Commit graph

31136 commits

Author SHA1 Message Date
Patrice Mandin
536ae20f80 nouveau: nv30: it may have 8 texture samplers (not 4), but shader engine has 16 texture units
Signed-off-by: Patrice Mandin <patmandin@gmail.com>
2010-02-12 19:22:41 +01:00
Brian Paul
0087f9dc06 cell: adjust structure padding
The size of some core Gallium state structures has changed so the
padding on some cell structs needed to be adjusted to keep them
a multiple of 16 bytes.
2010-02-12 11:07:51 -07:00
Brian Paul
e4afe725ee cell: remove unused var 2010-02-12 11:06:19 -07:00
Brian Paul
6c35e178d3 cell: include cell_context.h 2010-02-12 11:06:04 -07:00
Brian Paul
0ad0d8125a cell: re-fix undeclared var 2010-02-12 09:47:34 -07:00
Brian Paul
8a92c2b23c cell: declare stencil_value variable 2010-02-12 09:43:18 -07:00
Jerome Glisse
325614a882 r600c: substract vbo offset to vbo size
To avoid kernel complaining and to set proper boundary on
vbo, substract the vbo offset to the vbo size.
2010-02-12 17:06:19 +01:00
Andre Maasikas
08545799e3 r600: be more exact in vb size calculation
to make kernel cs checker happier, last attribs don't need full stride of
space. Calculate as count-1*stride + size of attrib
2010-02-12 16:23:49 +02:00
Andre Maasikas
eeb49d3ad8 r600: support GL_SHORT attributes
normalized seems to work with this setting.
2010-02-12 16:23:49 +02:00
Michal Krol
69dd99ba86 Revert "util: Fix descriptors for R32_FLOAT and R32G32_FLOAT formats."
This reverts commit aa0b671422.
2010-02-12 14:45:51 +01:00
Michal Krol
aa0b671422 util: Fix descriptors for R32_FLOAT and R32G32_FLOAT formats.
Fill in ones for missing components.
2010-02-12 13:32:35 +01:00
Patrice Mandin
1dd6e0b673 nouveau: nv30: Define number of texture samplers
Signed-off-by: Patrice Mandin <patmandin@gmail.com>
2010-02-12 13:23:48 +01:00
José Fonseca
e475ae920a wgl: Do not reach out and destroy contexts on cleanup.
Simply skip cleanup when contexts are still active.

This addresses two issues:

- in some situations the ICD DLL may be unloaded before the DLL that is
  using GL contexts is, so we may receive GL calls after stw_cleanup.

- when aborting (exception, or control-c) the contexts may have been left
  in an inconsistent state and attempting to destroy can cause
  unpredictable results.
2010-02-12 11:40:05 +00:00
José Fonseca
8ce747defa gdi: Never fail at DLL load time.
Windows doesn't really expect things to fail at this point -- it
will try many times until it finally gives up, worse, something bad
happens.

The WGL state tracker will gracefully decline to do work even when it
is loaded.
2010-02-12 11:40:02 +00:00
José Fonseca
e6b66210de wgl: Fail gracefully whenever 3D could not be enabled for some reason. 2010-02-12 11:39:58 +00:00
José Fonseca
ea8f7bd2e4 svgadump: Several improvements to shader dumping. 2010-02-12 11:10:41 +00:00
Vinson Lee
d0ec18e111 glu/sgi: Initialize member of class primStream. 2010-02-12 00:41:01 -08:00
Vinson Lee
b5b1b452cd glu/sgi: Initialize members of class Arc. 2010-02-12 00:36:00 -08:00
Vinson Lee
977fa27360 glu/sgi: Initialize member of class Bin. 2010-02-12 00:28:44 -08:00
Ben Skeggs
ba3c874f08 nouveau: use AVAIL_RING() 2010-02-12 16:03:20 +10:00
Ben Skeggs
6af75a0ff4 nouveau: switch to nouveau_bo_new_tile() 2010-02-12 16:03:20 +10:00
Brian Paul
04d35714a6 svga: check min_index, max_index before assertions
It's possible for min_index and max_index to be ~0 if the min/max
values were not actually set or computed in the state tracker.
Skip some assertions in that case.

This only effects the debug build error checking.

