Brian Paul
cb136e0476
glsl: set shader->CompileStatus in _slang_compile()
2009-01-22 10:34:15 -07:00
Brian Paul
596b8fbbbf
mesa: added _mesa_fprintf() wrapper
2009-01-22 10:32:08 -07:00
Brian Paul
d2ab930046
docs: placeholder 7.5 release notes
2009-01-22 10:29:24 -07:00
Brian Paul
0e48056850
mesa: master is open for new development, eventually will be Mesa 7.5
2009-01-22 10:22:55 -07:00
Brian Paul
609cc9c139
docs: skeleton 7.4 release notes file
2009-01-22 10:18:04 -07:00
Brian Paul
e5aa89386d
docs: 7.3 md5 sums
2009-01-22 10:14:39 -07:00
Brian Paul
5a45897711
mesa: set version to 7.3
2009-01-22 10:14:24 -07:00
Brian Paul
faa6d8af59
docs: set 7.3 release date
2009-01-22 10:01:17 -07:00
Brian Paul
b6c41fd933
docs: assorted updates, link fixes
2009-01-22 10:01:17 -07:00
Eric Anholt
b8bd0b0ddc
i915: Add decode for PS in batchbuffers.
2009-01-21 14:03:56 -08:00
Eric Anholt
fc3971d800
i965: Remove gratuitous whitespace in INTEL_DEBUG=wm output.
2009-01-21 14:03:56 -08:00
Eric Anholt
046e88fc0b
i965: Use _mesa_num_inst_src_regs() instead of keeping a copy of its contents.
2009-01-21 14:03:56 -08:00
Kristian Høgsberg
194d039f1e
[intel] Remove remaining references to intel_wait_flips().
...
Oops.
2009-01-21 11:47:01 -05:00
Thomas Henn
470e10dfaa
windows: fix output dir for glut project file
2009-01-21 09:32:40 -07:00
Brian Paul
8c7135ee14
swrast: fix redundant texture application in affine_textured_triangle().
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This function does simple texture mapping so disable normal texture mapping
before we call _swrast_write_rgba_span() so that we don't do it twice.
2009-01-21 09:05:02 -07:00
Brian Paul
4683cab29a
mesa: add some debug assertions to detect null current texture object pointers
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See bug #17895 . These assertions could be removed when this is resolved.
2009-01-21 08:18:07 -07:00
Karl Schultz
787a001a67
windows: another round of VC8 project file updates
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New static configs generate DLLs that do not have a dependency on the MSCVR*
DLL's.
2009-01-21 07:59:11 -07:00
Brian Paul
dd92f483b0
Revert "windows: new VC8 projects statically linked against libcmt"
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This reverts commit bbda892c55 .
Static configs rolled into regular project files (in next commit).
Provided by Karl Schultz.
2009-01-21 07:57:45 -07:00
Brian Paul
65118a51b6
docs: document glXMakeContextCurrent() and Windows fixes
2009-01-20 15:36:01 -07:00
Ian Romanick
ab9b4e1f59
Fix issues with glXMakeContextCurrent and glXMakeCurrentReadSGI
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There were several bugs in the infrastructure for these two routines.
1. GLX_ALIAS was incorrectly used. The function and its alias must be
identical! glXMakeContextCurrent / glXMakeCurrentReadSGI and
MakeContextCurrent had different parameters. This caused the last
parameter of MakeContextCurrent to get random values.
2. We based the implementation of glXMakeContextCurrent on the manual
page instead of the GLX spec. The GLX spec says that
glXMakeContextCurrent can be passed a Window as a drawable. When this
happens, it will behave just like glXMakeCurrentReadSGI or
glXMakeCurrent.
3. If there was a problem finding or creating the DRI drawable,
MakeContextCurrent would crash instead of returning an error.
This commit fixes all three issues, and fixes bug #18367 and bug #19625 .
2009-01-20 13:55:18 -08:00
Timo Aaltonen
39e6d0d810
[intel] Go back to using the typedef for the sarea struct
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The upstream linux kernel headers and libdrm kernel headers disagree on the
tag name for the sarea struct: _drm_i915_sarea vs drm_i915_sarea. They
both typedef it to drm_i915_sarea_t though, so just use that.
2009-01-20 11:52:32 -05:00
Owain G. Ainsworth
b5da7feee0
Remove intel pageflipping support in its entirety.
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It's been broken and deprecated for a while, so it's time to die. This has the
wonderful benefit of cleaning up the code a fair amount; making it marginally
less twisty.
I'm unsure if the for loops in IntelWindowMoved are still needed.
