Commit graph

131114 commits

Author SHA1 Message Date
Hyunjun Ko
b41a3c8a1d turnip: use ir3_compiler_destroy instead of ralloc_free
Fixes: c0f22c3d94 "freedreno/ir3: add ir3_compiler_destroy()"

Signed-off-by: Hyunjun Ko <zzoon@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6808>
(cherry picked from commit ec1464077b)
2020-12-23 10:15:53 -08:00
Icecream95
b4cbf3776a panfrost: Fix panfrost_small_padded_vertex_count for 17 vertices
All odd numbers above 10 need to be rounded up to an even number, so
add one and mask off the least significant bit instead of maintaining
a list of special cases.

Fixes crashes in SuperTuxKart.

Cc: mesa-stable
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8191>
(cherry picked from commit a250f3620c)
2020-12-23 10:15:52 -08:00
Dylan Baker
6e75f406f8 .pick_status.json: Update to a22b85ce5e 2020-12-23 10:15:49 -08:00
Bas Nieuwenhuizen
fb689963da radv: Don't skip layout transitions that only differ in render loop.
This can result in meaningful compression changes so we shouldn't skip.

Fixes: 66131ceb8b "radv: Pass through render loop detection to internal layout decisions."
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7004>
(cherry picked from commit da36577558)
2020-12-21 14:08:47 -08:00
Danylo Piliaiev
e2789cd78e ir3: Allow tesselation to use all 32 varying slots
POS, PSIZE, CLIP_DIST0, and CLIP_DIST1 have their own predefined
indices, map's size should take this into account.

Fixes: 9e063b01 "ir3: Switch tess lowering to use location"

Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7917>
(cherry picked from commit 22180137e9)
2020-12-21 14:08:42 -08:00
Danylo Piliaiev
633f60ee57 freedreno/a6xx: Fix assert which checks the count of shader outputs
The actual max count is 32 which corresponds to 128 output components.

Fixes: 2251a434 "freedreno/a6xx: Write multiple regs for SP_VS_OUT_REG and SP_VS_VPC_DST_REG"

Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7917>
(cherry picked from commit 4b208fa36b)
2020-12-21 14:08:41 -08:00
Tapani Pälli
eec213d2ad mesa: fix layered framebuffer attachment target check
Current code was making the layer target checking for depth and stencil
attachments as well while the check in spec is specified only for color.

Cc: mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3980
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8102>
(cherry picked from commit 296d8662dc)
2020-12-21 14:08:40 -08:00
Dylan Baker
27e6dfb06a .pick_status.json: Update to 8db0775f45 2020-12-21 14:08:37 -08:00
Eric Anholt
50b977737e freedreno/a6xx: Flush depth at the end of bypass rendering, too.
We apparently don't have anything else making sure that it's flushed in
between use as a render target and use as a texture source, so bypass-mode
depth texture sampling could get stale data.

Fixes consistent (as far as I could see) failures in FD_MESA_DEBUG=nogmem
on:

dEQP-GLES31.functional.texture.multisample.samples_*.use_texture_depth_2d
dEQP-GLES31.functional.stencil_texturing.render.depth24_stencil8_draw

Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8146>
(cherry picked from commit e4cdbeab81)
2020-12-18 15:11:22 -08:00
Caio Marcelo de Oliveira Filho
d54de72aa0 spirv: Remove more dead variables
SPIR-V modules can have multiple shaders (including of the same
stage), but the global variables are all declared for the whole
module.  This can result in variables with same Binding but
incompatible types, so those need to be removed before we use.

Previously, a similar issue but with a narrower scope was fixed by
6775665e5e ("spirv: Eliminate dead input/output variables after
translation.").

This patch depends on the previous patch that prevents variables used
only in pointer initializers to be considered dead.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3686
Fixes: 3a266a18 ("nir/spirv: Add support for declaring variables")
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8133>
(cherry picked from commit c4c9c780b1)
2020-12-18 13:54:49 -08:00
Caio Marcelo de Oliveira Filho
a46b833725 nir: Consider pointer initializers in nir_remove_dead_variables
Between the creation of a shader (from GLSL or SPIRV frontends) and
nir_lower_variable_initializers is called, variables may refer to
other variables for initialization.  Those referred variables need to
be kept alive, so consider that in the pass.

