Commit graph

115517 commits

Author SHA1 Message Date
Paulo Zanoni
c99df52873 intel/fs: the maximum supported stride width is 16
There are cases where we try to generate registers with a stride of
32, while the hardware maximum is just 16. This happens, for example,
when using 8 bit integers on SIMD32. This results in a crash because
the variable 'width' has a value of 32:

../../src/intel/compiler/brw_reg.h:550: brw_reg brw_vecn_reg(unsigned
int, brw_reg_file, unsigned int, unsigned int): Assertion `!"Invalid
register width"' failed.

This change prevents the crash and makes the tests pass.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
2019-09-19 02:48:27 +00:00
Paulo Zanoni
cebf447d16 intel/fs: roll the loop with the <0,1,0> additions in emit_scan()
IMHO the code is easier to understand this way, being explicit that
we're doing exactly the same thing every time.

No functional changes.

v2: Adjust the loop breaking condition (Jason).

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
2019-09-19 02:47:17 +00:00
Paulo Zanoni
d9ddf5076d intel/fs: make scan/reduce work with SIMD32 when it fits 2 registers
When dealing with uint16_t and uint8_t on SIMD32 we can do all the
operations using just 2 registers, so we don't hit the recursion at
the beginning of emit_scan(). Because of that, we need to actually
compute scan/reduce for channels 31:16.

v2: Still missed instructions (Jason).

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
2019-09-19 02:47:17 +00:00
Kristian H. Kristensen
7f07046dbc freedreno/regs: A couple of tess updates
Reviewed-by: Eric Anholt <eric@anholt.net>
2019-09-18 16:59:10 -07:00
Kristian H. Kristensen
a2031a117c freedreno/regs: Fix CP_DRAW_INDX_OFFSET command
On A5xx+ the INDX_BASE pointer is 64 bit.

Reviewed-by: Eric Anholt <eric@anholt.net>
2019-09-18 16:59:10 -07:00
Kristian H. Kristensen
2251a4345b freedreno/a6xx: Write multiple regs for SP_VS_OUT_REG and SP_VS_VPC_DST_REG
Compute the number of writes up front.

Signed-off-by: Kristian H. Kristensen <hoegsberg@google.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2019-09-18 16:59:10 -07:00
Kristian H. Kristensen
cc4fe81145 freedreno/a6xx: Turn on vectorize_io
We want this for tessellation eventually, but we can turn it on now.

Shader-db results:

total instructions in shared programs: 8612905 -> 8611387 (-0.02%)
instructions in affected programs: 164952 -> 163434 (-0.92%)

total dwords in shared programs: 11952000 -> 11950560 (-0.01%)
dwords in affected programs: 68096 -> 66656 (-2.11%)

total full in shared programs: 315019 -> 315009 (<.01%)
full in affected programs: 1642 -> 1632 (-0.61%)

total constlen in shared programs: 2463654 -> 2463654 (0.00%)
constlen in affected programs: 0 -> 0

total (ss) in shared programs: 152379 -> 152409 (0.02%)
(ss) in affected programs: 1503 -> 1533 (2.00%)

total (sy) in shared programs: 96473 -> 96525 (0.05%)
(sy) in affected programs: 654 -> 706 (7.95%)

total max_sun in shared programs: 1172454 -> 1172472 (<.01%)
max_sun in affected programs: 104 -> 122 (17.31%)

Signed-off-by: Kristian H. Kristensen <hoegsberg@google.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2019-09-18 16:59:10 -07:00
Kristian H. Kristensen
1cb9534434 freedreno/a6xx: Share shader state constructor and destructor
Also, swap vs and fs constructor or so fs comes first.

Signed-off-by: Kristian H. Kristensen <hoegsberg@google.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2019-09-18 16:59:10 -07:00
Kristian H. Kristensen
be38480064 freedreno/a6xx: Track location of gl_Position out as we link it
When using xfb and rasterizing, the fragment shader may have fewer
inputs than the vertex shader outputs. We can't rely on gl_Position to
be placed at fs->total_in, but have to instead remember where we add
it in the link map and use that location.

