Commit graph

43264 commits

Author SHA1 Message Date
Timothy Arceri
bba766d85d radeonsi: fix SI_NUM_ATOMS
This is not used anywhere so maybe we should just drop it instead.

Fixes: 639b673fc3 ("radeonsi: don't use an indirect table for state atoms")
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5766>
2020-07-08 03:04:03 +00:00
Timothy Arceri
4686a95621 r600/radeonsi: silence zero-length-bounds gcc warnings
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5766>
2020-07-08 03:04:03 +00:00
Marek Olšák
75b59bb1d6 gallium: add PIPE_SHADER_CAP_GLSL_16BIT_TEMPS for LowerPrecisionTemporaries
Reviewed-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5746>
2020-07-07 22:02:06 -04:00
Dave Airlie
3bb3e8940c llvmpipe: add ARB_post_depth_coverage support.
This doesn't pass thie piglits because currently they are broken
for case where GL upgrades 2 samples to 4

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5767>
2020-07-08 07:19:25 +10:00
Dave Airlie
d146d7bb97 draw/gs: use mask to limit vertex emission.
When executing for a single primitive, the mask has only one active
lane, however the vertex emit emits for all the lanes, pass in
the active mask and write the excess lanes to the overflow slot.

Fixes:
glsl-1.50-gs-max-output -scan 1 20

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5555>
2020-07-08 06:06:14 +10:00
Dave Airlie
72ed9e7046 draw: free vertex info from geometry streams.
This info needs to be freed for the non-0 stream.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5555>
2020-07-08 06:06:05 +10:00
Dave Airlie
b4802d6ea1 draw: use common exit path in pipeline finish.
I need to add a missing free here, and it seems pointless duplication

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5555>
2020-07-08 06:06:05 +10:00
Dave Airlie
3e455d6ad3 draw/gs: reverse the polarity of the invocation/prims execution
The current code runs primitives per invocation, but the spec wants
invocations per primitive. However it means having to flush
after each invocation to get correct XFB behaviour

Fixes:
GTF-GL41.gtf40.GL3Tests.transform_feedback3.transform_feedback3_geometry_instanced

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5555>
2020-07-08 06:06:05 +10:00
Dave Airlie
1c9bf586e7 draw: account primitive lengths for all streams.
For correct XFB queries all streams must get primitive lengths
recorded. This allocates larger memory for per-stream lengths
and the shader write into them.

Fixes:
GTF-GL41.gtf40.GL3Tests.transform_feedback3.transform_feedback3_streams_queried
GTF-GL41.gtf40.GL3Tests.transform_feedback3.transform_feedback3_streams_overflow

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5555>
2020-07-08 06:06:05 +10:00
Dave Airlie
09da72a740 gallivm/nir: end primitive for all streams.
Call the end primitive for all streams so it can be accounted properly

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5555>
2020-07-08 06:06:05 +10:00
Dave Airlie
690238ff56 gallivm/nir: don't access stream var outside bounds
Since we allocate only enough for streams we see, don't access
out of bounds when streams are given

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5555>
2020-07-08 06:06:05 +10:00
Dave Airlie
21b903dd7d gallivm/gs_iface: pass stream into end primitive interface.
This is just an API change for now

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5555>
2020-07-08 06:06:05 +10:00
Dave Airlie
87a388fb29 draw/gs: only allocate memory for streams needed.
This just allocates the sizeing for streams that are needed.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5555>
2020-07-08 06:06:05 +10:00
Dave Airlie
903b5814b5 gallivm/draw/gs: pass vertex stream count into shader build
The shader builder can avoid iterations using this info.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5555>
2020-07-08 06:06:05 +10:00
Dave Airlie
99ae39f76c draw/gs: fix up current verts in output fetching.
This was wrong since I added multi-stream support in
draw/gs: track emitted prims + verts per stream

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5555>
2020-07-08 06:06:05 +10:00
Dave Airlie
7d82bb0e41 draw: emit so primitives before ending empty pipeline.
There may be non-stream 0 emitted primitives that have to be processed.

