Commit graph

28654 commits

Author SHA1 Message Date
Ian Romanick
b4a6169412 intel: Make RGB textures use XRGB8888 2009-12-10 15:12:30 -08:00
Ian Romanick
cbdeb33209 intel: Make RGB renderbuffers use XRGB8888 like we do for RGB system buffers. 2009-12-10 15:12:30 -08:00
Ian Romanick
eadd9b8e16 i965: Fix handling of drawing to MESA_FORMAT_XRGB8888
It turns out that 965 and friends cannot actually render to an xRGB
surfaces.  Instead, the surface has to be RGBA with writes to alpha
disabled and the blend function modified to always use 1.0 for
destination alpha.
2009-12-10 15:12:30 -08:00
Ian Romanick
4f2b2032f4 intel: Use spantmp2 GL_BGR / GL_UNSIGNED_INT_8_8_8_8_REV for XRGB8888 2009-12-10 15:12:30 -08:00
Ian Romanick
ffc1f299e9 spantmp2: Add support for GL_BGR / GL_UNSIGNED_INT_8_8_8_8_REV
This is really for MESA_FORMAT_XRGB8888.  Clearly spantmp2.h needs some
re-work.  Any volunteers?
2009-12-10 15:12:30 -08:00
Ian Romanick
430876cd3a intel: name in intel_create_renderbuffer was always 0, remove 2009-12-10 15:12:30 -08:00
Ian Romanick
0f01674a58 intel: Use texformat accessor to get bytes-per-pixel 2009-12-10 15:12:30 -08:00
Ian Romanick
4eee46efcb intel: softwareBuffer in intel_alloc_renderbuffer_storage was always false, remove 2009-12-10 15:12:30 -08:00
Ian Romanick
3078bd136d intel: Axe intel_renderbuffer::texformat
Since the texformat branch merge, the value of intel_renderbuffer::texformat
is just a copy of gl_renderbuffer::Format.
2009-12-10 15:12:30 -08:00
Eric Anholt
539a14a1dd intel: Flush the render/texture cache when finishing render to texture.
Back when we were flushing the entire batch at BindFramebuffer, the kernel
would notice the domain transition when someone went to texture from it and
flush for us.  We no longer do the batch flushing every time, so we get to
do aggressive flushing until we move batchbuffer handling to libdrm.

Fixes piglit fbo-flushing.  Bug #25377.  No noticeable performance loss
on cairo-gl (so this is better than batch flushing).
2009-12-10 14:47:09 -08:00
Vinson Lee
bc0509bba8 progs/util: Byte swap individual members of struct _rawImageRec. 2009-12-10 13:24:15 -08:00
Vinson Lee
51f52edaf1 glsl: Fix array out-of-bounds access by _slang_lookup_constant. 2009-12-10 12:37:10 -08:00
Vinson Lee
dcb4a37fc8 mesa: Fix array out-of-bounds access by _mesa_TexParameteriv. 2009-12-10 12:11:09 -08:00
Eric Anholt
cb640c8d40 mesa: Fix default (swrast) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS.
The swrast pipeline shouldn't have any problem with all the frag and vert
textures being bound at the same time.  Note that this may result in
DRI drivers that don't set this limit having an improbable return
(fragment + vertex < combined), but it seems like it shouldn't cause
problems for apps.
2009-12-10 10:05:31 -08:00
Zack Rusin
967e6e2009 st/xorg: fix yv12 plus some cleanups in the upload code 2009-12-10 13:04:26 -05:00
Zack Rusin
690d888416 st/xorg: enable yv12 for xv 2009-12-10 13:04:05 -05:00
Eric Anholt
51e945ec9c intel: Attempt to fix up after "Update vertex texture code."
The MaxCombinedTextureImageUnits is the total number of samplers that can
be bound between vertex, geometry, and fragment, not 0.  This should report
the correct value on 965 now.  Other DRI drivers may also need updating if
their MaxVertexTextureImageUnits != 0 (for example, if using the sw vertex
pipeline).

It's not clear to me if there's going to be a valid value for this
limit other than MaxTextureImageUnits + MaxVertexTextureImageUnits (+
MaxGeometryTextureImageUnits eventually).  If not, then we should probably
just move this into the core at Get time.