Fixes: 7acc81056f ("compiler/nir: Add support for variable initialization from a pointer")
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8133>
(cherry picked from commit acce4ce04e)
2020-12-18 13:54:48 -08:00
Dylan Baker
d5a9377096 .pick_status.json: Mark f65750d221 as backported 2020-12-18 13:54:47 -08:00
Dylan Baker
d9063a077f .pick_status.json: Update to b9fccafed6 2020-12-18 13:54:42 -08:00
Caio Marcelo de Oliveira Filho
a5f47bc43d spirv: Implement OpArrayLength for OpenGL
Uses same NIR intrinsic as glsl_to_nir.  Make it an option so it is
easy later to move Vulkan drivers incrementally to use it.

Fixes piglit test spec/arb_gl_spirv/execution/ssbo/unsized-array-length.

Backported from f65750d221 ("spirv: Implement OpArrayLength for OpenGL").

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3691
Fixes: 15e43907 ("iris: Enable ARB_gl_spirv and ARB_spirv_extensions")
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8167>
2020-12-18 12:52:28 -08:00
Erik Faye-Lund
f99fc9e73e zink: fix format-mapping
These formats are incorrectly mapped, and should be reversed.

Fixes: 8d46e35d16 ("zink: introduce opengl over vulkan")

Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7982>
(cherry picked from commit d788a1d6f4)

Conflicts:
	src/gallium/drivers/zink/zink_format.c
2020-12-18 12:15:41 -08:00
Eric Anholt
c00c8d8c91 mesa/st: Finalize the texture before BlitFramebuffer from it.
If the texture hasn't yet been validated, the current tex image contents
may have been ignored in favor of the texture's main miptree.  Fixes test
failure on softpipe and intermittent failures on radeonsi in:

https://gitlab.freedesktop.org/mesa/piglit/-/merge_requests/428

Cc: mesa-stable
Tested-by: Chia-I Wu <olvaffe@gmail.com>
Reviewed-by: Chia-I Wu <olvaffe@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8091>
(cherry picked from commit f740af2796)
2020-12-18 09:35:23 -08:00
Daniel Schürmann
8232610da2 nir/opt_if: split ALU from Phi more aggressively
If the only user is a trivial bcsel which in a second step
can be turned into a phi, this conversion is also worth it
even if the previous result is not undefined or constant.
Allows for some more loop unrolling or saves a few instructions.

Totals from 62 (0.04% of 139391) affected shaders (NAVI10):
SGPRs: 4976 -> 4992 (+0.32%)
VGPRs: 4408 -> 4472 (+1.45%); split: -0.45%, +1.91%
CodeSize: 453632 -> 464000 (+2.29%); split: -0.32%, +2.60%
MaxWaves: 527 -> 511 (-3.04%); split: +0.38%, -3.42%
Instrs: 84940 -> 86681 (+2.05%); split: -0.36%, +2.41%
Cycles: 11946844 -> 11783708 (-1.37%); split: -1.40%, +0.04%
VMEM: 9403 -> 10357 (+10.15%); split: +11.59%, -1.45%
SMEM: 3003 -> 3025 (+0.73%); split: +1.07%, -0.33%
VClause: 1756 -> 1997 (+13.72%); split: -0.11%, +13.84%
SClause: 2914 -> 2915 (+0.03%); split: -0.10%, +0.14%
Copies: 6426 -> 6768 (+5.32%); split: -4.14%, +9.46%
Branches: 2105 -> 2102 (-0.14%); split: -1.66%, +1.52%
PreSGPRs: 2921 -> 2909 (-0.41%); split: -0.55%, +0.14%
PreVGPRs: 4151 -> 4179 (+0.67%); split: -0.24%, +0.92%

cc: mesa-stable

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8123>
(cherry picked from commit 8513b12590)
2020-12-18 09:35:22 -08:00
Dylan Baker
79c2aeabeb .pick_status.json: Update to f65750d221 2020-12-18 09:35:21 -08:00
Rhys Perry
4ba1dba7ac aco: add block to worklist in mark_block_wqm()
Since we're requiring the branch condition to be in WQM, we have to ensure
that the block is in the worklist.