Fixes:
KHR-GL42.transform_feedback_overflow_query_ARB.multiple-streams-one-buffer-per-stream
KHR-GL42.transform_feedback_overflow_query_ARB.multiple-streams-multiple-buffers-per-stream

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5555>
2020-07-08 06:06:04 +10:00
Dave Airlie
59c8fff7e4 gallivm/nir: call end prim at end on all GS streams.
Fixes: KHR-GL45.transform_feedback.draw_xfb_stream_test

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5555>
2020-07-08 06:06:04 +10:00
Eric Anholt
b7418270c3 util: Share a single function pointer for the 4-byte rgba unpack function.
Everyone wants the same behavior, and this helps shrink the size of our
format description tables.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5728>
2020-07-07 18:19:23 +00:00
Eric Anholt
abd9aa2c77 llvmpipe: Generalize "could llvmpipe fetch this format" check in unit testing.
This set of checks matched the "access" list in u_format_table.py that
controls initializing this this function pointer, so just use the function
pointer.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5728>
2020-07-07 18:19:23 +00:00
Eric Anholt
e7010eeff0 util: Merge util_format_read_4* functions.
Everyone wants the same thing: unpack 4-bytes-per-channel data based on the
base type of the format.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5728>
2020-07-07 18:19:23 +00:00
Eric Anholt
2f4d557a56 util: Merge util_format_write_4* functions.
Everyone wants the same thing: pack 4-bytes-per-channel data based on the
base type of the format.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5728>
2020-07-07 18:19:23 +00:00
Eric Anholt
c3d0500389 svga: Reuse util_format_unpack_rgba().
This assumes that pipe_color_union is a vec4, but that seems safe.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5728>
2020-07-07 18:19:22 +00:00
Eric Anholt
725b27135b gallium/util: Move the Z/S handling to the outside of get_tile().
This lets us drop the special case for S8_UINT, and makes our read_4 path
just like other callers.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5728>
2020-07-07 18:19:22 +00:00
Eric Anholt
a2b74a5d8a gallium/util: Clean up the Z/S tile write path.
The switch statement is silly, we have a helper to detect all of Z/S.
And, take the time explain why all of Z/S tile writing is unimplemented.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5728>
2020-07-07 18:19:22 +00:00
Eric Anholt
019a030907 gallium/util: Fix location of the comment about S8_UINT handling.
I clearly wrote it in the wrong place in "softpipe: Refactor
pipe_get/put_tile_rgba_* paths."

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5728>
2020-07-07 18:19:22 +00:00
Eric Anholt
377026e3ad etnaviv: Use the util_pack_color_union() helper.
This snuck in since I cleaned up the other instances of it.

Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5728>
2020-07-07 18:19:22 +00:00
Eric Anholt
f6f1f8e3f6 softpipe: Clean up softpipe's SSBO load/store interpreting instructions.
There's no need to go to all this trouble of setting up 16-byte vectors to
pack/unpack our 32-bit values, memcpy is really good at moving 4 bytes
around.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5728>
2020-07-07 18:19:22 +00:00
Karol Herbst
bbf2db20fe nv50/ir/nir: fix cache mode conversion
The nir access qualifier is actually a bitfield, so we need to read out
like one.

Signed-off-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5747>
2020-07-07 11:32:15 +00:00
Karol Herbst
31e344799a gv100/ir: fix coherent and volatile memory access
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5747>
2020-07-07 11:32:14 +00:00
Karol Herbst
a43eb650de gv100/ir: implement sample shading
Fixes sample shading tests in the Khronos OpenGL(ES) CTS

Signed-off-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5747>
2020-07-07 11:32:14 +00:00
Karol Herbst
5786c63be3 nv50/ir/nir: fix interpolation on explicit operations
Fixes a bunch of interpolate tests in the aosp GLES CTS

Signed-off-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5747>
2020-07-07 11:32:14 +00:00
Danylo Piliaiev
77844690be iris: Fix fast-clearing of depth via glClearTex(Sub)Image
If we clear depth only texture via glClearTex(Sub)Image it may cause:
../src/intel/blorp/blorp_genX_exec.h:1554: blorp_emit_surface_states: Assertion `params->depth.enabled || params->stencil.enabled' failed.

due to clear_depth_stencil calling blorp_clear_depth_stencil when
depth is already fast-cleared and there is no stencil.

