gen_get_device_info_from_fd fetches the timestamp frequency from the
kernel. ANV also carrying code for it is redundant.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4250>
Commit f3728816af (egl/android: require ANDROID_native_fence_sync
for buffer age) re-added some stale code removed in commit
b4345da876 (egl/android: Delete set_damage_region from egl dri
vtbl). Remove it now.
Commit b4345da876 assumes KHR_partial_update is only
driver-dependent. That is mostly true except that the extension
also introduces buffer age query, which depends on
ANDROID_native_fence_sync on Android.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Reviewed-by: Lepton Wu <lepton@chromium.org>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4235>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4235>
Capture the HEAD and TAIL register values from the dump and
properly index the ring buffer using those. Previously we would
decode the ring buffer from the beginning, printing out whatever
happened to be there.
Also, properly pass the `from_ring` parameter to gen_print_batch()
so that decoding doesn't stop once MI_BATCH_BUFFER_END is
encoutered.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4261>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4261>
Lets specifiy maximum number of patches that will be accumulated before
a thread is dispatched.
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3563>
Return the number of patches to accumulate before an 8_PATCH mode thread
is launched.
v2: (Kenneth Graunke)
- Track patch count threshold instead of input control points.
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3563>
The old code would have previously caught:
loop {
...
break
}
when it was meant to just catch:
loop {
if (...)
break
else
break
}
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
CC: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3658>
NIR removes most of this but undef instructions for loop header phis can
remain. These were harmless because ACO would DCE them itself.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
CC: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3658>
Usually a loop ends with a uniform continue. If it doesn't and we end up
adding our own continue edges (because of continue_or_break or divergent
breaks at the end), we have to add extra operands to the loop header phis.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3658>
bpermute only exists on GFX8+ and only with Wave32 on GFX10. Instead
we have to use readlane with a waterfall loop to defeat the LLVM
backend.
This fixes DOOM Eternal which requires subgroup shuffle.
Cc: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4284>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4284>
These are pretty straightforward but there's a lot of details to keep
straight. In the IR, we keep a general logical comparator and types
separately; in the hardware, the type gets fused with a (much more)
limited number of comparators. So there's a fair bit of code here to
account for these differences, fusing in the type information, and
changing up argument order as necessary to make it actually correct.
Anything to save a bit!
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4276>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4276>
This way we always have regular csel conditions instead of a weird
.always special case for 3-src CSEL mode.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4276>
This gets us part of the way there to packing lo/hi separately. A little
more work is needed to do this "properly", but hey.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4276>
When generating csel instructions, we can peak to see what condition is
being used. If we're using a "nice" condition, we can fuse it in with
the csel itself, ideally letting the condition itself be DCE'd away.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4276>
We would like to use this routine opportunistically when fusing
conditions into csels and branches, so let's add a mode where we don't
abort.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4276>
We need to make the semantics of BI_VECTOR a bit more precise -
vectorize only the first argument, not all of them. This is enough for
current and future users, as far as I know.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4276>
We rewrite BIR_INDEX_CONSTANT (and _ZERO) to preassigned constant ports
when assign uniform_const for the bundle. There are a lot of issues
raised here, unfortunately, and the implementation here is woefully
incomplete with a nasty hack for loads... nevertheless, it's somewhere
to start.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4276>
We're not totally sure what's up with this but Connor says if you
violate it Bad Things happen in your shader. I think this might be an
issue affecting early Bifrost (G71, ..?); when we know more we can look
into patching in a fix.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4276>
We need ALU mostly scalarized, but we get vector moves created from
lower_vec_to_mov so let's scalarize that ourselves rather than bother
NIR.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4276>
We split off MOV from FMOV since the canonical move on Bifrost doesn't
accept modifiers. (We can still do fmov, but with something like add-0.)
This will also make copyprop a little nicer, I think. Anyway, the
non-modifier version we can implement as-is for FMA.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4276>