Fixes 100+ tesselation dEQPs under

  dEQP-GLES31.functional.tessellation.primitive_discard.*
  dEQP-GLES31.functional.tessellation.user_defined_io.*

Reviewed-by: Eric Anholt <eric@anholt.net>
2019-09-18 16:59:10 -07:00
Caio Marcelo de Oliveira Filho
d38e0a6326 spirv: Add missing break for capability handling
New added cases "stole" the previous break.

Fixes: 420ad0a1a3 ("spirv: check support for SPV_KHR_float_controls capabilities")
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
2019-09-18 15:49:14 -07:00
Kenneth Graunke
3da8a8a3d6 iris: Avoid uploading SURFACE_STATE descriptors for UBOs if possible
If we can entirely push uniform data, we don't need a SURFACE_STATE
descriptor for pulling data.  Since constant uploads are a very common
operation, and being able to push all data is also very common, we would
like to avoid the overhead in this case.

This patch defers uploading new descriptors.  Instead of handling that
at iris_set_constant_buffer, we do it at iris_update_compiled_shaders,
where we can see the currently bound shader variants.  If any need pull
descriptors, and descriptors are missing, we update them and flag that
the binding table also needs to be refreshed.

Improves performance in GFXBench5 gl_driver2 on an i7-6770HQ by
31.9774% +/- 1.12947% (n=15).

Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
2019-09-18 15:44:22 -07:00
Kenneth Graunke
0e4a75f917 intel/compiler: Record whether any pull constant loads occur
I would like for iris to be able to avoid setting up SURFACE_STATE
for UBOs in the common case where all constants are pushed.

Unfortunately, we don't know up front whether everything will be
pushed: the backend is allowed to demote pushed UBOs to pull loads
fairly late in the process.  This is probably desirable though, as
we'd like the backend to be able to re-pull pushed data to break up
long live ranges in response to register pressure.

Here we simply add a "are there any pull loads at all" boolean to
prog_data, which is a bit crude but at least allows us to skip work
in the common "everything pushed" case.  We could skip more work by
tracking exactly which UBO surfaces are pulled in a bitmask, but I
wanted to avoid bringing back the old mark_surface_used() mechanism.

Finer-grained tracking could allow us to skip a bit more work when
multiple UBOs are in use and /some/ are 100% pushed, but others are
accessed via pulls.  However, I'm not sure how common this is and
it would save at most 4 pull descriptors, so we defer that for now.

Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
2019-09-18 15:44:22 -07:00
Kenneth Graunke
dd83ef0d1a iris: Track per-stage bind history, reduce work accordingly
We now track per-stage bind history for constant and shader buffers,
shader images, and sampler views by adding an extra res->bind_stages
field to go with res->bind_history.

This lets us flag IRIS_DIRTY_CONSTANTS for only the specific stages
involved, and also skip some CPU overhead in iris_rebind_buffer.

Cuts 4% of 3DSTATE_CONSTANT_XS packets in a Shadow of Mordor trace
on Icelake.

Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
2019-09-18 15:44:22 -07:00
Kenneth Graunke
1e7daaa6c9 iris: Don't flag IRIS_DIRTY_BINDINGS for constant usage history
The underlying buffer isn't changing - so we don't need to update any
SURFACE_STATE descriptors - we just might have new constants, meaning
we need to re-emit 3DSTATE_CONSTANT_XS.  On Gen9, this means we need
to update 3DSTATE_BINDING_TABLE_POINTERS_XS too, but that's now handled
by the explicit check in the previous patch.

On Gen9, this should cause us to re-emit the binding table /pointer/ on
writing to a buffer with PIPE_BIND_CONSTANT_BUFFER, rather than emitting
a whole new /table/.

On Gen8 and Gen11, this avoids binding table churn altogether.