(cherry picked from commit 408f32dc16)
2010-02-11 16:54:48 -07:00
Karl Schultz
9209843878 main: Fix compiler warning. No need to convert/store depthScale as GLfloat just to convert it back to GLuint to call unpack_depth_span.
Also removes a difference between the 24/8 and 8/24 texstore routines.
2010-02-11 16:49:41 -07:00
Roland Scheidegger
ebe12d5006 gallium: make max_anisotropy a unsigned bitfield member
saves us a dword in sampler state, hw can't do non-integer aniso degree anyway.
To allow aniso 1x (which seems of dubious value but some hardware (radeons)
have such a mode, and even d3d allows specifiying it) redefine anisotropic
filtering as disabled only if max_anistropy is 0.
2010-02-12 00:43:38 +01:00
Karl Schultz
2d1088cc17 Turn off 64-bit portability problems detection. 2010-02-11 15:55:04 -07:00
Roland Scheidegger
16d520f6d6 nouveau: fix compile errors... 2010-02-11 23:11:03 +01:00
Kristian Høgsberg
c7ab5994ee glapi: Avoid #including gl.h
It's only used for a couple of integer types and and might conflict
with other client API header files.
2010-02-11 17:04:06 -05:00
Kristian Høgsberg
cc57baff5f i915: Remove always-true irq_active struct intel_screen field 2010-02-11 16:56:44 -05:00
Kristian Høgsberg
c9b0f04b1f i915: Remove a few DRI1 era struct intel_screen fields 2010-02-11 16:54:20 -05:00
Kristian Høgsberg
5777dee02c i915: Drop intelScreenPrivate typedef and just call it struct intel_screen 2010-02-11 16:49:26 -05:00
Kristian Høgsberg
cbfd4147ca i915: Remove unused intelRegion struct
Phew, sure is nice to only have one struct called intel region.
2010-02-11 16:49:07 -05:00
Roland Scheidegger
67479eea36 nv50: adapt to stencil ref changes 2010-02-11 22:48:39 +01:00
Roland Scheidegger
dc8c0959bd nv40: adapt to stencil ref changes 2010-02-11 22:48:31 +01:00
Kristian Høgsberg
fa43956b5c i915: Remove left-over drmUnmap() 2010-02-11 16:34:11 -05:00
Roland Scheidegger
bedb6faec0 nv30: adapt to stencil ref changes
not sure if this has any hope of working
2010-02-11 20:55:33 +01:00
Brian Paul
362fa6763c mesa: additional constant/limit assertions 2010-02-11 11:34:54 -07:00
Brian Paul
0be04f710e svga: implement PIPE_CAP_MAX_COMBINED_SAMPLERS query 2010-02-11 11:34:54 -07:00
Roland Scheidegger
ed0f3b08b6 gallium: make u_blitter code save/restore stencil ref values 2010-02-11 19:01:10 +01:00
Karl Schultz
207ad94a89 Add git tips 2010-02-11 10:56:30 -07:00
Roland Scheidegger
bf4b0773c5 r300g: adapt to stencil ref changes 2010-02-11 18:48:57 +01:00
Roland Scheidegger
94c035f61d cell: adapt to stencil ref changes
not betting this compiles, some of the code handling stencil test seems
incomplete and/or never called?
2010-02-11 18:18:11 +01:00
Roland Scheidegger
0b659dee69 i965g: adapt to stencil ref changes
while there also potentially fix logic ops (were never enabled before)
2010-02-11 18:16:52 +01:00
Roland Scheidegger
388109c04d i915g: adapt to stencil ref changes 2010-02-11 18:16:09 +01:00
Roland Scheidegger
263406addb gallium: give pipe_stencil_ref its own cso_save/restore functions
seems cleaner, and other dynamic state like viewport is handled that way too
2010-02-11 18:15:10 +01:00
Brian Paul
6352f4c854 st/mesa: fix gallium texture level selection for RTT
Fixes invalid texture level when rendering to a texture where
GL_BASE_LEVEL > 0.

This will be cherry-picked to the 7.7 branch after additional
testing.
2010-02-11 09:40:52 -07:00
Brian Paul
3c28fad20b mesa: remove darwin-x86ppc and dangling darwin refs in Makefile 2010-02-11 09:04:03 -07:00
Brian Paul
d23fefe217 docs: remove old CVS references 2010-02-11 09:02:53 -07:00
José Fonseca
be29a60f9e Revert "llvmpipe: Move tile coordinate assertion into a more useful place."
This reverts commit 8c0391726a.

Too pendantic.
2010-02-11 12:14:01 +00:00
José Fonseca
c72e8b3edd scons: Fix drm/intel build. 2010-02-11 11:51:32 +00:00
José Fonseca
9381dd590f llvmpipe: Handle TGSI_TOKEN_TYPE_PROPERTY.
Avoids assertion failures with certain shaders.
2010-02-11 11:08:30 +00:00