Commit graph

334 commits

Author SHA1 Message Date
Lionel Landwerlin
3955787ab2 anv: implement VK_KHR_maintenance10
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38045>
2025-10-27 19:20:09 +00:00
Lionel Landwerlin
196c7903b9 anv: fix companion usage for emulated image
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We need to return true if we need the companion batch.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: e60416b4e4 ("anv: use companion batch for operations with HIZ/STC_CCS destination")
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Lucas Fryzek <lfryzek@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37797>
2025-10-09 21:38:33 +00:00
Lucas Fryzek
eb70d66228 anv: Add external format resolve operation using blorp
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37177>
2025-10-09 18:42:13 +00:00
Kenneth Graunke
73cbb35442 brw: Move into a new src/intel/compiler/brw subdirectory
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This keeps the directory structure a bit more organized:
- brw specific code
- elk specific code
- common NIR passes that could be used in both places

It also means that you can now 'git grep' in the brw directory without
finding a bunch of elk code, or having to "grep thing b*".

Reviewed-by: Dylan Baker <dylan.c.baker@intel.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37755>
2025-10-09 07:01:47 +00:00
José Roberto de Souza
a21b925caa anv: Rename anv_shader_bin to anv_shader_internal
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It is now only used by internal shaders to the rename make it more clear.

Suggested-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37749>
2025-10-08 19:58:30 +00:00
Tapani Pälli
cb822a323f anv/blorp: add missing cs stall on compute pipe control
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Cc: mesa-stable
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37715>
2025-10-08 04:49:27 +00:00
Jordan Justen
be61c12f3e anv: Use image view base-layer in can_fast_clear_color_att()
We currently only support fast clearing the first layer of an image.
Attachments use VkImageView which can specify a base-layer of the view
for an image attachment.

Fixes: 44351d67f8 ("anv: Change params of anv_can_fast_clear_color_view")
Ref: https://projects.blender.org/blender/blender/issues/141181
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37562>
2025-09-26 19:15:22 +00:00
Iván Briano
07057e270c anv, hasvk: allow using a 3D image as a resolve target
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This is allowed by the specification, as the following VUIDs state:

   VUID-vkCmdResolveImage-srcImage-04446
   If dstImage is of type VK_IMAGE_TYPE_3D, then for each element of
   pRegions, srcSubresource.layerCount must be 1

   VUID-vkCmdResolveImage-srcImage-04447
   If dstImage is of type VK_IMAGE_TYPE_3D, then for each element of
   pRegions, dstSubresource.baseArrayLayer must be 0 and
   dstSubresource.layerCount must be 1

New tests coming for it: dEQP-VK.pipeline.*.multisample.3d.*

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36895>
2025-08-21 20:53:42 +00:00
Antonio Ospite
ddf2aa3a4d build: avoid redefining unreachable() which is standard in C23
In the C23 standard unreachable() is now a predefined function-like
macro in <stddef.h>

See https://android.googlesource.com/platform/bionic/+/HEAD/docs/c23.md#is-now-a-predefined-function_like-macro-in

And this causes build errors when building for C23:

-----------------------------------------------------------------------
In file included from ../src/util/log.h:30,
                 from ../src/util/log.c:30:
../src/util/macros.h:123:9: warning: "unreachable" redefined
  123 | #define unreachable(str)    \
      |         ^~~~~~~~~~~
In file included from ../src/util/macros.h:31:
/usr/lib/gcc/x86_64-linux-gnu/14/include/stddef.h:456:9: note: this is the location of the previous definition
  456 | #define unreachable() (__builtin_unreachable ())
      |         ^~~~~~~~~~~
-----------------------------------------------------------------------

So don't redefine it with the same name, but use the name UNREACHABLE()
to also signify it's a macro.

Using a different name also makes sense because the behavior of the
macro was extending the one of __builtin_unreachable() anyway, and it
also had a different signature, accepting one argument, compared to the
standard unreachable() with no arguments.

This change improves the chances of building mesa with the C23 standard,
which for instance is the default in recent AOSP versions.

