Commit graph

610 commits

Author SHA1 Message Date
Brian Paul
c2c2600728 test the standard stencil op modes too (Philipp Klaus Krause) 2005-08-15 22:57:30 +00:00
Brian Paul
e78a3c42e4 delete display lists upon exit 2005-08-09 15:14:51 +00:00
Brian Paul
a1a6fa2fa1 free display lists and destroy window upon exit 2005-08-09 15:13:32 +00:00
Ian Romanick
aba4864a25 Make the linux-dri-x86 builds work on x86-64 again. mklib now
determines the bits (either 32 or 64) for libraries without the lib
prefix.  progs/egl/Makefile passes CFLAGS on the link commands so that
things like '-m32' get propagated.
2005-08-08 23:22:46 +00:00
Jon Smirl
9a4dbf1cff Fix up some of the sample to work with the r200 EGL driver 2005-08-07 02:15:27 +00:00
Brian Paul
2d47c07398 overlay planes test 2005-07-19 15:27:03 +00:00
Brian Paul
badad72383 eglgears demo (Dane Rushton) 2005-07-14 23:16:41 +00:00
Ian Romanick
38e2fa385d Put back the glPopMatrix. This test was derived from blendminmax.c.
When extra code was cut from blendminmax.c's Display function, the
glPopMatrix call was also accidentally cut.
2005-07-07 20:43:01 +00:00
Ian Romanick
2550844c6e Correct the comments in the file headers. Oops. 2005-07-07 19:35:30 +00:00
Ian Romanick
259f096ed8 Add regression test for bug #3101. 2005-07-07 19:34:06 +00:00
Ian Romanick
4f178c6e3a Add $(CFLAGS) to the link commands. This makes 'make linux-x86
ARCH_FLAGS=-m32' work correctly on x86-64 systems.
2005-07-02 07:12:44 +00:00
Brian Paul
58a9573b08 added some glGetRenderbufferParameterivEXT calls, printfs, and assertions 2005-07-01 01:34:29 +00:00
Ian Romanick
4e1aae6e0e Ignore files generated as part of the build process. 2005-06-24 18:54:57 +00:00
Ian Romanick
66a5548fbb Mammoth update to the Python code generator scripts that live in
src/mesa/glapi.  Basically, the scripts that did simple things (like
gl_offsets.py) were simple, and the scripts that did more complicated things
(like glX_proto_send.py) were getting progressively more and more out of
control.  So, I re-write the foundation classes on which everything is based.

One problem with the existing code is that the division between the GL API
database representation and the way the output code is generated was either
blury or nonexistant.  The new code somewhat follows the
Model-View-Controller pattern, minus the Controller.  There is a distinct
set of classes that model the API data, and there is a distinct set of
classes that generate code from that data.

One big change is in the class that represents GL functions (was glFunction,
is now gl_function).  There used to be an instance of this calls for each
function and for each alias to that function.  For example, there was an
instance for PointParameterivSGIS, PointParameterivEXT, PointParameterivARB,
and PointParameteriv.  In the new code, there is one instance.  Each
instance has a list of entrypoint names for the function. In the next
revision, this will allow a couple useful things.  The script will be able
to verify that the parameters, return type, and GLX protocol for a function
and all it's aliases match.

It will also allow aliases to be represented in the XML more compactly.
Instead of repeating all the information, an alias can be listed as:

     <function name="PointParameterivARB" alias="PointParameterivEXT"/>

Because the data representation was changed, the order that the alias
functions are processed by the scripts also changed.  This accounts for at
least 2,700 of the ~3,600 lines of diffs in the generated code.

Most of the remaining ~900 lines of diffs are the result of bugs *fixed* by
the new scripts.  The old scripts also generated code with some bugs in it.
These bugs were discovered while the new code was being written.

These changes were discussed on the mesa3d-dev mailing list back at the end
of May:

http://marc.theaimsgroup.com/?t=111714569000004&r=1&w=2

Xorg bug: 3197, 3208
2005-06-21 23:42:43 +00:00
Jon Smirl
6c2098ffd4 Fix a few compiler warnings 2005-06-16 04:25:45 +00:00
Keith Whitwell
502504de23 Add a mode to test flat shading + separate specular. 2005-06-01 07:02:23 +00:00
Daniel Borca
731f1b12a0 remove stupid flags 2005-05-23 22:02:53 +00:00
Brian Paul
e3e8067db7 use MAX_SCREENS instead of hard-coded number 2005-05-20 14:11:11 +00:00
Brian Paul
8f384f0b67 fix reversed strstr() args, print mode string 2005-05-20 14:03:35 +00:00
Brian Paul
e58d32947e replace // with /* */ 2005-05-20 14:02:02 +00:00
Jouk Jansen
063efce6ee Committing in .
Update openVMS compile support