Bug #25518 (wine regression).  Fixes piglit vp-combined-image-units.
2009-12-10 09:56:52 -08:00
José Fonseca
491f384c39 scons: Get GLSL code building correctly when cross compiling.
This is quite messy. GLSL code has to be built twice: one for the
host OS, another for the target OS.
2009-12-10 16:30:08 +00:00
Brian Paul
289eab5389 glsl/sl: fix _parse_boolconstant()
Need to emit the radix before the digits.
This fixes several glean/glgl1 regressions.
2009-12-10 09:16:39 -07:00
Brian Paul
cc020425e9 mesa: added new libglslpp.a and libglslcl.a to libGL build 2009-12-10 08:33:01 -07:00
Brian Paul
05eccfe79e glsl/apps: remove unused vars 2009-12-10 08:25:47 -07:00
Brian Paul
0d654a7f2c glsl/pp: make some functions static 2009-12-10 08:25:35 -07:00
Brian Paul
52271c5345 glsl/pp: declare sl_pp_purify_options to silence warning 2009-12-10 08:25:16 -07:00
Brian Paul
7502b6affa glsl/cl: silence unused var warning 2009-12-10 08:24:45 -07:00
Michal Krol
f00805a117 slang: Predefine ES symbols for FEATURE_es2_glsl. 2009-12-10 12:59:23 +01:00
Michal Krol
417f36ccb0 glsl/apps: Predefine __GLSL_PP_PREDEFINED_MACRO_TEST for testing. 2009-12-10 12:58:44 +01:00
Michal Krol
22200bcafc glsl/pp: Add support for user-defined macros. 2009-12-10 12:58:21 +01:00
Michal Krol
d1a09a9ba4 glsl/apps: Explicitly add ARB_draw_buffers and ARB_texture_rectangle. 2009-12-10 12:39:37 +01:00
Michal Krol
48c60b0ecb slang: Explicitly enable ARB_draw_buffers and ARB_texture_rectangle.
They are no longer built into the glsl preprocessor.
2009-12-10 12:39:10 +01:00
Michal Krol
91e164b3d0 glsl/pp: Add sl_pp_context_add_extension().
This way third parties are able to add supported extension strings.
2009-12-10 12:38:22 +01:00
Vinson Lee
05b6296092 mesa: Fix SCons build.
Commit cd6b8dd9e8 deleted
src/mesa/state_tracker/st_cb_get.c.
2009-12-09 22:35:32 -08:00
Roland Scheidegger
71f4267ac2 winsys/intel: fix dereferencing of opaque type due to pipe_reference changes 2009-12-10 03:51:35 +01:00
Vinson Lee
b827578805 mesa: Fix array out-of-bounds access by _mesa_TexGend.
_mesa_TexGend calls _mesa_TexGenfv, which uses the params argument
as an array.
2009-12-09 17:59:23 -08:00
Vinson Lee
444d1f3910 mesa: Fix array out-of-bounds access by _mesa_Lighti.
_mesa_Lighti calls _mesa_Lightiv, which uses the params argument
as an array.
2009-12-09 17:34:50 -08:00
Vinson Lee
34528a34c4 mesa: Fix array out-of-bounds access by _mesa_Lightf. 2009-12-09 17:11:30 -08:00
michal
068596c9a7 Build mesa glsl with make.
Still don't know how to add glsl to mesa dependencies.
2009-12-10 01:03:15 +01:00
Marek Olšák
c6b450033d r300g: fix routing of vertex streams if TCL is bypassed
Generating mipmaps finally works, among other things. Yay!
2009-12-09 13:38:11 -08:00
Marek Olšák
6de7ac73bf r300g: always disable unused colorbuffers 2009-12-09 13:38:11 -08:00
Marek Olšák
87b822e024 r300g: make pow(0,0) return 1 instead of NaN in the R500 fragment shader
Unfortunately we can't fix this easily in the R300 fragment shader,
and it's probably not worth the effort.
2009-12-09 13:38:11 -08:00
Marek Olšák
8cc570a48c r300g: clean up r300_emit_aos 2009-12-09 13:38:11 -08:00
Vinson Lee
348883076b mesa: Fix array out-of-bounds access by _mesa_PointParameteri.
_mesa_PointParameteri calls _mesa_PointParameterfv, which uses the
params argument as an array.
2009-12-09 13:15:05 -08:00
Vinson Lee
6f2d51b81f mesa: Fix array out-of-bounds access by _mesa_PointParameterf.
_mesa_PointParameterf calls _mesa_PointParameterfv, which uses the
params argument as an array.
2009-12-09 13:00:22 -08:00
Vinson Lee
637970aefd mesa: Fix array out-of-bounds access by _mesa_LightModelf.
_mesa_LightModelf calls _mesa_LightModelfv, which uses the
params argument as an array.
2009-12-09 12:43:28 -08:00
Richard Li
8927b72118 r600 : add pre-compile mesa shader calling interface, in order to handle
complex built-in shader instructions.
2009-12-09 15:39:16 -05:00
Vinson Lee
a082d965de glsl: Remove unused member x from struct slang_operation. 2009-12-09 11:26:24 -08:00
Brian Paul
3de8fff45d mesa: fix baseLevel >= MAX_TEXTURE_LEVELS test
This fixes invalid array indexing when baseLevel == MAX_TEXTURE_LEVELS.
See bug 25528.
2009-12-09 08:30:05 -07:00
Michal Krol
dfdf83d714 Revert "Simplify the redundant meaning of format layout."
This reverts commit eb926ddf9e.
2009-12-09 14:22:30 +01:00
José Fonseca
59f6af51b8 util: Document the meaning of util_format_layout.
The util_format_layout name was unfortunate and there
are  as been a lot of confusion due to this. Hopefully
this will shed some light on what it was meant for.

Bottom line is: do not rely on these values unless
you're automatically code generating pixel
packing/unpacking routines.

Suggestions for better names than util_format_layout
are welcome!
2009-12-09 11:00:26 +00:00
Andre Maasikas
33a120e476 r600: fix state size prediction after dc0777d3 2009-12-09 10:51:52 +02:00
Jakob Bornecrantz
5e2a86cb1b vmware/xorg: Properly detect overlay support 2009-12-09 09:51:05 +01:00