Patrice Mandin
536ae20f80
nouveau: nv30: it may have 8 texture samplers (not 4), but shader engine has 16 texture units
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Signed-off-by: Patrice Mandin <patmandin@gmail.com>
2010-02-12 19:22:41 +01:00
Brian Paul
0087f9dc06
cell: adjust structure padding
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The size of some core Gallium state structures has changed so the
padding on some cell structs needed to be adjusted to keep them
a multiple of 16 bytes.
2010-02-12 11:07:51 -07:00
Brian Paul
e4afe725ee
cell: remove unused var
2010-02-12 11:06:19 -07:00
Brian Paul
6c35e178d3
cell: include cell_context.h
2010-02-12 11:06:04 -07:00
Brian Paul
0ad0d8125a
cell: re-fix undeclared var
2010-02-12 09:47:34 -07:00
Brian Paul
8a92c2b23c
cell: declare stencil_value variable
2010-02-12 09:43:18 -07:00
Jerome Glisse
325614a882
r600c: substract vbo offset to vbo size
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To avoid kernel complaining and to set proper boundary on
vbo, substract the vbo offset to the vbo size.
2010-02-12 17:06:19 +01:00
Andre Maasikas
08545799e3
r600: be more exact in vb size calculation
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to make kernel cs checker happier, last attribs don't need full stride of
space. Calculate as count-1*stride + size of attrib
2010-02-12 16:23:49 +02:00
Andre Maasikas
eeb49d3ad8
r600: support GL_SHORT attributes
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normalized seems to work with this setting.
2010-02-12 16:23:49 +02:00
Michal Krol
69dd99ba86
Revert "util: Fix descriptors for R32_FLOAT and R32G32_FLOAT formats."
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This reverts commit aa0b671422 .
2010-02-12 14:45:51 +01:00
Michal Krol
aa0b671422
util: Fix descriptors for R32_FLOAT and R32G32_FLOAT formats.
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Fill in ones for missing components.
2010-02-12 13:32:35 +01:00
Patrice Mandin
1dd6e0b673
nouveau: nv30: Define number of texture samplers
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Signed-off-by: Patrice Mandin <patmandin@gmail.com>
2010-02-12 13:23:48 +01:00
José Fonseca
e475ae920a
wgl: Do not reach out and destroy contexts on cleanup.
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Simply skip cleanup when contexts are still active.
This addresses two issues:
- in some situations the ICD DLL may be unloaded before the DLL that is
using GL contexts is, so we may receive GL calls after stw_cleanup.
- when aborting (exception, or control-c) the contexts may have been left
in an inconsistent state and attempting to destroy can cause
unpredictable results.
2010-02-12 11:40:05 +00:00
José Fonseca
8ce747defa
gdi: Never fail at DLL load time.
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Windows doesn't really expect things to fail at this point -- it
will try many times until it finally gives up, worse, something bad
happens.
The WGL state tracker will gracefully decline to do work even when it
is loaded.
2010-02-12 11:40:02 +00:00
José Fonseca
e6b66210de
wgl: Fail gracefully whenever 3D could not be enabled for some reason.
2010-02-12 11:39:58 +00:00
José Fonseca
ea8f7bd2e4
svgadump: Several improvements to shader dumping.
2010-02-12 11:10:41 +00:00
Vinson Lee
d0ec18e111
glu/sgi: Initialize member of class primStream.
2010-02-12 00:41:01 -08:00
Vinson Lee
b5b1b452cd
glu/sgi: Initialize members of class Arc.
2010-02-12 00:36:00 -08:00
Vinson Lee
977fa27360
glu/sgi: Initialize member of class Bin.
2010-02-12 00:28:44 -08:00
Ben Skeggs
ba3c874f08
nouveau: use AVAIL_RING()
2010-02-12 16:03:20 +10:00
Ben Skeggs
6af75a0ff4
nouveau: switch to nouveau_bo_new_tile()
2010-02-12 16:03:20 +10:00
Brian Paul
04d35714a6
svga: check min_index, max_index before assertions
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It's possible for min_index and max_index to be ~0 if the min/max
values were not actually set or computed in the state tracker.
Skip some assertions in that case.
This only effects the debug build error checking.
(cherry picked from commit 408f32dc16 )
2010-02-11 16:54:48 -07:00
Karl Schultz
9209843878
main: Fix compiler warning. No need to convert/store depthScale as GLfloat just to convert it back to GLuint to call unpack_depth_span.
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Also removes a difference between the 24/8 and 8/24 texstore routines.
