Eric Anholt
b6ad5e7de8
Move i915_disasm to later so we can use the hardware offset.
2007-08-16 14:37:26 -07:00
Eric Anholt
64297acf9e
Fix bad printf on TTM fence_wait failure.
2007-08-16 14:35:06 -07:00
Eric Anholt
2b77a8696b
Don't forget to update buffer offset after validation.
2007-08-16 14:34:24 -07:00
Eric Anholt
327e655119
Add decode for XY_COLOR_BLT and XY_SRC_COPY_BLT.
2007-08-16 14:28:12 -07:00
Eric Anholt
101563a838
Don't try to use kernel BO flags in dri_bufmgr_fake internals.
2007-08-02 15:55:42 -07:00
Eric Anholt
9c61925da0
bufmgr_fake: eliminate the referenced list, which is now just on_hardware.
2007-07-31 09:24:06 -07:00
Eric Anholt
5e2acfee78
Don't initialize extensions we can't support when !ttm.
2007-07-31 09:24:04 -07:00
Eric Anholt
05fe75e619
Add missing -g in FreeBSD OPT_CFLAGS
2007-07-31 09:24:01 -07:00
Eric Anholt
9a4cc2e905
Add notes about bufmgr initialization failures.
2007-07-25 10:12:23 -07:00
Eric Anholt
d086f7ab2e
bufmgr_ttm: hook up destroy function, track buffer names.
2007-07-06 12:01:33 -07:00
Eric Anholt
f7643b96e9
bufmgr_fake: Keep the bufmgr lock held while freeing a block.
2007-07-05 15:45:49 -07:00
Eric Anholt
23e0ca2ebb
Fix copy'n'pasteo that broke display lists.
2007-07-05 13:56:38 -07:00
Eric Anholt
3cf20ddbfc
Merge branch 'i915-unification' of git+ssh://people.freedesktop.org/~anholt/mesa into i915-unification
2007-07-05 11:36:44 -07:00
Eric Anholt
4fe48b4e85
Merge branch 'origin' into i915-unification
2007-06-21 14:14:24 -07:00
Eric Anholt
5d9dc02cbe
Reset saved state for disasm when we've lost the context.
2007-06-21 12:57:15 -07:00
Eric Anholt
f3f29d632e
Add decoding of inline primitives in debug output.
2007-06-21 12:53:07 -07:00
Eric Anholt
f972f58d80
Improve fake bufmgr debugging, and don't try to migrate static buffers.
2007-06-21 11:44:48 -07:00
Eric Anholt
1a49cd7f5b
Add missing i915_disasm.h header and adjust copyright formatting on the .c
2007-06-21 10:01:34 -07:00
Oliver McFadden
ed5ed6fe2f
r300: Corrected a bug in r300LineWidth.
...
Thanks to Panagiotis Papadakos for reporting it.
2007-06-21 15:53:26 +00:00
Brian
171dcdfa27
Another round of fixing attribute interpolation for glDraw/CopyPixels.
...
Need to turn off FRAG_BIT_COL0 in swrast->_ActiveAttribMask when doing
glRead/CopyPixels to prevent the user's colors from getting overwritten
when a fragment program is active.
This was happening in the DRI drivers when MaintainTexEnv program was
used (the texenv fragment program was enabled when _swrast_DrawPixels was
called).
This still isn't an ideal solution, but fixes things for now.
2007-06-21 09:15:32 -06:00
Brian
fe11b2c04b
rename _swrast_update_fragment_attribs()
2007-06-21 09:11:43 -06:00
Brian
a4af3e5ab3
Effectively disable _TexEnvProgram before calling _swrast_DrawPixels().
...
It's OK to use _TexEnvProgram regardless of the texture state, but if fog
is also enabled, the fragment program is lacking the actual fog computation
so fogging doesn't appear.
Fixing this might involve a new _MaintainFogProgram field and related code.
For now, just disable the _TexEnvProgram and let swrast handle everything.
2007-06-20 11:01:04 -06:00
Brian
b9080dd549
fix glDrawPixels + fragment program problem
2007-06-20 10:56:13 -06:00
Brian
c1cb541233
copy wpos attrib info into zoomed span (fixes fog perspective correction problem)
2007-06-20 10:55:31 -06:00
Eric Anholt
bf0ae055de
Fix TTM static allocation flags.
