It prevents the hazard when in the following case:
ldc.1.k.imm c[a1.x], 0, 1
(ss)mova1 a1.x, 8
The correct way is:
ldc.1.k.imm c[a1.x], 0, 1
(ss)mova1 a1.x, (r)8
Without it ldc may use a1.x which is set after ldc.
Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27462>
On newer hardware where ZPASS_DONE events are used for sample count writes
the memory polling in occlusion query endings can be wholly avoided. A WFI
is still required, but the performance gain is still in the range of 10% on
the trivial occlusionquery demo.
Signed-off-by: Zan Dobersek <zdobersek@igalia.com>
Tested-by: Mike Lothian <mike@fireburn.co.uk>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29403>
On newer devices where ZPASS_DONE events have sample count writing
abilities the firmware expects these events to come in begin-end pairs,
essentially corresponding to a typical occlusion query usage. Since this
event is also used in the autotuner we have to avoid event pairs to be
emitted in an interleaved fashion.
Additional renderpass state now tracks whether a given renderpass contains
an occlusion query. If so, autotuner will emit miscellaneous ZPASS_DONE
events in order to form its own begin-end pairs before and after the
renderpass commands.
Occlusion query behavior inside a renderpass doesn't change. But when used
outside of a renderpass, possible autotuner usage requires to again emit
ZPASS_DONE events that end up forming begin-end pairs of these events both
at the start and the end of the query.
Signed-off-by: Zan Dobersek <zdobersek@igalia.com>
Fixes: 4e6a1f8852 ("tu/autotune: Use `CP_EVENT_WRITE7::ZPASS_DONE` on A7XX")
Tested-by: Mike Lothian <mike@fireburn.co.uk>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29403>
When both an interval and some of its children would be live-in, we used
to add phis for all of them. This could lead to cases where the pressure
after spilling was higher than before.
This happens, for example, when both a split and its parent are live-in.
Before spilling, the split wouldn't add to the pressure because its
parent had already been inserted. After spilling, since we created a phi
for the split, the link with its parent would be lost and it would add
to the pressure.
Fix this by only adding phis for top-level intervals and adding splits
after them.
Fixes: 613eaac7b5 ("ir3: Initial support for spilling non-shared registers")
Signed-off-by: Job Noorman <jnoorman@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29497>
There were a few places that used an instruction pointer to decide where
new instructions should be created. NULL was used to add them at the end
of the block. While fixing a spilling bug, a new option was needed to
add instructions at the beginning of the block. This will be much easier
to implement using cursors.
Fixes: 613eaac7b5 ("ir3: Initial support for spilling non-shared registers")
Signed-off-by: Job Noorman <jnoorman@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29497>
Whenever instructions need to be created at specific locations, ir3
often passes around an instruction pointer. When set, new instructions
are added before or after it (depending on the context). When NULL, new
instructions are added at the end of the block. This whole scheme is
confusing.
This patch adds ir3_cursor and ir3_builder structs and the associated
helper functions. The API mirrors the one from nir_cursor/nir_builder.
This patch does not refactor existing code to use the new API. This will
happen in future patches.
Fixes: 613eaac7b5 ("ir3: Initial support for spilling non-shared registers")
Signed-off-by: Job Noorman <jnoorman@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29497>
This value is usually set by ir3_merge_regs. Since we don't need to call
this again after shared RA, we have to copy it manually to the new
liveness struct.
Fixes: fa22b0901a ("ir3/ra: Add specialized shared register RA/spilling")
Signed-off-by: Job Noorman <jnoorman@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29497>
Similar to how ir3_spill does it. This will make it easier to optimize
this in the future. E.g., we only need to recalculate liveness when any
instruction were added.
Fixes: fa22b0901a ("ir3/ra: Add specialized shared register RA/spilling")
Signed-off-by: Job Noorman <jnoorman@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29497>
ir3_force_merge (through merge_merge_sets) expects instructions to be
indexed. However, the instructions created during spilling would not be
automatically indexed at this point.
Fixes: 613eaac7b5 ("ir3: Initial support for spilling non-shared registers")
Signed-off-by: Job Noorman <jnoorman@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29497>
While fixing up merge sets after spilling, we need to index before
calling ir3_merge_regs so it would be a waste to index again.
Fixes: 613eaac7b5 ("ir3: Initial support for spilling non-shared registers")
Signed-off-by: Job Noorman <jnoorman@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29497>
It might happen that a collect that cannot be coalesced with one of its
sources while spilling can be coalesced with it afterwards. In this
case, we might be able to remove it in remove_src_early during spilling
but not afterwards (because it may have a child interval). If this
happens, we could end up with a register pressure that is higher after
spilling than before. Prevent this by never removing collects early
while spilling.
