Commit graph

41290 commits

Author SHA1 Message Date
Ian Romanick
c8e504eec5 doc: Update 7.10.1 release notes 2011-01-25 15:52:56 -08:00
Jian Zhao
acc7369285 mesa: fix an error in uniform arrays in row calculating.
Fix the error in uniform row calculating, it may alloc one line
more which may cause out of range on memory usage, sometimes program
aborted when free the memory.

NOTE: This is a candidate for 7.9 and 7.10 branches.

Signed-off-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit 2a7380e9c3)
2011-01-25 15:52:56 -08:00
Eric Anholt
2d22c508c7 docs: Add a relnote for the Civ IV on i965. 2011-01-18 12:06:54 -08:00
Eric Anholt
aba5e843dd i965: Fix dead pointers to fp->Parameters->ParameterValues[] after realloc.
Fixes texrect-many regression with ff_fragment_shader -- as we added
refs to the subsequent texcoord scaling paramters, the array got
realloced to a new address while our params[] still pointed at the old
location.
(cherry picked from commit e4be665bbd)
2011-01-18 11:34:54 -08:00
Eric Anholt
4e0d6cf7ba intel: Make renderbuffer tiling choice match texture tiling choice.
There really shouldn't be any difference between the two for us.
Fixes a bug where Z16 renderbuffers would be untiled on gen6, likely
leading to hangs.
(cherry picked from commit 29c4f95cbc)
2011-01-18 11:34:54 -08:00
Eric Anholt
2afa3f47af i965: Avoid double-negation of immediate values in the VS.
In general, we have to negate in immediate values we pass in because
the src1 negate field in the register description is in the bits3 slot
that the 32-bit value is loaded into, so it's ignored by the hardware.
However, the src0 negate field is in bits1, so after we'd negated the
immediate value loaded in, it would also get negated through the
register description.  This broke this VP instruction in the position
calculation in civ4:

MAD TEMP[1], TEMP[1], CONST[256].zzzz, CONST[256].-y-y-y-y;

Bug #30156
(cherry picked from commit 1d1ad6306d)
2011-01-18 11:34:54 -08:00
Eric Anholt
219b8b672d i965/fs: Do flat shading when appropriate.
We were trying to interpolate, which would end up doing unnecessary
math, and doing so on undefined values.   Fixes glsl-fs-flat-color.
(cherry picked from commit c3f000b392)
2011-01-18 11:34:54 -08:00
Eric Anholt
b90223f4cf i965/vs: When MOVing to produce ABS, strip negate of the operand.
We were returning the negative absolute value, instead of the absolute
value.  Fixes glsl-vs-abs-neg.
(cherry picked from commit 9351ef7a44)
2011-01-18 11:34:54 -08:00
Eric Anholt
e15ad414d0 i965/fs: When producing ir_unop_abs of an operand, strip negate.
We were returning the negative absolute value, instead of the absolute
value.  Fixes glsl-fs-abs-neg.
(cherry picked from commit ab56e3be9a)
2011-01-18 11:34:54 -08:00
Eric Anholt
a702858139 glsl: Fix the lowering of variable array indexing to not lose write_masks.
Fixes glsl-complex-subscript on 965.
(cherry picked from commit c00bc13564)
2011-01-18 11:34:53 -08:00
Ian Romanick
8f3eef1206 mesa: bump version to 7.10.1-devel 2011-01-17 16:28:02 -08:00
Ian Romanick
0a0b0c8f7e docs: Initial bits of 7.10.1 release notes 2011-01-17 16:27:58 -08:00
Ian Romanick
05ff61dc6b glsl: Allow 'in' and 'out' when 'layout' is also available
All of the extensions that add the 'layout' keyword also enable (and
required) the use of 'in' and 'out' with shader globals.

This is related to (piglit) bugzilla #31804.

NOTE: This is a candidate for the 7.9 and 7.10 branches.
(cherry picked from commit 82c4b4f88a)
2011-01-17 16:24:45 -08:00
Ian Romanick
aff4170849 glsl: Track variable usage, use that to enforce semantics
In particular, variables cannot be redeclared invariant after being
used.

Fixes piglit test invariant-05.vert and bugzilla #29164.

NOTE: This is a candidate for the 7.9 and 7.10 branches.
(cherry picked from commit bd33055ef4)
2011-01-17 16:24:45 -08:00
Ian Romanick
d81615ee19 glsl: Disallow 'in' and 'out' on globals in GLSL 1.20
Fixes piglit tests glsl-1.20/compiler/qualifiers/in-01.vert and
glsl-1.20/compiler/qualifiers/out-01.vert and bugzilla #32910.

