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Gert Wollny 0ca0d2d450 llvmpipe: Double number of SSBOs
llvmpipe doesn't define atomics, and therefore, gallium uses half of the
available SSBOs as atomic buffers. When virgl runs with llvmpipe as GLES
host we also report no atomic buffers to the guest so as to lower
atomics to SSBOs to work around ARB_shader_counter_ops not being
available on GLES. With the current value of 16 SSBOs in llvmpipe, only
eight SSBOs and eight atomic shader buffers are reported and with
virglrenderer not reporting atomics these numbers will be reduced to
four, being below the required minimum for ARB_compute_shaders.

By doubling the number of available SSBOs in llvmpipe, this limitation
is worked around and using llvmpipe as GLES host for virgl in the CI
allows testing ARB_compute_shaders and ARB_shader_counter_ops properly.

Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17979>
2022-08-10 12:21:35 +00:00
.github/workflows ci: Building osmesa on OSX 2022-07-29 12:57:26 +00:00
.gitlab/issue_templates gitlab: ask that reporters don't include long logs in descriptions 2022-06-08 15:06:51 +00:00
.gitlab-ci ci/windows: Setup proper MESA_IMAGE_TAG for Windows build/test image 2022-08-09 21:46:52 +00:00
android Android.mk: Intermediate output paths may already be absolute 2022-06-26 22:06:36 +00:00
bin egl: Remove eglextchromium.h and import eglext_angle.h 2022-08-09 21:02:50 +00:00
build-support configure: commit test files 2017-10-16 16:32:43 -07:00
docs docs/ci: show how to run traces locally 2022-08-09 13:59:59 +02:00
include egl: Remove eglextchromium.h and import eglext_angle.h 2022-08-09 21:02:50 +00:00
src llvmpipe: Double number of SSBOs 2022-08-10 12:21:35 +00:00
subprojects subprojects: Point DirectX-Headers at a specific tag 2022-07-15 16:27:11 +00:00
.dir-locals.el dir-locals.el: Adds White Space support 2016-11-14 19:17:49 +02:00
.editorconfig ci/vs2019: Update editorconfig for ps1 files 2022-06-14 21:14:33 +00:00
.gitattributes Add new rules to .gitattributes 2022-01-19 15:17:17 +00:00
.gitignore .gitignore: Qualify the path for the ignored build directory. 2022-06-09 22:53:37 +00:00
.gitlab-ci.yml ci/windows: Windows runner is back online 2022-08-09 20:30:21 +00:00
.graphqlrc.yml ci/bin: Add utility to find jobs dependencies 2022-08-03 23:10:37 +00:00
.mailmap mailmap: fix order of emails for Axel Davy 2022-07-27 21:36:23 +00:00
CODEOWNERS CODEOWNERS: evelikov renamed to xexaxo 2022-06-24 12:28:59 +00:00
meson.build egl/x11: implement ANGLE_sync_control_rate 2022-08-09 21:02:50 +00:00
meson_options.txt util: Add a Win32 futex impl 2022-07-15 21:31:51 +00:00
README.rst docs: promote #dri-devel on oftc over freenode 2021-05-24 09:21:48 +00:00
VERSION VERSION: bump 22.3.0-devel 2022-08-03 17:16:14 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.