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doc: Update 7.10.1 release notes
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@ -41,6 +41,9 @@ TBD
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<li>Fix an off-by-one bug in a vsplit assertion.</li>
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<li>Fix incorrect handling of <tt>layout</tt> qualifier
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with <tt>in</tt>, <tt>out</tt>, <tt>attribute</tt>, and <tt>varying</tt>.</li>
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<li>Fix an error in uniform arrays in row calculating.</li>
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<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=29164">Bug 29164</a> - [GLSL 1.20] invariant variable shouldn't be used before declaration</li>
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<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31923">Bug 31923</a> - [GLSL 1.20] allowing inconsistent centroid declaration between two vertex shaders</li>
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