NOTE: This is a candidate for the 7.9 and 7.10 branches.  This patch
also depends on the previous two commits.
(cherry picked from commit 469ea695bb)
2011-01-17 16:24:45 -08:00
Ian Romanick
4ee68e2d47 glsl & glcpp: Refresh autogenerated lexer and parser files.
For the previous few commits.
2011-01-17 16:24:44 -08:00
Ian Romanick
27ef465276 glsl: Add version_string containing properly formatted GLSL version
(cherry picked from commit eebdfdfbcf)
2011-01-17 14:50:01 -08:00
Ian Romanick
50d40edb8c glcpp: Generate an error for division by zero
When GCC encounters a division by zero in a preprocessor directive, it
generates an error.  Since the GLSL spec says that the GLSL
preprocessor behaves like the C preprocessor, we should generate that
same error.

It's worth noting that I cannot find any text in the C99 spec that
says this should be an error.  The only text that I can find is line 5
on page 82 (section 6.5.5 Multiplicative Opertors), which says,

    "The result of the / operator is the quotient from the division of
    the first operand by the second; the result of the % operator is
    the remainder. In both operations, if the value of the second
    operand is zero, the behavior is undefined."

Fixes 093-divide-by-zero.c test and bugzilla #32831.

NOTE: This is a candidate for the 7.9 and 7.10 branches.
(cherry picked from commit 9ca5300b6e)
2011-01-17 14:49:53 -08:00
Chad Versace
c2b721bc0e glcpp: Fix segfault when validating macro redefinitions
In _token_list_equal_ignoring_space(token_list_t*, token_list_t*), add
a guard that prevents dereferncing a null token list.

This fixes test src/glsl/glcpp/tests/092-redefine-macro-error-2.c and
Bugzilla #32695.
(cherry picked from commit 4fff52f1c9)
2011-01-17 14:49:48 -08:00
Chad Versace
45be27d09b glsl: At link-time, check that globals have matching centroid qualifiers
Fixes bug 31923: http://bugs.freedesktop.org/show_bug.cgi?id=31923
(cherry picked from commit 61428dd2ab)
2011-01-17 14:49:39 -08:00
Ian Romanick
6fded6d29d glsl: Support the 'invariant(all)' pragma
Previously the 'STDGL invariant(all)' pragma added in GLSL 1.20 was
simply ignored by the compiler.  This adds support for setting all
variable invariant.

In GLSL 1.10 and GLSL ES 1.00 the pragma is ignored, per the specs,
but a warning is generated.

Fixes piglit test glsl-invariant-pragma and bugzilla #31925.

NOTE: This is a candidate for the 7.9 and 7.10 branches.
(cherry picked from commit 86b4398cd1)
2011-01-17 14:49:30 -08:00
Brian Paul
ea96167f2f docs: added news item for 7.9.1 and 7.10 release 2011-01-14 17:35:27 -07:00
Brian Paul
b8062cdf4b docs: add links to 7.9.1 and 7.10 release notes 2011-01-14 17:35:08 -07:00
Brian Paul
0e809808b1 draw: Fix an off-by-one bug in a vsplit assertion.
When use_spoken is true, istart (the first vertex of this segment) is
replaced by i0 (the spoken vertex of the fan).  There are still icount
vertices.

Thanks to Brian Paul for spotting this.
(cherry picked from commit abbb1c8f08)
2011-01-13 11:35:34 -07:00
Alberto Milone
b28a90c9a7 r600c: add evergreen ARL support.
Signed-off-by: Alberto Milone <alberto.milone@canonical.com>
2011-01-11 14:50:10 -05:00
Marek Olšák
38c3d8a828 docs: fix messed up names with special characters in relnotes-7.9.1
(cherry picked from commit 67aeab0b77)
2011-01-08 03:07:25 +01:00
Marek Olšák
36009724fd docs: fix messed up names with special characters in relnotes-7.10 2011-01-08 03:06:04 +01:00
Ian Romanick
50a82a8601 docs: Add 7.10 md5sums 2011-01-07 14:20:27 -08:00
Ian Romanick
7a3f869a47 mesa: set version string to 7.10 2011-01-07 14:09:03 -08:00
Ian Romanick
c18447bf97 docs: Update 7.10 release notes 2011-01-07 14:07:51 -08:00
Ian Romanick
5768445eaf docs: Import 7.9.1 release notes from 7.9 branch
(cherry picked from commit 46a360b26a)
2011-01-07 13:41:15 -08:00
Alex Deucher
fbd98eae6a r600c: fix up SQ setup in blit code for Ontario/NI 2011-01-07 03:12:28 -05:00
Marek Olšák
14950c50e1 r300/compiler: disable the rename_regs pass for loops
This workaround fixes rendering of kwin thumbnails.

NOTE: This is a candidate for the 7.9 and 7.10 branches.
(cherry picked from commit 8543902bfb)
2011-01-07 07:10:49 +01:00
Alex Deucher
ca8e49f303 r600g: support up to 64 shader constants
From the r600 ISA:
Each ALU clause can lock up to four sets of constants
into the constant cache.  Each set (one cache line) is
16 128-bit constants. These are split into two groups.
Each group can be from a different constant buffer
(out of 16 buffers). Each group of two constants consists
of either [Line] and [Line+1] or [line + loop_ctr]
and [line + loop_ctr +1].