2007-06-18 12:20:07 -07:00
Eric Anholt
1ddbfd779b
Test for TTM presence initially rather than test for lack of classic aperture.
2007-06-18 12:19:42 -07:00
Eric Anholt
2754ac0878
Replace intel_dump_batchbuffer with a more informational version.
2007-06-15 16:58:15 -07:00
Eric Anholt
7a452b21a2
Correct a mis-count in a LOAD_STATE_IMMEDIATE_1 length argument.
2007-06-15 16:20:34 -07:00
Michel Dänzer
9cde7fb61d
i915tex: Missing piece of SetTexOffset hook implementation for I830 generation.
2007-06-15 15:24:35 +02:00
Stephane Marchesin
f6963f57d9
nouveau: remove useless viewport xform with id matrix.
2007-06-14 00:44:16 +02:00
Brian
edf07417be
Fix TEXREL issues when using GLX_USE_TLS (see bug 7459).
2007-06-12 09:47:03 -06:00
Brian
c1ba308e64
fix GLX_USE_TLS breakage, fix a warning
2007-06-12 08:57:12 -06:00
Brian
0fbc4c51a0
Rework _mesa_update_texture_compare_function() to only be called during
...
state validation/update.
Note that we're still temporarily skipping the test for an active fragment
program. Need to fix shadow2D() ...
2007-06-11 17:16:18 -06:00
Brian
495e2c8327
rename/clean-up _mesa_validate_texture_wrap_mode
2007-06-11 16:42:35 -06:00
Brian
84e051b6a0
fix typo, added comment
2007-06-11 16:36:06 -06:00
Brian
227315278d
Replace texobj->Complete with texobj->_Complete since it's a derived field.
2007-06-11 16:32:57 -06:00
Brian
a28977a4c7
typo: s/derrived/derived/
2007-06-11 16:27:33 -06:00
Brian
0186f1bc83
Temporarily disable the calls to _mesa_update_texture_compare_function().
...
This fixes the depth-peel regression reported by Brad King.
2007-06-11 16:04:36 -06:00
Brian
cf239ced0d
In generic_nop() call _mesa_warning() instead of _mesa_problem() since it's an app issue, not a mesa bug.
2007-06-11 11:03:08 -06:00
Brian
c56588407c
remove dead code
2007-06-11 11:03:08 -06:00
Dave Airlie
b96dbd2a3e
r300: i can't see why we fallback for polygon offset line/fill
2007-06-10 12:27:22 +10:00
Brian
86eecc701e
In supported_buffer_bitmask(), use framebuffer's visual, not context's visual
2007-06-08 14:13:13 -06:00
Brian
ee170f2955
disable depthBits test in check_compatible(), see bug 11161
2007-06-08 14:12:27 -06:00
Brian
39d221ef14
fix glReadPixels parameters to handle odd-width windows correctly
2007-06-08 13:10:01 -06:00
Brian
5e9cff0b97
disable shader program before glDrawPixels
2007-06-08 13:02:14 -06:00
Brian
009ddb4e50
remove obsolete comment about max DEFAULT_SOFTWARE_DEPTH_BITS
2007-06-08 12:24:35 -06:00
Ian Romanick
7b559a9102
Add support for GL_ARB_fragment_program_shadow.
2007-06-07 13:58:50 -07:00
Ian Romanick
84d1b24647
Fix ARB_fp spec conformance bug WRT shadow sampling.
...
The ARB_fp (and other assembly-level fragment program specs) say that the
depth comparison function is always GL_NONE in fragment program mode.
2007-06-07 13:38:06 -07:00
Ian Romanick
359c6eada7
Add support for shadow mapping with vertex and fragment programs
2007-06-07 12:12:14 -07:00
Ian Romanick
2260c245fd
Refactor shadow map modelview and projection code
...
Explicitly store the modelview matrix and projection matrix used when the
shadow map is created. These matrices only need be updated when
RenderShadowMap is called. Previously, slightly different code was used to
draw and project the shadow map.
2007-06-07 12:09:44 -07:00