Fixes piglit test: arb_clear_texture-depth

Fixes: 51638cf18a
Signed-off-by: Danylo Piliaiev <danylo.piliaiev@globallogic.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5770>
2020-07-07 11:05:03 +00:00
Erik Faye-Lund
2f81398187 merge gallium docs into main docs
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5706>
2020-07-07 10:22:08 +00:00
jzielins
53e204dc26 gallium/swr: Fix compilation warnings
In some places in SWR cod objects are initialized using
memset/memcpy. This is usually done to enable
allocating those objects in aligned memory.
It generates compilation warnings though,
which are worked around by casting the pointers to void*
before calling memset/memcpy.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5777>
2020-07-07 09:24:47 +00:00
Connor Abbott
846f4f95dd freedreno/a6xx: Force gl_Layer to 0 when necessary
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5732>
2020-07-07 08:10:47 +00:00
Alyssa Rosenzweig
cb5edcd215 panfrost: Expose MSAA 4x
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5782>
2020-07-07 01:13:39 +00:00
Alyssa Rosenzweig
a5c4fe2c78 panfrost: Save sample_mask before blitting
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5782>
2020-07-07 01:13:39 +00:00
Alyssa Rosenzweig
bb577051dd panfrost: Enable MSAA if we render to such a surface
We hit this case for clears of MSAA surfaces without draws.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5782>
2020-07-07 01:13:39 +00:00
Alyssa Rosenzweig
3b7aeb2448 panfrost: Set depth/stencil_layer_stride accordingly
Same logic as colour layer stride, I think.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5782>
2020-07-07 01:13:39 +00:00
Alyssa Rosenzweig
490fbce239 panfrost: Implement alpha-to-coverage
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5782>
2020-07-07 01:13:39 +00:00
Alyssa Rosenzweig
f23cdd4f72 panfrost: Pass sample_mask to the hardware
Gallium computes it for us.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5782>
2020-07-07 01:13:39 +00:00
Alyssa Rosenzweig
3e251328fa panfrost: Identify coverage_mask
The driver specifies the mask directly.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5782>
2020-07-07 01:13:39 +00:00
Alyssa Rosenzweig
546a600ba5 panfrost: Don't advertise MSAA 2x
Let the frontend promote to MSAA 4x if the app requests it. We don't
support MSAA 2x.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5782>
2020-07-07 01:13:39 +00:00
Alyssa Rosenzweig
211cc2550c panfrost: Set layer_stride for multisampled rendering
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5782>
2020-07-07 01:13:39 +00:00
Alyssa Rosenzweig
41c06deb63 panfrost: Index texture by sample
This will allow MSAA to route through.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5782>
2020-07-07 01:13:39 +00:00
Alyssa Rosenzweig
95afda39a6 panfrost: Allocate space for multisampling
As an effective depth. Ugly but matches the blob.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5782>
2020-07-07 01:13:39 +00:00
Alyssa Rosenzweig
0b5bc6ed67 panfrost: Set depth to sample_count for MSAA 2D
Treated like a 3D texture.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5782>
2020-07-07 01:13:39 +00:00
Ilia Mirkin
836d41d772 ir3: use empirical size for params as used by the shader
For example only some UCPs may be used by the shader, triggering asserts
that too many consts are being uploaded.

While we're at it, also fix the const size when loading UCPs, since
otherwise it doesn't correspond to what the shader is actually using.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5752>
2020-07-06 23:57:51 +00:00
Neil Roberts
137d8f9889 v3d: Enable perpendicular line caps when line smoothing
V3D has a bit to set the line caps to be perpendicular to the line
rather than aligned to the edges of the framebuffer. I don’t know what
the disadvantages are of enabling this, but I noticed by experimentation
that enabling line smoothing on the Intel driver also enables nicer line
caps, so it seems nice to enable it here too.

Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5624>
2020-07-06 21:59:16 +00:00
Neil Roberts
ee4d51f8b2 v3d: Add a lowering pass for line smoothing
When line smoothing is enabled, the driver now increases the width of
the line so that it can add some semi-transparent pixels to either side
of the line. A lowering pass is added which modifies the alpha component
of every write to fragment output 0 so that if the fragment is outside
the width of the line then the alpha is reduced. It additionally
discards fragments that are completely invisible. It might seem bad to
use discard on a tiled renderer but the assumption is that any bad
effects from using discard will also happen anyway because of enabling
alpha blending.

v2: Disable the line smoothing pass entirely when the framebuffer
    contains an integer colour output or one with no alpha channel.
    Calculate the coverage once upfront and store in a global variable
    instead of calculating each time an output write is modified. Also
    do the conditional discard once upfront.
v3: Don’t check whether the output buffer has an alpha channel. Only
    look at output 0. Use aa_line_width intrinsic instead of calculating
    the real line width in the shader. Clamp the coverage as part of the
    global variable, not per output write.

Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5624>
2020-07-06 21:59:16 +00:00