All the instances of the macro, including the definition, were updated
with the following command line:

  git grep -l '[^_]unreachable(' -- "src/**" | sort | uniq | \
  while read file; \
  do \
    sed -e 's/\([^_]\)unreachable(/\1UNREACHABLE(/g' -i "$file"; \
  done && \
  sed -e 's/#undef unreachable/#undef UNREACHABLE/g' -i src/intel/isl/isl_aux_info.c

Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36437>
2025-07-31 17:49:42 +00:00
Lionel Landwerlin
32b53a7c6a anv: fix clears on single aspect of YCbCr images
Fixes vkd3d-proton's test_planar_video_formats

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35679>
2025-06-23 05:45:25 +00:00
Rohan Garg
248b8cb8c5 anv: drop anv_can_hiz_clear_ds_view in favor of anv_can_hiz_clear_image
Signed-off-by: Rohan Garg <rohan.garg@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34824>
2025-06-05 20:27:33 +02:00
Rohan Garg
658b89ac86 anv: Support fast-clears in vkCmdClearDepthStencilImage
Signed-off-by: Rohan Garg <rohan.garg@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Closes: #11897
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34824>
2025-06-05 20:27:30 +02:00
Caleb Callaway
e7454f5318 intel/debug: shader dump filter
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v2: Fixes filtering for various brw shader dump logic

Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35061>
2025-05-23 19:57:02 +00:00
Nanley Chery
fcdae4d4c0 intel: Add and use isl_surf_from_mem()
Unify code which creates surfaces from buffers. The behavior is slightly
changed to use array layers to enable arrayed buffer clears (as needed).

Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33776>
2025-05-13 15:13:04 +00:00
Lionel Landwerlin
1d46a663ae anv: update Wa_22019225126 check
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Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34754>
2025-04-30 11:55:24 +00:00
Lionel Landwerlin
e60416b4e4 anv: use companion batch for operations with HIZ/STC_CCS destination
We're currently crashing a couple of tests :
   dEQP-VK.pipeline.monolithic.depth.xfer_queue_layout.*

   deqp-vk: ../src/intel/blorp/blorp_blit.c:2935:
     blorp_copy: Assertion `blorp_copy_supports_blitter(batch->blorp, src_surf->surf, dst_surf->surf, src_surf->aux_usage, dst_surf->aux_usage)' failed.

Tested on:
  dEQP-VK.api.copy_and_blit.copy_commands2.image_to_image_transfer_queue.all_formats.depth_stencil.*
  dEQP-VK.api.copy_and_blit.multiplanar_xfer.*
  dEQP-VK.pipeline.monolithic.depth.xfer_queue_layout.*

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 31eeb72e45 ("blorp: Add support for blorp_copy via XY_BLOCK_COPY_BLT")
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34023>
2025-04-24 14:47:40 +00:00
Felix DeGrood
a09ddc3b77 anv: add INTEL_DEBUG=shaders-lineno
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30142>
2025-04-08 19:39:53 +00:00
Rohan Garg
5d2a6b23de anv: separate fast clear handling for compressed CPS
CPS surfaces are marked as stencil compressed internally and
should use the fast clear depth stencil path for clearing when possible

Signed-off-by: Rohan Garg <rohan.garg@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20741>
2025-03-28 04:38:09 +00:00
Lionel Landwerlin
32d25075ae anv: relax depth/stencil<->color copy restrictions
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Ivan Briano <ivan.briano@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31983>
2025-03-25 08:01:15 +00:00
Lionel Landwerlin
29865b41fb anv: simplify internal blorp helper
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Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33909>
2025-03-12 09:37:50 +00:00
Lionel Landwerlin
900483f13f anv: use addresses for buffer<->image copies
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33909>
2025-03-12 09:37:50 +00:00
Lionel Landwerlin
02bbe2f9c5 anv: track protection on anv_address
This simplifies the propagation of the protection value, we just set
it on buffer->address at creation time and forget about it.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33909>
2025-03-12 09:37:50 +00:00
Lionel Landwerlin
02341733df anv/iris: add drirc keys to disable VF/TE distribution
This is a request from debug engineers to be able to trace the HW
better when analyzing hangs.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33795>
2025-02-27 21:10:59 +00:00
Lionel Landwerlin
a85717f313 anv: enable vertex fetching component packing
DG2 a/b testing:
   Borderlands3	 -0.55%
   Cyberpunk     +0.38%
   Superposition -0.67%