Cuts 61% of 3DSTATE_BINDING_TABLE_POINTERS_XS packets in a Shadow of
Mordor trace on Icelake.

Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
2019-09-18 15:44:22 -07:00
Kenneth Graunke
e7db3577f8 iris: Explicitly emit 3DSTATE_BTP_XS on Gen9 with DIRTY_CONSTANTS_XS
Right now, we usually flag both IRIS_DIRTY_{CONSTANTS,BINDINGS}_XS,
because we have SURFACE_STATE for constant buffers in case the shaders
access them via pull mode.

But this flagging is overkill in many cases.  Gen8 and Gen11 don't need
it at all.  Gen9 doesn't need that large of a hammer in all cases.

Just handle it explicitly so the right thing happens.

Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
2019-09-18 15:44:22 -07:00
Kenneth Graunke
caa0aebd01 iris: Flag IRIS_DIRTY_BINDINGS_XS on constant buffer rebinds
We upload a new SURFACE_STATE for the UBO/SSBO in question, which
means that we need new binding tables as well.

Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
2019-09-18 15:44:22 -07:00
Bas Nieuwenhuizen
4b7e7956f0 radv: Add DFSM support.
Apparently we already enabled it without having support ...

Not sure if we also need to set disable_start_of_prim when the PS
has memory writes, but this mirrors radeonsi.

Doubles fillrate in my dual_quad_bench from ~16 pixels/cycles to
~32 pixels/cycle on a Raven.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2019-09-18 21:28:51 +00:00
Bas Nieuwenhuizen
0fa2740059 radv: Disable dfsm by default even on Raven.
When actually implementing it, Talos on low is still 3% slower.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2019-09-18 21:28:51 +00:00
Bas Nieuwenhuizen
f2dffb395f radv: Only break batch on framebuffer change with dfsm.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2019-09-18 21:28:51 +00:00
Connor Abbott
57e0bb8ccc nir/opt_if: Fix undef handling in opt_split_alu_of_phi()
The pass assumed that "Most ALU ops produce an undefined result if any
source is undef" which is completely untrue. Due to how we lower if
statements to selects and then optimize on those selects later, we
simply cannot make that assumption. In particular this pass tried to
replace an ior of undef and true, which had been generated by
optimizing a select which itself came from flattening an if statement,
to undef causing a miscompilation for a CTS test with radeonsi NIR.

We fix this by always doing what the non-undef path did, i.e. duplicate
the instruction twice. If there are cases where the instruction before
the loop can be folded away due to having an undef source, we should add
these to opt_undef instead.

The comment above the pass says that if the phi source from before the
loop is undef, and we can fold the instruction before the loop to undef,
then we can ignore sources of the original instruction that don't
dominate the block before the loop because we don't need them to create
the instruction before the loop. This is incorrect, because the
instruction at the bottom of the loop would get those sources from the
wrong loop iteration. The code never actually did what the comment said,
so we only have to update the comment to match what the pass actually
does. We also update the example to more closely match what most actual
loops look like after vtn and peephole_select.

There are no shader-db changes with i965, radeonsi NIR, or radv. With
anv and my vkpipeline-db there's only one change:

total instructions in shared programs: 14125290 -> 14125300 (<.01%)
instructions in affected programs: 2598 -> 2608 (0.38%)
helped: 0
HURT: 1

total cycles in shared programs: 2051473437 -> 2051473397 (<.01%)
cycles in affected programs: 36697 -> 36657 (-0.11%)
helped: 1
HURT: 0

Fixes
KHR-GL45.shader_subroutine.control_flow_and_returned_subroutine_values_used_as_subroutine_input
with radeonsi NIR.
2019-09-18 17:18:34 -04:00
Eric Engestrom
a1de3011f3 gl: drop incorrect pkg-config file for glvnd
Akin to 1a25980c46 ("egl: drop incorrect pkg-config file for
glvnd") and b01524fff0 ("meson: don't build libGLES*.so with
GLVND") , removes a pkg-config file that shouldn't have been there in
the first place, but was needed because of that GLVND bug.