Fixes Trials Fusion hang at 4K and High settings.

fossil-db (Sienna):
Totals from 216 (0.15% of 139391) affected shaders:
SGPRs: 13392 -> 13360 (-0.24%)
CodeSize: 1321184 -> 1318592 (-0.20%)
Instrs: 255310 -> 254662 (-0.25%)
Cycles: 2178360 -> 2174652 (-0.17%)

Affected fossils in fossil-db are dirt4, nier and youngblood.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Gitlab: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3863
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8145>
(cherry picked from commit 661922f6ac)
2020-12-17 13:21:37 -08:00
Danylo Piliaiev
19b92b771a tu: pCounterBuffers can be NULL in vkCmd*TransformFeedbackEXT()
According to the spec:

"pCounterBuffers is an optional array of buffer handles [...]
 If pCounterBuffers is NULL, then transform feedback will start
 capturing vertex data to byte offset zero in all bound transform
 feedback buffers."

"If counterBufferCount is not 0, and pCounterBuffers is not NULL,
 pCounterBuffers must be a valid pointer to an array [...]"

So counterBufferCount could be non-zero with pCounterBuffers
being NULL.

Fixes crash in RenderDoc when inspecting draw call with tesselation
or geometry shader present.

Fixes: 98b0d900 "turnip: rework streamout state and add missing counter buffer read/writes"
Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8140>
(cherry picked from commit b34bc3db67)
2020-12-17 13:21:37 -08:00
Danylo Piliaiev
81421b7dd4 tu: Ignore pTessellationState if there is no tesselation shaders
According to the spec:

"pTessellationState [...] is ignored if the pipeline does not
 include a tessellation control shader stage and tessellation
 evaluation shader stage."

Fixes crash in RenderDoc when inspecting draw call with
geometry shader but without tesselation shaders.

Fixes: eefdca2e "turnip: Parse tess state and support PATCH primtype"
Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8140>
(cherry picked from commit 6aec3c9a23)
2020-12-17 13:21:37 -08:00
Samuel Pitoiset
abfbaa8476 radv: add missing DB flush after depth/stencil resolve operations
I thought this was a bug in CTS but the Vulkan spec says:

    "VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT specifies write access
     to a color, resolve, or depth/stencil resolve attachment during
     a render pass or via certain subpass load and store operations."

So, VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT is used to synchronize
depth/stencil resolve attachments. Yes, it's counterintuitive.

This can't actually be fixed properly for now because RADV performs
the end subpass barrier *before* resolve attachments instead of after.

Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8138>
(cherry picked from commit 7880faccc5)
2020-12-17 13:21:37 -08:00
Daniel Schürmann
8217078f00 aco/ra: fix phi operand renaming
In case one operand was renamed and another operand came
from an incomplete phi, it could happen, that the original
name was not restored.

This has no impact on the code, but ensures correct SSA
is maintained during RA.

Cc: mesa-stable
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8109>
(cherry picked from commit b50d3e5760)
2020-12-17 13:21:37 -08:00
Pierre-Eric Pelloux-Prayer
59a94717ff egl: fix EGL_EXT_protected_content/surface mixup
EGL_EXT_protected_surface introduces EGL_PROTECTED_CONTENT_EXT,
while EGL_EXT_protected_content is about protected context.

When I implemented EGL_EXT_protected_surface I mixed up the 2
names, so this commit fixes it.

Fixes: bd182777c8 ("egl: implement EGL_EXT_protected_surface support")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8122>
(cherry picked from commit 663e06faa6)
2020-12-17 13:21:37 -08:00
Dylan Baker
cf1af4a663 .pick_status.json: Update to 661922f6ac 2020-12-17 13:21:37 -08:00
Marek Olšák
840a9a6c67 radeonsi: fix small primitive culling with MSAA force-disabled and smoothing
The problem was that the shader constants were based on the framebuffer
sample count and ignored the multisample enable state and the line/polygon
smoothing state, which uses MSAA rasterization that only sets SampleMaskIn
to get the coverage for alpha-blended smoothing (the PS epilog computes
the alpha channel from SampleMaskIn and blending generates the AA results).

- This is a complete rework that adds a new state for NGG cull constants.
- It fixes the same thing for the prim discard compute shader.
- It documents how VS_STATE.SMALL_PRIM_PRECISION is encoded.