The shader stats mostly don't look like an improvement :

DG2 shader stats:

  Blackops 3:
  Totals from 265 (16.44% of 1612) affected shaders:
  Instrs: 109055 -> 109080 (+0.02%); split: -0.01%, +0.04%
  Cycle count: 6166549 -> 6021371 (-2.35%); split: -2.53%, +0.17%

  Cyberpunk 2077:
  Totals from 297 (23.50% of 1264) affected shaders:
  Instrs: 197305 -> 197297 (-0.00%); split: -0.03%, +0.02%
  Cycle count: 3374325 -> 3356562 (-0.53%); split: -1.23%, +0.70%

  Fortnite:
  Totals from 2090 (27.97% of 7471) affected shaders:
  Instrs: 1777944 -> 1781070 (+0.18%); split: -0.01%, +0.18%
  Cycle count: 25188758 -> 25162910 (-0.10%); split: -0.86%, +0.76%
  Spill count: 1439 -> 1729 (+20.15%); split: -0.69%, +20.85%
  Fill count: 1226 -> 1395 (+13.78%); split: -0.82%, +14.60%
  Scratch Memory Size: 122880 -> 138240 (+12.50%); split: -1.67%, +14.17%

  Hitman 3:
  Totals from 490 (9.09% of 5392) affected shaders:
  Instrs: 407489 -> 407486 (-0.00%); split: -0.00%, +0.00%
  Cycle count: 1831149 -> 1831890 (+0.04%); split: -0.33%, +0.38%

  Metro Exodus:
  Totals from 4169 (9.68% of 43076) affected shaders:
  Instrs: 817730 -> 817726 (-0.00%); split: -0.00%, +0.00%
  Cycle count: 4646954 -> 4641559 (-0.12%); split: -0.61%, +0.50%

Xe2 shader stats :

  Blackops 3:
  Totals from 283 (19.46% of 1454) affected shaders:
  Cycle count: 7662980 -> 7916316 (+3.31%); split: -0.38%, +3.69%

  Cyberpunk 2077:
  Totals from 329 (26.79% of 1228) affected shaders:
  Instrs: 203312 -> 203327 (+0.01%); split: -0.01%, +0.02%
  Cycle count: 4415812 -> 4434906 (+0.43%); split: -0.69%, +1.12%

  Fortnite:
  Totals from 1981 (30.18% of 6565) affected shaders:
  Instrs: 1709583 -> 1711379 (+0.11%); split: -0.00%, +0.11%
  Cycle count: 26882682 -> 26914014 (+0.12%); split: -0.66%, +0.78%
  Spill count: 863 -> 1020 (+18.19%)
  Fill count: 1195 -> 1271 (+6.36%)
  Scratch Memory Size: 116736 -> 122880 (+5.26%)

  Hitman 3:
  Totals from 540 (10.56% of 5115) affected shaders:
  Instrs: 478993 -> 478994 (+0.00%)
  Cycle count: 3198740 -> 3198416 (-0.01%); split: -0.27%, +0.26%

  Metro Exodus:
  Totals from 4554 (12.28% of 37071) affected shaders:
  Cycle count: 6460340 -> 6475666 (+0.24%); split: -0.38%, +0.62%