For supporting more than 64 constants, we need to
break the code into multiple ALU clauses based
on what sets of constants are needed in that clause.

Note: This is a candidate for the 7.10 branch.

Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
2011-01-06 19:51:14 -05:00
Alex Deucher
f2f89f7b18 r600c: add support for NI asics 2011-01-06 18:41:23 -05:00
Alex Deucher
3285d1dc57 r600g: add support for NI (northern islands) asics
This adds support for barts, turks, and caicos.
2011-01-06 18:17:18 -05:00
Dave Airlie
9ba827100a r600g: hack around property unknown issues.
should fix https://bugs.freedesktop.org/show_bug.cgi?id=32619

Need to add proper support for properties later.

Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-01-06 15:54:47 -05:00
Alex Deucher
002ce07abe r600g: remove useless switch statements
Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
2011-01-06 15:54:47 -05:00
Dave Airlie
949c24862a r600g: fix evergreen segfaults.
evergreen was crashing running even gears here.

This is a 7.10 candidate if its broken the same.

Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-01-06 15:54:47 -05:00
Jerome Glisse
34c58f6d46 r600g: avoid segfault
Candidates 7.10

Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2011-01-06 15:54:47 -05:00
Jerome Glisse
ece71d605b r600g: properly unset vertex buffer
Fix bug http://bugs.freedesktop.org/show_bug.cgi?id=32455

Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2011-01-06 15:54:47 -05:00
Jerome Glisse
0fc205152c r600g: need to reference upload buffer as the might still live accross flush
Can't get away from referencing upload buffer as after flush a vertex buffer
using the upload buffer might still be active. Likely need to simplify the
pipe_refence a bit so we don't waste so much cpu time in it.

candidates for 7.10 branch

Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2011-01-06 15:54:47 -05:00
Jerome Glisse
4434614844 r600g: fix segfault when translating vertex buffer
Note the support for non float vertex draw likely regressed need to
find what we want to do there.

candidates for 7.10 branches

Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2011-01-06 15:54:47 -05:00
Jerome Glisse
e7b12f2a0e r600g: fix bo size when creating bo from handle
Spoted by Alex Diomin

Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2011-01-06 15:54:47 -05:00
Ian Romanick
b11623a5df glsl: Allow less restrictive uses of sampler array indexing in GLSL <= 1.20
GLSL 1.10 and 1.20 allow any sort of sampler array indexing.
Restrictions were added in GLSL 1.30.  Commit f0f2ec4d added support
for the 1.30 restrictions, but it broke some valid 1.10/1.20 shaders.
This changes the error to a warning in GLSL 1.10, GLSL 1.20, and GLSL
ES 1.00.

There are some spurious whitespace changes in this commit.  I changed
the layout (and wording) of the error message so that all three cases
would be similar.  The 1.10/1.20 and 1.30 text is the same.  The only
difference is that one is an error, and the other is a warning.  The
GLSL ES 1.00 wording is similar but not quite the same.

Fixes piglit test
spec/glsl-1.10/compiler/constant-expressions/sampler-array-index-02.frag
and bugzilla #32374.
2011-01-06 10:07:50 -08:00
Zou Nan hai
bbf7cc1f2a i965: skip too small size mipmap
this fixes doom3 crash.
2011-01-06 11:42:38 +08:00
Xiang, Haihao
4e8f123f14 i965: use BLT to clear buffer if possible on Sandybridge
This fixes https://bugs.freedesktop.org/show_bug.cgi?id=32713
(cherry picked from commit 266d8eed69)
2011-01-05 14:12:59 +08:00
Chia-I Wu
f5c1346932 autoconf: Fix --with-driver=xlib --enable-openvg.
st/egl should be enabled with --enable-openvg even the driver is xlib or
osmesa.  Also, GLX_DIRECT_RENDERING should not be defined because libdrm
is not checked.
(cherry picked from commit ada9c78c29)
2011-01-05 11:37:17 +08:00
Chia-I Wu
ebcb7f27e5 docs: Add an example for EGL_DRIVERS_PATH.
EGL_DRIVERS_PATH can be set to test EGL without installation.
(cherry picked from commit cba7786954)
2011-01-05 11:37:12 +08:00
Eric Anholt
52586ceb2b intel: When validating an FBO's combined depth/stencil, use the given FBO.
We were looking at the current draw buffer instead to see whether the
depth/stencil combination matched.  So you'd get told your framebuffer
was complete, until you bound it and went to draw and we decided that
it was incomplete.
(cherry picked from commit b7b2791c6b)
2011-01-04 13:01:42 -08:00