Brian Paul
762c1d11ff
st/mesa: implement indirect addressing for destination registers
2009-07-10 13:09:09 -06:00
Brian Paul
baa7ff47d5
tgis: implement indirect addressing for destination registers
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Includes the TGSI interpreter, but not the SSE/PPC/etc code generators.
2009-07-10 13:09:09 -06:00
Brian Paul
ca1b71b78d
vbo: fix vbo/dlist memory leak
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Based on a patch by kristof.ralovich@gmail.com
2009-07-10 13:09:09 -06:00
Brian Paul
6ff1a5385e
demos: set 4th component of texcoord to 1.0
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Avoid potential randomness in resulting texcoords.
2009-07-10 13:09:09 -06:00
Dave Airlie
db618427ab
radeon: enable GL_NV_texture_rectangle under dri2.
2009-07-11 03:17:13 +10:00
Dave Airlie
85957cb512
radeon: set texture in state properly.
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make sure to turn off when no texture is used in hw
2009-07-11 03:17:12 +10:00
Dave Airlie
a6a11e1dc0
radeon: make swtcl emit size bigger
2009-07-11 03:17:12 +10:00
Alex Deucher
37c0cde80a
R6xx/r7xx: use packet 3 for scratch emit
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no need to allow packet 0 scratch regs in the drm
2009-07-10 12:04:56 -04:00
Michel Dänzer
cade071d52
Remove stale reference to non-Gallium nouveau driver from configure.ac.
2009-07-10 14:49:46 +02:00
Ian Romanick
fcd3572edf
mesa: From float type modifier from values to large for singles
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The values 2147483648.0 and 4294967294.0 are too larget to be stored in single
precision floats. Forcing these to be singles causes bits to be lost, which
results in errors in some pixel transfer tests.
This fixes bug #22344 .
(cherry picked from commit 70e72070fc )
2009-07-09 16:07:05 -07:00
Alex Deucher
0de26dba2e
R6xx/r7xx: disable CS dump
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Don't fprintf to a xterm with the lock held.
2009-07-09 17:15:23 -04:00
Brian Paul
8987410ab6
Merge branch 'mesa_7_5_branch'
2009-07-09 08:05:56 -06:00
Brian Paul
78af70be37
docs: document gl_TextureMatrix[i][j] array indexing bug fix
2009-07-09 08:04:07 -06:00
Brian Paul
c86b076668
glsl: do const parameter optimization for array element actual parameters
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When a function parameter is const-qualified we can avoid making a copy
of the actual parameter (we basically do a search/replace when inlining).
This is now done for array element params too, resulting in better code
(fewer MOV instructions).
We should allow some other types of function arguments here but let's be
conservative for the moment.
2009-07-09 07:58:50 -06:00
Brian Paul
abdb0fdcc0
glsl: fix incorrect indexing for gl_TextureMatrix[i][j]
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The two indexes were mixed up when accessing a row of a matrix in an array
of matrices.
2009-07-09 07:57:29 -06:00
Brian Paul
36e906aad6
docs: document glMaterial/glShadeModel display list optimization
2009-07-08 14:14:03 -06:00
Richard Li
93ab69a0ef
Fix buffer age implementaion bug.
2009-07-08 14:49:48 -04:00
Brian Paul
4adc9b4a5b
mesa: only use fallback texture when using shaders, not fixed-function (take two)
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The semantics are a little different for shaders vs. fixed-function when
trying to use an incomplete texture. The fallback texture returning
(0,0,0,1) should only be used with shaders. For fixed function, the texture
unit is truly disabled/ignored.
Fixes glean fbo test regression.
(cherry picked from commit 01e16befd4 )
(cherry picked from commit 51325f44d1 )
[anholt: squashed these two together from master, skipping the mess in between]
2009-07-07 16:02:45 -07:00
Zack Rusin
7b861b9b9e
gallium: fixup register indexes for fog/frontface/point coord
2009-07-07 12:48:50 -07:00
Alex Deucher
f9db04878b
R6xx/r7xx: remove some left over debugging
2009-07-07 15:44:44 -04:00
Alex Deucher
0396795689
R6xx/R7xx: fix texture reloc emit
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Textures don't look right yet, but tex demos run.
2009-07-07 15:40:28 -04:00
Michel Dänzer
71633abafc
gallium: Fixes for clobbering stencil values in combined depth/stencil textures.
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Also fix one case where a 32 bit depth value was incorrectly converted to a
combined depth/stencil value.
2009-07-07 14:49:52 +02:00
Michel Dänzer
25b492b976
GLX/DRI1: Mark GLX visuals with depth != screen depth non-conformant.
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Such visuals are subject to automatic compositing in the X server, so DRI1
can't render to them properly.
2009-07-07 13:59:59 +02:00
Michel Dänzer
96601ec8e0
gallium: Only set FRONT_STATUS_COPY_OF_BACK if there is a back buffer.
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Fixes potential crash when SwapBuffers is called but there's no back buffer.
2009-07-07 12:17:04 +02:00
Alex Deucher
f74d1c26ac
r6xx/r7xx: add sw blit for tex upload
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Can be used for buffer swap as well.