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32418>
2025-02-13 14:36:15 +00:00
Lionel Landwerlin
c2c3f19e88 anv: pass physical device to format helpers
So that we can have special behavior based on drirc configuration.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Lucas Fryzek <lfryzek@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33194>
2025-01-29 13:57:26 +00:00
Lionel Landwerlin
08e82b28e8 anv: use the correct MOCS for depth destinations
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31778>
2025-01-09 17:47:27 +00:00
Sagar Ghuge
5561db68c3 anv: Add helper to copy data from src to dest anv_address
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31588>
2024-12-04 10:41:45 +00:00
Sagar Ghuge
8817ff26fc anv: Move update buffer code in helper
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31588>
2024-12-04 10:41:45 +00:00
Sagar Ghuge
0edf208ab9 anv: Implement cmd_fill_buffer_addr callback
Co-authored-by: Kevin Chuang <kaiwenjon23@gmail.com>
Co-authored-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31588>
2024-12-04 10:41:45 +00:00
Nanley Chery
f1724b44d0 anv: Drop fast-clear value conversion check
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/5622
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32187>
2024-11-18 14:57:46 +00:00
Nanley Chery
93e42f9700 anv: Store fast-clear colors with the view swizzle
Prevents the next patch from failing CTS tests such as:

   dEQP-VK.api.image_clearing.core.clear_color_image.*.b4g4r4a4*

Brings back the feature that was introduced in commit 46187bb54f
("anv: Swizzle fast-clear values"), but went unused in commit
721d0c3e77 ("anv,hasvk: Always use BLORP_BATCH_NO_UPDATE_CLEAR_COLOR").

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32187>
2024-11-18 14:57:46 +00:00
Nanley Chery
2a9d7a3bd0 anv: Support non-0/1 sRGB fast-clear colors on gfx9
We're going to drop a generic restriction on clear color conversions in
anv_can_fast_clear_color(). Without preparing for it, the following
tests would fail:

* piglit.spec.arb_framebuffer_srgb.blit texture srgb msaa disabled clear.gen9_zinkm64
* piglit.spec.arb_framebuffer_srgb.blit renderbuffer srgb msaa disabled clear.gen9_zinkm64
* piglit.spec.arb_framebuffer_srgb.blit texture srgb downsample enabled clear.gen9_zinkm64
* piglit.spec.arb_framebuffer_srgb.blit renderbuffer srgb downsample enabled clear.gen9_zinkm64
* piglit.spec.arb_framebuffer_srgb.blit renderbuffer srgb msaa enabled clear.gen9_zinkm64
* piglit.spec.arb_framebuffer_srgb.blit texture srgb msaa enabled clear.gen9_zinkm64

So, add support for sRGB sampling via BLORP transfer operations and drop
the gfx9-specific restriction on sRGB fast-clears.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32187>
2024-11-18 14:57:46 +00:00
Sagar Ghuge
fef8490eb9 anv: Enable MCS_CCS compression on Gfx12+
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32009>
2024-11-12 12:27:21 +00:00
Jianxun Zhang
8906816f49 anv,hasvk,genxml: Rename genxml files using verx10
It could be confusing that a newer platform named with a smaller
number than a half-generation of an older platform like 'gfx20' and
'gfx75' in xml files.

Down the road, it can be a little worse once we pass something like
'gfx40' when there is already a gfx45.xml for the oldest platform.

Unify naming xml files with verx10 numbers to resolve the issue.

Signed-off-by: Jianxun Zhang <jianxun.zhang@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31943>
2024-11-09 00:04:47 +00:00
Nanley Chery
0e6b132a75 anv: Access more colors in fast_clear_memory_range
Store an array of clear values, one for each view format of the image.
Load the clear value based on the view format.

anv_image_msaa_resolve() may override the source or destination with
ISL_FORMAT_UNSUPPORTED, so make anv_image_get_clear_color_addr() handle
that format.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31743>
2024-10-28 17:43:21 +00:00
Nanley Chery
43bc4f4576 anv: Refactor clear color loading functions
Rename the functions and update the parameters in preparation for the
next patch.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31743>
2024-10-28 17:43:21 +00:00
Nanley Chery
0d4f2a2db1 anv: Move code out of loop in anv_CmdClearColorImage
According to the spec, the clear range's aspect will always be the color
aspect.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31743>
2024-10-28 17:43:21 +00:00
Lionel Landwerlin
393ca64716 anv: avoid companion usage on RCS
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: e98759c7f4 ("anv: Use RCS engine for copying stencil resource for gfx125")
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31847>
2024-10-25 19:06:18 +00:00
Aditya Swarup
e98759c7f4 anv: Use RCS engine for copying stencil resource for gfx125
HSD 14021541470 lists a HW bug on blitter engine where the compression pairing bit is
not programmed correctly for stencil resources.

