A trap handler is used to handle shader exceptions like memory
violations, divide by zero etc. The trap handler shader code will
help to identify the faulty shader/instruction and to report
more information for better debugging.
This has only been tested on GFX8, though it should work on GFX6-GFX7.
It seems we need a different implemenation for GFX9+.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6384>
Similar to the GS copy shader except that NIR is unused because
the shader is written directly using ACO IR.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6384>
The shader is written by hands with assigned registers, so most of
the pass are unnecessary.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6384>
It's way easier to write a trap handler shader using ACO IR
instead of writing disassembly by hand + clrxasm + copy&paste.
This trap handler is quite simple for now, it just loads a
buffer descriptor from the TMA BO, it saves ttmp0-1 which
contain various info about the faulty instruction, and it
stores some hw registers about the wave/trap status.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6384>
To fix a validation error when loading the scalar tma buffer
descriptor because it's not a temp but a fixed reg (tma_lo/tma_hi).
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6384>
The TBA/TMA scalar registers are only available on GFX6-GFX8.
On GFX9+, TBA/TMA addr are stored in hardware registers and
the number of TTMP scalar registers is thus increased by 4.
Just keep in mind that tba_lo is actually ttmp0. Best would
be to support ttmp registers in RA but that's more complicated.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6384>
Microsoft's DXIL is based on LLVM, which doesn't have an integer ABS
opcode, but instead needs it lowered to NEG + MAX. We need to do this
with an option, to prevent an already existing optimization rule from
undoing this.
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5211>
This file exports a variable that is then used in a python script,
but it can never be executed by itself, so having a shebang here
makes no sense.
Signed-off-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6166>
writeSpirv() already takes care of that, and calling it twice seems to
duplicate functions and cause problems when processing execution modes.
Fixes: 2043c5f37c "clover/llvm: Add functions for compiling from..."
Acked-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pierre Moreau <dev@pmoreau.org>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6306>
Both of these are clover-only caps. We don't really support clover and,
even if we did, the number of address bits is wrong and we definitely
don't support the CL path for images.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6405>
v2: create variables only once
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Acked-by: Jesse Natalie <jenatali@microsoft.com>
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5891>
If no options are provided, existing intrinsics are used.
If the lowering pass indicates there should be offsets used for global
invocation ID or work group ID, then those instructions are lowered to
include the offset.
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5891>
The actual variable -> intrinsic lowering stays where it is, but
ops which convert one intrinsic to be implemented in terms of
another have moved.
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5891>
For D3D12, we don't want to lower this, as there's a dedicated global-id
system-value that might be faster to use, depending on the hardware.
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5891>
New intrinsics are added for global invocation IDs and work group IDs to
deal with offsets in both. The only one of these that needs a system value
is global invocation offset, for CL's get_global_offset().
Note that CL requires very large work group sizes, so these intrinsics
are modified to be able to use 64bit values, for 64bit SPIR-V.
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5891>
Copied from virglrenderer. Some in-development features are guarded by
VIRGL_RENDERER_UNSTABLE_APIS and they should not be used without knowing
the consequences.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Reviewed-by: Gurchetan Singh <gurchetansingh@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6235>
On some malloc implementation, malloc doesn't always align to 16
bytes even on 64 bits system. To make sure ralloc_header always
starts at the wanted alignment, just force the size to be aligned at
the alignment of ralloc_header. This fixes crashed on instruction
like "movaps %xmm0,0x10(%rax)" which requires aligned memory access.
Signed-off-by: Lepton Wu <lepton@chromium.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6314>
With commit 2122b902b8, u_index_translator can return U_TRANSLATE_MEMCPY
for 8-bits indices, and in this case we need to call the translation function
instead of a simple passthrough to the device.
Fixes piglit spec@nv_primitive_restart tests.
Fixes: 2122b902b8 "gallium/indices: don't expand prim-type for 8-bit indices"
Reviewed-by: Neha Bhende <bhenden@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6414>
When we initialize the buffer surface, do not map the existing storage
with DONTBLOCK, leave it as a synchronized map.
This patch also sets the surface rebind flag after it is bound to a
new buffer and sets the surface buffer pointer accordingly.
This fixes display corruption issue seen with running steam.