It fixes blue corruption in Unigine Heaven with MSAA and Medium details
or better.

Fixes: 7648060dc0 - radeonsi: enable NGG culling by default on gfx10.3 dGPUs
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8134>
2020-12-17 13:21:37 -08:00
Daniel Schürmann
4a87e44413 aco/spill: only prevent rematerializable vars from being DCE'd if they haven't been renamed
The small DCE of the spiller only removes the original instructions
of rematerialized variables in case they are unused. If a variable
has been renamed, it cannot match any original instruction anymore.
Thus, the lookup is then unnecessary and can be omitted.

No fossil-db changes.

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8055>
(cherry picked from commit ef4101d6d7)
2020-12-16 11:09:52 -08:00
Daniel Schürmann
c9497e286d aco: fix DCE of rematerializable phi operands
Otherwise, if a phi gets spilled, the operand might be considered unused.

Fixes: d48d72e98a ('aco: Initial commit of independent AMD compiler')

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8055>
(cherry picked from commit 0bccfd86f6)
2020-12-16 11:09:09 -08:00
Mike Blumenkrantz
5636ec0ace st/mesa: set drawpixels swizzle before creating sampler view
(some) drivers need to have the swizzle set prior to create_sampler_view
being called in order to actually apply it

Fixes: d11fefa961 ("st/mesa: optimize 4-component ubyte glDrawPixels")
Acked-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8107>
(cherry picked from commit a709d99bfd)
2020-12-16 10:58:08 -08:00
Erik Faye-Lund
cf0f7d243e zink: fix 8 bit index handling code
index_size is specified in bytes, not bits.

Fixes: f4583b4086 ("zink: move 8bit index handling out of u_primconvert path")

Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8081>
(cherry picked from commit ba74e1be22)

Conflicts:
	src/gallium/drivers/zink/zink_draw.c
2020-12-16 10:58:08 -08:00
Dylan Baker
e53124546b .pick_status.json: Update to 2d78e28ba7 2020-12-16 10:58:08 -08:00
Dylan Baker
3ae62ab772 docs: Add sha256 sums for 20.3.1 2020-12-16 10:57:25 -08:00
Dylan Baker
d90622910b VERSION: bump for 20.3.1 2020-12-16 10:19:56 -08:00
Dylan Baker
d4f4d29a6c docs: add release notes for 20.3.1 2020-12-16 10:19:43 -08:00
Lionel Landwerlin
adb6c1cc0a gallium/dri2: Don't forget protected content flag
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: bd182777c8 ("egl: implement EGL_EXT_protected_surface support")
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8094>
(cherry picked from commit d21cc94201)
2020-12-15 11:04:19 -08:00
Robin Ole Heinemann
6c2b0d7a81 anv: Add DRM_RDWR flag in anv_gem_handle_to_fd
The DRM_RDWR flag is needed for mmap with PROT_WRITE to work.

Cc: mesa-stable
Signed-off-by: Robin Ole Heinemann <robin.ole.heinemann@gmail.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8075>
(cherry picked from commit df76963a5c)
2020-12-15 11:04:19 -08:00
Dylan Baker
7c0e171c97 .pick_status.json: Update to ada9be1ec9 2020-12-15 11:04:17 -08:00
Simon Ser
7d5c048386 radv: fix access to uninitialized radeon_bo_metadata
If the image tiling is set to VK_IMAGE_TILING_LINEAR,
buffer_set_metadata will read an uninitialized radeon_bo_metadata.

Signed-off-by: Simon Ser <contact@emersion.fr>
Fixes: d5fd8cd46e ("radv: Allow non-dedicated linear images and buffer.")
Cc: mesa-stable
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7898>
(cherry picked from commit ad19b0714a)
2020-12-14 09:23:11 -08:00
Mike Blumenkrantz
c04030308d st/pbo: fix pbo uploads without PIPE_CAP_TGSI_VS_LAYER_VIEWPORT
the code here tries to be too smart and only use a geometry shader if there's
actually multiple layers being uploaded, but the fragment shader also unconditionally
reads gl_Layer as long as the pipe cap for gs is set, which means that
in the case when the gs is dynamically disabled due to uploading a
single-layer surface, the fs has no input to read for gl_Layer and everything breaks

always using a gs isn't ideal, but it's considerably more work to manage multiple
fs variants based on layer usage