Use RCS Engine to perform copy instead.

Signed-off-by: Aditya Swarup <aditya.swarup@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31792>
2024-10-24 20:14:13 +00:00
Nanley Chery
26692deefc anv: Delete stale comment for BLORP clear color addr
It looks like this comment attempted to describe all the reasons we need
to pass the clear color address to BLORP. This comment actually isn't
exhaustive and some bits are out of date (e.g., BLORP no longer updates
the clear color address for us). Let's just delete it.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31136>
2024-10-03 19:41:31 +00:00
Nanley Chery
6721064939 anv: Use image formats when copying to/from buffers
blorp_copy() will sometimes use a complex shader if the source and
destination surface formats differ. For example, it will do this when
both formats support CCS_E, but have differing numbers of
bits-per-channel.

To reduce the chance of using this complex shader during transfers
between images and buffers, ensure the same format is used. We can't
completely prevent the complex shader because a copy may happen between
surface formats that have a different number of bits-per-pixel.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31136>
2024-10-03 19:41:31 +00:00
Nanley Chery
b3882c4488 intel: Avoid no-op calls to anv_image_clear_color
Whenever we execute a fast-clear due to LOAD_OP_CLEAR, we decrease the
number of layers to clear by one. We then enter the slow clear function
and possibly exit without clearing if the layer count is zero.
Unfortunately, we've already compiled the shader for slow clears by the
time we exit. Skip the slow clear function if there are no layers to
clear.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31167>
2024-09-20 16:34:37 +00:00
Nanley Chery
1c7fe9ad1b anv: Support fast clears in anv_CmdClearColorImage
At least two game traces make use of this path: TWWH3 and Factorio.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31167>
2024-09-20 16:34:37 +00:00
Nanley Chery
46d58583ff anv: Move exec_ccs_op and exec_mcs_op higher up
The next patch will use them in anv_CmdClearColorImage().

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31167>
2024-09-20 16:34:37 +00:00
Nanley Chery
03286117ef anv: Move and rename anv_can_fast_clear_color_view
It's no longer specific to image views.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31167>
2024-09-20 16:34:36 +00:00
Nanley Chery
44351d67f8 anv: Change params of anv_can_fast_clear_color_view
Expand the scope to more than just image views.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31167>
2024-09-20 16:34:36 +00:00
Nanley Chery
4a9e45061a anv: Add and use anv_image_hiz_clear_value()
The benchmarks we're tracking tend to prefer clearing depth buffers to
0.0f when the depth buffers are part of images with multiple aspects.
Otherwise, they tend to prefer clearing depth buffers to 1.0f.

Replace the ANV_HZ_FC_VAL constant with a function which implements this
heuristic.

Reviewed-by: Jianxun Zhang <jianxun.zhang@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30767>
2024-08-27 06:15:36 +00:00
Nanley Chery
9fd79dc49e anv: Pass the VkClearDepthStencilValue for clears
Xe2 can easily support fast-clearing depth buffers to multiple clear
values. Instead of assuming a hard-coded value in various parts of the
driver, pass the clear value down the expected paths.

For consistency, also adjust the slow depth clear function to have a
matching parameter.

Reviewed-by: Jianxun Zhang <jianxun.zhang@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30767>
2024-08-27 06:15:36 +00:00
Nanley Chery
9b98cebe9a intel: Drop BLORP_BATCH_NO_UPDATE_CLEAR_COLOR
All drivers update the clear color themselves. So, drop the
functionality from BLORP as well as the flag controlling it.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30824>
2024-08-26 23:57:12 +00:00
Nanley Chery
721d0c3e77 anv,hasvk: Always use BLORP_BATCH_NO_UPDATE_CLEAR_COLOR
Store the clear color from within the drivers, rather than from BLORP.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30824>
2024-08-26 23:57:11 +00:00