This avoids validation and looking up the buffer target for a second time.
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
This allows internal users to pass buffer objects directly and
allows for KHR_no_error support to be more easily added.
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Possibly more efficient, either way it makes the code easier to
follow.
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
42aaa548 changed the renderbuffer initialisation of RefCount from
1 to 0.
This is inconsitent with how we use RefCount elsewhere. Also every
driver implementation of NewRenderbuffer() calls
_mesa_init_renderbuffer() so its safe to set it there.
Reviewed-by: Brian Paul <brianp@vmware.com>
This reverts commit 658568941d.
With the help of shader variants we can render to rb-swapped
formats now. Fixes about 60 piglits.
Signed-off-by: Christian Gmeiner <christian.gmeiner@gmail.com>
If we render to rb swapped format we will create a shader variant doing
the involved swizzing in the pixel shader.
Signed-off-by: Christian Gmeiner <christian.gmeiner@gmail.com>
If shader-db run, create a standard variant immediately
(as otherwise nothing will trigger the shader to be
actually compiled).
Signed-off-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Reviewed-by: Lucas Stach <l.stach@pengutronix.de>
In the long run the compiler needs to know the specifc variant
'key' in order to compile appropriate assembly. With this commit
the variant knows its shader and we are able pass the preallocated
variant into etna_compile_shader(..). This saves us from passing
extra ptrs everywhere.
Signed-off-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Reviewed-by: Lucas Stach <l.stach@pengutronix.de>
This commit adds some basic infrastructure to handle shader
variants. We are still creating exactly one shader variant
for each shader.
Signed-off-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Reviewed-by: Lucas Stach <l.stach@pengutronix.de>
Introduce stubs to anv_gem_stub.c that match the anv_gem.c ones.
Otherwise we may get link-time errors, when building the tests.
v2: Introduce all the missing stubs at once.
Cc: Jason Ekstrand <jason@jlekstrand.net>
Cc: Vinson Lee <vlee@freedesktop.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=100574
Fixes: c964f0e485 ("anv: Query the kernel for reset status")
Fixes: 651ec926fc ("anv: Add support for 48-bit addresses")
Fixes: 060a6434ec ("anv: Advertise larger heap sizes")
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
---
I've intentionally kept the order the same identical to the anv_gem.c.
This way we can easily grep & diff in the future ;-)
As mentioned on the xcb mailing list, the platform uses the GLIBC
forwarding mechanism.
https://lists.freedesktop.org/archives/xcb/2016-November/010896.html
Cc: Andreas Boll <andreas.boll.dev@gmail.com>
Reported-by: Andreas Boll <andreas.boll.dev@gmail.com>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Cc: 13.0 17.0 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Require LLVM 5.0 or later because LLVM 4.0 is easily fooled into
putting the lane select of llvm.amdgcn.readlane into a VGPR and then
fails to continue to compile.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Notably, llvm.amdgcn.readfirstlane and llvm.amdgcn.icmp may be hoisted
out of loops or if/else branches in cases like
if (cond) {
v = readFirstInvocationARB(x);
... use v ...
} else {
v = readFirstInvocationARB(x);
... use v ...
}
===>
v = readFirstInvocationARB(x);
if (cond) {
... use v ...
} else {
... use v ...
}
The optimization barrier is a heavy hammer to stop that until LLVM
is taught the semantics of the intrinsic properly.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
LLVM will lift inline assembly out of if-else-blocks if both paths have
the same inline assembly. Prevent this by adding an irrelevant unique
text to the assembly.
This requires the LLVM assembly parser to be initialized.
Furthermore, allow forcing subsequent computations to happen after the
optimization barrier by defining a data dependency.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
For simplicitly, always store system values as 32-bit values or arrays
of 32-bit values. 64-bit values are unpacked and packed accordingly.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
v2 (Nicolai):
- BALLOT isn't per-channel
- expand the documentation (also for VOTE_*)
v3:
- only BALLOT returns a 64-bit lanemask (Boyan)
- relax the requirement on READ_INVOC: the invocation number to read
from must be uniform within a sub-group. This matches the
GL_ARB_shader_ballot spect (and the v_readlane instruction of AMD
GCN)
v4:
- hopefully really fix the doc of VOTE_* returns (Ilia)
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Signed-off-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com> (v2)
VM faults cannot be disabled for SDMA on <= VI.
We could still use SDMA by asking the winsys about which parts of the
buffers are committed. This is left as a potential future improvement.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>