Currently only supports PITCAIRN, POLARIS10, VEGA10 and NAVI10
with ACO only, but it's a start.
Unfortunately, we have to duplicate and we will have to try to
keep these lists up-to-date, but it's better than nothing.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4689>
It can be enabled via pEnabledFeatures or via vkPhysicalDeviceFeatures2.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4706>
If storing to an integer for lower bit size (i.e. 16-bit uint to
10-bit uint), we need to clamp to the maximum value not truncate.
Fixes:
dEQP-VK.api.copy_and_blit.core.blit_image.all_formats.color.r16_uint.a2b10g10r10_uint_pack32.optimal_optimal_nearest
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4574>
This fixes two bugs, one in clearing and one in sign extensions
for S8 only types, and enables it for use.
These are useful for vulkan support later.
v2: move casting to same place as Z casting.
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4574>
When the depth value was 1.0 and was being converted to Z32_UNORM
the conversion would scale it up to INT32_MAX + 1 which would
cause FPToSI to give incorrect results, changing it to use
FPToUI for the unsigned 32-bit case only fixes it.
Fixes:
GTF-GL45.gtf30.GL3Tests.depth_texture.depth_texture_fbo_clear
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4574>
It's legal to have a stride less than the num of parameters,
in this case no need to try and over map the buffer which asserts
Fixes:
GTF-GL45.gtf43.GL3Tests.multi_draw_indirect.multi_draw_indirect_stride
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4574>
This fixes a few of the image store paths, to do the
correct clamping of unsigned/signed values
Fixes: KHR-GLES31.core.layout_binding.block_layout_binding_block_ComputeShader
KHR-GL45.shader_image_load_store.basic-allFormats-store
KHR-GL46.shader_image_load_store.multiple-uniforms
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4574>
The hardware is capable of automatically filling in certain values in
the VPC without writing them from the last geometry stage, like
gl_PointCoord or gl_PrimitiveID when there is no GS. However, we *do*
have to enable these outputs (i.e. set the VPC_VAR_DISABLE bit to 0) as
VPC_VAR_DISABLE is really about FS inputs rather than VS outputs. To do
this, we move the computation of the enable bits to ir3_link_add(),
which is also a nice refactor anyway. In addition we detect the PrimID
case specifically so that the driver can program the location.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4704>
Additionally, purge the winehq-stable package and its dependencies to
avoid crashing when building for s390x.
v2:
- Remove winehq-stable and dependencies for s390x.
Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/2657
Signed-off-by: Andres Gomez <agomez@igalia.com>
Reviewed-by: Daniel Stone <daniels@collabora.com> [v1]
Reviewed-by: Michel Dänzer <mdaenzer@redhat.com>
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4678>
This patch fixes depth stencil ops on MX6S GC880 and MX6Q GC2000.
The following dEQPs now pass:
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_depth_funcs.*
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.*
which is roughly 600 fixed dEQP tests.
The problem is that if the front-facing stencil has a value mask 0x00 and
the back-facing stencil has some non-zero value mask, then the stencil part
of the depth stencil buffer is written with 0x00 unconditionally. The blob
replicates the value mask of the back-facing stencil to the value mask of
the front-facing stencil to achieve correct rendering, replicate the same
behavior here.
Signed-off-by: Marek Vasut <marex@denx.de>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4275>
With this, Doom Eternal should now run with ACO on GFX8+.
The generated 8/16-bit storage code is okay but the generated int8/int16
code is currently pretty bad but it works and apparently Doom Eternal
doesn't actually use it (even though it requires it).
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4707>
dEQP-VK.spirv_assembly.type.* passes with the features and extensions
enabled.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4707>
split_store_data() splits a vector and p_as_uniforms it if needed.
scan_write_mask()/advance_write_mask() are similar to
u_bit_scan_consecutive_range(), but makes it easier to only clear part of
the range and will also give ranges for zero'd bits.
split_buffer_store() is a helper for splitting VMEM/SMEM stores.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4639>
This helper is used for recombining split loads, passing the result to
p_as_uniform, aligning the offset down and shifting it right if needed and
handling large constant offsets.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4639>
Eventually, we'll probably want to replace the current
RegClass(type, size) constructor with this.
This has a functional change in that get_reg_class() now creates v1/v2
instead of v4b/v8b.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4639>
Fixes dEQP-VK.ssbo.phys.layout.random.16bit.scalar.13 hang with ACO
(features needed for the test are implemented in a later commit)
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4639>
This is needed to prevent bounds checking issues when load 8/16-bit values
with dword loads.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4639>