We've recently rebalanced our lab devices to get a fewer number of
grunts. Switch to scheduling only on the newer shinier ones, running
fewer tests. We'll evaluate the runtime, and if they're quick enough
then we can increase the amount of testing we do.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20081>
It will be always emitted as part of the compute pipeline.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20054>
Based on registers, VRS changed a lot and it's unclear how to program
it. This disable VK_KHR_fragment_shading_rate, VRS flat shading and
RADV_FORCE_VRS.
Cc: 22.3 mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20054>
RadeonSI disables it as well. It's really unclear if it will help or
not (eg. NGG culling never helped on GFX10).
Cc: 22.3 mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20054>
I don't know how this is supposed to work, especially for fast clears
because CMASK should be cleared to 0xC but FMASK implies CMASK.
This fixes a bunch of MSAA test failures on GFX10.3 with
RADV_DEBUG=nofmask.
Cc: 22.3 mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20054>
Ported from RadeonSI to fix a EQAA bug.
Cc: 22.3 mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20054>
Found by inspection.
Cc: 22.3 mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20054>
This affects the pipeline feedback durations: GS copy shader compilation
is now included in the GS compilation duration.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18898>
This new behaviour will let us insert exports in GS copy shader control
flow.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18898>
pipe_stream_output_info is built from nir_xfb_info, why not just use
nir_xfb_info directly.
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20015>
It's possible that undef is written to clip/cull distance outputs and
they're eliminated, and we never set any position export to done=1 because
outinfo->pos_exports was calculated with the expectation that clip/cull is
exported.
Eliminating the export and fixing the done=1 bit hangs because the
hardware is still expecting clip/cull distances.
Fixes dEQP-VK.rasterization.provoking_vertex.transform_feedback.first.line_list
hang with LLVM.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19200>
RADV has its own drirc file. Make sure it also uses the xmlconfig
enable option.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20029>
The number of samples from the image has to match the number of samples
from the pipeline anyways.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19906>
Tested that a q2rtx gfxr capture replays correctly and without the
capture/replay feature warning.
I ran the CTS too, but it seems to be just giving out a pass without
testing the code path.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19949>
This reverts commit 768238fdc0 which
is not only leading to memory leaks, but also reportedly breaks KDE
pretty badly.
Fixes: #7674, #7435
Acked-by: Michel Dänzer <mdaenzer@redhat.com>
Acked-by: Tapani Pälli <tapani.palli@intel.com>
Acked-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Martin Roukala (né Peres) <martin.roukala@mupuf.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19972>
The bit has moved to FDCC_ENABLE on GFX11.
Found by inspection.
Cc: 22.3 mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20005>
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Mihai Preda <mhpreda@gmail.com>
Reviewed-by: Qiang Yu <yuq825@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19966>
NIR shifts are defined to truncate the shift amount to the number of bits
needed to represent the bit-size of the value shifted. LLVM treats large
shifts as poison. This fix achieves NIR semantics for shifts.
As an example, a|(b << 32), where "a" is 32bits, should produce a|b
according to NIR (because 32&31 == 0).
This caused LLVM to incorrectly optimize "(a >> c) | (b << (32 - c))" to a
u2u32(pack_64_2x32(a, b) >> c) (v_alignbit_b32), when the original NIR
should have returned "a | b" if c==0.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Mihai Preda <mhpreda@gmail.com>
Reviewed-by: Qiang Yu <yuq825@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19966>
The command buffer already emits ROP3_COPY if the logic op is disabled.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19843>
This bit can be enabled with various combinations and it looks better
to only emit it from the cmdbuf.
Fixes: 17b9aa92b7 ("radv: add support for dynamic logic op enable")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19843>
The vertex shader depends on the primitive topology.
Fixes: 2cce8500de ("radv: add support for dynamic provoking vertex mode with NGG")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19843>