Now that the glvnd bug has been fixed, it was apparent that this gl.pc
pkg-config file was forgotten to be removed, so let's do just that :)

Suggested-by: Matt Turner <mattst88@gmail.com>
Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2019-09-18 22:16:51 +01:00
Andres Gomez
66f2aa6ccd docs: Add the maximum implemented Vulkan API version in 19.3 rel notes
Currently, Vulkan 1.1.

Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Andres Gomez <agomez@igalia.com>
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
2019-09-19 00:03:55 +03:00
Andres Gomez
41b0e0d7e0 docs: Add the maximum implemented Vulkan API version in 19.2 rel notes
Currently, Vulkan 1.1.

Cc: 19.2 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Andres Gomez <agomez@igalia.com>
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
2019-09-19 00:03:50 +03:00
Andres Gomez
d2db43fcad docs: Add the maximum implemented Vulkan API version in 19.1 rel notes
Currently, Vulkan 1.1.

Cc: 19.1 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Andres Gomez <agomez@igalia.com>
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
2019-09-19 00:03:39 +03:00
Andres Gomez
d9760f8935 nir/opcodes: Clear variable names confusion
Having Python and C variables sharing name in the same block of code
makes its understanding a bit confusing. Make it explicit that the
Python bit_size variable refers to the destination bit size.

Suggested-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Signed-off-by: Andres Gomez <agomez@igalia.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
2019-09-18 23:59:07 +03:00
Rhys Perry
b3f71685d9 radv: never kill a NGG GS shader
Seems to fix a hang with excessive vertex emissions when NGG is used for
GS.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-09-18 19:26:58 +00:00
Samuel Pitoiset
99c186fbbe radv/gfx10: fix VK_KHR_pipeline_executable_properties with NGG GS
No GS copy shader if a pipeline enables NGG GS.

This fixes
dEQP-VK.pipeline.executable_properties.graphics.*geometry_stage*.

Fixes: 86864eedd2 ("radv: Implement radv_GetPipelineExecutablePropertiesKHR.")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-09-18 21:19:28 +02:00
Marek Olšák
fe7aa271a9 radeonsi: include drm_fourcc.h to fix the build 2019-09-18 14:52:25 -04:00
Marek Olšák
00e29816e7 radeonsi: implement pipe_screen::resource_get_param
v2: return DRM_FORMAT_MOD_INVALID from the function

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> (v1)
2019-09-18 14:43:01 -04:00
Marek Olšák
d307aa56f9 gallium: extend resource_get_param to be as capable as resource_get_handle
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-09-18 14:41:30 -04:00
Marek Olšák
aae35fbd3a ac: move ac_get_num_physical_vgprs into radeon_info
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2019-09-18 14:39:06 -04:00
Marek Olšák
0692ae34e9 ac: move ac_get_num_physical_sgprs into radeon_info
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2019-09-18 14:39:06 -04:00
Marek Olšák
ca43006fd2 ac: move ac_get_max_wave64_per_simd into radeon_info
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2019-09-18 14:39:06 -04:00
Marek Olšák
deab3a23f6 ac: move num_sdp_interfaces into radeon_info
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2019-09-18 14:39:06 -04:00
Marek Olšák
2c62b461e9 ac: move PBB MAX_ALLOC_COUNT into radeon_info
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2019-09-18 14:39:06 -04:00
Jonathan Marek
05da025f35 etnaviv: fix two-sided stencil
* Set missing STENCIL_CONFIG_EXT2 bits
* Swap stencil sides when rendering CCW

Fixes following deqp tests (which were 99% failing):
dEQP-GLES2.functional.fragment_ops.depth_stencil.*

Note: deqp tests require --deqp-gl-config-name=rgba8888d24s8ms0

Signed-off-by: Jonathan Marek <jonathan@marek.ca>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
2019-09-18 12:49:10 -04:00
Samuel Pitoiset
68820007fd radv: fix loading 64-bit GS inputs
We have to load 2 32-bit integer and to cast correctly.