2010-02-11 16:49:41 -07:00
Roland Scheidegger
ebe12d5006
gallium: make max_anisotropy a unsigned bitfield member
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saves us a dword in sampler state, hw can't do non-integer aniso degree anyway.
To allow aniso 1x (which seems of dubious value but some hardware (radeons)
have such a mode, and even d3d allows specifiying it) redefine anisotropic
filtering as disabled only if max_anistropy is 0.
2010-02-12 00:43:38 +01:00
Karl Schultz
2d1088cc17
Turn off 64-bit portability problems detection.
2010-02-11 15:55:04 -07:00
Roland Scheidegger
16d520f6d6
nouveau: fix compile errors...
2010-02-11 23:11:03 +01:00
Kristian Høgsberg
c7ab5994ee
glapi: Avoid #including gl.h
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It's only used for a couple of integer types and and might conflict
with other client API header files.
2010-02-11 17:04:06 -05:00
Kristian Høgsberg
cc57baff5f
i915: Remove always-true irq_active struct intel_screen field
2010-02-11 16:56:44 -05:00
Kristian Høgsberg
c9b0f04b1f
i915: Remove a few DRI1 era struct intel_screen fields
2010-02-11 16:54:20 -05:00
Kristian Høgsberg
5777dee02c
i915: Drop intelScreenPrivate typedef and just call it struct intel_screen
2010-02-11 16:49:26 -05:00
Kristian Høgsberg
cbfd4147ca
i915: Remove unused intelRegion struct
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Phew, sure is nice to only have one struct called intel region.
2010-02-11 16:49:07 -05:00
Roland Scheidegger
67479eea36
nv50: adapt to stencil ref changes
2010-02-11 22:48:39 +01:00
Roland Scheidegger
dc8c0959bd
nv40: adapt to stencil ref changes
2010-02-11 22:48:31 +01:00
Kristian Høgsberg
fa43956b5c
i915: Remove left-over drmUnmap()
2010-02-11 16:34:11 -05:00
Roland Scheidegger
bedb6faec0
nv30: adapt to stencil ref changes
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not sure if this has any hope of working
2010-02-11 20:55:33 +01:00
Brian Paul
362fa6763c
mesa: additional constant/limit assertions
2010-02-11 11:34:54 -07:00
Brian Paul
0be04f710e
svga: implement PIPE_CAP_MAX_COMBINED_SAMPLERS query
2010-02-11 11:34:54 -07:00
Roland Scheidegger
ed0f3b08b6
gallium: make u_blitter code save/restore stencil ref values
2010-02-11 19:01:10 +01:00
Karl Schultz
207ad94a89
Add git tips
2010-02-11 10:56:30 -07:00
Roland Scheidegger
bf4b0773c5
r300g: adapt to stencil ref changes
2010-02-11 18:48:57 +01:00
Roland Scheidegger
94c035f61d
cell: adapt to stencil ref changes
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not betting this compiles, some of the code handling stencil test seems
incomplete and/or never called?
2010-02-11 18:18:11 +01:00
Roland Scheidegger
0b659dee69
i965g: adapt to stencil ref changes
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while there also potentially fix logic ops (were never enabled before)
2010-02-11 18:16:52 +01:00
Roland Scheidegger
388109c04d
i915g: adapt to stencil ref changes
2010-02-11 18:16:09 +01:00
Roland Scheidegger
263406addb
gallium: give pipe_stencil_ref its own cso_save/restore functions
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seems cleaner, and other dynamic state like viewport is handled that way too
2010-02-11 18:15:10 +01:00
Brian Paul
6352f4c854
st/mesa: fix gallium texture level selection for RTT
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Fixes invalid texture level when rendering to a texture where
GL_BASE_LEVEL > 0.
This will be cherry-picked to the 7.7 branch after additional
testing.
2010-02-11 09:40:52 -07:00
Brian Paul
3c28fad20b
mesa: remove darwin-x86ppc and dangling darwin refs in Makefile
2010-02-11 09:04:03 -07:00
Brian Paul
d23fefe217
docs: remove old CVS references
2010-02-11 09:02:53 -07:00
José Fonseca
be29a60f9e
Revert "llvmpipe: Move tile coordinate assertion into a more useful place."
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This reverts commit 8c0391726a .
Too pendantic.
2010-02-11 12:14:01 +00:00
José Fonseca
c72e8b3edd
scons: Fix drm/intel build.
2010-02-11 11:51:32 +00:00
José Fonseca
9381dd590f
llvmpipe: Handle TGSI_TOKEN_TYPE_PROPERTY.
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Avoids assertion failures with certain shaders.
2010-02-11 11:08:30 +00:00