 Modified Files:
 	Mesa/progs/demos/descrip.mms
 	Mesa/src/mesa/shader/slang/descrip.mms
 	Mesa/src/mesa/tnl/descrip.mms
 ----------------------------------------------------------------------
2005-05-20 11:43:54 +00:00
Adam Jackson
8f8e0f0b01 Use the 1.3 names for FogCoord* 2005-05-20 00:44:37 +00:00
Keith Whitwell
67cc1f6ba6 move osmesa demos to their own directory 2005-05-19 15:39:37 +00:00
Jon Smirl
c70dace694 Fix EGL fbdev palette problem. demo3 can save ppm of screen 2005-05-19 15:03:31 +00:00
Jon Smirl
9a1b5af333 Fix inverted y for egl fbdev, add egl demo3 2005-05-18 20:44:23 +00:00
Brian Paul
8818eae253 To better exercise pixel packing, replace regular glReadPixels with four
ReadPixels that get the image piece by piece.
2005-05-18 15:44:13 +00:00
Jon Smirl
9a3da7ea7b Implement fbdev swapbuffers() 2005-05-18 01:44:11 +00:00
Jon Smirl
d06da50888 Fix several internal problems with generating the list of configs. 2005-05-17 00:59:13 +00:00
Jon Smirl
aecc05627a Add forgotten demo2.c
VS: ----------------------------------------------------------------------
2005-05-14 03:51:18 +00:00
Jon Smirl
7012d01d88 First attempt at getting egl support up on dumb framebuffer.
Seems to be mostly working. Not all of egl API is implemented.
2005-05-13 18:31:35 +00:00
Brian Paul
6f3d16c64a assorted warning clean-ups for x86_64, etc (Mikko T.) 2005-05-07 17:06:49 +00:00
Brian Paul
e4b2356c07 Major check-in of changes for GL_EXT_framebuffer_object extension.
Main driver impacts:
- new code for creating the Mesa GLframebuffer
- new span/pixel read/write code
Some drivers not yet updated/tested.
2005-05-04 20:11:35 +00:00
Brian Paul
3aeae20685 updates for latest EGLScreenMESA changes 2005-05-04 03:32:39 +00:00
Keith Whitwell
2c19069182 new file 2005-04-29 15:36:38 +00:00
Brian Paul
69441868f6 no need to enable fog or set fog mode with fragment program 2005-04-26 20:58:27 +00:00
Brian Paul
fc06f9fb25 demo / test progs 2005-04-22 21:17:14 +00:00
Brian Paul
c61782958b added wrappers/helpers for creating/destroying rendering contexts 2005-04-06 22:41:46 +00:00
Brian Paul
c3984fc015 changed implementation of GetAllFBConfigs() 2005-04-06 22:40:39 +00:00
Ian Romanick
29c909f81c Make glxgears_fbconfig compile and respect the DISPLAY setting. Add it
to the Makefile as well.
2005-04-05 20:43:06 +00:00
Brian Paul
c39a4bc83c s/Togle/Toggle/ 2005-04-04 20:06:40 +00:00
Keith Whitwell
46d50d9e8e Add more formats to test. 2005-03-22 13:32:35 +00:00
Ian Romanick
7457a648d2 If setting GL_PACK_INVERT_MESA results in a GL error, log it. 2005-03-14 22:09:31 +00:00
Dave Airlie
8ca515097f use girl2.rgb by default 2005-02-26 04:56:25 +00:00
Dave Airlie
c68233cb35 Add glXAllocateMemoryMESA demo app using ycbcr...
add girl2.rgb which is a slightly resized girl.rgb so client texturing works
2005-02-26 04:51:47 +00:00
Ian Romanick
4ea4589302 Simple test for GL_MESA_pack_invert. 2005-02-14 17:07:29 +00:00
Ian Romanick
816c0c932d Simple test for ARB_texture_env_crossbar functionality. It is difficult
to come up with good tests for this functionality that don't require
either ATI_texture_env_combine3 or NV_texture_env_combine4.
2005-02-09 22:16:38 +00:00
Daniel Borca
fc4cabbfa8 makefile update (readtex, showbuffer) 2005-01-31 13:23:55 +00:00
Brian Paul
98a9ad9241 added osmesa16 stuff 2005-01-29 13:48:43 +00:00
Brian Paul
371f576731 assorted fixes 2005-01-29 13:48:27 +00:00
Brian Paul
c84cde7b0b added missing glFinish() 2005-01-29 12:57:36 +00:00