asin(x) is now implemented using a piecewise approximation, which
improves the precision for |x| < 0.5
Previously, we were using a polynomial approximation for both the
asin() and acos() functions. Unfortunately, for asin(), this polynomial
does not have enough precision to satisfy the Vulkan CTS requiremenents,
which define the asin() precision based on the precision of
atan2(x, sqrt(1.0 - x*x)). The piecewise approximation gives the needed
precision in the problematic range.
v2: Skip the piecewise approximation for acos
Closes: #1843
Acked-by: Francisco Jerez <currojerez@riseup.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3809>
16-bit types can be used with MUBUF on GFX6-GFX7.
Fixes: c3e0ba52a0 ("ac/nir: support 16-bit data in buffer_load_format opcodes")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5325>
Fixes:
error: format ‘%ld’ expects argument of type ‘long int’, but argument 3 has type ‘time_t’ {aka ‘long long int’}
Signed-off-by: Peter Seiderer <ps.report@gmx.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4279>
Fixes:
error: format ‘%ld’ expects argument of type ‘long int’, but argument 3 has type ‘time_t’ {aka ‘long long int’}
Signed-off-by: Peter Seiderer <ps.report@gmx.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4279>
Tessellation shader in llvmpipe depends on llvm coroutines support. So do not
advertise tessellation shader support in llvmpipe if GALLIVM_HAVE_CORO is FALSE.
This fixes assertion in LLVMTokenTypeInContext() running tessellation shader
tests with llvm version < 6.
Fixes: eb522717 "llvmpipe: add support for tessellation shaders"
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Neha Bhende <bhenden@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5366>
xml.etree.ElementTree getchildren was deprecated since Python 2.7 and
will be removed in Python 3.9.
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5348>
Fixes the following building errors:
external/mesa/src/gallium/drivers/svga/svga_context.c:184: error: undefined reference to 'svga_init_ts_functions'
external/mesa/src/gallium/drivers/svga/svga_context.c💯 error: undefined reference to 'svga_cleanup_tcs_state'
out/target/product/x86_64/obj_x86/STATIC_LIBRARIES/libmesa_pipe_svga_intermediates/libmesa_pipe_svga.a(svga_state.o):svga_state.c:hw_draw_state_sm5: error: undefined reference to 'svga_hw_tes'
out/target/product/x86_64/obj_x86/STATIC_LIBRARIES/libmesa_pipe_svga_intermediates/libmesa_pipe_svga.a(svga_state.o):svga_state.c:hw_draw_state_sm5: error: undefined reference to 'svga_hw_tcs'
Fixes: ccb4ea5a "svga: Add GL4.1(compatibility profile) support in svga driver"
Signed-off-by: Mauro Rossi <issor.oruam@gmail.com>
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5364>
The xml.etree.cElementTree module will be removed in Python 3.9. Since
Python 3.3 the xml.etree.cElementTree module has been deprecated, the
xml.etree.ElementTree module uses a fast implementation whenever
available.
Builds using Python 2.7 can still work but with the slower
implementation.
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Acked-by: Eric Engestrom <eric@engestrom.ch>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5349>
This reverts commit 794c239a99.
A kernel bug causes cached BOs to not be unmapped correctly,
triggering "bad page cache" kernel messages and causing short hangs.
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5355>
The GLES blob on the p3a limits constlen to 512 between VS and FS across
a6xx gpu ids (615, 630, 640, and 650). Experimentally, exceeding that
limit in any one stage results in rendering corruption or GPU hangs
(though my most detailed testing had a loop limit in a uniform, so that
may the cause of the hang). Clamp the limit we use inside of a shader so
we don't exceed it within a stage.
This commit doesn't resovle limiting inter-stage. Experimentally, I've
found that I can push up to a total of ~768 vec4s between VS and FS on
a630, with or without uniform updates between each draw. We'll need to do
some shader key-based limiting of constlen at draw time to respect that
limit, but that's left for future work, and this commit is enough for the
google earth case that initiated this work.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5273>
It turns out the GL uniforms file is larger than the hardware constant
file, so we need to limit how many UBOs we lower to constbuf loads. To do
actual UBO loads, we'll need to be able to upload UBO 0's pointer or
descriptor.
No difference on nohw 1 UBO update drawoverhead case (n=35).
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5273>
For now we never ask to set up UBO 0 as a real UBO, so this doesn't
trigger, but it gets us ready for handling the case where UBO 0 is too big
to be push constants in the HW.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5273>
Comparing a blob trace using the feature to one not, the difference was
pretty obvious and in the spot you'd expect compared to alphaToCoverage.
The SP_ reg didn't have a corresponding bit set, though it also has an
alphaToCoverage.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5343>
Needed for RADV_DEBUG=shaderstats to dump ACO statistics.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5358>
The script was failing for me (python 3.8), not sure if this is a recent
python version break or not as I don't know how often people have been
running this script:
Processing ./gen9.xml... Traceback (most recent call last):
File "./gen_sort_tags.py", line 177, in <module>
main()
File "./gen_sort_tags.py", line 170, in main
genxml[:] = enums + sorted_structs.values() + instructions + registers
TypeError: can only concatenate list (not "odict_values") to list
Turning the odict into a list fixes it for me, and the resulting xml
file are identical to before :)
Fixes: 903e142f0d ("genxml: add a sorting script")
Signed-off-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5352>
CTS pass on Pitcairn (GFX6). This extension isn't really useful
without 8-bit/16-bit storage though but this is going to be exposed
soon.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5327>
Also do not allocate aux surfaces for multi-plane images. I may
have messed up and used plane 1 offsets for the other planes as well.
I cannot imagine that sharing aux surfaces between the planes will
work well.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5194>
We need to support different fastboot fetch strings for different
bootloader solutions. Lets extend expect-output.sh to support
multiple fetch strings (-f) and add support for error catch
strings (-e) to stop the CI run early.
Signed-off-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5258>
Just in case someone links RADV with this old LLVM 8 and wants ACO.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5331>
This is a squash commit of in house performance fixes and misc bug fixes
for GL4.1 support.
Performance fixes:
* started using system memory for constant buffer to gain 3X performance boost with metro redux
Misc bug fixes:
* fixed usage of vertexid in shader
* added empty control point phase in hull shader for zero ouput control point
* misc shader signature fixes
* fixed clip_distance input declaration
* clearing the dirty bit for the surface while using direct map if surface is already flushed
and there is no pending primitive
This patch also uses SVGA_RETRY macro for commands retries. Part of it is already
used in previous patch.
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
Signed-off-by: Neha Bhende <bhenden@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5317>
This patch is a squash commit of a very long in-house patch series.
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
Signed-off-by: Neha Bhende <bhenden@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5317>
This brings in the new types, enums and #defines for GL 4.1
features in the virtual device.
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
Signed-off-by: Neha Bhende <bhenden@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5317>