Fixes: 613eaac7b5 ("ir3: Initial support for spilling non-shared registers")
Signed-off-by: Job Noorman <jnoorman@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29497>
We used to set it MASK(elems) which would break when not all elements
are contiguous (which could happen for tex instructions after dce).
Fixes: 613eaac7b5 ("ir3: Initial support for spilling non-shared registers")
Signed-off-by: Job Noorman <jnoorman@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29497>
Early clobbers should always add to the register pressure since they
cannot overlap with sources. handle_instr in ir3_spill.c handles this
properly but calc_min_limit_pressure did not.
Fixes: 2ff5826f09 ("ir3/ra: Add IR3_REG_EARLY_CLOBBER")
Signed-off-by: Job Noorman <jnoorman@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29497>
try_evict_regs might end up calling check_dst_overlap which only works
for dst regs. Make sure this doesn't happen for src regs.
Fixes: 34803d15ab ("ir3/ra: Add proper support for multiple destinations")
Signed-off-by: Job Noorman <jnoorman@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29497>
The first assert happened before setting the current instruction which
caused the error message to refer to the previous instruction.
Signed-off-by: Job Noorman <jnoorman@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29497>
The semantics of discard differ between GLSL and HLSL and
their various implementations. Subsequently, numerous application
bugs occurred and SPV_EXT_demote_to_helper_invocation was written
in order to clarify the behavior. In NIR, we now have 3 different
intrinsics for 2 things, and while demote and terminate have clear
semantics, discard still doesn't and can mean either of the two.
This patch entirely removes nir_intrinsic_discard and
nir_intrinsic_discard_if and replaces all occurences either with
nir_intrinsic_terminate{_if} or nir_intrinsic_demote{_if} in the
case that the NIR option 'discard_is_demote' is being set.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27617>
The update_stencil_mask function was removed when moving to the common
Vulkan dynamic state handling.
Fixes: 97da0a7734 ("tu: Rewrite to use common Vulkan dynamic state")
Signed-off-by: Valentine Burley <valentine.burley@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29658>
The shifted offsets generated by ir3_nir_lower_io_offsets are not always
optimized well by nir_opt_offsets. If the offset to be shifted has the
form "iadd constant, foo" don't shift the result but transform it to
"iadd constant>>shift, (ushr foo, shift)". This ensures nir_opt_offsets
(which only looks for iadds) can fold the constant into the immediate
offset.
Signed-off-by: Job Noorman <jnoorman@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28664>
Add the BASE index to the load/store_ssbo_ir3 intrinsic to store an
immediate offset. This offset is encoded in the corresponding fields of
isam.v/ldib.b/stib.b.
One extra optimization is implemented: whenever the regular offset is
also a constant, the total offset (regular plus immediate) is aligned
down to a multiple of the max immediate offset and this is used as the
regular offset while the immediate is set to the remainder. This ensures
that the register used for the regular offset can often be reused among
multiple contiguous accesses.
Signed-off-by: Job Noorman <jnoorman@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28664>
Since a7xx, isam.v can be used to perform multi-component SSBO loads.
Use this whenever possible to prevent excessive scalarization. isam.v
also uses only a single coordinate (as opposed to a 2-dimensional
coordinate for isam) so this reduces register pressure as well.
Signed-off-by: Job Noorman <jnoorman@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28664>
isam.v is a version of isam that can load multiple components from IBOs.
It uses some bits that are used for different purposes in other tex
instructions:
- bit 50 (.v): .s elsewhere
- bit 53 (indicates whether an immediate offset is used): .p elsewhere
- bit 18 (.1d when not set, has to be set for .v): 0 elsewhere
For this reason, the bitset hierarchy for cat5 had to be reordered a
bit.
The immediate offset is encoded as an extra (immed) source register and
an instruction flag (to be able to make the distinction between offset
zero and no offset, although this might not be useful).
This also adds a flag for the .1d field. Since this bit is active-low,
this flag has inverted semantics: setting it will make .1d inactive.
Note that some existing disassembler tests for isam had to be updated
because the bit is never set and this is now disassembled as .1d. This
matches the blob's disassembler.
Signed-off-by: Job Noorman <jnoorman@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28664>
Having zero consts in one FS may corrupt consts in follow up FSs,
on such GPUs blob never has zero consts in FS. The mechanism of
corruption is unknown.
Fixes geometry flickering in a number of games, including:
Baldur's Gate 3
Assasin's Creed Rogue
Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29357>
Copying UBWC image via BLIT_OP_SCALE may be corrupted if previously
someone copied image with bit 18 set in TPL1_DBG_ECO_CNTL1.
Found by replaying blob's cmdstream on a740, but somehow this issue
doesn't happen on Android.
Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29358>