Each time some code wanted to access in vn_render_pass the present
acquire attachments or the present release attachments, it needed to
know the memory layout of vn_render_pass and do pointer arithmetic.
It's fragile to handroll this layout knowledge and pointer arithmetic
throughout the code, so add a pointer in vn_render_pass for each
attachment type.
The new pointers are:
- present_attachments: all present attachments
- present_acquire_attachments: a subslice of present_attachments
- present_release_attachments: a subslice of present_attachments
Signed-off-by: Chad Versace <chadversary@chromium.org>
Reviewed-by: Yiwei Zhang <zzyiwei@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16681>
This patch fixes the SetConstantBufferOffset command opcode which is
not mapped correctly after the reordering of the pipe shader type defines.
Acked-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17977>
Dynamic states are emitted from the cmdbuf, setting them from the
pipeline has no effects because they should be ignored anyways.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17677>
It's now checked when the rasterization state is initialized.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17677>
They should be ignored because it's allowed to have garbage in there.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17677>
For surface created by eglCreatePbufferSurface with attrib_list is NULL
or empty, the width/height info is 0. Then in the next eglMakeCurrent
call, it will try to allocate the buffer with the 0 width/height, then
call surf_fill_state_s with 0 width/height, so the isl_extent3d returned
by isl_get_image_alignment is (0, 0, 0), and the unreachable code will
cause process crash with:
"stack corruption detected (-fstack-protector)".
As the width is 0, it causes row_pitch_B is 0 in isl_calc_row_pitch.
And it leads to iris_resource_configure_main return fail. Update code
to return fail to avoid the crash.
Signed-off-by: Shuicheng Lin <shuicheng.lin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17621>
llvmpipe doesn't define atomics, and therefore, gallium uses half of the
available SSBOs as atomic buffers. When virgl runs with llvmpipe as GLES
host we also report no atomic buffers to the guest so as to lower
atomics to SSBOs to work around ARB_shader_counter_ops not being
available on GLES. With the current value of 16 SSBOs in llvmpipe, only
eight SSBOs and eight atomic shader buffers are reported and with
virglrenderer not reporting atomics these numbers will be reduced to
four, being below the required minimum for ARB_compute_shaders.
By doubling the number of available SSBOs in llvmpipe, this limitation
is worked around and using llvmpipe as GLES host for virgl in the CI
allows testing ARB_compute_shaders and ARB_shader_counter_ops properly.
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17979>
Without this, we might end up trying to use VK_FORMAT_D32_SFLOAT_S8_UINT
even when it's not supported...
Cc: mesa-stable
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17953>
It's already correctly cleaned in radv_device_init_meta().
This fixes a recent regression with
dEQP-VK.api.device_init.create_instance_device_intentional_alloc_fail.
Fixes: 1a95d43e55 ("radv: Simplify the meta init fail path")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17952>
Implement EGL_ANGLE_sync_control_rate for running Chromium Linux on Wayland with EGL backend.
Chromium works with this patch using(with videos playing smoothly):
/usr/bin/google-chrome-stable --use-gl=egl --enable-features=VaapiVideoDecoder --ignore-gpu-blocklist
Closes#2930
Signed-off-by: KJ Liew <liewkj@yahoo.com>
Signed-off-by: Térence Clastres <t.clastres@gmail.com>
Signed-off-by: Satadru Pramanik <satadru@gmail.com>
Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Acked-by: Eric Engestrom <eric@igalia.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17815>
With the switch to common dynamic state tracking, something got lost
that made the scissors not always be emitted when they are not dynamic
and the pipeline is marked dirty.
Since both viewport and scissors make use of each other to calculate
their values, just stick the scissor emit in the same if block as
viewport for now.
I'd rather have them decoupled, and at least the Vulkan CTS didn't
complain when I tried it, but I don't know what other effects that
may have, especially when it comes to the guardband.
Fixes a bunch of tests under
dEQP-VK.pipeline.*.multisample.misc.*
Fixes: 7d25c04236 ("anv: Switch to using common dynamic state tracking")
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17964>
We used the result type of lod and txs for sampler declarations,
which broke following instructions that are not lod and txs.
Use the sampler type from TGSI if it's present, not the result type
of lod and txs.
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17692>
The goal here is to allow zink and ANGLE to switch sRGB on and off, but
keep UBWC enabled for most textures.
This doesn't quite work yet for zink on gbm, where zink asks the device if
it supports a UBWC-modifier image with unorm+sRGB mutable formats (yes),
but then doesn't pass the unorm+sRGB format list to vkImageCreate(), which
then asserts because it couldn't make a general
VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT UBWC image.
The format list here comes from Danylo's testing in
https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17278#note_1447812
Reduces frame times in Genshin Impact GLES AoV 2.02063% +/- 0.207575% (n=5)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17900>
"If viewFormatCount is zero, pViewFormats is ignored and the image is
created as if the VkImageFormatListCreateInfo structure were not included
in the pNext chain of VkImageCreateInfo."
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17900>
For external image imports, we'd lose the mutable image format list,
causing turnip to get angry that we try to do UBWC despite not having a
UBWC-compatible format list.
Cc: mesa-stable
Fixes: 28ee911ad6 ("zink: handle mutable swapchain images with dmabuf")
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17900>
clc_compiler_test.cpp:1322:67: error: non-constant-expression cannot be narrowed from type 'double' to 'float' in initializer list
log(0.0f) / log(2), log(1.0f) / log(2), log(2.0f) / log(2), log(3.0f) / log(2)
clc_compiler_test.cpp:2306:25: error: non-constant-expression cannot be narrowed from type 'std::vector<unsigned int>::size_type' (aka 'unsigned long long') to 'unsigned int' in initializer list
CompileArgs args = { inout.size(), 1, 1 };
Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17926>
The driver should still gather XFB info even if all XFB outputs are
dead, otherwise the pipeline can't find the streamout shader.
RADV should use vk_spirv_to_nir() at some point to reduce code
duplication during SPIRV->NIR compilation.
This fixes new dEQP-VK.transform_feedback.simple.*.
Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17939>
These jobs were taking more than 20 minutes to run, slowing the pipeline
down.
Reviewed-by: David Heidelberg <david.heidelberg@collabora.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17935>
As we have some free, and then we can reassign two Stoney Ridge boards
to reduce the duration for some jobs that are taking too long currently.
Also, these machines are much faster so we are able to run all of the
Piglit tests and a bigger portion of the VA tests.
Reviewed-by: David Heidelberg <david.heidelberg@collabora.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17935>