Commit graph

1497 commits

Author SHA1 Message Date
Brian Paul
b40dc7e7fc Merge branch 'mesa_7_5_branch'
Conflicts:

	src/mesa/vbo/vbo_exec_draw.c
2009-06-30 08:56:53 -06:00
Keith Whitwell
14a2b5445a progs/util: make sure function pointers are initialized
Call Init() from CompileShaderFile, was previously only called for the
Text version of this function.
2009-06-30 15:41:43 +01:00
Jakob Bornecrantz
ba7f45ac0c progs/tests: Add tests for glCompressedTexSubImage 2009-06-30 14:11:29 +02:00
Jon TURNEY
57955451f8 xdemos: Fix xdemos which default to using display :0.0 to default to $DISPLAY
Fix xdemos which default to using display :0.0 to default to $DISPLAY,
this is kind of irritating when testing on a display other than :0.0

Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
2009-06-30 13:58:21 -06:00
Keith Whitwell
e5cb11adda mesa/vbo: fix compile and replay of nodes ending in a FALLBACK
Where vbo save nodes are terminated with a call to DO_FALLBACK(), as in
the case of a recursive CallList which is itself within a Begin/End pair,
there two problems:
1) The display list node's primitive information was incorrect, stating
the cut-off prim had zero vertices
2) On replay, we would get confused by a primitive that started in a
node, but was terminated by individual opcodes.

This change fixes the first problem by correctly terminating the last
primitive on fallback, and the second by forcing the display list to
use the Loopback path, converting all nodes into immediate-mode rendering.

The loopback fix is a performance hit, but avoiding this would require
a fairly large rework of this code.
2009-06-30 19:59:38 +01:00
Keith Whitwell
53f8dccd0c progs/trivial: test case for dlist statechange elimination
Creates a display list with redundant call to glShadeModel.

View dlist contents with MESA_VERBOSE=list
2009-06-30 12:20:24 +01:00
Brian Paul
8d24160a40 progs/glsl: link with GLEW library
(cherry picked from commit b1f2f92d9b)
2009-06-30 11:47:51 +01:00
Brian Paul
7b5373c434 Merge branch 'mesa_7_5_branch' 2009-06-29 11:20:07 -06:00
Brian Paul
b1f2f92d9b progs/glsl: link with GLEW library 2009-06-29 10:32:04 -06:00
Keith Whitwell
9014f475ff progs/util: make sure function pointers are initialized
Call Init() from CompileShaderFile, was previously only called for the
Text version of this function.
2009-06-29 16:07:14 +01:00
Keith Whitwell
b799af91d5 progs/glsl: compile with scons and glew
Get most of these working with scons.
2009-06-29 14:15:08 +01:00
Brian Paul
eb1eee03a6 demos: improve argv parsing in fslight.c 2009-06-26 13:16:32 -06:00
Brian Paul
b79e6a59d8 demos: fix issues in glxcontexts.c
The reshape() function was called when there was no GLX context so
the viewport/modelview/projection setup wasn't doing anything.  Move
the call to reshape() into draw().

Also, remove -stereo, -fullscreen options and do some general clean-up.
2009-06-23 09:31:27 -06:00
José Fonseca
1bee650ef3 progs/wgl: Fix shreadtex_mt too. 2009-06-17 15:23:25 +01:00
José Fonseca
6e24fdeae5 progs/wgl: Tweak the initialization wait in wglthreads.
There was still a non-zero probability for wglShareLists of failing.
2009-06-17 15:23:25 +01:00
José Fonseca
557421b6de progs/wgl: Get wglShareLists working in wglthreads.
wglShareLists is a little picky -- it seems to check if it has exclusive
access to a lock, and fails if it doesn't.

This allows the texture to be shared with all windows.
2009-06-17 15:23:25 +01:00
José Fonseca
992000cce7 progs/wgl: Allow resizing wglthreads' windows. 2009-06-17 10:08:24 +01:00
José Fonseca
077c5e62d8 progs/wgl: Quit after displaying usage for -h option. 2009-06-16 12:34:29 +01:00
José Fonseca
06075711af progs/wgl: Use appropriate types to silence msvc warnings. 2009-06-16 12:29:58 +01:00
José Fonseca
566bdbe67d progs/wgl: Fix assertion failure in wglthreads' texture creation. 2009-06-16 12:29:58 +01:00
José Fonseca
0e1abced56 progs/tests: Use opaque colors.
Transparency is not relevant for this example, and leads to distraction
due to different results in alpha visuals, when capturing images to disk.
2009-06-15 15:40:10 +01:00
Jakob Bornecrantz
2fe65e8f14 Merge branch 'mesa_7_5_branch' 2009-06-14 16:56:34 +02:00
Brian Paul
f57280cc73 Merge branch 'arb_vertex_array_object' 2009-06-26 17:49:14 -06:00
Brian Paul
a18e209edb Merge branch 'mesa_7_5_branch'
Conflicts:

	Makefile
	src/gallium/drivers/softpipe/sp_screen.c
	src/mesa/main/version.h
2009-06-26 17:07:07 -06:00
Brian Paul
31618f1a88 tests: update bufferobj.c to test GL_ARB_vertex_array_object 2009-06-22 17:51:30 -06:00
Brian Paul
9038b6c8bb Merge branch 'ext-provoking-vertex'
Conflicts:

	docs/relnotes-7.6.html
	progs/tests/Makefile
	src/gallium/drivers/softpipe/sp_prim_vbuf.c
	src/glx/x11/indirect.c
	src/mesa/glapi/Makefile
	src/mesa/glapi/dispatch.h
	src/mesa/glapi/glapioffsets.h
	src/mesa/glapi/glapitable.h
	src/mesa/glapi/glapitemp.h
	src/mesa/glapi/glprocs.h
	src/mesa/main/dlist.c
	src/mesa/main/enums.c
	src/mesa/sparc/glapi_sparc.S
	src/mesa/x86-64/glapi_x86-64.S
	src/mesa/x86/glapi_x86.S
2009-06-19 09:15:34 -06:00
Jakob Bornecrantz
edbec6b112 progs/rbug: Add small program to add block rules 2009-06-18 14:36:19 +02:00
Brian Paul
8d48222791 Merge branch 'mesa_7_5_branch'
Conflicts:

	src/mesa/main/api_validate.c
2009-06-16 18:25:52 -06:00
Thomas Hellstrom
f5888d9ca5 Merge branch 'mesa_7_5_branch'
Conflicts:

	progs/util/extfuncs.h
2009-06-15 11:43:48 +02:00
Jakob Bornecrantz
e99d13bbc6 progs/tests: Add yet another mipmap test 2009-06-14 01:44:34 +02:00
Brian Paul
a04af335a4 Merge branch 'mesa_7_5_branch'
Conflicts:

	src/mesa/drivers/dri/i915/i915_tex_layout.c
	src/mesa/drivers/dri/i965/brw_wm_glsl.c
	src/mesa/drivers/dri/intel/intel_buffer_objects.c
	src/mesa/drivers/dri/intel/intel_pixel_bitmap.c
	src/mesa/drivers/dri/intel/intel_pixel_draw.c
	src/mesa/main/enums.c
	src/mesa/main/texstate.c
	src/mesa/vbo/vbo_exec_array.c
2009-06-24 08:54:37 -06:00
Roland Scheidegger
7a5c5b9af3 demos: make cubemap work without EXT_fbo support
use SGIS_generate_mipmap if EXT_fbo support (for manual mipmap generation)
is not available.
2009-06-20 00:28:38 +02:00
Brian Paul
193177b732 tests: added persp_hint.c test
Test the effect of GL_PERSPECTIVE_CORRECTION_HINT on color interpolation.
2009-06-12 15:59:53 -06:00
Brian Paul
5379f35a15 tests: added arbgpuprog, for compile-testing ARB vertex/fragment programs 2009-06-12 08:16:18 -06:00
Brian Paul
fb64365642 demos: update fbotexture.c to use EXT or ARB functions exclusively
When the -arb option is specified we use GL_ARB_framebuffer_object intead
of GL_EXT_framebuffer_object.

For some vendors' OpenGL it's important to call the ARB entrypoints
instead of the EXT entrypoints to get correct behaviour.  Use some
function pointer tricks to do this (instead of GLEW).
2009-06-12 08:15:33 -06:00
Brian Paul
476685c63c util: additional function pointers 2009-06-12 08:15:33 -06:00
Jakob Bornecrantz
1cd0afffc9 progs/rbug: Add binary to bmp converter program 2009-06-12 15:07:57 +01:00
José Fonseca
bf89ecb6c9 Merge branch 'mesa_7_5_branch'
Conflicts:
	src/mesa/state_tracker/st_cb_fbo.c
	src/mesa/state_tracker/st_framebuffer.c
2009-06-11 16:34:56 +01:00
José Fonseca
e3f14f2f3b progs: Port fp programs to GLEW. 2009-06-11 13:19:34 +01:00
Brian Paul
0195cc1c0d tests: prim.c demo, modified for GL_EXT_provoking_vertex 2009-06-09 22:00:22 -06:00
Brian Paul
39fd18014c tests: need tkmap.c for prim.c 2009-06-09 21:59:36 -06:00
Jakob Bornecrantz
ee98ae5a29 Merge branch 'mesa_7_5_branch'
Conflicts:

	Makefile
	src/mesa/main/version.h
	src/mesa/shader/slang/slang_preprocess.c
	src/mesa/state_tracker/st_cb_bufferobjects.c
2009-06-09 07:53:25 +02:00
Brian Paul
29c79a03a4 tests: check for GL_EXT/ARB_framebuffer_object 2009-06-09 15:06:41 -06:00
Brian Paul
073c20befa tests: also test glGetTexImage with render to texture
Also, adjust texture dims for the original test.
And use GLEW.
2009-06-09 15:05:36 -06:00
Brian Paul
139f2ddde4 tests: quick and dirty glGetTexImage() test program 2009-06-09 14:05:17 -06:00
Jakob Bornecrantz
283e84bfb3 progs/tests: Add some scissor tests 2009-06-08 14:45:40 +02:00
Brian Paul
9d58724c51 Merge branch 'mesa_7_5_branch'
Conflicts:

	src/mesa/main/context.c
2009-06-04 13:16:13 -06:00
Keith Whitwell
97f5953ced progs/vpglsl: add similar support for point rendering as progs/vp 2009-06-01 18:40:21 -07:00
Keith Whitwell
00e7a60077 trivial/tri-z: add controls for depthrange min/max
Also add key to set up quake-1 style ztrick rendering with clear depth
1.0, deptrange(1.0, 0.0) and depthfunc GL_GREATER.
2009-06-01 18:39:58 -07:00
José Fonseca
3c756ed39f progs/wgl: Small cleanup to wglinfo. 2009-06-01 18:23:20 -07:00