Fixes: c99f2fe70e ("st/mesa: implement PBO upload for multiple layers")
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8067>
(cherry picked from commit 614c77772a)
2020-12-14 09:23:07 -08:00
Mike Blumenkrantz
62eea2b34c zink: really fix direct image mapping offset (I mean it this time)
I got confused and:
* used the vkformat instead of the pipe format for getting format description
* incorrectly calculated bpp

but this time it's definitely 100% fixed I promise

Fixes: 456b57802e ("zink: fix direct image mapping offset")

Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8074>
(cherry picked from commit dfd0f042e0)
2020-12-14 09:23:05 -08:00
Eric Anholt
f9bc767bdc nir: Redefine start/end_ip of blocks to fix NIR-to-TGSI liveness bugs.
With the block's end_ip accidentally being the ip of the next instruction,
contrary to the comment, you would end up doing end-of-block freeing early
and have the value missing when it came time to emit the next instruction.
Just expand the ips to have separate ones for start and end of block --
while it means that nir_instr->index is no longer incremented by 1 per
instruction, it makes sense for use in liveness because a backend is
likely to need to do other things at block boundaries (like emit the if
statement's code), and having an ip to identify that stuff is useful.

Fixes: a206b58157 ("nir: Add a block start/end ip to live instr index metadata.")
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7658>
(cherry picked from commit d3d28f6c2d)
2020-12-14 09:23:05 -08:00
Mike Blumenkrantz
f5246efd8d zink: fix direct image mapping offset
the x and y offsets here were improperly calculated without taking into account:
* layer/level offset
* x/y coord bpp

Fixes: 8d46e35d16 ("zink: introduce opengl over vulkan")
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8058>
(cherry picked from commit 456b57802e)
2020-12-14 09:23:04 -08:00
Dylan Baker
07d6fa2aba .pick_status.json: Update to a7fb3954a1 2020-12-14 09:23:02 -08:00
Daniel Schürmann
200a2f2455 aco/ra: use get_reg_specified() for p_extract_vector
On GFX6/7, it might violate validation rules, otherwise.

Fixes: 51f4b22fee ('aco: don't allow unaligned subdword accesses on GFX6/7')
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8047>
(cherry picked from commit fd49ba59a3)
2020-12-11 09:41:41 -08:00
Timur Kristóf
5e65a36a7f aco: Use program->num_waves as maximum in scheduler.
The scheduler doesn't take SGPR use into account, which can be
a limiting factor on older GPUs. This patch fixes a CTS test crash
on GFX6.

CC: mesa-stable
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8040>
(cherry picked from commit 731f8fc9dd)
2020-12-11 09:41:40 -08:00
cheyang
ac1145f704 android: fix build failure with libbacktrace
because 848e7b94 commit cause.it  modify u_debug_stack_android.cpp
location from src/gallium/auxiliary/util to src/util but Android.mk
not modify

Fixes: 848e7b94 ("Move stack debug functions to src/util")
Signed-off-by: cheyang <cheyang@bytedance.com>
Acked-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7851>
(cherry picked from commit 83d1e2efd0)
2020-12-11 09:41:40 -08:00
Dylan Baker
18d5fe46e5 .pick_status.json: Update to 84c8a35aa2 2020-12-11 09:41:25 -08:00
Samuel Pitoiset
4631f3848c radv: do VGT_FLUSH when switching NGG -> legacy on Sienna Cichlid
Ported from RadeonSI.

Cc: 20.2
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
(cherry picked from commit 0790105f2f)

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8014>
2020-12-10 23:10:11 +00:00
Samuel Pitoiset
7bf1fbea73 radv: fix applying the NGG minimum vertex count requirement
Ported from RadeonSI.

The restriction was applied too late.

Cc: 20.2
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
(cherry picked from commit c5e8f6700b)

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8014>
2020-12-10 23:10:11 +00:00
Samuel Pitoiset
317526ec2f radv: don't count unusable vertices to the NGG LDS size
Ported from RadeonSI.

To get optimal LDS usage since the previous change.

Cc: 20.2
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
(cherry picked from commit f777d00a75)

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8014>
2020-12-10 23:10:11 +00:00