Reviewed-by: Neha Bhende <bhenden@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6415>
Bump up the size of the bitfields for gl_register_file type for MSVC.
Also add ASSERT_BITFIELD_SIZE check where this bitfield is used.
Fixes spec@arb_shader_atomic_counter_ops tests in MSVC.
Reviewed-by: Neha Bhende <bhenden@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6417>
It was always fneu but naming it fne causes confusion from time to time. So
lets rename it. Later we also want to add other unordered and fne, this is
a smaller preparation for that.
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6377>
We were using the wrong conversion opcode. The high bits are also not
zero'd on GFX10, which can cause v_cvt_pk_u16_u32 to clamp.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Fixes: df645fa369 ('aco: implement VK_KHR_shader_float_controls')
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6346>
Section 5.11 (Out-of-Bounds Accesses) of the GLSL 4.60 spec says:
"In the subsections described above for array, vector, matrix and
structure accesses, any out-of-bounds access produced undefined
behavior.... Out-of-bounds writes may be discarded or overwrite
other variables of the active program."
Fixes crashes when dereferencing gl_ClipDistance and gl_TessLevel*, e.g:
int index = -1;
gl_ClipDistance[index] = -1;
When LowerCombinedClipCullDistance is true.
CC: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Danylo Piliaiev <danylo.piliaiev@globallogic.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6363>
Several optimization paths, including constant folding, can lead to
indexing vector with an out of bounds index.
Out-of-bounds writes could be eliminated per spec:
Section 5.11 (Out-of-Bounds Accesses) of the GLSL 4.60 spec says:
"In the subsections described above for array, vector, matrix and
structure accesses, any out-of-bounds access produced undefined
behavior.... Out-of-bounds writes may be discarded or overwrite
other variables of the active program."
Fixes piglit tests:
spec@glsl-1.20@execution@vector-out-of-bounds-access@fs-vec4-out-of-bounds-1
spec@glsl-1.20@execution@vector-out-of-bounds-access@fs-vec4-out-of-bounds-6
CC: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Danylo Piliaiev <danylo.piliaiev@globallogic.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6363>
Several optimization paths, including constant folding, can lead to
accessing an ir_constant vector with an out of bounds index.
Return 0 since GL_ARB_robustness and GL_KHR_robustness encourage
us to do so.
Fixes piglit tests:
spec@glsl-1.20@execution@vector-out-of-bounds-access@fs-vec4-out-of-bounds-2
spec@glsl-1.20@execution@vector-out-of-bounds-access@fs-vec4-out-of-bounds-4
spec@glsl-1.20@execution@vector-out-of-bounds-access@fs-vec4-out-of-bounds-5
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/2604
CC: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Danylo Piliaiev <danylo.piliaiev@globallogic.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6363>
If fd==-1 is passed in ImportSemaphoreFdKHR, instead of importing the
fd, in creates an already signaled syncobj.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6427>
Sounds useful for debugging missing wait-states and for improving
detection of the faulty instruction in case of memory violations.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6386>
Ignore everything that is not an instruction. This should fix
the annotated UMR disassembly.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6387>
MSVC treats enums as signed, so storing values that use the topmost
bit of the explicitly sized field loads as a negative value instead.
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6393>
The OpenCL image_width/height/depth functions have variants which can
take an LOD parameter. More importantly, LLVM-SPIRV-Translator always
generates OpImageQuerySizeLod even if the LOD is guaranteed to be zero.
Given that over half the hardware out there has an LOD field for image
size queries (based on a rudimentary scan through their NIR -> whatever
code), we may as well just add the source to the NIR intrinsic. If this
is ever a problem for anyone, the lowering is pretty trivial.
I've also added asserts to everyone's drivers that should alert them if
they ever see an LOD other than zero. This will never happen with GL or
Vulkan so there's no need for panic.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6396>
Helper invocations need to be able to read from UBOs since those values
can be used for flow control, but writes from helper invocations need to
be dropped.
Fixes CTS tests:
dEQP-VK.glsl.derivate.*.uniform_loop.*
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6356>
The nir_lower_io pass produces a bunch of constant arithmetic, and
assumes that constant folding will simplify it away.
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6356>