v2)
Split out from ttn_tex() since it is kind of a weird instruction that
maps to two NIR opcodes, and it was cleaner this way.

v2: query_levels doesn't take any args

Signed-off-by: Rob Clark <robclark@freedesktop.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
2015-04-11 10:43:15 -04:00
Rob Clark
0b71451920 gallium/ttn: split out helper to get texture info
We'll need this as well for TXQ.  Split this out first to reduce noise
in the next patch.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
2015-04-11 10:43:15 -04:00
Rob Clark
96c0f9328d gallium/ttn: add support for temp arrays
Since the rest of NIR really would rather have these as variables rather
than registers, create a nir_variable per array.  But rather than
completely re-arrange ttn to be variable based rather than register
based, keep the registers.  In the cases where there is a matching var
for the reg, ttn_emit_instruction will append the appropriate intrinsic
to get things back from the shadow reg into the variable.

NOTE: this doesn't quite handle TEMP[ADDR[]] when the DCL doesn't give
an array id.  But those just kinda suck, and should really go away.
AFAICT we don't get those from glsl.  Might be an issue for some other
state tracker.

v2: rework to use load_var/store_var with deref chains
v3: create new "burner" reg for temporarily holding the (potentially
writemask'd) dest after each instruction; add load_var to initialize
temporary dest in case not all components are overwritten
v4: review comments: asserts and use ttn_src_for_indirect() in
ttn_array_deref() so we can drop later patch converting to use vec1 for
addr reg (since ttn_src_for_indirect() handles the imov to vec1 from
tgsi addr component that we want)
v5: rebase: new requirements about parent mem ctx for derefs

Signed-off-by: Rob Clark <robclark@freedesktop.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
2015-04-11 10:41:45 -04:00
Rob Clark
b91d987140 gallium/ttn: minor cleanup
Extract tgsi_dst->Index into a local.. split out from 'gallium/ttn: add
support for temp arrays' for noise reduction..

Signed-off-by: Rob Clark <robclark@freedesktop.org>
2015-04-11 10:24:50 -04:00
Jason Ekstrand
d47405eb70 i965: Use NIR by default for fragment shaders
GLSL IR vs. NIR shader-db results on i965:

   total instructions in shared programs: 2889747 -> 2890782 (0.04%)
   instructions in affected programs:     2425446 -> 2426481 (0.04%)
   helped:                                3698
   HURT:                                  5341

GLSL IR vs. NIR shader-db results on g4x:

   total instructions in shared programs: 2547252 -> 2550440 (0.13%)
   instructions in affected programs:     1984482 -> 1987670 (0.16%)
   helped:                                2844
   HURT:                                  4776

GLSL IR vs. NIR shader-db results on Iron Lake:

   total instructions in shared programs: 4053381 -> 4063828 (0.26%)
   instructions in affected programs:     3026601 -> 3037048 (0.35%)
   helped:                                4110
   HURT:                                  8331
   GAINED:                                1287
   LOST:                                  9

GLSL IR vs. NIR shader-db results on Sandy Bridge:

   total instructions in shared programs: 5307041 -> 5236666 (-1.33%)
   instructions in affected programs:     3442908 -> 3372533 (-2.04%)
   helped:                                11829
   HURT:                                  5604
   GAINED:                                33
   LOST:                                  18

GLSL IR vs. NIR shader-db results on Ivy Bridge:

   total instructions in shared programs: 4926333 -> 4857017 (-1.41%)
   instructions in affected programs:     3144042 -> 3074726 (-2.20%)
   helped:                                11559
   HURT:                                  4774
   GAINED:                                46
   LOST:                                  25

GLSL IR vs. NIR shader-db results on Bay Trail:

   total instructions in shared programs: 4926333 -> 4857017 (-1.41%)
   instructions in affected programs:     3144042 -> 3074726 (-2.20%)
   helped:                                11559
   HURT:                                  4774
   GAINED:                                46
   LOST:                                  25

GLSL IR vs. NIR shader-db results on Haswell:

   total instructions in shared programs: 4392487 -> 4293476 (-2.25%)
   instructions in affected programs:     2800180 -> 2701169 (-3.54%)
   helped:                                13073
   HURT:                                  3383
   GAINED:                                46
   LOST:                                  23

GLSL IR vs. NIR shader-db results on Broadwell (FS only):

   total instructions in shared programs: 4378113 -> 4283025 (-2.17%)
   instructions in affected programs:     2743209 -> 2648121 (-3.47%)
   helped:                                12470
   HURT:                                  3609
   GAINED:                                64
   LOST:                                  27

Signed-off-by: Jason Ekstrand <jason.ekstrand@intel.com>
Acked-by: Matt Turner <mattst88@gmail.com>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
2015-04-10 17:19:54 -07:00
Kenneth Graunke
c2a0600d5b i965: Don't set NirOptions for stages that will use the vec4 backend.
We've started using NirOptions != NULL to mean "we're using NIR for this
stage."  However, when INTEL_USE_NIR=1, we set it for a bunch of stages
that still use the vec4 backend, and thus definitely aren't using NIR.

For example, if INTEL_USE_NIR=1 we disable the GLSL IR cubemap
normalization pass, even for vertex shaders and geometry shaders.  This
is wrong, but breaks a very uncommon case.

When I started deleting GLSL IR for stages where we claimed to be using
NIR, this bug quickly became apparent.

For now, only set it for fragment shaders, and vertex shaders if
brw->scalar_vs is set.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2015-04-10 16:22:48 -07:00
Nick Sarnie
f9048ee3c8 gallivm: Fix build since llvm-3.7.0svn r234495
Revert 50e9fa2ed6 as LLVM reverted their
change.

Signed-off-by: Nick Sarnie <commendsarnex@gmail.com>
Reviewed-by: Jan Vesely <jan.vesely@rutgers.edu>
2015-04-10 13:30:23 -04:00