Our usage of vk_error to expound on error messages returned by drivers
probably falls more into the warning category.
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Reviewed-by: Eric Engestrom <eric@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31292>
This is only relevant for hierarchical coding using sub-layers.
Fixes: 72f52329cd ("vulkan/video: add a nal_unit lookup for hevc")
Reviewed-by: Hyunjun Ko <zzoon@igalia.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Colin Marc <hi@colinmarc.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31303>
If the pipeline is created with no
VkPipelineSampleLocationsStateCreateInfoEXT, but
VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT is set, we end up
dereferencing a NULL pointer.
Fixes future dEQP-VK.pipeline.*.extended_dynamic_state.*.sample_locations_enable_no_create_info
Fixes: 1deb83fb86 ("vulkan: Add more dynamic multisample states")
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31377>
Just like fragment stores, image stores expect 32-bit values (at least
that's the case of the Bifrost backend), so make sure the value passed
to write_img() is always 32-bit, even when convert_texel() doesn't touch
the texel because the image view format matches the buffer format.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Tested-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31227>
The Vulkan spec says:
"disableInternalCache can be used to disable the driver’s internal
cache, allowing an application to take full control of both memory
and disk usage."
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30812>
Per description of VkPipelineShaderStageCreateFlags
```
VK_PIPELINE_SHADER_STAGE_CREATE_REQUIRE_FULL_SUBGROUPS_BIT specifies
that the subgroup sizes must be launched with all invocations active in
the task, mesh, or compute stage.
```
Future CTS tests will use that.
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31023>
This is a single bit field.
Fixes: d46162981a ("vulkan/video: add h264 headers encode")
Reviewed-by: Hyunjun Ko <zzoon@igalia.com>
Tested-by: Bernhard C. Schrenk <clemy@clemy.org>
Reviewed-by: Bernhard C. Schrenk <clemy@clemy.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30968>
The rehash we're doing here is a bit of a hack but it's a back-portable
hack. We'll fix it properly in following commits.
Fixes: 9308e8d90d ("vulkan: Add generic graphics and compute VkPipeline implementations")
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30876>
VK_KHR_dynamic_rendering_local_read allows the application to sample
from a subpass input attachment where this attachment is also the color
attachment (aka. feedback loop). With legacy RPs, it's easy to detect
that at RP creation time by looking at the input<->color indices but
with DRLR this needs to be determined dynamically.
This flag would help when legacy RPs are converted to dynamic rendering
because it's not possible to know if a subpass used input attachments.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30124>
Add buffer copy/fill/update helpers using compute shaders. The driver
can select the optimal per-workgroup copy/fill/update size by specifying
a non-zero vk_meta_device::buffer_access::optimal_size_per_wg size.
If zero, the core will assume a 64-byte size (the usual cache-line size).
Buffer accesses will be done through SSBOs unless
vk_meta_device::buffer_access::use_global_address is true, in which
case the core will the buffer address using GetBufferDeviceAddress()
and pass that address as a push constant to the compute shader.
Image to buffer copies are always done through a compute shader. The
optimal workgroup size will be chosen based on
vk_meta_copy_image_properties::tile_size: the copy logic picks a
workgroup size matching the tile size, and aligns accesses on a tile.
The view format is selected by the driver. To optimize things on the
shader side, pick UINT formats (usually less work to do to pack data).
Buffer to image copies can be done done through the graphics pipeline
if needed (use_gfx_pipeline passed to vk_meta_copy_buffer_to_image()),
which is useful for vendor-specific compressed formats that can't be
written outside of the graphics pipeline. Drivers should normally prefer
compute-based copies when that's an option. Just like for image to buffer
copies, the workgroup size of compute shaders is picked based on the
image tile size, and the view format must be selected by the driver.
Image to image copies is just a mix of the above, with the driver being
able to select the pipeline type, as well as define the tile size and
view format to use. When using a compute pipeline, the workgroup size
will be MAX2(src_tile_sz, dst_tile_sz), and accesses will be aligned
on the selected reference image.
For compressed formats, the caller should pick an RGBA format matching
the compressed block size.
Co-developed-by: Boris Brezillon <boris.brezillon@collabora.com>
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29333>
Will be needed for partial interleaved depth/stencil copies where the
image is treated as a color image with some components assigned to the
depth and others assigned to the stencil. If only one aspect is copies
using a graphics pipeline, we need to preserve components assigned to
the other aspect, and an easy way to do that is to tweak the color
attachment write mask.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Suggested-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29333>
The view extent needs to be divided by the block width/height/depth in
that case.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29333>
vk_image_buffer_range() returns the buffer range needed for an
image <-> buffer copy, which will help us initialize storage buffer
descriptors.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29333>
VkAccessFlags2 and VkPipelineStageFlags2 being both 64-bit bitmasks
the mistake is harmless, but let's fix that anyway to avoid any
confusion.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30735>
honeykrisp to use, and hopefully common vk_meta will use this soon too
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Acked-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30382>
Code movement: Move the object list + destroy_object
function to separate files.
This allows vk_command_buffer.{h, c} to not depend on all
of vk_meta, which depends on vk_pipeline, which depends on
NIR.
Reviewed-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Yiwei Zhang <zzyiwei@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30355>
spirv_info_h was added to idep_vulkan_lite_runtime_headers but it's also
needed for building libvulkan_lite_runtime. Without this patch, from
a clean meson setup (tested with: -Dvulkan-drivers=freedreno -Dgallium-drivers= -Dplatforms=wayland)
ninja -C build src/vulkan/runtime/libvulkan_lite_runtime.a
In file included from ../src/vulkan/runtime/vk_physical_device.c:24:
../src/vulkan/runtime/vk_physical_device.h:32:10: fatal error: compiler/spirv/spirv_info.h: No such file or directory
Fixes: 1759c0eba7 ("vulkan: add helper to fill out spirv caps automatically")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30189>
The code we had for handling this with c11 cnd_t was gross. Let's use a
primitive that actually works.
Reviewed-by: Derek Foreman <derek.foreman@collabora.com>
Reviewed-by: Tatsuyuki Ishi <ishitatsuyuki@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29924>