This fixes crashes with gs-double-interpolator.vk_shader_test.

Cc: 19.2 <mesa-stable@lists.freedesktop.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=111734
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-09-18 17:16:36 +02:00
Bas Nieuwenhuizen
7999e10cab tu: Set up glsl types.
Addresses this assert:

deqp-vk: ../mesa-freedreno-9999/src/compiler/glsl_types.cpp:1244: static const glsl_type *glsl_type::get_interface_instance(const glsl_struct_field *, unsigned int, enum glsl_interface_packing, bool, const char *): Assertion `glsl_type_users > 0' failed.

running dEQP-VK.api.smoke.triangle .

Fixes: 624789e370 "compiler/glsl: handle case where we have multiple users for types"
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-09-18 16:51:18 +02:00
Andres Gomez
f833b4cada docs: Update to OpenGL 4.6 in the release notes
After 41549a18e6 ("i965: Enable OpenGL 4.6 for Gen8+"), Mesa
implements the OpenGL 4.6 API.

Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Andres Gomez <agomez@igalia.com>
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
2019-09-18 12:28:05 +00:00
Erik Faye-Lund
ea74b1b9aa .mailmap: add an alias for Eric Engestrom
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
2019-09-18 14:05:05 +02:00
Erik Faye-Lund
ed91eacf71 .mailmap: add an alias for Michel Dänzer
Reviewed-by: Michel Dänzer <mdaenzer@redhat.com>
2019-09-18 14:04:40 +02:00
Samuel Pitoiset
46b7512b0a radv: fix writing depth/stencil clear values to image
Use the fastest way only if both aspects are used. Oops.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=111728
Fixes: 218ce34962 ("radv: add mipmap support for the clear depth/stencil values")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-09-18 13:27:46 +02:00
Michel Dänzer
88e5796daa gitlab-ci: Merge scons-nollvm and scons-llvm jobs
The new job tests scons without LLVM and with all LLVM versions >= 6.0.

Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
2019-09-18 10:36:48 +00:00
Michel Dänzer
baa5024e24 gitlab-ci: Test scons with all LLVM versions
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
2019-09-18 10:36:48 +00:00
Michel Dänzer
0374aacac0 gitlab-ci: Move scons build/test commands to a separate shell script
Preparatory, no functional change intended.

Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
2019-09-18 10:36:48 +00:00
Michel Dänzer
8a8388ca67 gitlab-ci: Use crossbuild-essential-* packages
They are convenience packages which pull in everything needed for
cross-building via dependencies.

Acked-by: Eric Engestrom <eric.engestrom@intel.com>
2019-09-18 10:36:48 +00:00
Michel Dänzer
a01230e73a gitlab-ci: Use newer packages from backports by default
This is needed in particular to get a recent enough version of meson in
the stretch image, but should be generally beneficial.

Acked-by: Eric Engestrom <eric.engestrom@intel.com>
2019-09-18 10:36:48 +00:00
Michel Dänzer
8a19992869 gitlab-ci: Create separate docker images for Debian stretch & buster
Pros:
* Less fragile due to not mixing packages from stretch and buster
* No longer need to use third-party LLVM packages
* The buster image now uses GCC 8 for C++ as well (previously 6 for C++,
  8 for C), allowing to drop some hacks

Con:
* The stretch image now only uses GCC 6 for C as well as C++
* Need separate jobs for testing old LLVM versions

Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
2019-09-18 10:36:48 +00:00
Michel Dänzer
26fcc8baba gitlab-ci: Pass --no-remove to apt-get where possible
If installing new packages would require removing previously installed
ones, this flag causes apt-get to abort with an error instead,
preventing later obscure failures due to the missing packages.

Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
2019-09-18 10:36:48 +00:00
Michel Dänzer
2259b45174 gitlab-ci: Reference full ci-templates commit hash
8 digits might become ambiguous at some point.

Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
2019-09-18 10:36:48 +00:00