2009-01-20 11:52:32 -05:00
Brian Paul
0f548dbc98
glsl: silence unused var warnings
2009-01-20 09:21:32 -07:00
Brian Paul
9d216be8cf
mesa: silence uninitialized var warnings
2009-01-20 09:20:41 -07:00
Brian Paul
eb26cc6cf5
mesa: silence compiler warning at -O2
2009-01-20 09:17:12 -07:00
Brian Paul
bb63a663b1
mesa: bump version to 7.3-rc3
2009-01-20 09:13:41 -07:00
Brian Paul
dace4e3e2a
mesa: inlclude whole windows/VC8/ directory in tarballs
2009-01-20 09:13:06 -07:00
Thomas Henn
bbda892c55
windows: new VC8 projects statically linked against libcmt
2009-01-20 09:07:01 -07:00
Karl Schultz
61a387dca1
windows: more VC8 project file updates
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Make some compiler flags per-file.
Remove driverfuncs.c from osmesa project.
2009-01-20 09:07:01 -07:00
Thomas Hellstrom
437fa85ba3
Add a comment about _tnl_emit_indexed_vertices_to_buffer.
2009-01-20 11:40:51 +01:00
Thomas Hellstrom
b00477acf3
tnl: Add a utility to emit indexed vertices to a DMA buffer.
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This utility is useful for hardware that doesn't support HW index buffers.
It's a bit inefficient but appears to give a substantial performance gain,
as we can emit tri strips that would otherwise be split into triangles.
2009-01-20 11:15:57 +01:00
Thomas Hellstrom
7374285f07
Fix store texel for argb4444.
2009-01-20 11:13:38 +01:00
Thomas Hellstrom
5c84a1032c
Fix store texel for argb8888_rev.
2009-01-20 11:13:05 +01:00
Thomas Hellstrom
dbda49a9e6
Add RGBA4444 and RGBA5551 texture formats.
2009-01-20 11:12:17 +01:00
Thomas Hellstrom
11351f0c8a
dri1: Add a macro to validate two dri drawables in one go.
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Dri drivers often may validate first a write drawable and then a read
drawable ("readable"). However, the hardware lock may be unlocked when
validating the readable, causing the write drawable status to be stale.
Drivers should use this macro instead when validating two drawables.
2009-01-20 11:07:10 +01:00
Brian Paul
a5b5bc9f95
mesa: fix build of stand-alone glslcompiler driver
2009-01-19 17:50:44 -07:00
Brian Paul
f97792421b
tests: test pseudo-XOR blend mode.
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GL_XOR logicop mode can be approximated with blending by computing 1 - dst.
Here's a couple test programs for that.
2009-01-19 12:09:40 -07:00
Alan Hourihane
396711b840
dri: add fake front definitions
2009-01-19 15:41:19 +00:00
Thomas Henn
dbd8e4066b
windows: updated VC8 project files
2009-01-19 08:23:22 -07:00
Brian Paul
b7f802eca2
glx: gcc 2.95 build fix (move declaration before code)
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Adapted from patch by Matthieu Herbb <matthieu.herrb@laas.fr>
2009-01-18 10:00:34 -07:00
Brian Paul
a61a1a8181
i965: fix polygon culling bug when rendering to a texture/FBO
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Since we use an inverted viewport transformation for render to texture, that
inverts front/back polygon orientation.
Now glCullFace(GL_FRONT / GL_BACK) works correctly.
2009-01-16 13:33:19 -07:00
Brian Paul
345a08a77f
intel: added intel_rendering_to_texture() helper function.
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When we're rendering to textures we have to invert the viewport transformation.
This helper cleans up that test and can be used elsewhere...
2009-01-16 13:31:04 -07:00
Brian Paul
12c6d28cc7
mesa: remove GL_DEPTH_TEST + no depth buffer test
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One could enable depth testing before binding an FBO that has a depth buffer
so this test is no longer useful or correct.
2009-01-16 13:25:41 -07:00
Brian Paul
e442fe5ba5
glsl: fix broken sampler assignments
2009-01-16 09:30:58 -07:00
Xiang, Haihao
66a4f5cf9a
i915: fallback on transfer mode
2009-01-16 16:06:33 +08:00
Karl Schultz
a740858fc0
windows: updated VC8 project file
2009-01-15 11:32:47 -07:00
Karl Schultz
e7c988d065
windows: updated mesa.def file
2009-01-15 07:05:31 -07:00
Brian Paul
4a8356209d
glsl: use _mesa_sprintf()
2009-01-15 07:05:30 -07:00
Brian Paul
e1ba29ea19
glsl: move declaration before code
2009-01-15 07:05:30 -07:00
Alan Hourihane
fbf13bcb8a
mesa: check frambuffer complete status before rendering
2009-01-15 11:56:00 +00:00