2009-07-07 02:12:38 -04:00
Alex Deucher
6799bc0b6b
tex wip
2009-07-07 01:02:08 -04:00
Zack Rusin
a4d952358d
gallium: more fog extraction fixes
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fix the cases when fog coord/front face/point coord are used in the same
shader.
2009-07-06 21:35:15 -04:00
Ian Romanick
7fb4becf98
demos: Fix vsync checking in glxgears
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Of course glXGetVideoSyncSGI doesn't return the swap interval. The feature
only exists in the Mesa extension... which is the whole reason I created the
Mesa extension! Note that the Mesa extension allows drivers to default to a
swap interval of 0. If the Mesa extension exists, use its value. Only
consider the SGI extension when the Mesa extension is not available.
Fixes bug #22604 .
2009-07-06 11:42:12 -07:00
José Fonseca
1068c15c61
wgl: Make the stw_framebuffer destructions threadsafe.
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Ensure no other thread is accessing a framebuffer when it is being destroyed by
acquiring both the global and per-framebuffer mutexes. Normal access only
needs the global lock to walk the linked list and acquire the per-framebuffer
mutex.
2009-07-06 18:23:37 +01:00
José Fonseca
6f4167c8a2
wgl: Check for multiple threads before GET_CURRENT_CONTEXT.
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Fixes wglthreads -- the 2nd thread MakeCurrent call was trying to flush
the first thread context while still in use.
2009-07-06 17:40:08 +01:00
José Fonseca
5470a67335
wgl: Listen to WM_WINDOWPOSCHANGED instead of WM_SIZE messages.
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According to
http://blogs.msdn.com/oldnewthing/archive/2008/01/15/7113860.aspx
WM_SIZE is generated from WM_WINDOWPOSCHANGED by DefWindowProc so it
can be masked out by the application.
Also there were some weird bogus WM_SIZE 0x0 messages when starting
sharedtex_mt which we don't get like this.
2009-07-06 17:08:37 +01:00
Alex Deucher
1bad691a17
R6xx/r7xx: first pass at texture support
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texture bo setup isn't quite working yet
2009-07-06 10:25:48 -04:00
Cooper Yuan
c6b0b46d6d
R6xx/r7xx: DEPTH_CONTROL will be reset by this function
2009-07-06 16:30:43 +08:00
Jakob Bornecrantz
7ccb00b1ac
Merge branch 'mesa_7_5_branch'
2009-07-05 04:14:41 +02:00
Brian Paul
f742f2c0b3
demos: indentation fix
2009-07-08 13:59:03 -06:00
Brian Paul
820436f978
demos: use glEnable/DisableClientState() for vertex arrays
2009-07-08 13:58:30 -06:00
RALOVICH, Kristóf
bf71ece171
glx: death to RCS tag
2009-07-08 13:34:57 -06:00
Corbin Simpson
67a43b2cfc
r300g: Remove VAP_CNTL_STATUS from invariant state.
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Seriously.
2009-07-08 11:59:56 -07:00
Corbin Simpson
c737e57357
r300g: Disable MSPOS registers for glisse's CS security checker.
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These will come back in someday, when we can properly use them.
2009-07-08 11:55:27 -07:00
Corbin Simpson
746140e215
r300-gallium: Unify sampler and texture emit.
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They have to cross into each other's registers.
2009-07-08 11:39:34 -07:00
Corbin Simpson
1aa38b2c2d
r300-gallium: Mipmap setup.
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(cherry picked from commit 88c01a15da5639dd68a6a0133724994cb66f1316)
2009-07-08 11:30:59 -07:00
Corbin Simpson
e46d12d394
r300g: Add endian fix to vertex fetcher setup.
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As reported and initially tested by MrCooper.
2009-07-08 11:27:26 -07:00
Corbin Simpson
ce0f7954f8
gallium: Add endian detection to p_config.
2009-07-08 11:26:52 -07:00
Maciej Cencora
186d187ff7
r300: fix regression introduced by ca13937ef9
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Stride == 0 means that we value for first vertex should be copied to every other vertices (e.g. constant color).
This fixes glean/vertProg1 and sauerbraten with enabled shaders.
2009-07-08 18:42:39 +02:00
Maciej Cencora
95df7bfc03
radeon: fix copy and paste typo
2009-07-08 18:42:39 +02:00
Maciej Cencora
afd687b0dc
mesa/vbo: always recalculate min_index and max_index when splitting vertices
2009-07-08 18:42:39 +02:00
Jakob Bornecrantz
eb33c0ab8b
progs/tests: Use compressed texture in mipmap_comp_tests
2009-07-04 16:01:45 +02:00
Eric Anholt
be64e66e5a
intel: Fix flipped Y for glDrawPixels(GL_STENCIL_INDEX) to window system.
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Even after fixing bugs in this code, it doesn't make me feel any cleaner.
Fixes piglit stencil-drawpixels.
2009-07-07 15:43:44 -07:00
Eric Anholt
bdd7506f10
intel: Fall back on glCopyPixels(GL_DEPTH) or GL_STENCIL.
2009-07-07 15:36:10 -07:00
Eric Anholt
510c3bd7a1
i965: Remove BRW_NEW_INPUT_VARYING
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This state flag has been unused since the ffvertex_prog move to core.
2009-07-07 15:16:29 -07:00